/usr/include/thunderbird/FrameMetrics.h is in thunderbird-dev 1:38.6.0+build1-0ubuntu1.
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* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_FRAMEMETRICS_H
#define GFX_FRAMEMETRICS_H
#include <stdint.h> // for uint32_t, uint64_t
#include "Units.h" // for CSSRect, CSSPixel, etc
#include "mozilla/gfx/BasePoint.h" // for BasePoint
#include "mozilla/gfx/Rect.h" // for RoundedIn
#include "mozilla/gfx/ScaleFactor.h" // for ScaleFactor
#include "mozilla/gfx/Logging.h" // for Log
#include "gfxColor.h"
#include "nsString.h"
namespace IPC {
template <typename T> struct ParamTraits;
} // namespace IPC
namespace mozilla {
namespace layers {
/**
* The viewport and displayport metrics for the painted frame at the
* time of a layer-tree transaction. These metrics are especially
* useful for shadow layers, because the metrics values are updated
* atomically with new pixels.
*/
struct FrameMetrics {
friend struct IPC::ParamTraits<mozilla::layers::FrameMetrics>;
public:
// We use IDs to identify frames across processes.
typedef uint64_t ViewID;
static const ViewID NULL_SCROLL_ID; // This container layer does not scroll.
static const ViewID START_SCROLL_ID = 2; // This is the ID that scrolling subframes
// will begin at.
static const FrameMetrics sNullMetrics; // We often need an empty metrics
FrameMetrics()
: mCompositionBounds(0, 0, 0, 0)
, mPresShellResolution(1)
, mDisplayPort(0, 0, 0, 0)
, mCriticalDisplayPort(0, 0, 0, 0)
, mScrollableRect(0, 0, 0, 0)
, mCumulativeResolution(1)
, mDevPixelsPerCSSPixel(1)
, mMayHaveTouchListeners(false)
, mMayHaveTouchCaret(false)
, mIsRoot(false)
, mHasScrollgrab(false)
, mScrollId(NULL_SCROLL_ID)
, mScrollParentId(NULL_SCROLL_ID)
, mScrollOffset(0, 0)
, mZoom(1)
, mUpdateScrollOffset(false)
, mScrollGeneration(0)
, mDoSmoothScroll(false)
, mSmoothScrollOffset(0, 0)
, mRootCompositionSize(0, 0)
, mDisplayPortMargins(0, 0, 0, 0)
, mUseDisplayPortMargins(false)
, mPresShellId(-1)
, mViewport(0, 0, 0, 0)
, mExtraResolution(1)
, mBackgroundColor(0, 0, 0, 0)
, mLineScrollAmount(0, 0)
{
}
// Default copy ctor and operator= are fine
bool operator==(const FrameMetrics& aOther) const
{
return mCompositionBounds.IsEqualEdges(aOther.mCompositionBounds) &&
mRootCompositionSize == aOther.mRootCompositionSize &&
mDisplayPort.IsEqualEdges(aOther.mDisplayPort) &&
mDisplayPortMargins == aOther.mDisplayPortMargins &&
mUseDisplayPortMargins == aOther.mUseDisplayPortMargins &&
mCriticalDisplayPort.IsEqualEdges(aOther.mCriticalDisplayPort) &&
mViewport.IsEqualEdges(aOther.mViewport) &&
mScrollableRect.IsEqualEdges(aOther.mScrollableRect) &&
mPresShellResolution == aOther.mPresShellResolution &&
mCumulativeResolution == aOther.mCumulativeResolution &&
mDevPixelsPerCSSPixel == aOther.mDevPixelsPerCSSPixel &&
mMayHaveTouchListeners == aOther.mMayHaveTouchListeners &&
mMayHaveTouchCaret == aOther.mMayHaveTouchCaret &&
mPresShellId == aOther.mPresShellId &&
mIsRoot == aOther.mIsRoot &&
mScrollId == aOther.mScrollId &&
mScrollParentId == aOther.mScrollParentId &&
mScrollOffset == aOther.mScrollOffset &&
mSmoothScrollOffset == aOther.mSmoothScrollOffset &&
mHasScrollgrab == aOther.mHasScrollgrab &&
mUpdateScrollOffset == aOther.mUpdateScrollOffset &&
mScrollGeneration == aOther.mScrollGeneration &&
mExtraResolution == aOther.mExtraResolution &&
mBackgroundColor == aOther.mBackgroundColor &&
mDoSmoothScroll == aOther.mDoSmoothScroll &&
mLineScrollAmount == aOther.mLineScrollAmount;
}
bool operator!=(const FrameMetrics& aOther) const
{
return !operator==(aOther);
}
bool IsDefault() const
{
FrameMetrics def;
def.mPresShellId = mPresShellId;
return (def == *this);
}
bool IsRootScrollable() const
{
return mIsRoot;
}
bool IsScrollable() const
{
return mScrollId != NULL_SCROLL_ID;
}
CSSToScreenScale DisplayportPixelsPerCSSPixel() const
{
// Note: use 'mZoom * ParentLayerToLayerScale(1.0f)' as the CSS-to-Layer scale
// instead of LayersPixelsPerCSSPixel(), because displayport calculations
// are done in the context of a repaint request, where we ask Layout to
// repaint at a new resolution that includes any async zoom. Until this
// repaint request is processed, LayersPixelsPerCSSPixel() does not yet
// include the async zoom, but it will when the displayport is interpreted
// for the repaint.
return mZoom * ParentLayerToLayerScale(1.0f) / mExtraResolution;
}
CSSToLayerScale LayersPixelsPerCSSPixel() const
{
return mCumulativeResolution * mDevPixelsPerCSSPixel;
}
// Get the amount by which this frame has been zoomed since the last repaint.
LayerToParentLayerScale GetAsyncZoom() const
{
return mZoom / LayersPixelsPerCSSPixel();
}
// Ensure the scrollableRect is at least as big as the compositionBounds
// because the scrollableRect can be smaller if the content is not large
// and the scrollableRect hasn't been updated yet.
// We move the scrollableRect up because we don't know if we can move it
// down. i.e. we know that scrollableRect can go back as far as zero.
// but we don't know how much further ahead it can go.
CSSRect GetExpandedScrollableRect() const
{
CSSRect scrollableRect = mScrollableRect;
CSSSize compSize = CalculateCompositedSizeInCssPixels();
if (scrollableRect.width < compSize.width) {
scrollableRect.x = std::max(0.f,
scrollableRect.x - (compSize.width - scrollableRect.width));
scrollableRect.width = compSize.width;
}
if (scrollableRect.height < compSize.height) {
scrollableRect.y = std::max(0.f,
scrollableRect.y - (compSize.height - scrollableRect.height));
scrollableRect.height = compSize.height;
}
return scrollableRect;
}
// Return the scale factor needed to fit the viewport
// into its composition bounds.
CSSToParentLayerScale CalculateIntrinsicScale() const
{
return CSSToParentLayerScale(
std::max(mCompositionBounds.width / mViewport.width,
mCompositionBounds.height / mViewport.height));
}
CSSSize CalculateCompositedSizeInCssPixels() const
{
return mCompositionBounds.Size() / GetZoom();
}
CSSRect CalculateCompositedRectInCssPixels() const
{
return mCompositionBounds / GetZoom();
}
CSSSize CalculateBoundedCompositedSizeInCssPixels() const
{
CSSSize size = CalculateCompositedSizeInCssPixels();
size.width = std::min(size.width, mRootCompositionSize.width);
size.height = std::min(size.height, mRootCompositionSize.height);
return size;
}
void ScrollBy(const CSSPoint& aPoint)
{
mScrollOffset += aPoint;
}
void ZoomBy(float aFactor)
{
mZoom.scale *= aFactor;
}
void CopyScrollInfoFrom(const FrameMetrics& aOther)
{
mScrollOffset = aOther.mScrollOffset;
mScrollGeneration = aOther.mScrollGeneration;
}
void CopySmoothScrollInfoFrom(const FrameMetrics& aOther)
{
mSmoothScrollOffset = aOther.mSmoothScrollOffset;
mScrollGeneration = aOther.mScrollGeneration;
mDoSmoothScroll = aOther.mDoSmoothScroll;
}
// Make a copy of this FrameMetrics object which does not have any pointers
// to heap-allocated memory (i.e. is Plain Old Data, or 'POD'), and is
// therefore safe to be placed into shared memory.
FrameMetrics MakePODObject() const
{
FrameMetrics copy = *this;
copy.mContentDescription.Truncate();
return copy;
}
// ---------------------------------------------------------------------------
// The following metrics are all in widget space/device pixels.
//
// This is the area within the widget that we're compositing to. It is in the
// same coordinate space as the reference frame for the scrolled frame.
//
// This is useful because, on mobile, the viewport and composition dimensions
// are not always the same. In this case, we calculate the displayport using
// an area bigger than the region we're compositing to. If we used the
// viewport dimensions to calculate the displayport, we'd run into situations
// where we're prerendering the wrong regions and the content may be clipped,
// or too much of it prerendered. If the composition dimensions are the same as the
// viewport dimensions, there is no need for this and we can just use the viewport
// instead.
//
// This value is valid for nested scrollable layers as well, and is still
// relative to the layer tree origin. This value is provided by Gecko at
// layout/paint time.
ParentLayerRect mCompositionBounds;
public:
void SetPresShellResolution(const float aPresShellResolution)
{
mPresShellResolution = aPresShellResolution;
}
float GetPresShellResolution() const
{
return mPresShellResolution;
}
void SetDisplayPort(const CSSRect& aDisplayPort)
{
mDisplayPort = aDisplayPort;
}
CSSRect GetDisplayPort() const
{
return mDisplayPort;
}
void SetCriticalDisplayPort(const CSSRect& aCriticalDisplayPort)
{
mCriticalDisplayPort = aCriticalDisplayPort;
}
CSSRect GetCriticalDisplayPort() const
{
return mCriticalDisplayPort;
}
void SetCumulativeResolution(const LayoutDeviceToLayerScale& aCumulativeResolution)
{
mCumulativeResolution = aCumulativeResolution;
}
LayoutDeviceToLayerScale GetCumulativeResolution() const
{
return mCumulativeResolution;
}
void SetDevPixelsPerCSSPixel(const CSSToLayoutDeviceScale& aDevPixelsPerCSSPixel)
{
mDevPixelsPerCSSPixel = aDevPixelsPerCSSPixel;
}
CSSToLayoutDeviceScale GetDevPixelsPerCSSPixel() const
{
return mDevPixelsPerCSSPixel;
}
void SetIsRoot(bool aIsRoot)
{
mIsRoot = aIsRoot;
}
bool GetIsRoot() const
{
return mIsRoot;
}
void SetHasScrollgrab(bool aHasScrollgrab)
{
mHasScrollgrab = aHasScrollgrab;
}
bool GetHasScrollgrab() const
{
return mHasScrollgrab;
}
void SetScrollOffset(const CSSPoint& aScrollOffset)
{
mScrollOffset = aScrollOffset;
}
const CSSPoint& GetScrollOffset() const
{
return mScrollOffset;
}
void SetSmoothScrollOffset(const CSSPoint& aSmoothScrollDestination)
{
mSmoothScrollOffset = aSmoothScrollDestination;
}
const CSSPoint& GetSmoothScrollOffset() const
{
return mSmoothScrollOffset;
}
void SetZoom(const CSSToParentLayerScale& aZoom)
{
mZoom = aZoom;
}
CSSToParentLayerScale GetZoom() const
{
return mZoom;
}
void SetScrollOffsetUpdated(uint32_t aScrollGeneration)
{
mUpdateScrollOffset = true;
mScrollGeneration = aScrollGeneration;
}
void SetSmoothScrollOffsetUpdated(int32_t aScrollGeneration)
{
mDoSmoothScroll = true;
mScrollGeneration = aScrollGeneration;
}
bool GetScrollOffsetUpdated() const
{
return mUpdateScrollOffset;
}
bool GetDoSmoothScroll() const
{
return mDoSmoothScroll;
}
uint32_t GetScrollGeneration() const
{
return mScrollGeneration;
}
ViewID GetScrollId() const
{
return mScrollId;
}
void SetScrollId(ViewID scrollId)
{
mScrollId = scrollId;
}
ViewID GetScrollParentId() const
{
return mScrollParentId;
}
void SetScrollParentId(ViewID aParentId)
{
mScrollParentId = aParentId;
}
void SetRootCompositionSize(const CSSSize& aRootCompositionSize)
{
mRootCompositionSize = aRootCompositionSize;
}
const CSSSize& GetRootCompositionSize() const
{
return mRootCompositionSize;
}
void SetDisplayPortMargins(const ScreenMargin& aDisplayPortMargins)
{
mDisplayPortMargins = aDisplayPortMargins;
}
const ScreenMargin& GetDisplayPortMargins() const
{
return mDisplayPortMargins;
}
void SetUseDisplayPortMargins()
{
mUseDisplayPortMargins = true;
}
bool GetUseDisplayPortMargins() const
{
return mUseDisplayPortMargins;
}
uint32_t GetPresShellId() const
{
return mPresShellId;
}
void SetPresShellId(uint32_t aPresShellId)
{
mPresShellId = aPresShellId;
}
void SetViewport(const CSSRect& aViewport)
{
mViewport = aViewport;
}
const CSSRect& GetViewport() const
{
return mViewport;
}
void SetExtraResolution(const ScreenToLayerScale& aExtraResolution)
{
mExtraResolution = aExtraResolution;
}
ScreenToLayerScale GetExtraResolution() const
{
return mExtraResolution;
}
const gfxRGBA& GetBackgroundColor() const
{
return mBackgroundColor;
}
void SetBackgroundColor(const gfxRGBA& aBackgroundColor)
{
mBackgroundColor = aBackgroundColor;
}
const nsCString& GetContentDescription() const
{
return mContentDescription;
}
void SetContentDescription(const nsCString& aContentDescription)
{
mContentDescription = aContentDescription;
}
bool GetMayHaveTouchCaret() const
{
return mMayHaveTouchCaret;
}
void SetMayHaveTouchCaret(bool aMayHaveTouchCaret)
{
mMayHaveTouchCaret = aMayHaveTouchCaret;
}
bool GetMayHaveTouchListeners() const
{
return mMayHaveTouchListeners;
}
void SetMayHaveTouchListeners(bool aMayHaveTouchListeners)
{
mMayHaveTouchListeners = aMayHaveTouchListeners;
}
const LayoutDeviceIntSize& GetLineScrollAmount() const
{
return mLineScrollAmount;
}
void SetLineScrollAmount(const LayoutDeviceIntSize& size)
{
mLineScrollAmount = size;
}
const CSSRect& GetScrollableRect() const
{
return mScrollableRect;
}
void SetScrollableRect(const CSSRect& aScrollableRect)
{
mScrollableRect = aScrollableRect;
}
private:
// The pres-shell resolution that has been induced on the document containing
// this scroll frame as a result of zooming this scroll frame (whether via
// user action, or choosing an initial zoom level on page load). This can
// only be different from 1.0 for frames that are zoomable, which currently
// is just the root content document's root scroll frame (mIsRoot = true).
// This is a plain float rather than a ScaleFactor because in and of itself
// it does not convert between any coordinate spaces for which we have names.
float mPresShellResolution;
// The area of a frame's contents that has been painted, relative to
// mCompositionBounds.
//
// Note that this is structured in such a way that it doesn't depend on the
// method layout uses to scroll content.
//
// May be larger or smaller than |mScrollableRect|.
//
// To pre-render a margin of 100 CSS pixels around the window,
// { x = -100, y = - 100,
// width = window.innerWidth + 200, height = window.innerHeight + 200 }
CSSRect mDisplayPort;
// If non-empty, the area of a frame's contents that is considered critical
// to paint. Area outside of this area (i.e. area inside mDisplayPort, but
// outside of mCriticalDisplayPort) is considered low-priority, and may be
// painted with lower precision, or not painted at all.
//
// The same restrictions for mDisplayPort apply here.
CSSRect mCriticalDisplayPort;
// The scrollable bounds of a frame. This is determined by reflow.
// Ordinarily the x and y will be 0 and the width and height will be the
// size of the element being scrolled. However for RTL pages or elements
// the x value may be negative.
//
// This is relative to the document. It is in the same coordinate space as
// |mScrollOffset|, but a different coordinate space than |mViewport| and
// |mDisplayPort|. Note also that this coordinate system is understood by
// window.scrollTo().
//
// This is valid on any layer unless it has no content.
CSSRect mScrollableRect;
// The cumulative resolution that the current frame has been painted at.
// This is the product of the pres-shell resolutions of the document
// containing this scroll frame and its ancestors, and any css-driven
// resolution. This information is provided by Gecko at layout/paint time.
LayoutDeviceToLayerScale mCumulativeResolution;
// New fields from now on should be made private and old fields should
// be refactored to be private.
// The conversion factor between CSS pixels and device pixels for this frame.
// This can vary based on a variety of things, such as reflowing-zoom. The
// conversion factor for device pixels to layers pixels is just the
// resolution.
CSSToLayoutDeviceScale mDevPixelsPerCSSPixel;
// Whether or not this frame may have touch or scroll wheel listeners.
bool mMayHaveTouchListeners;
// Whether or not this frame may have a touch caret.
bool mMayHaveTouchCaret;
// Whether or not this is the root scroll frame for the root content document.
bool mIsRoot;
// Whether or not this frame is for an element marked 'scrollgrab'.
bool mHasScrollgrab;
// A unique ID assigned to each scrollable frame.
ViewID mScrollId;
// The ViewID of the scrollable frame to which overscroll should be handed off.
ViewID mScrollParentId;
// The position of the top-left of the CSS viewport, relative to the document
// (or the document relative to the viewport, if that helps understand it).
//
// Thus it is relative to the document. It is in the same coordinate space as
// |mScrollableRect|, but a different coordinate space than |mViewport| and
// |mDisplayPort|.
//
// It is required that the rect:
// { x = mScrollOffset.x, y = mScrollOffset.y,
// width = mCompositionBounds.x / mResolution.scale,
// height = mCompositionBounds.y / mResolution.scale }
// Be within |mScrollableRect|.
//
// This is valid for any layer, but is always relative to this frame and
// not any parents, regardless of parent transforms.
CSSPoint mScrollOffset;
// The "user zoom". Content is painted by gecko at mResolution * mDevPixelsPerCSSPixel,
// but will be drawn to the screen at mZoom. In the steady state, the
// two will be the same, but during an async zoom action the two may
// diverge. This information is initialized in Gecko but updated in the APZC.
CSSToParentLayerScale mZoom;
// Whether mScrollOffset was updated by something other than the APZ code, and
// if the APZC receiving this metrics should update its local copy.
bool mUpdateScrollOffset;
// The scroll generation counter used to acknowledge the scroll offset update.
uint32_t mScrollGeneration;
// When mDoSmoothScroll, the scroll offset should be animated to
// smoothly transition to mScrollOffset rather than be updated instantly.
bool mDoSmoothScroll;
CSSPoint mSmoothScrollOffset;
// The size of the root scrollable's composition bounds, but in local CSS pixels.
CSSSize mRootCompositionSize;
// A display port expressed as layer margins that apply to the rect of what
// is drawn of the scrollable element.
ScreenMargin mDisplayPortMargins;
// If this is true then we use the display port margins on this metrics,
// otherwise use the display port rect.
bool mUseDisplayPortMargins;
uint32_t mPresShellId;
// The CSS viewport, which is the dimensions we're using to constrain the
// <html> element of this frame, relative to the top-left of the layer. Note
// that its offset is structured in such a way that it doesn't depend on the
// method layout uses to scroll content.
//
// This is mainly useful on the root layer, however nested iframes can have
// their own viewport, which will just be the size of the window of the
// iframe. For layers that don't correspond to a document, this metric is
// meaningless and invalid.
CSSRect mViewport;
// The extra resolution at which content in this scroll frame is drawn beyond
// that necessary to draw one Layer pixel per Screen pixel.
ScreenToLayerScale mExtraResolution;
// The background color to use when overscrolling.
gfxRGBA mBackgroundColor;
// A description of the content element corresponding to this frame.
// This is empty unless this is a scrollable layer and the
// apz.printtree pref is turned on.
nsCString mContentDescription;
// The value of GetLineScrollAmount(), for scroll frames.
LayoutDeviceIntSize mLineScrollAmount;
};
/**
* This class allows us to uniquely identify a scrollable layer. The
* mLayersId identifies the layer tree (corresponding to a child process
* and/or tab) that the scrollable layer belongs to. The mPresShellId
* is a temporal identifier (corresponding to the document loaded that
* contains the scrollable layer, which may change over time). The
* mScrollId corresponds to the actual frame that is scrollable.
*/
struct ScrollableLayerGuid {
uint64_t mLayersId;
uint32_t mPresShellId;
FrameMetrics::ViewID mScrollId;
ScrollableLayerGuid()
: mLayersId(0)
, mPresShellId(0)
, mScrollId(0)
{
}
ScrollableLayerGuid(uint64_t aLayersId, uint32_t aPresShellId,
FrameMetrics::ViewID aScrollId)
: mLayersId(aLayersId)
, mPresShellId(aPresShellId)
, mScrollId(aScrollId)
{
}
ScrollableLayerGuid(uint64_t aLayersId, const FrameMetrics& aMetrics)
: mLayersId(aLayersId)
, mPresShellId(aMetrics.GetPresShellId())
, mScrollId(aMetrics.GetScrollId())
{
}
ScrollableLayerGuid(const ScrollableLayerGuid& other)
: mLayersId(other.mLayersId)
, mPresShellId(other.mPresShellId)
, mScrollId(other.mScrollId)
{
}
~ScrollableLayerGuid()
{
}
bool operator==(const ScrollableLayerGuid& other) const
{
return mLayersId == other.mLayersId
&& mPresShellId == other.mPresShellId
&& mScrollId == other.mScrollId;
}
bool operator!=(const ScrollableLayerGuid& other) const
{
return !(*this == other);
}
bool operator<(const ScrollableLayerGuid& other) const
{
if (mLayersId < other.mLayersId) {
return true;
}
if (mLayersId == other.mLayersId) {
if (mPresShellId < other.mPresShellId) {
return true;
}
if (mPresShellId == other.mPresShellId) {
return mScrollId < other.mScrollId;
}
}
return false;
}
};
template <int LogLevel>
gfx::Log<LogLevel>& operator<<(gfx::Log<LogLevel>& log, const ScrollableLayerGuid& aGuid) {
return log << '(' << aGuid.mLayersId << ',' << aGuid.mPresShellId << ',' << aGuid.mScrollId << ')';
}
struct ZoomConstraints {
bool mAllowZoom;
bool mAllowDoubleTapZoom;
CSSToParentLayerScale mMinZoom;
CSSToParentLayerScale mMaxZoom;
ZoomConstraints()
: mAllowZoom(true)
, mAllowDoubleTapZoom(true)
{
MOZ_COUNT_CTOR(ZoomConstraints);
}
ZoomConstraints(bool aAllowZoom,
bool aAllowDoubleTapZoom,
const CSSToParentLayerScale& aMinZoom,
const CSSToParentLayerScale& aMaxZoom)
: mAllowZoom(aAllowZoom)
, mAllowDoubleTapZoom(aAllowDoubleTapZoom)
, mMinZoom(aMinZoom)
, mMaxZoom(aMaxZoom)
{
MOZ_COUNT_CTOR(ZoomConstraints);
}
ZoomConstraints(const ZoomConstraints& other)
: mAllowZoom(other.mAllowZoom)
, mAllowDoubleTapZoom(other.mAllowDoubleTapZoom)
, mMinZoom(other.mMinZoom)
, mMaxZoom(other.mMaxZoom)
{
MOZ_COUNT_CTOR(ZoomConstraints);
}
~ZoomConstraints()
{
MOZ_COUNT_DTOR(ZoomConstraints);
}
bool operator==(const ZoomConstraints& other) const
{
return mAllowZoom == other.mAllowZoom
&& mAllowDoubleTapZoom == other.mAllowDoubleTapZoom
&& mMinZoom == other.mMinZoom
&& mMaxZoom == other.mMaxZoom;
}
bool operator!=(const ZoomConstraints& other) const
{
return !(*this == other);
}
};
}
}
#endif /* GFX_FRAMEMETRICS_H */
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