/usr/include/glibmm-2.4/glibmm/convert.h is in libglibmm-2.4-dev 2.46.3-1.
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// Generated by gmmproc 2.46.3 -- DO NOT MODIFY!
#ifndef _GLIBMM_CONVERT_H
#define _GLIBMM_CONVERT_H
/* Copyright (C) 2002 The gtkmm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include <glibmmconfig.h>
#include <glibmm/error.h>
#include <glibmm/ustring.h>
#include <glib.h> /* for gsize */
#ifndef DOXYGEN_SHOULD_SKIP_THIS
extern "C" { typedef struct _GIConv* GIConv; }
#endif
namespace Glib
{
/** @defgroup CharsetConv Character Set Conversion
* Utility functions for converting strings between different character sets.
* @{
*/
/** Exception class for charset conversion errors.
* Glib::convert() and friends throw a ConvertError exception if the charset
* conversion failed for some reason. When writing non-trivial applications
* you should always catch those errors, and then try to recover, or tell the
* user the input was invalid.
*/
class ConvertError : public Glib::Error
{
public:
/** @var Code NO_CONVERSION
* Conversion between the requested character
* sets is not supported.
*
* @var Code ILLEGAL_SEQUENCE
* Invalid byte sequence in conversion input.
*
* @var Code FAILED
* Conversion failed for some reason.
*
* @var Code PARTIAL_INPUT
* Partial character sequence at end of input.
*
* @var Code BAD_URI
* URI is invalid.
*
* @var Code NOT_ABSOLUTE_PATH
* Pathname is not an absolute path.
*
* @var Code NO_MEMORY
* No memory available. @newin{2,40}
*
* @enum Code
*
* %Error codes returned by character set conversion routines.
*/
enum Code
{
NO_CONVERSION,
ILLEGAL_SEQUENCE,
FAILED,
PARTIAL_INPUT,
BAD_URI,
NOT_ABSOLUTE_PATH,
NO_MEMORY
};
ConvertError(Code error_code, const Glib::ustring& error_message);
explicit ConvertError(GError* gobject);
Code code() const;
#ifndef DOXYGEN_SHOULD_SKIP_THIS
private:
static void throw_func(GError* gobject);
friend void wrap_init(); // uses throw_func()
#endif //DOXYGEN_SHOULD_SKIP_THIS
};
/** Thin %iconv() wrapper.
* glibmm provides Glib::convert() and Glib::locale_to_utf8() which
* are likely more convenient than the raw iconv wrappers. However,
* creating an IConv object once and using the convert() method could
* be useful when converting multiple times between the same charsets.
*/
class IConv
{
public:
/** Open new conversion descriptor.
* @param to_codeset Destination codeset.
* @param from_codeset %Source codeset.
* @throw Glib::ConvertError
*/
IConv(const std::string& to_codeset, const std::string& from_codeset);
IConv(const IConv&) = delete;
IConv& operator=(const IConv&) = delete;
explicit IConv(GIConv gobject);
/** Close conversion descriptor.
*/
~IConv();
/** Same as the standard UNIX routine %iconv(), but may be implemented
* via libiconv on UNIX flavors that lack a native implementation. glibmm
* provides Glib::convert() and Glib::locale_to_utf8() which are likely
* more convenient than the raw iconv wrappers.
* @param inbuf Bytes to convert.
* @param inbytes_left In/out parameter, bytes remaining to convert in @a inbuf.
* @param outbuf Converted output bytes.
* @param outbytes_left In/out parameter, bytes available to fill in @a outbuf.
* @return Count of non-reversible conversions, or <tt>static_cast<std::size_t>(-1)</tt> on error.
*/
std::size_t iconv(char** inbuf, gsize* inbytes_left, char** outbuf, gsize* outbytes_left);
/** Reset conversion descriptor to initial state.
* Same as <tt>iconv(0, 0, 0, 0)</tt>, but implemented slightly differently
* in order to work on Sun Solaris <= 7. It's also more obvious so you're
* encouraged to use it.
*/
void reset();
/** Convert from one encoding to another.
* @param str The string to convert.
* @return The converted string.
* @throw Glib::ConvertError
*/
std::string convert(const std::string& str);
GIConv gobj() { return gobject_; }
private:
GIConv gobject_;
};
/** Get the charset used by the current locale.
* @return Whether the current locale uses the UTF-8 charset.
*/
bool get_charset();
/** Get the charset used by the current locale.
* @param charset Will be filled with the charset's name.
* @return Whether the current locale uses the UTF-8 charset.
*/
bool get_charset(std::string& charset);
/** Convert from one encoding to another.
* @param str The string to convert.
* @param to_codeset Name of the target charset.
* @param from_codeset Name of the source charset.
* @return The converted string.
* @throw Glib::ConvertError
*/
std::string convert(const std::string& str,
const std::string& to_codeset,
const std::string& from_codeset);
/** Converts a string from one character set to another, possibly including
* fallback sequences for characters not representable in the output.
* Characters not in the target encoding will be represented as Unicode
* escapes <tt>\\x{XXXX}</tt> or <tt>\\x{XXXXXX}</tt>.
* @param str The string to convert.
* @param to_codeset Name of the target charset.
* @param from_codeset Name of the source charset.
* @return The converted string.
* @throw Glib::ConvertError
*/
std::string convert_with_fallback(const std::string& str,
const std::string& to_codeset,
const std::string& from_codeset);
/** Converts a string from one character set to another, possibly including
* fallback sequences for characters not representable in the output.
* @note It is not guaranteed that the specification for the fallback sequences
* in @a fallback will be honored. Some systems may do a approximate conversion
* from @a from_codeset to @a to_codeset in their iconv() functions, in which
* case Glib will simply return that approximate conversion.
*
* @param str The string to convert.
* @param to_codeset Name of the target charset.
* @param from_codeset Name of the source charset.
* @param fallback UTF-8 string to be used in place of characters which aren't
* available in the target encoding. All characters in the fallback string
* @em must be available in the target encoding.
* @return The converted string.
* @throw Glib::ConvertError
*/
std::string convert_with_fallback(const std::string& str,
const std::string& to_codeset,
const std::string& from_codeset,
const Glib::ustring& fallback);
/** Convert from the current locale's encoding to UTF-8.
* Convenience wrapper around Glib::convert().
* @param opsys_string The string to convert. Must be encoded in the charset
* used by the operating system's current locale.
* @return The input string converted to UTF-8 encoding.
* @throw Glib::ConvertError
*/
Glib::ustring locale_to_utf8(const std::string& opsys_string);
/** Convert from UTF-8 to the current locale's encoding.
* Convenience wrapper around Glib::convert().
* @param utf8_string The UTF-8 string to convert.
* @return The input string converted to the charset used by the operating
* system's current locale.
* @throw Glib::ConvertError
*/
std::string locale_from_utf8(const Glib::ustring& utf8_string);
/** Converts a string which is in the encoding used for filenames into
* a UTF-8 string.
* @param opsys_string A string in the encoding for filenames.
* @return The converted string.
* @throw Glib::ConvertError
*/
Glib::ustring filename_to_utf8(const std::string& opsys_string);
/** Converts a string from UTF-8 to the encoding used for filenames.
* @param utf8_string A UTF-8 encoded string.
* @return The converted string.
* @throw Glib::ConvertError
*/
std::string filename_from_utf8(const Glib::ustring& utf8_string);
/** Converts an escaped UTF-8 encoded URI to a local filename
* in the encoding used for filenames.
* @param uri A string in the encoding for filenames.
* @param hostname Location to store hostname for the URI. If there is no
* hostname in the URI, <tt>""</tt> will be stored in this location.
* @return The resulting filename.
* @throw Glib::ConvertError
*/
std::string filename_from_uri(const Glib::ustring& uri, Glib::ustring& hostname);
/** Converts an escaped UTF-8 encoded URI to a local filename in the encoding
* used for filenames.
* @param uri A string in the encoding for filenames.
* @return The resulting filename.
* @throw Glib::ConvertError
*/
std::string filename_from_uri(const Glib::ustring& uri);
/** Converts an absolute filename to an escaped UTF-8 encoded URI.
* @param filename An absolute filename specified in the encoding used
* for filenames by the operating system.
* @param hostname A UTF-8 encoded hostname.
* @return The resulting URI.
* @throw Glib::ConvertError
*/
Glib::ustring filename_to_uri(const std::string& filename, const Glib::ustring& hostname);
/** Converts an absolute filename to an escaped UTF-8 encoded URI.
* @param filename An absolute filename specified in the encoding used
* for filenames by the operating system.
* @return The resulting URI.
* @throw Glib::ConvertError
*/
Glib::ustring filename_to_uri(const std::string& filename);
/** Returns the display basename for the particular filename, guaranteed
* to be valid UTF-8. The display name might not be identical to the filename,
* for instance there might be problems converting it to UTF-8, and some files
* can be translated in the display
*
* You must pass the whole absolute pathname to this function so that
* translation of well known locations can be done.
*
* This function is preferred over filename_display_name() if you know the
* whole path, as it allows translation.
*
* @param filename An absolute pathname in the GLib file name encoding.
* @result A string containing a rendition of the basename of the filename in valid UTF-8
*/
Glib::ustring filename_display_basename(const std::string& filename);
/** Converts a filename into a valid UTF-8 string. The
* conversion is not necessarily reversible, so you
* should keep the original around and use the return
* value of this function only for display purposes.
* Unlike g_filename_to_utf8(), the result is guaranteed
* to be non-empty even if the filename actually isn't in the GLib
* file name encoding.
*
* If you know the whole pathname of the file you should use
* g_filename_display_basename(), since that allows location-based
* translation of filenames.
*
* @param filename: a pathname hopefully in the GLib file name encoding
* @result A string containing a rendition of the filename in valid UTF-8.
*/
Glib::ustring filename_display_name(const std::string& filename);
/** @} group CharsetConv */
} // namespace Glib
#endif /* _GLIBMM_CONVERT_H */
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