/usr/include/thunderbird/AudioSegment.h is in thunderbird-dev 1:38.6.0+build1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 | /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef MOZILLA_AUDIOSEGMENT_H_
#define MOZILLA_AUDIOSEGMENT_H_
#include "MediaSegment.h"
#include "AudioSampleFormat.h"
#include "SharedBuffer.h"
#include "WebAudioUtils.h"
#ifdef MOZILLA_INTERNAL_API
#include "mozilla/TimeStamp.h"
#endif
namespace mozilla {
template<typename T>
class SharedChannelArrayBuffer : public ThreadSharedObject {
public:
explicit SharedChannelArrayBuffer(nsTArray<nsTArray<T> >* aBuffers)
{
mBuffers.SwapElements(*aBuffers);
}
virtual size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override
{
size_t amount = 0;
amount += mBuffers.SizeOfExcludingThis(aMallocSizeOf);
for (size_t i = 0; i < mBuffers.Length(); i++) {
amount += mBuffers[i].SizeOfExcludingThis(aMallocSizeOf);
}
return amount;
}
virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
nsTArray<nsTArray<T> > mBuffers;
};
class AudioStream;
class AudioMixer;
/**
* For auto-arrays etc, guess this as the common number of channels.
*/
const int GUESS_AUDIO_CHANNELS = 2;
// We ensure that the graph advances in steps that are multiples of the Web
// Audio block size
const uint32_t WEBAUDIO_BLOCK_SIZE_BITS = 7;
const uint32_t WEBAUDIO_BLOCK_SIZE = 1 << WEBAUDIO_BLOCK_SIZE_BITS;
void InterleaveAndConvertBuffer(const void** aSourceChannels,
AudioSampleFormat aSourceFormat,
int32_t aLength, float aVolume,
int32_t aChannels,
AudioDataValue* aOutput);
/**
* Given an array of input channels (aChannelData), downmix to aOutputChannels,
* interleave the channel data. A total of aOutputChannels*aDuration
* interleaved samples will be copied to a channel buffer in aOutput.
*/
void DownmixAndInterleave(const nsTArray<const void*>& aChannelData,
AudioSampleFormat aSourceFormat, int32_t aDuration,
float aVolume, uint32_t aOutputChannels,
AudioDataValue* aOutput);
/**
* An AudioChunk represents a multi-channel buffer of audio samples.
* It references an underlying ThreadSharedObject which manages the lifetime
* of the buffer. An AudioChunk maintains its own duration and channel data
* pointers so it can represent a subinterval of a buffer without copying.
* An AudioChunk can store its individual channels anywhere; it maintains
* separate pointers to each channel's buffer.
*/
struct AudioChunk {
typedef mozilla::AudioSampleFormat SampleFormat;
// Generic methods
void SliceTo(StreamTime aStart, StreamTime aEnd)
{
MOZ_ASSERT(aStart >= 0 && aStart < aEnd && aEnd <= mDuration,
"Slice out of bounds");
if (mBuffer) {
MOZ_ASSERT(aStart < INT32_MAX, "Can't slice beyond 32-bit sample lengths");
for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
mChannelData[channel] = AddAudioSampleOffset(mChannelData[channel],
mBufferFormat, int32_t(aStart));
}
}
mDuration = aEnd - aStart;
}
StreamTime GetDuration() const { return mDuration; }
bool CanCombineWithFollowing(const AudioChunk& aOther) const
{
if (aOther.mBuffer != mBuffer) {
return false;
}
if (mBuffer) {
NS_ASSERTION(aOther.mBufferFormat == mBufferFormat,
"Wrong metadata about buffer");
NS_ASSERTION(aOther.mChannelData.Length() == mChannelData.Length(),
"Mismatched channel count");
if (mDuration > INT32_MAX) {
return false;
}
for (uint32_t channel = 0; channel < mChannelData.Length(); ++channel) {
if (aOther.mChannelData[channel] != AddAudioSampleOffset(mChannelData[channel],
mBufferFormat, int32_t(mDuration))) {
return false;
}
}
}
return true;
}
bool IsNull() const { return mBuffer == nullptr; }
void SetNull(StreamTime aDuration)
{
mBuffer = nullptr;
mChannelData.Clear();
mDuration = aDuration;
mVolume = 1.0f;
mBufferFormat = AUDIO_FORMAT_SILENCE;
}
int ChannelCount() const { return mChannelData.Length(); }
bool IsMuted() const { return mVolume == 0.0f; }
size_t SizeOfExcludingThisIfUnshared(MallocSizeOf aMallocSizeOf) const
{
return SizeOfExcludingThis(aMallocSizeOf, true);
}
size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf, bool aUnshared) const
{
size_t amount = 0;
// Possibly owned:
// - mBuffer - Can hold data that is also in the decoded audio queue. If it
// is not shared, or unshared == false it gets counted.
if (mBuffer && (!aUnshared || !mBuffer->IsShared())) {
amount += mBuffer->SizeOfIncludingThis(aMallocSizeOf);
}
// Memory in the array is owned by mBuffer.
amount += mChannelData.SizeOfExcludingThis(aMallocSizeOf);
return amount;
}
StreamTime mDuration; // in frames within the buffer
nsRefPtr<ThreadSharedObject> mBuffer; // the buffer object whose lifetime is managed; null means data is all zeroes
nsTArray<const void*> mChannelData; // one pointer per channel; empty if and only if mBuffer is null
float mVolume; // volume multiplier to apply (1.0f if mBuffer is nonnull)
SampleFormat mBufferFormat; // format of frames in mBuffer (only meaningful if mBuffer is nonnull)
#ifdef MOZILLA_INTERNAL_API
mozilla::TimeStamp mTimeStamp; // time at which this has been fetched from the MediaEngine
#endif
};
/**
* A list of audio samples consisting of a sequence of slices of SharedBuffers.
* The audio rate is determined by the track, not stored in this class.
*/
class AudioSegment : public MediaSegmentBase<AudioSegment, AudioChunk> {
public:
typedef mozilla::AudioSampleFormat SampleFormat;
AudioSegment() : MediaSegmentBase<AudioSegment, AudioChunk>(AUDIO) {}
// Resample the whole segment in place.
template<typename T>
void Resample(SpeexResamplerState* aResampler, uint32_t aInRate, uint32_t aOutRate)
{
mDuration = 0;
#ifdef DEBUG
uint32_t segmentChannelCount = ChannelCount();
#endif
for (ChunkIterator ci(*this); !ci.IsEnded(); ci.Next()) {
nsAutoTArray<nsTArray<T>, GUESS_AUDIO_CHANNELS> output;
nsAutoTArray<const T*, GUESS_AUDIO_CHANNELS> bufferPtrs;
AudioChunk& c = *ci;
// If this chunk is null, don't bother resampling, just alter its duration
if (c.IsNull()) {
c.mDuration = (c.mDuration * aOutRate) / aInRate;
mDuration += c.mDuration;
continue;
}
uint32_t channels = c.mChannelData.Length();
MOZ_ASSERT(channels == segmentChannelCount);
output.SetLength(channels);
bufferPtrs.SetLength(channels);
uint32_t inFrames = c.mDuration;
// Round up to allocate; the last frame may not be used.
NS_ASSERTION((UINT32_MAX - aInRate + 1) / c.mDuration >= aOutRate,
"Dropping samples");
uint32_t outSize = (c.mDuration * aOutRate + aInRate - 1) / aInRate;
for (uint32_t i = 0; i < channels; i++) {
const T* in = static_cast<const T*>(c.mChannelData[i]);
T* out = output[i].AppendElements(outSize);
uint32_t outFrames = outSize;
dom::WebAudioUtils::SpeexResamplerProcess(aResampler, i,
in, &inFrames,
out, &outFrames);
MOZ_ASSERT(inFrames == c.mDuration);
bufferPtrs[i] = out;
output[i].SetLength(outFrames);
}
MOZ_ASSERT(channels > 0);
c.mDuration = output[0].Length();
c.mBuffer = new mozilla::SharedChannelArrayBuffer<T>(&output);
for (uint32_t i = 0; i < channels; i++) {
c.mChannelData[i] = bufferPtrs[i];
}
mDuration += c.mDuration;
}
}
void ResampleChunks(SpeexResamplerState* aResampler,
uint32_t aInRate,
uint32_t aOutRate);
void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
const nsTArray<const float*>& aChannelData,
int32_t aDuration)
{
AudioChunk* chunk = AppendChunk(aDuration);
chunk->mBuffer = aBuffer;
for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
chunk->mChannelData.AppendElement(aChannelData[channel]);
}
chunk->mVolume = 1.0f;
chunk->mBufferFormat = AUDIO_FORMAT_FLOAT32;
#ifdef MOZILLA_INTERNAL_API
chunk->mTimeStamp = TimeStamp::Now();
#endif
}
void AppendFrames(already_AddRefed<ThreadSharedObject> aBuffer,
const nsTArray<const int16_t*>& aChannelData,
int32_t aDuration)
{
AudioChunk* chunk = AppendChunk(aDuration);
chunk->mBuffer = aBuffer;
for (uint32_t channel = 0; channel < aChannelData.Length(); ++channel) {
chunk->mChannelData.AppendElement(aChannelData[channel]);
}
chunk->mVolume = 1.0f;
chunk->mBufferFormat = AUDIO_FORMAT_S16;
#ifdef MOZILLA_INTERNAL_API
chunk->mTimeStamp = TimeStamp::Now();
#endif
}
// Consumes aChunk, and returns a pointer to the persistent copy of aChunk
// in the segment.
AudioChunk* AppendAndConsumeChunk(AudioChunk* aChunk)
{
AudioChunk* chunk = AppendChunk(aChunk->mDuration);
chunk->mBuffer = aChunk->mBuffer.forget();
chunk->mChannelData.SwapElements(aChunk->mChannelData);
chunk->mVolume = aChunk->mVolume;
chunk->mBufferFormat = aChunk->mBufferFormat;
#ifdef MOZILLA_INTERNAL_API
chunk->mTimeStamp = TimeStamp::Now();
#endif
return chunk;
}
void ApplyVolume(float aVolume);
void WriteTo(uint64_t aID, AudioMixer& aMixer, uint32_t aChannelCount, uint32_t aSampleRate);
int ChannelCount() {
NS_WARN_IF_FALSE(!mChunks.IsEmpty(),
"Cannot query channel count on a AudioSegment with no chunks.");
// Find the first chunk that has non-zero channels. A chunk that hs zero
// channels is just silence and we can simply discard it.
for (ChunkIterator ci(*this); !ci.IsEnded(); ci.Next()) {
if (ci->ChannelCount()) {
return ci->ChannelCount();
}
}
return 0;
}
bool IsNull() const {
for (ChunkIterator ci(*const_cast<AudioSegment*>(this)); !ci.IsEnded();
ci.Next()) {
if (!ci->IsNull()) {
return false;
}
}
return true;
}
static Type StaticType() { return AUDIO; }
virtual size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override
{
return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}
};
}
#endif /* MOZILLA_AUDIOSEGMENT_H_ */
|