/usr/include/thunderbird/nsBidi.h is in thunderbird-dev 1:38.6.0+build1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 | /* -*- Mode: C; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsBidi_h__
#define nsBidi_h__
#include "nsBidiUtils.h"
// Bidi reordering engine from ICU
/*
* javadoc-style comments are intended to be transformed into HTML
* using DOC++ - see
* http://www.zib.de/Visual/software/doc++/index.html .
*
* The HTML documentation is created with
* doc++ -H nsIBidi.h
*/
/**
* @mainpage BIDI algorithm for Mozilla (from ICU)
*
* <h2>BIDI algorithm for Mozilla</h2>
*
* This is an implementation of the Unicode Bidirectional algorithm.
* The algorithm is defined in the
* <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Technical Report 9</a>,
* version 5, also described in The Unicode Standard, Version 3.0 .<p>
*
* <h3>General remarks about the API:</h3>
*
* The <quote>limit</quote> of a sequence of characters is the position just after their
* last character, i.e., one more than that position.<p>
*
* Some of the API functions provide access to <quote>runs</quote>.
* Such a <quote>run</quote> is defined as a sequence of characters
* that are at the same embedding level
* after performing the BIDI algorithm.<p>
*
* @author Markus W. Scherer. Ported to Mozilla by Simon Montagu
* @version 1.0
*/
/**
* nsBidiLevel is the type of the level values in this
* Bidi implementation.
* It holds an embedding level and indicates the visual direction
* by its bit 0 (even/odd value).<p>
*
* It can also hold non-level values for the
* <code>aParaLevel</code> and <code>aEmbeddingLevels</code>
* arguments of <code>SetPara</code>; there:
* <ul>
* <li>bit 7 of an <code>aEmbeddingLevels[]</code>
* value indicates whether the using application is
* specifying the level of a character to <i>override</i> whatever the
* Bidi implementation would resolve it to.</li>
* <li><code>aParaLevel</code> can be set to the
* pseudo-level values <code>NSBIDI_DEFAULT_LTR</code>
* and <code>NSBIDI_DEFAULT_RTL</code>.</li></ul>
*
* @see nsIBidi::SetPara
*
* <p>The related constants are not real, valid level values.
* <code>NSBIDI_DEFAULT_XXX</code> can be used to specify
* a default for the paragraph level for
* when the <code>SetPara</code> function
* shall determine it but there is no
* strongly typed character in the input.<p>
*
* Note that the value for <code>NSBIDI_DEFAULT_LTR</code> is even
* and the one for <code>NSBIDI_DEFAULT_RTL</code> is odd,
* just like with normal LTR and RTL level values -
* these special values are designed that way. Also, the implementation
* assumes that NSBIDI_MAX_EXPLICIT_LEVEL is odd.
*
* @see NSBIDI_DEFAULT_LTR
* @see NSBIDI_DEFAULT_RTL
* @see NSBIDI_LEVEL_OVERRIDE
* @see NSBIDI_MAX_EXPLICIT_LEVEL
*/
typedef uint8_t nsBidiLevel;
/** Paragraph level setting.
* If there is no strong character, then set the paragraph level to 0 (left-to-right).
*/
#define NSBIDI_DEFAULT_LTR 0xfe
/** Paragraph level setting.
* If there is no strong character, then set the paragraph level to 1 (right-to-left).
*/
#define NSBIDI_DEFAULT_RTL 0xff
/**
* Maximum explicit embedding level.
* (The maximum resolved level can be up to <code>NSBIDI_MAX_EXPLICIT_LEVEL+1</code>).
*
*/
#define NSBIDI_MAX_EXPLICIT_LEVEL 61
/** Bit flag for level input.
* Overrides directional properties.
*/
#define NSBIDI_LEVEL_OVERRIDE 0x80
/**
* <code>nsBidiDirection</code> values indicate the text direction.
*/
enum nsBidiDirection {
/** All left-to-right text This is a 0 value. */
NSBIDI_LTR,
/** All right-to-left text This is a 1 value. */
NSBIDI_RTL,
/** Mixed-directional text. */
NSBIDI_MIXED
};
typedef enum nsBidiDirection nsBidiDirection;
/* miscellaneous definitions ------------------------------------------------ */
/** option flags for WriteReverse() */
/**
* option bit for WriteReverse():
* keep combining characters after their base characters in RTL runs
*
* @see WriteReverse
*/
#define NSBIDI_KEEP_BASE_COMBINING 1
/**
* option bit for WriteReverse():
* replace characters with the "mirrored" property in RTL runs
* by their mirror-image mappings
*
* @see WriteReverse
*/
#define NSBIDI_DO_MIRRORING 2
/**
* option bit for WriteReverse():
* remove Bidi control characters
*
* @see WriteReverse
*/
#define NSBIDI_REMOVE_BIDI_CONTROLS 8
/* helper macros for each allocated array member */
#define GETDIRPROPSMEMORY(length) \
GetMemory((void **)&mDirPropsMemory, &mDirPropsSize, \
mMayAllocateText, (length))
#define GETLEVELSMEMORY(length) \
GetMemory((void **)&mLevelsMemory, &mLevelsSize, \
mMayAllocateText, (length))
#define GETRUNSMEMORY(length) \
GetMemory((void **)&mRunsMemory, &mRunsSize, \
mMayAllocateRuns, (length)*sizeof(Run))
/* additional macros used by constructor - always allow allocation */
#define GETINITIALDIRPROPSMEMORY(length) \
GetMemory((void **)&mDirPropsMemory, &mDirPropsSize, \
true, (length))
#define GETINITIALLEVELSMEMORY(length) \
GetMemory((void **)&mLevelsMemory, &mLevelsSize, \
true, (length))
#define GETINITIALRUNSMEMORY(length) \
GetMemory((void **)&mRunsMemory, &mRunsSize, \
true, (length)*sizeof(Run))
/*
* Sometimes, bit values are more appropriate
* to deal with directionality properties.
* Abbreviations in these macro names refer to names
* used in the Bidi algorithm.
*/
typedef uint8_t DirProp;
#define DIRPROP_FLAG(dir) (1UL<<(dir))
/* special flag for multiple runs from explicit embedding codes */
#define DIRPROP_FLAG_MULTI_RUNS (1UL<<31)
/* are there any characters that are LTR or RTL? */
#define MASK_LTR (DIRPROP_FLAG(L)|DIRPROP_FLAG(EN)|DIRPROP_FLAG(AN)|DIRPROP_FLAG(LRE)|DIRPROP_FLAG(LRO))
#define MASK_RTL (DIRPROP_FLAG(R)|DIRPROP_FLAG(AL)|DIRPROP_FLAG(RLE)|DIRPROP_FLAG(RLO))
/* explicit embedding codes */
#define MASK_LRX (DIRPROP_FLAG(LRE)|DIRPROP_FLAG(LRO))
#define MASK_RLX (DIRPROP_FLAG(RLE)|DIRPROP_FLAG(RLO))
#define MASK_OVERRIDE (DIRPROP_FLAG(LRO)|DIRPROP_FLAG(RLO))
#define MASK_EXPLICIT (MASK_LRX|MASK_RLX|DIRPROP_FLAG(PDF))
#define MASK_BN_EXPLICIT (DIRPROP_FLAG(BN)|MASK_EXPLICIT)
/* paragraph and segment separators */
#define MASK_B_S (DIRPROP_FLAG(B)|DIRPROP_FLAG(S))
/* all types that are counted as White Space or Neutral in some steps */
#define MASK_WS (MASK_B_S|DIRPROP_FLAG(WS)|MASK_BN_EXPLICIT)
#define MASK_N (DIRPROP_FLAG(O_N)|MASK_WS)
/* all types that are included in a sequence of European Terminators for (W5) */
#define MASK_ET_NSM_BN (DIRPROP_FLAG(ET)|DIRPROP_FLAG(NSM)|MASK_BN_EXPLICIT)
/* types that are neutrals or could becomes neutrals in (Wn) */
#define MASK_POSSIBLE_N (DIRPROP_FLAG(CS)|DIRPROP_FLAG(ES)|DIRPROP_FLAG(ET)|MASK_N)
/*
* These types may be changed to "e",
* the embedding type (L or R) of the run,
* in the Bidi algorithm (N2)
*/
#define MASK_EMBEDDING (DIRPROP_FLAG(NSM)|MASK_POSSIBLE_N)
/* the dirProp's L and R are defined to 0 and 1 values in nsCharType */
#define GET_LR_FROM_LEVEL(level) ((DirProp)((level)&1))
#define IS_DEFAULT_LEVEL(level) (((level)&0xfe)==0xfe)
/* handle surrogate pairs --------------------------------------------------- */
#define IS_FIRST_SURROGATE(uchar) (((uchar)&0xfc00)==0xd800)
#define IS_SECOND_SURROGATE(uchar) (((uchar)&0xfc00)==0xdc00)
/* get the UTF-32 value directly from the surrogate pseudo-characters */
#define SURROGATE_OFFSET ((0xd800<<10UL)+0xdc00-0x10000)
#define GET_UTF_32(first, second) (((first)<<10UL)+(second)-SURROGATE_OFFSET)
#define UTF_ERROR_VALUE 0xffff
/* definitions with forward iteration --------------------------------------- */
/*
* all the macros that go forward assume that
* the initial offset is 0<=i<length;
* they update the offset
*/
/* fast versions, no error-checking */
#define UTF16_APPEND_CHAR_UNSAFE(s, i, c){ \
if((uint32_t)(c)<=0xffff) { \
(s)[(i)++]=(char16_t)(c); \
} else { \
(s)[(i)++]=(char16_t)((c)>>10)+0xd7c0; \
(s)[(i)++]=(char16_t)(c)&0x3ff|0xdc00; \
} \
}
/* safe versions with error-checking and optional regularity-checking */
#define UTF16_APPEND_CHAR_SAFE(s, i, length, c) { \
if((PRUInt32)(c)<=0xffff) { \
(s)[(i)++]=(char16_t)(c); \
} else if((PRUInt32)(c)<=0x10ffff) { \
if((i)+1<(length)) { \
(s)[(i)++]=(char16_t)((c)>>10)+0xd7c0; \
(s)[(i)++]=(char16_t)(c)&0x3ff|0xdc00; \
} else /* not enough space */ { \
(s)[(i)++]=UTF_ERROR_VALUE; \
} \
} else /* c>0x10ffff, write error value */ { \
(s)[(i)++]=UTF_ERROR_VALUE; \
} \
}
/* definitions with backward iteration -------------------------------------- */
/*
* all the macros that go backward assume that
* the valid buffer range starts at offset 0
* and that the initial offset is 0<i<=length;
* they update the offset
*/
/* fast versions, no error-checking */
/*
* Get a single code point from an offset that points behind the last
* of the code units that belong to that code point.
* Assume 0<=i<length.
*/
#define UTF16_PREV_CHAR_UNSAFE(s, i, c) { \
(c)=(s)[--(i)]; \
if(IS_SECOND_SURROGATE(c)) { \
(c)=GET_UTF_32((s)[--(i)], (c)); \
} \
}
#define UTF16_BACK_1_UNSAFE(s, i) { \
if(IS_SECOND_SURROGATE((s)[--(i)])) { \
--(i); \
} \
}
#define UTF16_BACK_N_UNSAFE(s, i, n) { \
int32_t __N=(n); \
while(__N>0) { \
UTF16_BACK_1_UNSAFE(s, i); \
--__N; \
} \
}
/* safe versions with error-checking and optional regularity-checking */
#define UTF16_PREV_CHAR_SAFE(s, start, i, c, strict) { \
(c)=(s)[--(i)]; \
if(IS_SECOND_SURROGATE(c)) { \
char16_t __c2; \
if((i)>(start) && IS_FIRST_SURROGATE(__c2=(s)[(i)-1])) { \
--(i); \
(c)=GET_UTF_32(__c2, (c)); \
/* strict: ((c)&0xfffe)==0xfffe is caught by UTF_IS_ERROR() */ \
} else if(strict) {\
/* unmatched second surrogate */ \
(c)=UTF_ERROR_VALUE; \
} \
} else if(strict && IS_FIRST_SURROGATE(c)) { \
/* unmatched first surrogate */ \
(c)=UTF_ERROR_VALUE; \
/* else strict: (c)==0xfffe is caught by UTF_IS_ERROR() */ \
} \
}
#define UTF16_BACK_1_SAFE(s, start, i) { \
if(IS_SECOND_SURROGATE((s)[--(i)]) && (i)>(start) && IS_FIRST_SURROGATE((s)[(i)-1])) { \
--(i); \
} \
}
#define UTF16_BACK_N_SAFE(s, start, i, n) { \
int32_t __N=(n); \
while(__N>0 && (i)>(start)) { \
UTF16_BACK_1_SAFE(s, start, i); \
--__N; \
} \
}
#define UTF_PREV_CHAR_UNSAFE(s, i, c) UTF16_PREV_CHAR_UNSAFE(s, i, c)
#define UTF_PREV_CHAR_SAFE(s, start, i, c, strict) UTF16_PREV_CHAR_SAFE(s, start, i, c, strict)
#define UTF_BACK_1_UNSAFE(s, i) UTF16_BACK_1_UNSAFE(s, i)
#define UTF_BACK_1_SAFE(s, start, i) UTF16_BACK_1_SAFE(s, start, i)
#define UTF_BACK_N_UNSAFE(s, i, n) UTF16_BACK_N_UNSAFE(s, i, n)
#define UTF_BACK_N_SAFE(s, start, i, n) UTF16_BACK_N_SAFE(s, start, i, n)
#define UTF_APPEND_CHAR_UNSAFE(s, i, c) UTF16_APPEND_CHAR_UNSAFE(s, i, c)
#define UTF_APPEND_CHAR_SAFE(s, i, length, c) UTF16_APPEND_CHAR_SAFE(s, i, length, c)
#define UTF_PREV_CHAR(s, start, i, c) UTF_PREV_CHAR_SAFE(s, start, i, c, false)
#define UTF_BACK_1(s, start, i) UTF_BACK_1_SAFE(s, start, i)
#define UTF_BACK_N(s, start, i, n) UTF_BACK_N_SAFE(s, start, i, n)
#define UTF_APPEND_CHAR(s, i, length, c) UTF_APPEND_CHAR_SAFE(s, i, length, c)
/* Run structure for reordering --------------------------------------------- */
typedef struct Run {
int32_t logicalStart, /* first character of the run; b31 indicates even/odd level */
visualLimit; /* last visual position of the run +1 */
} Run;
/* in a Run, logicalStart will get this bit set if the run level is odd */
#define INDEX_ODD_BIT (1UL<<31)
#define MAKE_INDEX_ODD_PAIR(index, level) (index|((uint32_t)level<<31))
#define ADD_ODD_BIT_FROM_LEVEL(x, level) ((x)|=((uint32_t)level<<31))
#define REMOVE_ODD_BIT(x) ((x)&=~INDEX_ODD_BIT)
#define GET_INDEX(x) (x&~INDEX_ODD_BIT)
#define GET_ODD_BIT(x) ((uint32_t)x>>31)
#define IS_ODD_RUN(x) ((x&INDEX_ODD_BIT)!=0)
#define IS_EVEN_RUN(x) ((x&INDEX_ODD_BIT)==0)
typedef uint32_t Flags;
/**
* This class holds information about a paragraph of text
* with Bidi-algorithm-related details, or about one line of
* such a paragraph.<p>
* Reordering can be done on a line, or on a paragraph which is
* then interpreted as one single line.<p>
*
* On construction, the class is initially empty. It is assigned
* the Bidi properties of a paragraph by <code>SetPara</code>
* or the Bidi properties of a line of a paragraph by
* <code>SetLine</code>.<p>
* A Bidi class can be reused for as long as it is not deallocated
* by calling its destructor.<p>
* <code>SetPara</code> will allocate additional memory for
* internal structures as necessary.
*/
class nsBidi
{
public:
/** @brief Default constructor.
*
* The nsBidi object is initially empty. It is assigned
* the Bidi properties of a paragraph by <code>SetPara()</code>
* or the Bidi properties of a line of a paragraph by
* <code>GetLine()</code>.<p>
* This object can be reused for as long as it is not destroyed.<p>
* <code>SetPara()</code> will allocate additional memory for
* internal structures as necessary.
*
*/
nsBidi();
/** @brief Destructor. */
virtual ~nsBidi();
/**
* Perform the Unicode Bidi algorithm. It is defined in the
* <a href="http://www.unicode.org/unicode/reports/tr9/">Unicode Technical Report 9</a>,
* version 5,
* also described in The Unicode Standard, Version 3.0 .<p>
*
* This function takes a single plain text paragraph with or without
* externally specified embedding levels from <quote>styled</quote> text
* and computes the left-right-directionality of each character.<p>
*
* If the entire paragraph consists of text of only one direction, then
* the function may not perform all the steps described by the algorithm,
* i.e., some levels may not be the same as if all steps were performed.
* This is not relevant for unidirectional text.<br>
* For example, in pure LTR text with numbers the numbers would get
* a resolved level of 2 higher than the surrounding text according to
* the algorithm. This implementation may set all resolved levels to
* the same value in such a case.<p>
*
* The text must be externally split into separate paragraphs (rule P1).
* Paragraph separators (B) should appear at most at the very end.
*
* @param aText is a pointer to the single-paragraph text that the
* Bidi algorithm will be performed on
* (step (P1) of the algorithm is performed externally).
* <strong>The text must be (at least) <code>aLength</code> long.</strong>
*
* @param aLength is the length of the text; if <code>aLength==-1</code> then
* the text must be zero-terminated.
*
* @param aParaLevel specifies the default level for the paragraph;
* it is typically 0 (LTR) or 1 (RTL).
* If the function shall determine the paragraph level from the text,
* then <code>aParaLevel</code> can be set to
* either <code>NSBIDI_DEFAULT_LTR</code>
* or <code>NSBIDI_DEFAULT_RTL</code>;
* if there is no strongly typed character, then
* the desired default is used (0 for LTR or 1 for RTL).
* Any other value between 0 and <code>NSBIDI_MAX_EXPLICIT_LEVEL</code> is also valid,
* with odd levels indicating RTL.
*
* @param aEmbeddingLevels (in) may be used to preset the embedding and override levels,
* ignoring characters like LRE and PDF in the text.
* A level overrides the directional property of its corresponding
* (same index) character if the level has the
* <code>NSBIDI_LEVEL_OVERRIDE</code> bit set.<p>
* Except for that bit, it must be
* <code>aParaLevel<=aEmbeddingLevels[]<=NSBIDI_MAX_EXPLICIT_LEVEL</code>.<p>
* <strong>Caution: </strong>A copy of this pointer, not of the levels,
* will be stored in the <code>nsBidi</code> object;
* the <code>aEmbeddingLevels</code> array must not be
* deallocated before the <code>nsBidi</code> object is destroyed or reused,
* and the <code>aEmbeddingLevels</code>
* should not be modified to avoid unexpected results on subsequent Bidi operations.
* However, the <code>SetPara</code> and
* <code>SetLine</code> functions may modify some or all of the levels.<p>
* After the <code>nsBidi</code> object is reused or destroyed, the caller
* must take care of the deallocation of the <code>aEmbeddingLevels</code> array.<p>
* <strong>The <code>aEmbeddingLevels</code> array must be
* at least <code>aLength</code> long.</strong>
*/
nsresult SetPara(const char16_t *aText, int32_t aLength, nsBidiLevel aParaLevel, nsBidiLevel *aEmbeddingLevels);
/**
* Get the directionality of the text.
*
* @param aDirection receives a <code>NSBIDI_XXX</code> value that indicates if the entire text
* represented by this object is unidirectional,
* and which direction, or if it is mixed-directional.
*
* @see nsBidiDirection
*/
nsresult GetDirection(nsBidiDirection* aDirection);
/**
* Get the paragraph level of the text.
*
* @param aParaLevel receives a <code>NSBIDI_XXX</code> value indicating the paragraph level
*
* @see nsBidiLevel
*/
nsresult GetParaLevel(nsBidiLevel* aParaLevel);
#ifdef FULL_BIDI_ENGINE
/**
* <code>SetLine</code> sets an <code>nsBidi</code> to
* contain the reordering information, especially the resolved levels,
* for all the characters in a line of text. This line of text is
* specified by referring to an <code>nsBidi</code> object representing
* this information for a paragraph of text, and by specifying
* a range of indexes in this paragraph.<p>
* In the new line object, the indexes will range from 0 to <code>aLimit-aStart</code>.<p>
*
* This is used after calling <code>SetPara</code>
* for a paragraph, and after line-breaking on that paragraph.
* It is not necessary if the paragraph is treated as a single line.<p>
*
* After line-breaking, rules (L1) and (L2) for the treatment of
* trailing WS and for reordering are performed on
* an <code>nsBidi</code> object that represents a line.<p>
*
* <strong>Important:</strong> the line <code>nsBidi</code> object shares data with
* <code>aParaBidi</code>.
* You must destroy or reuse this object before <code>aParaBidi</code>.
* In other words, you must destroy or reuse the <code>nsBidi</code> object for a line
* before the object for its parent paragraph.
*
* @param aParaBidi is the parent paragraph object.
*
* @param aStart is the line's first index into the paragraph text.
*
* @param aLimit is just behind the line's last index into the paragraph text
* (its last index +1).<br>
* It must be <code>0<=aStart<=aLimit<=</code>paragraph length.
*
* @see SetPara
*/
nsresult SetLine(nsIBidi* aParaBidi, int32_t aStart, int32_t aLimit);
/**
* Get the length of the text.
*
* @param aLength receives the length of the text that the nsBidi object was created for.
*/
nsresult GetLength(int32_t* aLength);
/**
* Get the level for one character.
*
* @param aCharIndex the index of a character.
*
* @param aLevel receives the level for the character at aCharIndex.
*
* @see nsBidiLevel
*/
nsresult GetLevelAt(int32_t aCharIndex, nsBidiLevel* aLevel);
/**
* Get an array of levels for each character.<p>
*
* Note that this function may allocate memory under some
* circumstances, unlike <code>GetLevelAt</code>.
*
* @param aLevels receives a pointer to the levels array for the text,
* or <code>nullptr</code> if an error occurs.
*
* @see nsBidiLevel
*/
nsresult GetLevels(nsBidiLevel** aLevels);
#endif // FULL_BIDI_ENGINE
/**
* Get the bidirectional type for one character.
*
* @param aCharIndex the index of a character.
*
* @param aType receives the bidirectional type of the character at aCharIndex.
*/
nsresult GetCharTypeAt(int32_t aCharIndex, nsCharType* aType);
/**
* Get a logical run.
* This function returns information about a run and is used
* to retrieve runs in logical order.<p>
* This is especially useful for line-breaking on a paragraph.
*
* @param aLogicalStart is the first character of the run.
*
* @param aLogicalLimit will receive the limit of the run.
* The l-value that you point to here may be the
* same expression (variable) as the one for
* <code>aLogicalStart</code>.
* This pointer can be <code>nullptr</code> if this
* value is not necessary.
*
* @param aLevel will receive the level of the run.
* This pointer can be <code>nullptr</code> if this
* value is not necessary.
*/
nsresult GetLogicalRun(int32_t aLogicalStart, int32_t* aLogicalLimit, nsBidiLevel* aLevel);
/**
* Get the number of runs.
* This function may invoke the actual reordering on the
* <code>nsBidi</code> object, after <code>SetPara</code>
* may have resolved only the levels of the text. Therefore,
* <code>CountRuns</code> may have to allocate memory,
* and may fail doing so.
*
* @param aRunCount will receive the number of runs.
*/
nsresult CountRuns(int32_t* aRunCount);
/**
* Get one run's logical start, length, and directionality,
* which can be 0 for LTR or 1 for RTL.
* In an RTL run, the character at the logical start is
* visually on the right of the displayed run.
* The length is the number of characters in the run.<p>
* <code>CountRuns</code> should be called
* before the runs are retrieved.
*
* @param aRunIndex is the number of the run in visual order, in the
* range <code>[0..CountRuns-1]</code>.
*
* @param aLogicalStart is the first logical character index in the text.
* The pointer may be <code>nullptr</code> if this index is not needed.
*
* @param aLength is the number of characters (at least one) in the run.
* The pointer may be <code>nullptr</code> if this is not needed.
*
* @param aDirection will receive the directionality of the run,
* <code>NSBIDI_LTR==0</code> or <code>NSBIDI_RTL==1</code>,
* never <code>NSBIDI_MIXED</code>.
*
* @see CountRuns<p>
*
* Example:
* @code
* int32_t i, count, logicalStart, visualIndex=0, length;
* nsBidiDirection dir;
* pBidi->CountRuns(&count);
* for(i=0; i<count; ++i) {
* pBidi->GetVisualRun(i, &logicalStart, &length, &dir);
* if(NSBIDI_LTR==dir) {
* do { // LTR
* show_char(text[logicalStart++], visualIndex++);
* } while(--length>0);
* } else {
* logicalStart+=length; // logicalLimit
* do { // RTL
* show_char(text[--logicalStart], visualIndex++);
* } while(--length>0);
* }
* }
* @endcode
*
* Note that in right-to-left runs, code like this places
* modifier letters before base characters and second surrogates
* before first ones.
*/
nsresult GetVisualRun(int32_t aRunIndex, int32_t* aLogicalStart, int32_t* aLength, nsBidiDirection* aDirection);
#ifdef FULL_BIDI_ENGINE
/**
* Get the visual position from a logical text position.
* If such a mapping is used many times on the same
* <code>nsBidi</code> object, then calling
* <code>GetLogicalMap</code> is more efficient.<p>
*
* Note that in right-to-left runs, this mapping places
* modifier letters before base characters and second surrogates
* before first ones.
*
* @param aLogicalIndex is the index of a character in the text.
*
* @param aVisualIndex will receive the visual position of this character.
*
* @see GetLogicalMap
* @see GetLogicalIndex
*/
nsresult GetVisualIndex(int32_t aLogicalIndex, int32_t* aVisualIndex);
/**
* Get the logical text position from a visual position.
* If such a mapping is used many times on the same
* <code>nsBidi</code> object, then calling
* <code>GetVisualMap</code> is more efficient.<p>
*
* This is the inverse function to <code>GetVisualIndex</code>.
*
* @param aVisualIndex is the visual position of a character.
*
* @param aLogicalIndex will receive the index of this character in the text.
*
* @see GetVisualMap
* @see GetVisualIndex
*/
nsresult GetLogicalIndex(int32_t aVisualIndex, int32_t* aLogicalIndex);
/**
* Get a logical-to-visual index map (array) for the characters in the nsBidi
* (paragraph or line) object.
*
* @param aIndexMap is a pointer to an array of <code>GetLength</code>
* indexes which will reflect the reordering of the characters.
* The array does not need to be initialized.<p>
* The index map will result in <code>aIndexMap[aLogicalIndex]==aVisualIndex</code>.<p>
*
* @see GetVisualMap
* @see GetVisualIndex
*/
nsresult GetLogicalMap(int32_t *aIndexMap);
/**
* Get a visual-to-logical index map (array) for the characters in the nsBidi
* (paragraph or line) object.
*
* @param aIndexMap is a pointer to an array of <code>GetLength</code>
* indexes which will reflect the reordering of the characters.
* The array does not need to be initialized.<p>
* The index map will result in <code>aIndexMap[aVisualIndex]==aLogicalIndex</code>.<p>
*
* @see GetLogicalMap
* @see GetLogicalIndex
*/
nsresult GetVisualMap(int32_t *aIndexMap);
/**
* This is a convenience function that does not use a nsBidi object.
* It is intended to be used for when an application has determined the levels
* of objects (character sequences) and just needs to have them reordered (L2).
* This is equivalent to using <code>GetLogicalMap</code> on a
* <code>nsBidi</code> object.
*
* @param aLevels is an array with <code>aLength</code> levels that have been determined by
* the application.
*
* @param aLength is the number of levels in the array, or, semantically,
* the number of objects to be reordered.
* It must be <code>aLength>0</code>.
*
* @param aIndexMap is a pointer to an array of <code>aLength</code>
* indexes which will reflect the reordering of the characters.
* The array does not need to be initialized.<p>
* The index map will result in <code>aIndexMap[aLogicalIndex]==aVisualIndex</code>.
*/
static nsresult ReorderLogical(const nsBidiLevel *aLevels, int32_t aLength, int32_t *aIndexMap);
#endif // FULL_BIDI_ENGINE
/**
* This is a convenience function that does not use a nsBidi object.
* It is intended to be used for when an application has determined the levels
* of objects (character sequences) and just needs to have them reordered (L2).
* This is equivalent to using <code>GetVisualMap</code> on a
* <code>nsBidi</code> object.
*
* @param aLevels is an array with <code>aLength</code> levels that have been determined by
* the application.
*
* @param aLength is the number of levels in the array, or, semantically,
* the number of objects to be reordered.
* It must be <code>aLength>0</code>.
*
* @param aIndexMap is a pointer to an array of <code>aLength</code>
* indexes which will reflect the reordering of the characters.
* The array does not need to be initialized.<p>
* The index map will result in <code>aIndexMap[aVisualIndex]==aLogicalIndex</code>.
*/
static nsresult ReorderVisual(const nsBidiLevel *aLevels, int32_t aLength, int32_t *aIndexMap);
#ifdef FULL_BIDI_ENGINE
/**
* Invert an index map.
* The one-to-one index mapping of the first map is inverted and written to
* the second one.
*
* @param aSrcMap is an array with <code>aLength</code> indexes
* which define the original mapping.
*
* @param aDestMap is an array with <code>aLength</code> indexes
* which will be filled with the inverse mapping.
*
* @param aLength is the length of each array.
*/
nsresult InvertMap(const int32_t *aSrcMap, int32_t *aDestMap, int32_t aLength);
#endif // FULL_BIDI_ENGINE
/**
* Reverse a Right-To-Left run of Unicode text.
*
* This function preserves the integrity of characters with multiple
* code units and (optionally) modifier letters.
* Characters can be replaced by mirror-image characters
* in the destination buffer. Note that "real" mirroring has
* to be done in a rendering engine by glyph selection
* and that for many "mirrored" characters there are no
* Unicode characters as mirror-image equivalents.
* There are also options to insert or remove Bidi control
* characters; see the description of the <code>aDestSize</code>
* and <code>aOptions</code> parameters and of the option bit flags.
*
* Since no Bidi controls are inserted here, this function will never
* write more than <code>aSrcLength</code> characters to <code>aDest</code>.
*
* @param aSrc A pointer to the RTL run text.
*
* @param aSrcLength The length of the RTL run.
* If the <code>NSBIDI_REMOVE_BIDI_CONTROLS</code> option
* is set, then the destination length may be less than
* <code>aSrcLength</code>.
* If this option is not set, then the destination length
* will be exactly <code>aSrcLength</code>.
*
* @param aDest A pointer to where the reordered text is to be copied.
* <code>aSrc[aSrcLength]</code> and <code>aDest[aSrcLength]</code>
* must not overlap.
*
* @param aOptions A bit set of options for the reordering that control
* how the reordered text is written.
*
* @param aDestSize will receive the number of characters that were written to <code>aDest</code>.
*/
nsresult WriteReverse(const char16_t *aSrc, int32_t aSrcLength, char16_t *aDest, uint16_t aOptions, int32_t *aDestSize);
protected:
friend class nsBidiPresUtils;
/** length of the current text */
int32_t mLength;
/** memory sizes in bytes */
size_t mDirPropsSize, mLevelsSize, mRunsSize;
/** allocated memory */
DirProp* mDirPropsMemory;
nsBidiLevel* mLevelsMemory;
Run* mRunsMemory;
/** indicators for whether memory may be allocated after construction */
bool mMayAllocateText, mMayAllocateRuns;
const DirProp* mDirProps;
nsBidiLevel* mLevels;
/** the paragraph level */
nsBidiLevel mParaLevel;
/** flags is a bit set for which directional properties are in the text */
Flags mFlags;
/** the overall paragraph or line directionality - see nsBidiDirection */
nsBidiDirection mDirection;
/** characters after trailingWSStart are WS and are */
/* implicitly at the paraLevel (rule (L1)) - levels may not reflect that */
int32_t mTrailingWSStart;
/** fields for line reordering */
int32_t mRunCount; /* ==-1: runs not set up yet */
Run* mRuns;
/** for non-mixed text, we only need a tiny array of runs (no malloc()) */
Run mSimpleRuns[1];
private:
void Init();
bool GetMemory(void **aMemory, size_t* aSize, bool aMayAllocate, size_t aSizeNeeded);
void Free();
void GetDirProps(const char16_t *aText);
nsBidiDirection ResolveExplicitLevels();
nsresult CheckExplicitLevels(nsBidiDirection *aDirection);
nsBidiDirection DirectionFromFlags(Flags aFlags);
void ResolveImplicitLevels(int32_t aStart, int32_t aLimit, DirProp aSOR, DirProp aEOR);
void AdjustWSLevels();
void SetTrailingWSStart();
bool GetRuns();
void GetSingleRun(nsBidiLevel aLevel);
void ReorderLine(nsBidiLevel aMinLevel, nsBidiLevel aMaxLevel);
static bool PrepareReorder(const nsBidiLevel *aLevels, int32_t aLength, int32_t *aIndexMap, nsBidiLevel *aMinLevel, nsBidiLevel *aMaxLevel);
int32_t doWriteReverse(const char16_t *src, int32_t srcLength,
char16_t *dest, uint16_t options);
};
#endif // _nsBidi_h_
|