/usr/include/llvm-3.8/llvm/Bitcode/BitCodes.h is in llvm-3.8-dev 1:3.8-2ubuntu1.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 | //===- BitCodes.h - Enum values for the bitcode format ----------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This header Bitcode enum values.
//
// The enum values defined in this file should be considered permanent. If
// new features are added, they should have values added at the end of the
// respective lists.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_BITCODE_BITCODES_H
#define LLVM_BITCODE_BITCODES_H
#include "llvm/ADT/IntrusiveRefCntPtr.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Support/DataTypes.h"
#include "llvm/Support/ErrorHandling.h"
#include <cassert>
namespace llvm {
namespace bitc {
enum StandardWidths {
BlockIDWidth = 8, // We use VBR-8 for block IDs.
CodeLenWidth = 4, // Codelen are VBR-4.
BlockSizeWidth = 32 // BlockSize up to 2^32 32-bit words = 16GB per block.
};
// The standard abbrev namespace always has a way to exit a block, enter a
// nested block, define abbrevs, and define an unabbreviated record.
enum FixedAbbrevIDs {
END_BLOCK = 0, // Must be zero to guarantee termination for broken bitcode.
ENTER_SUBBLOCK = 1,
/// DEFINE_ABBREV - Defines an abbrev for the current block. It consists
/// of a vbr5 for # operand infos. Each operand info is emitted with a
/// single bit to indicate if it is a literal encoding. If so, the value is
/// emitted with a vbr8. If not, the encoding is emitted as 3 bits followed
/// by the info value as a vbr5 if needed.
DEFINE_ABBREV = 2,
// UNABBREV_RECORDs are emitted with a vbr6 for the record code, followed by
// a vbr6 for the # operands, followed by vbr6's for each operand.
UNABBREV_RECORD = 3,
// This is not a code, this is a marker for the first abbrev assignment.
FIRST_APPLICATION_ABBREV = 4
};
/// StandardBlockIDs - All bitcode files can optionally include a BLOCKINFO
/// block, which contains metadata about other blocks in the file.
enum StandardBlockIDs {
/// BLOCKINFO_BLOCK is used to define metadata about blocks, for example,
/// standard abbrevs that should be available to all blocks of a specified
/// ID.
BLOCKINFO_BLOCK_ID = 0,
// Block IDs 1-7 are reserved for future expansion.
FIRST_APPLICATION_BLOCKID = 8
};
/// BlockInfoCodes - The blockinfo block contains metadata about user-defined
/// blocks.
enum BlockInfoCodes {
// DEFINE_ABBREV has magic semantics here, applying to the current SETBID'd
// block, instead of the BlockInfo block.
BLOCKINFO_CODE_SETBID = 1, // SETBID: [blockid#]
BLOCKINFO_CODE_BLOCKNAME = 2, // BLOCKNAME: [name]
BLOCKINFO_CODE_SETRECORDNAME = 3 // BLOCKINFO_CODE_SETRECORDNAME:
// [id, name]
};
} // End bitc namespace
/// BitCodeAbbrevOp - This describes one or more operands in an abbreviation.
/// This is actually a union of two different things:
/// 1. It could be a literal integer value ("the operand is always 17").
/// 2. It could be an encoding specification ("this operand encoded like so").
///
class BitCodeAbbrevOp {
uint64_t Val; // A literal value or data for an encoding.
bool IsLiteral : 1; // Indicate whether this is a literal value or not.
unsigned Enc : 3; // The encoding to use.
public:
enum Encoding {
Fixed = 1, // A fixed width field, Val specifies number of bits.
VBR = 2, // A VBR field where Val specifies the width of each chunk.
Array = 3, // A sequence of fields, next field species elt encoding.
Char6 = 4, // A 6-bit fixed field which maps to [a-zA-Z0-9._].
Blob = 5 // 32-bit aligned array of 8-bit characters.
};
explicit BitCodeAbbrevOp(uint64_t V) : Val(V), IsLiteral(true) {}
explicit BitCodeAbbrevOp(Encoding E, uint64_t Data = 0)
: Val(Data), IsLiteral(false), Enc(E) {}
bool isLiteral() const { return IsLiteral; }
bool isEncoding() const { return !IsLiteral; }
// Accessors for literals.
uint64_t getLiteralValue() const { assert(isLiteral()); return Val; }
// Accessors for encoding info.
Encoding getEncoding() const { assert(isEncoding()); return (Encoding)Enc; }
uint64_t getEncodingData() const {
assert(isEncoding() && hasEncodingData());
return Val;
}
bool hasEncodingData() const { return hasEncodingData(getEncoding()); }
static bool hasEncodingData(Encoding E) {
switch (E) {
case Fixed:
case VBR:
return true;
case Array:
case Char6:
case Blob:
return false;
}
report_fatal_error("Invalid encoding");
}
/// isChar6 - Return true if this character is legal in the Char6 encoding.
static bool isChar6(char C) {
if (C >= 'a' && C <= 'z') return true;
if (C >= 'A' && C <= 'Z') return true;
if (C >= '0' && C <= '9') return true;
if (C == '.' || C == '_') return true;
return false;
}
static unsigned EncodeChar6(char C) {
if (C >= 'a' && C <= 'z') return C-'a';
if (C >= 'A' && C <= 'Z') return C-'A'+26;
if (C >= '0' && C <= '9') return C-'0'+26+26;
if (C == '.') return 62;
if (C == '_') return 63;
llvm_unreachable("Not a value Char6 character!");
}
static char DecodeChar6(unsigned V) {
assert((V & ~63) == 0 && "Not a Char6 encoded character!");
if (V < 26) return V+'a';
if (V < 26+26) return V-26+'A';
if (V < 26+26+10) return V-26-26+'0';
if (V == 62) return '.';
if (V == 63) return '_';
llvm_unreachable("Not a value Char6 character!");
}
};
template <> struct isPodLike<BitCodeAbbrevOp> { static const bool value=true; };
/// BitCodeAbbrev - This class represents an abbreviation record. An
/// abbreviation allows a complex record that has redundancy to be stored in a
/// specialized format instead of the fully-general, fully-vbr, format.
class BitCodeAbbrev : public RefCountedBase<BitCodeAbbrev> {
SmallVector<BitCodeAbbrevOp, 32> OperandList;
// Only RefCountedBase is allowed to delete.
~BitCodeAbbrev() = default;
friend class RefCountedBase<BitCodeAbbrev>;
public:
unsigned getNumOperandInfos() const {
return static_cast<unsigned>(OperandList.size());
}
const BitCodeAbbrevOp &getOperandInfo(unsigned N) const {
return OperandList[N];
}
void Add(const BitCodeAbbrevOp &OpInfo) {
OperandList.push_back(OpInfo);
}
};
} // End llvm namespace
#endif
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