/usr/include/glibmm-2.4/glibmm/miscutils.h is in libglibmm-2.4-dev 2.46.3-1.
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// Generated by gmmproc 2.46.3 -- DO NOT MODIFY!
#ifndef _GLIBMM_MISCUTILS_H
#define _GLIBMM_MISCUTILS_H
/* Copyright (C) 2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmm/arrayhandle.h>
#include <glibmm/ustring.h>
namespace Glib
{
/** @addtogroup glibmmEnums glibmm Enums and Flags */
/**
* @var UserDirectory USER_DIRECTORY_DESKTOP
* The user's Desktop directory.
*
* @var UserDirectory USER_DIRECTORY_DOCUMENTS
* The user's Documents directory.
*
* @var UserDirectory USER_DIRECTORY_DOWNLOAD
* The user's Downloads directory.
*
* @var UserDirectory USER_DIRECTORY_MUSIC
* The user's Music directory.
*
* @var UserDirectory USER_DIRECTORY_PICTURES
* The user's Pictures directory.
*
* @var UserDirectory USER_DIRECTORY_PUBLIC_SHARE
* The user's shared directory.
*
* @var UserDirectory USER_DIRECTORY_TEMPLATES
* The user's Templates directory.
*
* @var UserDirectory USER_DIRECTORY_VIDEOS
* The user's Movies directory.
*
* @var UserDirectory USER_N_DIRECTORIES
* The number of enum values.
*
* @enum UserDirectory
*
* These are logical ids for special directories which are defined
* depending on the platform used. You should use g_get_user_special_dir()
* to retrieve the full path associated to the logical id.
*
* The UserDirectory enumeration can be extended at later date. Not
* every platform has a directory for every logical id in this
* enumeration.
*
* @newin{2,14}
*
* @ingroup glibmmEnums
*/
enum UserDirectory
{
USER_DIRECTORY_DESKTOP,
USER_DIRECTORY_DOCUMENTS,
USER_DIRECTORY_DOWNLOAD,
USER_DIRECTORY_MUSIC,
USER_DIRECTORY_PICTURES,
USER_DIRECTORY_PUBLIC_SHARE,
USER_DIRECTORY_TEMPLATES,
USER_DIRECTORY_VIDEOS,
USER_N_DIRECTORIES
};
/**
* @var FormatSizeFlags FORMAT_SIZE_DEFAULT
* Behave the same as g_format_size().
*
* @var FormatSizeFlags FORMAT_SIZE_LONG_FORMAT
* Include the exact number of bytes as part
* of the returned string. For example, "45.6 kB (45,612 bytes)".
*
* @var FormatSizeFlags FORMAT_SIZE_IEC_UNITS
* Use IEC (base 1024) units with "KiB"-style
* suffixes. IEC units should only be used for reporting things with
* a strong "power of 2" basis, like RAM sizes or RAID stripe sizes.
* Network and storage sizes should be reported in the normal SI units.
*
* @enum FormatSizeFlags
*
* Flags to modify the format of the string returned by g_format_size_full().
*
* @ingroup glibmmEnums
* @par Bitwise operators:
* <tt>%FormatSizeFlags operator|(FormatSizeFlags, FormatSizeFlags)</tt><br>
* <tt>%FormatSizeFlags operator&(FormatSizeFlags, FormatSizeFlags)</tt><br>
* <tt>%FormatSizeFlags operator^(FormatSizeFlags, FormatSizeFlags)</tt><br>
* <tt>%FormatSizeFlags operator~(FormatSizeFlags)</tt><br>
* <tt>%FormatSizeFlags& operator|=(FormatSizeFlags&, FormatSizeFlags)</tt><br>
* <tt>%FormatSizeFlags& operator&=(FormatSizeFlags&, FormatSizeFlags)</tt><br>
* <tt>%FormatSizeFlags& operator^=(FormatSizeFlags&, FormatSizeFlags)</tt><br>
*/
enum FormatSizeFlags
{
FORMAT_SIZE_DEFAULT = 0x0,
FORMAT_SIZE_LONG_FORMAT = 1 << 0,
FORMAT_SIZE_IEC_UNITS = 1 << 1
};
/** @ingroup glibmmEnums */
inline FormatSizeFlags operator|(FormatSizeFlags lhs, FormatSizeFlags rhs)
{ return static_cast<FormatSizeFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs)); }
/** @ingroup glibmmEnums */
inline FormatSizeFlags operator&(FormatSizeFlags lhs, FormatSizeFlags rhs)
{ return static_cast<FormatSizeFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs)); }
/** @ingroup glibmmEnums */
inline FormatSizeFlags operator^(FormatSizeFlags lhs, FormatSizeFlags rhs)
{ return static_cast<FormatSizeFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs)); }
/** @ingroup glibmmEnums */
inline FormatSizeFlags operator~(FormatSizeFlags flags)
{ return static_cast<FormatSizeFlags>(~static_cast<unsigned>(flags)); }
/** @ingroup glibmmEnums */
inline FormatSizeFlags& operator|=(FormatSizeFlags& lhs, FormatSizeFlags rhs)
{ return (lhs = static_cast<FormatSizeFlags>(static_cast<unsigned>(lhs) | static_cast<unsigned>(rhs))); }
/** @ingroup glibmmEnums */
inline FormatSizeFlags& operator&=(FormatSizeFlags& lhs, FormatSizeFlags rhs)
{ return (lhs = static_cast<FormatSizeFlags>(static_cast<unsigned>(lhs) & static_cast<unsigned>(rhs))); }
/** @ingroup glibmmEnums */
inline FormatSizeFlags& operator^=(FormatSizeFlags& lhs, FormatSizeFlags rhs)
{ return (lhs = static_cast<FormatSizeFlags>(static_cast<unsigned>(lhs) ^ static_cast<unsigned>(rhs))); }
/** @defgroup MiscUtils Miscellaneous Utility Functions
* Miscellaneous Utility Functions -- a selection of portable utility functions.
* @{
*/
/** Gets a human-readable name for the application,
* as set by Glib::set_application_name().
* This name should be localized if possible, and is intended for display to
* the user. Contrast with Glib::get_prgname(), which gets a non-localized
* name. If Glib::set_application_name() has not been called, returns the
* result of Glib::get_prgname() (which may be empty if Glib::set_prgname()
* has also not been called).
*
* @return Human-readable application name. May return <tt>""</tt>.
*/
Glib::ustring get_application_name();
/** Sets a human-readable name for the application.
* This name should be localized if possible, and is intended for display to
* the user. Contrast with Glib::set_prgname(), which sets a non-localized
* name. Glib::set_prgname() will be called automatically by
* <tt>gtk_init()</tt>, but Glib::set_application_name() will not.
*
* Note that for thread safety reasons, this function can only be called once.
*
* The application name will be used in contexts such as error messages,
* or when displaying an application's name in the task list.
*
* @param application_name Localized name of the application.
*/
void set_application_name(const Glib::ustring& application_name);
/** Gets the name of the program.
* If you are using GDK or GTK+ the program name is set in <tt>gdk_init()</tt>,
* which is called by <tt>gtk_init()</tt>. The program name is found by taking
* the last component of <tt>argv[0]</tt>.
* @return The name of the program.
*/
std::string get_prgname();
/** Sets the name of the program.
* @param prgname The name of the program.
*/
void set_prgname(const std::string& prgname);
/** Returns the value of an environment variable. The name and value
* are in the GLib file name encoding. On Unix, this means the actual
* bytes which might or might not be in some consistent character set
* and encoding. On Windows, it is in UTF-8. On Windows, in case the
* environment variable's value contains references to other
* environment variables, they are expanded.
*
* @param variable The environment variable to get.
* @param[out] found Whether the environment variable has been found.
* @return The value of the environment variable, or <tt>""</tt> if not found.
*/
std::string getenv(const std::string& variable, bool& found);
/** Returns the value of an environment variable. The name and value
* are in the GLib file name encoding. On Unix, this means the actual
* bytes which might or might not be in some consistent character set
* and encoding. On Windows, it is in UTF-8. On Windows, in case the
* environment variable's value contains references to other
* environment variables, they are expanded.
*
* @param variable The environment variable to get.
* @return The value of the environment variable, or <tt>""</tt> if not found.
*/
std::string getenv(const std::string& variable);
/** Sets an environment variable. Both the variable's name and value
* should be in the GLib file name encoding. On Unix, this means that
* they can be any sequence of bytes. On Windows, they should be in
* UTF-8.
*
* Note that on some systems, when variables are overwritten, the memory
* used for the previous variables and its value isn't reclaimed.
*
* @param variable The environment variable to set. It must not contain '='.
* @param value The value to which the variable should be set.
* @param overwrite Whether to change the variable if it already exists.
* @result false if the environment variable couldn't be set.
*/
bool setenv(const std::string& variable, const std::string& value, bool overwrite = true);
/** Removes an environment variable from the environment.
*
* Note that on some systems, when variables are overwritten, the memory
* used for the previous variables and its value isn't reclaimed.
* Furthermore, this function can't be guaranteed to operate in a
* threadsafe way.
*
* @param variable: the environment variable to remove. It must not contain '='.
**/
void unsetenv(const std::string& variable);
/** Gets the names of all variables set in the environment.
*
* Programs that want to be portable to Windows should typically use this
* function and getenv() instead of using the environ array from the C library
* directly. On Windows, the strings in the environ array are in system
* codepage encoding, while in most of the typical use cases for environment
* variables in GLib-using programs you want the UTF-8 encoding that this
* function and getenv() provide.
*
* @return Array of environment names (The generic ArrayHandle will be
* implicitly converted to any STL compatible container type).
*/
Glib::ArrayHandle<std::string> listenv();
/** Gets the user name of the current user.
* @return The name of the current user.
*/
std::string get_user_name();
/** Gets the real name of the user.
* This usually comes from the user's entry in the <tt>passwd</tt> file.
* @return The user's real name.
*/
std::string get_real_name();
/** Gets the current user's home directory.
* @return The current user's home directory or an empty string if not defined.
*/
std::string get_home_dir();
/** Gets the directory to use for temporary files.
* This is found from inspecting the environment variables <tt>TMPDIR</tt>,
* <tt>TMP</tt>, and <tt>TEMP</tt> in that order. If none of those are defined
* <tt>"/tmp"</tt> is returned on UNIX and <tt>"C:\\"</tt> on Windows.
* @return The directory to use for temporary files.
*/
std::string get_tmp_dir();
/** Gets the current directory.
* @return The current directory.
*/
std::string get_current_dir();
#ifndef GLIBMM_DISABLE_DEPRECATED
/** Returns the full path of a special directory using its logical id.
*
* On Unix this is done using the XDG special user directories.
* For compatibility with existing practise, G_USER_DIRECTORY_DESKTOP
* falls back to `$HOME/Desktop` when XDG special user directories have
* not been set up.
*
* Depending on the platform, the user might be able to change the path
* of the special directory without requiring the session to restart; GLib
* will not reflect any change once the special directories are loaded.
*
* @param directory The logical id of special directory.
* @return The path to the specified special directory, or an empty string
* if the logical id was not found.
*
* @newin{2,14}
* @deprecated Use get_user_special_dir(Glib::UserDirectory directory) instead.
*/
std::string get_user_special_dir(GUserDirectory directory);
#endif // GLIBMM_DISABLE_DEPRECATED
/** Returns the full path of a special directory using its logical id.
*
* On Unix this is done using the XDG special user directories.
* For compatibility with existing practise, Glib::USER_DIRECTORY_DESKTOP
* falls back to `$HOME/Desktop` when XDG special user directories have
* not been set up.
*
* Depending on the platform, the user might be able to change the path
* of the special directory without requiring the session to restart; GLib
* will not reflect any change once the special directories are loaded.
*
* @param directory The logical id of special directory.
* @return The path to the specified special directory, or an empty string
* if the logical id was not found.
*
* @newin{2,46}
*/
std::string get_user_special_dir(UserDirectory directory);
/** Returns a base directory in which to access application data such as icons
* that is customized for a particular user.
*
* On UNIX platforms this is determined using the mechanisms described in the
* XDG Base Directory Specification
*
* @newin{2,14}
*/
std::string get_user_data_dir();
/** Returns a base directory in which to store user-specific application
* configuration information such as user preferences and settings.
*
* On UNIX platforms this is determined using the mechanisms described in the
* XDG Base Directory Specification
*
* @newin{2,14}
*/
std::string get_user_config_dir();
/** Returns an ordered list of base directories in which to access system-wide application data.
* On Unix platforms this is determined using the mechanisms described in the XDG Base Directory Specification.
*
* @newin{2,18}
*/
std::vector<std::string> get_system_data_dirs();
/** Returns an ordered list of base directories in which to access system-wide configuration information.
* On Unix platforms this is determined using the mechanisms described in the XDG Base Directory Specification.
*
* @newin{2,18}
*/
std::vector<std::string> get_system_config_dirs();
/** Returns a base directory in which to store non-essential, cached data
* specific to particular user.
*
* On UNIX platforms this is determined using the mechanisms described in the
* XDG Base Directory Specification
*
* @newin{2,14}
*/
std::string get_user_cache_dir();
/** Returns @c true if the given @a filename is an absolute file name, i.e.\ it
* contains a full path from the root directory such as <tt>"/usr/local"</tt>
* on UNIX or <tt>"C:\\windows"</tt> on Windows systems.
* @param filename A file name.
* @return Whether @a filename is an absolute path.
*/
bool path_is_absolute(const std::string& filename);
/** Returns the remaining part of @a filename after the root component,
* i.e.\ after the <tt>"/"</tt> on UNIX or <tt>"C:\\"</tt> on Windows.
* If @a filename is not an absolute path, <tt>""</tt> will be returned.
* @param filename A file name.
* @return The file name without the root component, or <tt>""</tt>.
*/
std::string path_skip_root(const std::string& filename);
/** Gets the name of the file without any leading directory components.
* @param filename The name of the file.
* @return The name of the file without any leading directory components.
*/
std::string path_get_basename(const std::string& filename);
/** Gets the directory components of a file name.
* If the file name has no directory components <tt>"."</tt> is returned.
* @param filename The name of the file.
* @return The directory components of the file.
*/
std::string path_get_dirname(const std::string& filename);
/** Creates a filename from a series of elements using the correct
* separator for filenames.
* This function behaves identically to Glib::build_path(G_DIR_SEPARATOR_S,
* elements). No attempt is made to force the resulting filename to be an
* absolute path. If the first element is a relative path, the result will
* be a relative path.
* @param elements A container holding the elements of the path to build.
* Any STL compatible container type is accepted.
* @return The resulting path.
*/
std::string build_filename(const Glib::ArrayHandle<std::string>& elements);
/** Creates a filename from two elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @return The resulting path.
*/
std::string build_filename(const std::string& elem1, const std::string& elem2);
/** Creates a filename from three elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @param elem3 Third path element.
* @return The resulting path.
*
* @newin{2,28}
*/
std::string build_filename(const std::string& elem1, const std::string& elem2,
const std::string& elem3);
/** Creates a filename from four elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @param elem3 Third path element.
* @param elem4 Fourth path element.
* @return The resulting path.
*
* @newin{2,28}
*/
std::string build_filename(const std::string& elem1, const std::string& elem2,
const std::string& elem3, const std::string& elem4);
/** Creates a filename from five elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @param elem3 Third path element.
* @param elem4 Fourth path element.
* @param elem5 Fifth path element.
* @return The resulting path.
*/
std::string build_filename(const std::string& elem1, const std::string& elem2,
const std::string& elem3, const std::string& elem4,
const std::string& elem5);
/** Creates a filename from six elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @param elem3 Third path element.
* @param elem4 Fourth path element.
* @param elem5 Fifth path element.
* @param elem6 Sixth path element.
* @return The resulting path.
*
* @newin{2,28}
*/
std::string build_filename(const std::string& elem1, const std::string& elem2,
const std::string& elem3, const std::string& elem4,
const std::string& elem5, const std::string& elem6);
/** Creates a filename from seven elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @param elem3 Third path element.
* @param elem4 Fourth path element.
* @param elem5 Fifth path element.
* @param elem6 Sixth path element.
* @param elem7 Seventh path element.
* @return The resulting path.
*
* @newin{2,28}
*/
std::string build_filename(const std::string& elem1, const std::string& elem2,
const std::string& elem3, const std::string& elem4,
const std::string& elem5, const std::string& elem6,
const std::string& elem7);
/** Creates a filename from eight elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @param elem3 Third path element.
* @param elem4 Fourth path element.
* @param elem5 Fifth path element.
* @param elem6 Sixth path element.
* @param elem7 Seventh path element.
* @param elem8 Eighth path element.
* @return The resulting path.
*
* @newin{2,28}
*/
std::string build_filename(const std::string& elem1, const std::string& elem2,
const std::string& elem3, const std::string& elem4,
const std::string& elem5, const std::string& elem6,
const std::string& elem7, const std::string& elem8);
/** Creates a filename from nine elements using the correct separator for filenames.
* No attempt is made to force the resulting filename to be an absolute path.
* If the first element is a relative path, the result will be a relative path.
* @param elem1 First path element.
* @param elem2 Second path element.
* @param elem3 Third path element.
* @param elem4 Fourth path element.
* @param elem5 Fifth path element.
* @param elem6 Sixth path element.
* @param elem7 Seventh path element.
* @param elem8 Eighth path element.
* @param elem9 Ninth path element.
* @return The resulting path.
*
* @newin{2,28}
*/
std::string build_filename(const std::string& elem1, const std::string& elem2,
const std::string& elem3, const std::string& elem4,
const std::string& elem5, const std::string& elem6,
const std::string& elem7, const std::string& elem8,
const std::string& elem9);
/** Creates a path from a series of elements using @a separator as the
* separator between elements.
*
* At the boundary between two elements, any trailing occurrences of
* @a separator in the first element, or leading occurrences of @a separator
* in the second element are removed and exactly one copy of the separator is
* inserted.
*
* Empty elements are ignored.
*
* The number of leading copies of the separator on the result is
* the same as the number of leading copies of the separator on
* the first non-empty element.
*
* The number of trailing copies of the separator on the result is the same
* as the number of trailing copies of the separator on the last non-empty
* element. (Determination of the number of trailing copies is done without
* stripping leading copies, so if the separator is <tt>"ABA"</tt>,
* <tt>"ABABA"</tt> has 1 trailing copy.)
*
* However, if there is only a single non-empty element, and there
* are no characters in that element not part of the leading or
* trailing separators, then the result is exactly the original value
* of that element.
*
* Other than for determination of the number of leading and trailing
* copies of the separator, elements consisting only of copies
* of the separator are ignored.
*
* @param separator A string used to separate the elements of the path.
* @param elements A container holding the elements of the path to build.
* Any STL compatible container type is accepted.
* @return The resulting path.
*/
std::string build_path(const std::string& separator,
const Glib::ArrayHandle<std::string>& elements);
/** Locates the first executable named @a program in the user's path, in the
* same way that <tt>execvp()</tt> would locate it.
* Returns a string with the absolute path name, or <tt>""</tt> if the program
* is not found in the path. If @a program is already an absolute path,
* returns a copy of @a program if @a program exists and is executable, and
* <tt>""</tt> otherwise.
*
* On Windows, if @a program does not have a file type suffix, tries to append
* the suffixes in the <tt>PATHEXT</tt> environment variable (if that doesn't
* exist, the suffixes .com, .exe, and .bat) in turn, and then look for the
* resulting file name in the same way as CreateProcess() would. This means
* first in the directory where the program was loaded from, then in the
* current directory, then in the Windows 32-bit system directory, then in the
* Windows directory, and finally in the directories in the <tt>PATH</tt>
* environment variable. If the program is found, the return value contains
* the full name including the type suffix.
*
* @param program A program name.
* @return An absolute path, or <tt>""</tt>.
*/
std::string find_program_in_path(const std::string& program);
/** Formats a size (for example the size of a file) into a human readable string.
*
* Sizes are rounded to the nearest size prefix (kB, MB, GB)
* and are displayed rounded to the nearest tenth. E.g. the file size
* 3292528 bytes will be converted into the string "3.2 MB".
*
* The prefix units base is 1000 (i.e. 1 kB is 1000 bytes), unless the
* Glib::FORMAT_SIZE_IEC_UNITS flag is set.
*
* @param size A size in bytes.
* @param flags Flags to modify the output.
* @return A formatted string containing a human readable file size.
*
* @newin{2,46}
*/
Glib::ustring format_size(guint64 size, FormatSizeFlags flags = FORMAT_SIZE_DEFAULT);
/** @} group MiscUtils */
} // namespace Glib
#endif /* _GLIBMM_MISCUTILS_H */
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