/usr/include/gdkmm-3.0/gdkmm/screen.h is in libgtkmm-3.0-dev 3.18.0-1.
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// Generated by gmmproc 2.46.1 -- DO NOT MODIFY!
#ifndef _GDKMM_SCREEN_H
#define _GDKMM_SCREEN_H
#include <glibmm/ustring.h>
#include <sigc++/sigc++.h>
/*
* Copyright (C) 1998-2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <gdkmm/rectangle.h>
#include <glibmm/object.h>
#include <cairomm/fontoptions.h>
#ifndef DOXYGEN_SHOULD_SKIP_THIS
typedef struct _GdkScreen GdkScreen;
typedef struct _GdkScreenClass GdkScreenClass;
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
#ifndef DOXYGEN_SHOULD_SKIP_THIS
namespace Gdk
{ class Screen_Class; } // namespace Gdk
#endif //DOXYGEN_SHOULD_SKIP_THIS
namespace Gdk
{
class Display;
class Visual;
class Window;
/** Object representing a physical screen
* Gdk::Screen objects are the GDK representation of a physical screen. It is used throughout GDK and GTK+ to specify
* which screen the top level windows are to be displayed on. It is also used to query the screen specification and
* default settings such as the screen width (get_width()), etc.
* Note that a screen may consist of multiple monitors which are merged to form a large screen area.
*/
class Screen : public Glib::Object
{
#ifndef DOXYGEN_SHOULD_SKIP_THIS
public:
typedef Screen CppObjectType;
typedef Screen_Class CppClassType;
typedef GdkScreen BaseObjectType;
typedef GdkScreenClass BaseClassType;
// noncopyable
Screen(const Screen&) = delete;
Screen& operator=(const Screen&) = delete;
private: friend class Screen_Class;
static CppClassType screen_class_;
protected:
explicit Screen(const Glib::ConstructParams& construct_params);
explicit Screen(GdkScreen* castitem);
#endif /* DOXYGEN_SHOULD_SKIP_THIS */
public:
Screen(Screen&& src) noexcept;
Screen& operator=(Screen&& src) noexcept;
virtual ~Screen() noexcept;
/** Get the GType for this class, for use with the underlying GObject type system.
*/
static GType get_type() G_GNUC_CONST;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
static GType get_base_type() G_GNUC_CONST;
#endif
///Provides access to the underlying C GObject.
GdkScreen* gobj() { return reinterpret_cast<GdkScreen*>(gobject_); }
///Provides access to the underlying C GObject.
const GdkScreen* gobj() const { return reinterpret_cast<GdkScreen*>(gobject_); }
///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs.
GdkScreen* gobj_copy();
private:
protected:
public:
/** Get the system’s default visual for @a screen.
* This is the visual for the root window of the display.
* The return value should not be freed.
*
* @newin{2,2}
*
* @return The system visual.
*/
Glib::RefPtr<Visual> get_system_visual();
/** Get the system’s default visual for @a screen.
* This is the visual for the root window of the display.
* The return value should not be freed.
*
* @newin{2,2}
*
* @return The system visual.
*/
Glib::RefPtr<const Visual> get_system_visual() const;
/** Gets a visual to use for creating windows with an alpha channel.
* The windowing system on which GTK+ is running
* may not support this capability, in which case <tt>0</tt> will
* be returned. Even if a non-<tt>0</tt> value is returned, its
* possible that the window’s alpha channel won’t be honored
* when displaying the window on the screen: in particular, for
* X an appropriate windowing manager and compositing manager
* must be running to provide appropriate display.
*
* This functionality is not implemented in the Windows backend.
*
* For setting an overall opacity for a top-level window, see
* Gdk::Window::set_opacity().
*
* @newin{2,8}
*
* @return A visual to use for windows
* with an alpha channel or <tt>0</tt> if the capability is not
* available.
*/
Glib::RefPtr<Visual> get_rgba_visual();
/** Gets a visual to use for creating windows with an alpha channel.
* The windowing system on which GTK+ is running
* may not support this capability, in which case <tt>0</tt> will
* be returned. Even if a non-<tt>0</tt> value is returned, its
* possible that the window’s alpha channel won’t be honored
* when displaying the window on the screen: in particular, for
* X an appropriate windowing manager and compositing manager
* must be running to provide appropriate display.
*
* This functionality is not implemented in the Windows backend.
*
* For setting an overall opacity for a top-level window, see
* Gdk::Window::set_opacity().
*
* @newin{2,8}
*
* @return A visual to use for windows
* with an alpha channel or <tt>0</tt> if the capability is not
* available.
*/
Glib::RefPtr<const Visual> get_rgba_visual() const;
/** Returns whether windows with an RGBA visual can reasonably
* be expected to have their alpha channel drawn correctly on
* the screen.
*
* On X11 this function returns whether a compositing manager is
* compositing @a screen.
*
* @newin{2,10}
*
* @return Whether windows with RGBA visuals can reasonably be
* expected to have their alpha channels drawn correctly on the screen.
*/
bool is_composited() const;
/** Gets the root window of @a screen.
*
* @newin{2,2}
*
* @return The root window.
*/
Glib::RefPtr<Window> get_root_window();
/** Gets the root window of @a screen.
*
* @newin{2,2}
*
* @return The root window.
*/
Glib::RefPtr<const Window> get_root_window() const;
/** Gets the display to which the @a screen belongs.
*
* @newin{2,2}
*
* @return The display to which @a screen belongs.
*/
Glib::RefPtr<Display> get_display();
/** Gets the display to which the @a screen belongs.
*
* @newin{2,2}
*
* @return The display to which @a screen belongs.
*/
Glib::RefPtr<const Display> get_display() const;
/** Gets the index of @a screen among the screens in the display
* to which it belongs. (See get_display())
*
* @newin{2,2}
*
* @return The index.
*/
int get_number() const;
/** Gets the width of @a screen in pixels
*
* @newin{2,2}
*
* @return The width of @a screen in pixels.
*/
int get_width() const;
/** Gets the height of @a screen in pixels
*
* @newin{2,2}
*
* @return The height of @a screen in pixels.
*/
int get_height() const;
/** Gets the width of @a screen in millimeters.
*
* Note that this value is somewhat ill-defined when the screen
* has multiple monitors of different resolution. It is recommended
* to use the monitor dimensions instead.
*
* @newin{2,2}
*
* @return The width of @a screen in millimeters.
*/
int get_width_mm() const;
/** Returns the height of @a screen in millimeters.
*
* Note that this value is somewhat ill-defined when the screen
* has multiple monitors of different resolution. It is recommended
* to use the monitor dimensions instead.
*
* @newin{2,2}
*
* @return The heigth of @a screen in millimeters.
*/
int get_height_mm() const;
/** Lists the available visuals for the specified @a screen.
* A visual describes a hardware image data format.
* For example, a visual might support 24-bit color, or 8-bit color,
* and might expect pixels to be in a certain format.
* @newin{2,2}
*
* @return A list of visuals.
*/
std::vector< Glib::RefPtr<Visual> > list_visuals();
/** Obtains a list of all toplevel windows known to GDK on the screen @a screen.
* A toplevel window is a child of the root window (see
* gdk_get_default_root_window()).
* @newin{2,2}
*
* @return List of toplevel windows.
*/
std::vector< Glib::RefPtr<Window> > get_toplevel_windows();
/** Determines the name to pass to Gdk::Display::open() to get
* a Gdk::Display with this screen as the default screen.
*
* @newin{2,2}
*
* @return The name.
*/
Glib::ustring make_display_name();
/** Returns the number of monitors which @a screen consists of.
*
* @newin{2,2}
*
* @return Number of monitors which @a screen consists of.
*/
int get_n_monitors() const;
/** Gets the primary monitor for @a screen. The primary monitor
* is considered the monitor where the “main desktop” lives.
* While normal application windows typically allow the window
* manager to place the windows, specialized desktop applications
* such as panels should place themselves on the primary monitor.
*
* If no primary monitor is configured by the user, the return value
* will be 0, defaulting to the first monitor.
*
* @newin{2,20}
*
* @return An integer index for the primary monitor, or 0 if none is configured.
*/
int get_primary_monitor() const;
/** Retrieves the Gdk::Rectangle representing the size and position of
* the individual monitor within the entire screen area.
*
* Monitor numbers start at 0. To obtain the number of monitors of
* @a screen, use get_n_monitors().
*
* Note that the size of the entire screen area can be retrieved via
* get_width() and get_height().
*
* @newin{2,2}
*
* @param monitor_num The monitor number.
* @param dest A Gdk::Rectangle to be filled with
* the monitor geometry.
*/
void get_monitor_geometry(int monitor_num, Rectangle& dest) const;
/** Retrieves the Gdk::Rectangle representing the size and position of
* the "work area" on a monitor within the entire screen area.
*
* The work area should be considered when positioning menus and
* similar popups, to avoid placing them below panels, docks or other
* desktop components.
*
* Monitor numbers start at 0. To obtain the number of monitors of
* @a screen, use get_n_monitors().
*
* @newin{3,6}
*
* @param monitor_num The monitor number.
* @result The monitor workarea.
*/
Rectangle get_monitor_workarea(int monitor_num = 0) const;
/** Returns the monitor number in which the point ( @a x, @a y) is located.
*
* @newin{2,2}
*
* @param x The x coordinate in the virtual screen.
* @param y The y coordinate in the virtual screen.
* @return The monitor number in which the point ( @a x, @a y) lies, or
* a monitor close to ( @a x, @a y) if the point is not in any monitor.
*/
int get_monitor_at_point(int x, int y) const;
/** Returns the number of the monitor in which the largest area of the
* bounding rectangle of @a window resides.
*
* @newin{2,2}
*
* @param window A Gdk::Window.
* @return The monitor number in which most of @a window is located,
* or if @a window does not intersect any monitors, a monitor,
* close to @a window.
*/
int get_monitor_at_window(const Glib::RefPtr<Window>& window) const;
/** Gets the width in millimeters of the specified monitor, if available.
*
* @newin{2,14}
*
* @param monitor_num Number of the monitor, between 0 and gdk_screen_get_n_monitors (screen).
* @return The width of the monitor, or -1 if not available.
*/
int get_monitor_width_mm(int monitor_num) const;
/** Gets the height in millimeters of the specified monitor.
*
* @newin{2,14}
*
* @param monitor_num Number of the monitor, between 0 and gdk_screen_get_n_monitors (screen).
* @return The height of the monitor, or -1 if not available.
*/
int get_monitor_height_mm(int monitor_num) const;
/** Returns the output name of the specified monitor.
* Usually something like VGA, DVI, or TV, not the actual
* product name of the display device.
*
* @newin{2,14}
*
* @param monitor_num Number of the monitor, between 0 and gdk_screen_get_n_monitors (screen).
* @return A newly-allocated string containing the name
* of the monitor, or <tt>0</tt> if the name cannot be determined.
*/
Glib::ustring get_monitor_plug_name(int monitor_num) const;
/** Returns the internal scale factor that maps from monitor coordiantes
* to the actual device pixels. On traditional systems this is 1, but
* on very high density outputs this can be a higher value (often 2).
*
* This can be used if you want to create pixel based data for a
* particula monitor, but most of the time you’re drawing to a window
* where it is better to use Gdk::Window::get_scale_factor() instead.
*
* @newin{3,10}
*
* @param monitor_num Number of the monitor, between 0 and gdk_screen_get_n_monitors (screen).
* @return The scale factor.
*/
int get_monitor_scale_factor(int monitor_num);
/** Gets the default screen for the default display. (See
* Gdk::Display::get_default()).
*
* @newin{2,2}
*
* @return A Gdk::Screen, or <tt>0</tt> if
* there is no default display.
*/
static Glib::RefPtr<Screen> get_default();
template <class ValueType>
bool get_setting(const Glib::ustring& name, ValueType& value) const;
/** Sets the default font options for the screen. These
* options will be set on any Pango::Context’s newly created
* with gdk_pango_context_get_for_screen(). Changing the
* default set of font options does not affect contexts that
* have already been created.
*
* @newin{2,10}
*
* @param options A #cairo_font_options_t, or <tt>0</tt> to unset any
* previously set default font options.
*/
void set_font_options(const ::Cairo::FontOptions& options);
// Note: This returns a const, so we assume that we must copy it:
/** Gets any options previously set with set_font_options().
*
* @newin{2,10}
*
* @return The current font options, or <tt>0</tt> if no
* default font options have been set.
*/
::Cairo::FontOptions get_font_options() const;
/** Sets the resolution for font handling on the screen. This is a
* scale factor between points specified in a Pango::FontDescription
* and cairo units. The default value is 96, meaning that a 10 point
* font will be 13 units high. (10 * 96. / 72. = 13.3).
*
* @newin{2,10}
*
* @param dpi The resolution in “dots per inch”. (Physical inches aren’t actually
* involved; the terminology is conventional.).
*/
void set_resolution(double dpi);
/** Gets the resolution for font handling on the screen; see
* set_resolution() for full details.
*
* @newin{2,10}
*
* @return The current resolution, or -1 if no resolution
* has been set.
*/
double get_resolution() const;
/** Returns the screen’s currently active window.
*
* On X11, this is done by inspecting the _NET_ACTIVE_WINDOW property
* on the root window, as described in the
* [Extended Window Manager Hints](http://www.freedesktop.org/Standards/wm-spec).
* If there is no currently currently active
* window, or the window manager does not support the
* _NET_ACTIVE_WINDOW hint, this function returns <tt>0</tt>.
*
* On other platforms, this function may return <tt>0</tt>, depending on whether
* it is implementable on that platform.
*
* The returned window should be unrefed using Glib::object_unref() when
* no longer needed.
*
* @newin{2,10}
*
* @return The currently active window,
* or <tt>0</tt>.
*/
Glib::RefPtr<Gdk::Window> get_active_window();
/** Returns the screen’s currently active window.
*
* On X11, this is done by inspecting the _NET_ACTIVE_WINDOW property
* on the root window, as described in the
* [Extended Window Manager Hints](http://www.freedesktop.org/Standards/wm-spec).
* If there is no currently currently active
* window, or the window manager does not support the
* _NET_ACTIVE_WINDOW hint, this function returns <tt>0</tt>.
*
* On other platforms, this function may return <tt>0</tt>, depending on whether
* it is implementable on that platform.
*
* The returned window should be unrefed using Glib::object_unref() when
* no longer needed.
*
* @newin{2,10}
*
* @return The currently active window,
* or <tt>0</tt>.
*/
Glib::RefPtr<const Gdk::Window> get_active_window() const;
/** Returns a List of Gdk::Windows representing the current
* window stack.
*
* On X11, this is done by inspecting the _NET_CLIENT_LIST_STACKING
* property on the root window, as described in the
* [Extended Window Manager Hints](http://www.freedesktop.org/Standards/wm-spec).
* If the window manager does not support the
* _NET_CLIENT_LIST_STACKING hint, this function returns <tt>0</tt>.
*
* On other platforms, this function may return <tt>0</tt>, depending on whether
* it is implementable on that platform.
*
* The returned list is newly allocated and owns references to the
* windows it contains, so it should be freed using Glib::list_free() and
* its windows unrefed using Glib::object_unref() when no longer needed.
*
* @newin{2,10}
*
* @return A
* list of Gdk::Windows for the current window stack, or <tt>0</tt>.
*/
std::vector< Glib::RefPtr<Window> > get_window_stack();
//We use no_default_handler because GdkDisplayManagerClass is private.
/**
* @par Slot Prototype:
* <tt>void on_my_%size_changed()</tt>
*
* The signal_size_changed() signal is emitted when the pixel width or
* height of a screen changes.
*
* @newin{2,2}
*/
Glib::SignalProxy0< void > signal_size_changed();
/**
* @par Slot Prototype:
* <tt>void on_my_%composited_changed()</tt>
*
* The signal_composited_changed() signal is emitted when the composited
* status of the screen changes
*
* @newin{2,10}
*/
Glib::SignalProxy0< void > signal_composited_changed();
/**
* @par Slot Prototype:
* <tt>void on_my_%monitors_changed()</tt>
*
* The signal_monitors_changed() signal is emitted when the number, size
* or position of the monitors attached to the screen change.
*
* Only for X11 and OS X for now. A future implementation for Win32
* may be a possibility.
*
* @newin{2,14}
*/
Glib::SignalProxy0< void > signal_monitors_changed();
/** The default font options for the screen.
*
* @return A PropertyProxy that allows you to get or set the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy< ::Cairo::FontOptions > property_font_options() ;
/** The default font options for the screen.
*
* @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< ::Cairo::FontOptions > property_font_options() const;
/** The resolution for fonts on the screen.
*
* @return A PropertyProxy that allows you to get or set the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy< double > property_resolution() ;
/** The resolution for fonts on the screen.
*
* @return A PropertyProxy_ReadOnly that allows you to get the value of the property,
* or receive notification when the value of the property changes.
*/
Glib::PropertyProxy_ReadOnly< double > property_resolution() const;
public:
public:
//C++ methods used to invoke GTK+ virtual functions:
protected:
//GTK+ Virtual Functions (override these to change behaviour):
//Default Signal Handlers::
};
template <class ValueType>
bool Screen::get_setting(const Glib::ustring& name, ValueType& value) const
{
Glib::Value<ValueType> glibmmvalue;
glibmmvalue.init(Glib::Value<ValueType>::value_type());
gboolean result = gdk_screen_get_setting(const_cast<GdkScreen*>(gobj()), name.c_str(), glibmmvalue.gobj());
value = glibmmvalue.get();
return result;
}
} // namespace Gdk
namespace Glib
{
/** A Glib::wrap() method for this object.
*
* @param object The C instance.
* @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref.
* @result A C++ instance that wraps this C instance.
*
* @relates Gdk::Screen
*/
Glib::RefPtr<Gdk::Screen> wrap(GdkScreen* object, bool take_copy = false);
}
#endif /* _GDKMM_SCREEN_H */
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