/usr/include/bitlbee/nogaim.h is in bitlbee-dev 3.4.2-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* BitlBee -- An IRC to other IM-networks gateway *
* *
* Copyright 2002-2012 Wilmer van der Gaast and others *
\********************************************************************/
/*
* nogaim, soon to be known as im_api. Not a separate product (unless
* someone would be interested in such a thing), just a new name.
*
* Gaim without gaim - for BitlBee
*
* This file contains functions called by the Gaim IM-modules. It contains
* some struct and type definitions from Gaim.
*
* Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
* (and possibly other members of the Gaim team)
* Copyright 2002-2012 Wilmer van der Gaast <wilmer@gaast.net>
*/
/*
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License with
the Debian GNU/Linux distribution in /usr/share/common-licenses/GPL;
if not, write to the Free Software Foundation, Inc., 51 Franklin St.,
Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _NOGAIM_H
#define _NOGAIM_H
#if (__sun)
#include <inttypes.h>
#else
#include <stdint.h>
#endif
#include "bitlbee.h"
#include "account.h"
#include "proxy.h"
#include "query.h"
#include "md5.h"
#include "ft.h"
#define BUDDY_ALIAS_MAXLEN 388 /* because MSN names can be 387 characters */
#define WEBSITE "http://www.bitlbee.org/"
/* Sharing flags between all kinds of things. I just hope I won't hit any
limits before 32-bit machines become extinct. ;-) */
#define OPT_LOGGED_IN 0x00000001
#define OPT_LOGGING_OUT 0x00000002
#define OPT_AWAY 0x00000004
#define OPT_MOBILE 0x00000008
#define OPT_DOES_HTML 0x00000010
#define OPT_LOCALBUDDY 0x00000020 /* For nicks local to one groupchat */
#define OPT_SLOW_LOGIN 0x00000040 /* I.e. Twitter Oauth @ login time */
#define OPT_TYPING 0x00000100 /* Some pieces of code make assumptions */
#define OPT_THINKING 0x00000200 /* about these values... Stupid me! */
#define OPT_NOOTR 0x00001000 /* protocol not suitable for OTR */
#define OPT_PONGS 0x00010000 /* Service sends us keep-alives */
#define OPT_PONGED 0x00020000 /* Received a keep-alive during last interval */
#define OPT_SELFMESSAGE 0x00080000 /* A message sent by self from another location */
/* ok. now the fun begins. first we create a connection structure */
struct im_connection {
account_t *acc;
uint32_t flags;
/* each connection then can have its own protocol-specific data */
void *proto_data;
/* all connections need an input watcher */
int inpa;
guint keepalive;
/* buddy list stuff. there is still a global groups for the buddy list, but
* we need to maintain our own set of buddies, and our own permit/deny lists */
GSList *permit;
GSList *deny;
int permdeny;
char *away;
/* BitlBee */
bee_t *bee;
GSList *groupchats;
};
struct groupchat {
struct im_connection *ic;
/* stuff used just for chat */
/* The in_room variable is a list of handles (not nicks!), kind of
* "nick list". This is how you can check who is in the group chat
* already, for example to avoid adding somebody two times. */
GList *in_room;
//GList *ignored;
//struct groupchat *next;
/* The title variable contains the ID you gave when you created the
* chat using imcb_chat_new(). */
char *title;
/* Use imcb_chat_topic() to change this variable otherwise the user
* won't notice the topic change. */
char *topic;
char joined;
/* This is for you, you can add your own structure here to extend this
* structure for your protocol's needs. */
void *data;
void *ui_data;
};
struct buddy {
char name[80];
char show[BUDDY_ALIAS_MAXLEN];
int present;
time_t signon;
time_t idle;
int uc;
guint caps; /* woohoo! */
void *proto_data; /* what a hack */
struct im_connection *ic; /* the connection it belongs to */
};
struct buddy_action {
char *name;
char *description;
};
struct prpl {
int options;
/* You should set this to the name of your protocol.
* - The user sees this name ie. when imcb_log() is used. */
const char *name;
void *data;
/* Maximum Message Size of this protocol.
* - Introduced for OTR, in order to fragment large protocol messages.
* - 0 means "unlimited". */
unsigned int mms;
/* Added this one to be able to add per-account settings, don't think
* it should be used for anything else. You are supposed to use the
* set_add() function to add new settings. */
void (* init) (account_t *);
/* The typical usage of the login() function:
* - Create an im_connection using imcb_new() from the account_t parameter.
* - Initialize your myproto_data struct - you should store all your protocol-specific data there.
* - Save your custom structure to im_connection->proto_data.
* - Use proxy_connect() to connect to the server.
*/
void (* login) (account_t *);
/* Implementing this function is optional. */
void (* keepalive) (struct im_connection *);
/* In this function you should:
* - Tell the server about you are logging out.
* - g_free() your myproto_data struct as BitlBee does not know how to
* properly do so.
*/
void (* logout) (struct im_connection *);
/* This function is called when the user wants to send a message to a handle.
* - 'to' is a handle, not a nick
* - 'flags' may be ignored
*/
int (* buddy_msg) (struct im_connection *, char *to, char *message, int flags);
/* This function is called then the user uses the /away IRC command.
* - 'state' contains the away reason.
* - 'message' may be ignored if your protocol does not support it.
*/
void (* set_away) (struct im_connection *, char *state, char *message);
/* Implementing this function is optional. */
int (* send_typing) (struct im_connection *, char *who, int flags);
/* 'name' is a handle to add/remove. For now BitlBee doesn't really
* handle groups, just set it to NULL, so you can ignore that
* parameter. */
void (* add_buddy) (struct im_connection *, char *name, char *group);
void (* remove_buddy) (struct im_connection *, char *name, char *group);
/* Block list stuff. Implementing these are optional. */
void (* add_permit) (struct im_connection *, char *who);
void (* add_deny) (struct im_connection *, char *who);
void (* rem_permit) (struct im_connection *, char *who);
void (* rem_deny) (struct im_connection *, char *who);
/* Request profile info. Free-formatted stuff, the IM module gives back
this info via imcb_log(). Implementing these are optional. */
void (* get_info) (struct im_connection *, char *who);
/* Group chat stuff. */
/* This is called when the user uses the /invite IRC command.
* - 'who' may be ignored
* - 'message' is a handle to invite
*/
void (* chat_invite) (struct groupchat *, char *who, char *message);
/* This is called when the user uses the /kick IRC command.
* - 'who' is a handle to kick
* - 'message' is a kick message or NULL
*/
void (* chat_kick) (struct groupchat *, char *who, const char *message);
/* This is called when the user uses the /part IRC command in a group
* chat. You just should tell the user about it, nothing more. */
void (* chat_leave) (struct groupchat *);
/* This is called when the user sends a message to the groupchat.
* 'flags' may be ignored. */
void (* chat_msg) (struct groupchat *, char *message, int flags);
/* This is called when the user uses the /join #nick IRC command.
* - 'who' is the handle of the nick
*/
struct groupchat *
(* chat_with) (struct im_connection *, char *who);
/* This is used when the user uses the /join #channel IRC command. If
* your protocol does not support publicly named group chats, then do
* not implement this. */
struct groupchat *
(* chat_join) (struct im_connection *, const char *room,
const char *nick, const char *password, set_t **sets);
/* Change the topic, if supported. Note that BitlBee expects the IM
server to confirm the topic change with a regular topic change
event. If it doesn't do that, you have to fake it to make it
visible to the user. */
void (* chat_topic) (struct groupchat *, char *topic);
/* If your protocol module needs any special info for joining chatrooms
other than a roomname + nickname, add them here. */
void (* chat_add_settings) (account_t *acc, set_t **head);
void (* chat_free_settings) (account_t *acc, set_t **head);
/* You can tell what away states your protocol supports, so that
* BitlBee will try to map the IRC away reasons to them. If your
* protocol doesn't have any, just return one generic "Away". */
GList *(* away_states)(struct im_connection *ic);
/* Mainly for AOL, since they think "Bung hole" == "Bu ngho le". *sigh*
* - Most protocols will just want to set this to g_strcasecmp().*/
int (* handle_cmp) (const char *who1, const char *who2);
/* Implement these callbacks if you want to use imcb_ask_auth() */
void (* auth_allow) (struct im_connection *, const char *who);
void (* auth_deny) (struct im_connection *, const char *who);
/* Incoming transfer request */
void (* transfer_request) (struct im_connection *, file_transfer_t *ft, char *handle);
void (* buddy_data_add) (struct bee_user *bu);
void (* buddy_data_free) (struct bee_user *bu);
GList *(* buddy_action_list) (struct bee_user *bu);
void *(* buddy_action) (struct bee_user *bu, const char *action, char * const args[], void *data);
/* If null, equivalent to handle_cmp( ic->acc->user, who ) */
gboolean (* handle_is_self) (struct im_connection *, const char *who);
/* Some placeholders so eventually older plugins may cooperate with newer BitlBees. */
void *resv1;
void *resv2;
void *resv3;
void *resv4;
void *resv5;
};
/* im_api core stuff. */
void nogaim_init();
G_MODULE_EXPORT GSList *get_connections();
G_MODULE_EXPORT struct prpl *find_protocol(const char *name);
G_MODULE_EXPORT gboolean is_protocol_disabled(const char *name);
/* When registering a new protocol, you should allocate space for a new prpl
* struct, initialize it (set the function pointers to point to your
* functions), finally call this function. */
G_MODULE_EXPORT void register_protocol(struct prpl *);
/* Connection management. */
/* You will need this function in prpl->login() to get an im_connection from
* the account_t parameter. */
G_MODULE_EXPORT struct im_connection *imcb_new(account_t *acc);
G_MODULE_EXPORT void imc_free(struct im_connection *ic);
/* Once you're connected, you should call this function, so that the user will
* see the success. */
G_MODULE_EXPORT void imcb_connected(struct im_connection *ic);
/* This can be used to disconnect when something went wrong (ie. read error
* from the server). You probably want to set the second parameter to TRUE. */
G_MODULE_EXPORT void imc_logout(struct im_connection *ic, int allow_reconnect);
/* Communicating with the user. */
/* A printf()-like function to tell the user anything you want. */
G_MODULE_EXPORT void imcb_log(struct im_connection *ic, char *format, ...) G_GNUC_PRINTF(2, 3);
/* To tell the user an error, ie. before logging out when an error occurs. */
G_MODULE_EXPORT void imcb_error(struct im_connection *ic, char *format, ...) G_GNUC_PRINTF(2, 3);
/* To ask a your about something.
* - 'msg' is the question.
* - 'data' can be your custom struct - it will be passed to the callbacks.
* - 'doit' or 'dont' will be called depending of the answer of the user.
*/
G_MODULE_EXPORT void imcb_ask(struct im_connection *ic, char *msg, void *data, query_callback doit,
query_callback dont);
G_MODULE_EXPORT void imcb_ask_with_free(struct im_connection *ic, char *msg, void *data, query_callback doit,
query_callback dont, query_callback myfree);
/* Two common questions you may want to ask:
* - X added you to his contact list, allow?
* - X is not in your contact list, want to add?
*/
G_MODULE_EXPORT void imcb_ask_auth(struct im_connection *ic, const char *handle, const char *realname);
G_MODULE_EXPORT void imcb_ask_add(struct im_connection *ic, const char *handle, const char *realname);
/* Buddy management */
/* This function should be called for each handle which are visible to the
* user, usually after a login, or if the user added a buddy and the IM
* server confirms that the add was successful. Don't forget to do this! */
G_MODULE_EXPORT void imcb_add_buddy(struct im_connection *ic, const char *handle, const char *group);
G_MODULE_EXPORT void imcb_remove_buddy(struct im_connection *ic, const char *handle, char *group);
G_MODULE_EXPORT void imcb_rename_buddy(struct im_connection *ic, const char *handle, const char *realname);
G_MODULE_EXPORT void imcb_buddy_nick_hint(struct im_connection *ic, const char *handle, const char *nick);
G_MODULE_EXPORT void imcb_buddy_action_response(bee_user_t *bu, const char *action, char * const args[], void *data);
G_MODULE_EXPORT void imcb_buddy_typing(struct im_connection *ic, const char *handle, guint32 flags);
G_MODULE_EXPORT struct bee_user *imcb_buddy_by_handle(struct im_connection *ic, const char *handle);
G_GNUC_DEPRECATED G_MODULE_EXPORT void imcb_clean_handle(struct im_connection *ic, char *handle);
/* Actions, or whatever. */
int imc_away_send_update(struct im_connection *ic);
int imc_chat_msg(struct groupchat *c, char *msg, int flags);
void imc_add_allow(struct im_connection *ic, char *handle);
void imc_rem_allow(struct im_connection *ic, char *handle);
void imc_add_block(struct im_connection *ic, char *handle);
void imc_rem_block(struct im_connection *ic, char *handle);
/* Misc. stuff */
char *set_eval_timezone(set_t *set, char *value);
gboolean auto_reconnect(gpointer data, gint fd, b_input_condition cond);
void cancel_auto_reconnect(struct account *a);
#endif
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