/usr/share/go-1.6/src/time/sleep.go is in golang-1.6-src 1.6.1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 | // Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package time
// Sleep pauses the current goroutine for at least the duration d.
// A negative or zero duration causes Sleep to return immediately.
func Sleep(d Duration)
// runtimeNano returns the current value of the runtime clock in nanoseconds.
func runtimeNano() int64
// Interface to timers implemented in package runtime.
// Must be in sync with ../runtime/runtime.h:/^struct.Timer$
type runtimeTimer struct {
i int
when int64
period int64
f func(interface{}, uintptr) // NOTE: must not be closure
arg interface{}
seq uintptr
}
// when is a helper function for setting the 'when' field of a runtimeTimer.
// It returns what the time will be, in nanoseconds, Duration d in the future.
// If d is negative, it is ignored. If the returned value would be less than
// zero because of an overflow, MaxInt64 is returned.
func when(d Duration) int64 {
if d <= 0 {
return runtimeNano()
}
t := runtimeNano() + int64(d)
if t < 0 {
t = 1<<63 - 1 // math.MaxInt64
}
return t
}
func startTimer(*runtimeTimer)
func stopTimer(*runtimeTimer) bool
// The Timer type represents a single event.
// When the Timer expires, the current time will be sent on C,
// unless the Timer was created by AfterFunc.
// A Timer must be created with NewTimer or AfterFunc.
type Timer struct {
C <-chan Time
r runtimeTimer
}
// Stop prevents the Timer from firing.
// It returns true if the call stops the timer, false if the timer has already
// expired or been stopped.
// Stop does not close the channel, to prevent a read from the channel succeeding
// incorrectly.
func (t *Timer) Stop() bool {
if t.r.f == nil {
panic("time: Stop called on uninitialized Timer")
}
return stopTimer(&t.r)
}
// NewTimer creates a new Timer that will send
// the current time on its channel after at least duration d.
func NewTimer(d Duration) *Timer {
c := make(chan Time, 1)
t := &Timer{
C: c,
r: runtimeTimer{
when: when(d),
f: sendTime,
arg: c,
},
}
startTimer(&t.r)
return t
}
// Reset changes the timer to expire after duration d.
// It returns true if the timer had been active, false if the timer had
// expired or been stopped.
func (t *Timer) Reset(d Duration) bool {
if t.r.f == nil {
panic("time: Reset called on uninitialized Timer")
}
w := when(d)
active := stopTimer(&t.r)
t.r.when = w
startTimer(&t.r)
return active
}
func sendTime(c interface{}, seq uintptr) {
// Non-blocking send of time on c.
// Used in NewTimer, it cannot block anyway (buffer).
// Used in NewTicker, dropping sends on the floor is
// the desired behavior when the reader gets behind,
// because the sends are periodic.
select {
case c.(chan Time) <- Now():
default:
}
}
// After waits for the duration to elapse and then sends the current time
// on the returned channel.
// It is equivalent to NewTimer(d).C.
func After(d Duration) <-chan Time {
return NewTimer(d).C
}
// AfterFunc waits for the duration to elapse and then calls f
// in its own goroutine. It returns a Timer that can
// be used to cancel the call using its Stop method.
func AfterFunc(d Duration, f func()) *Timer {
t := &Timer{
r: runtimeTimer{
when: when(d),
f: goFunc,
arg: f,
},
}
startTimer(&t.r)
return t
}
func goFunc(arg interface{}, seq uintptr) {
go arg.(func())()
}
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