/usr/share/go-1.6/src/runtime/vlrt.go is in golang-1.6-src 1.6.1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 | // Inferno's libkern/vlrt-arm.c
// http://code.google.com/p/inferno-os/source/browse/libkern/vlrt-arm.c
//
// Copyright © 1994-1999 Lucent Technologies Inc. All rights reserved.
// Revisions Copyright © 2000-2007 Vita Nuova Holdings Limited (www.vitanuova.com). All rights reserved.
// Portions Copyright 2009 The Go Authors. All rights reserved.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
// +build arm 386
package runtime
import "unsafe"
const (
sign32 = 1 << (32 - 1)
sign64 = 1 << (64 - 1)
)
func float64toint64(d float64) (y uint64) {
_d2v(&y, d)
return
}
func float64touint64(d float64) (y uint64) {
_d2v(&y, d)
return
}
func int64tofloat64(y int64) float64 {
if y < 0 {
return -uint64tofloat64(-uint64(y))
}
return uint64tofloat64(uint64(y))
}
func uint64tofloat64(y uint64) float64 {
hi := float64(uint32(y >> 32))
lo := float64(uint32(y))
d := hi*(1<<32) + lo
return d
}
func _d2v(y *uint64, d float64) {
x := *(*uint64)(unsafe.Pointer(&d))
xhi := uint32(x>>32)&0xfffff | 0x100000
xlo := uint32(x)
sh := 1075 - int32(uint32(x>>52)&0x7ff)
var ylo, yhi uint32
if sh >= 0 {
sh := uint32(sh)
/* v = (hi||lo) >> sh */
if sh < 32 {
if sh == 0 {
ylo = xlo
yhi = xhi
} else {
ylo = xlo>>sh | xhi<<(32-sh)
yhi = xhi >> sh
}
} else {
if sh == 32 {
ylo = xhi
} else if sh < 64 {
ylo = xhi >> (sh - 32)
}
}
} else {
/* v = (hi||lo) << -sh */
sh := uint32(-sh)
if sh <= 11 {
ylo = xlo << sh
yhi = xhi<<sh | xlo>>(32-sh)
} else {
/* overflow */
yhi = uint32(d) /* causes something awful */
}
}
if x&sign64 != 0 {
if ylo != 0 {
ylo = -ylo
yhi = ^yhi
} else {
yhi = -yhi
}
}
*y = uint64(yhi)<<32 | uint64(ylo)
}
func uint64div(n, d uint64) uint64 {
// Check for 32 bit operands
if uint32(n>>32) == 0 && uint32(d>>32) == 0 {
if uint32(d) == 0 {
panicdivide()
}
return uint64(uint32(n) / uint32(d))
}
q, _ := dodiv(n, d)
return q
}
func uint64mod(n, d uint64) uint64 {
// Check for 32 bit operands
if uint32(n>>32) == 0 && uint32(d>>32) == 0 {
if uint32(d) == 0 {
panicdivide()
}
return uint64(uint32(n) % uint32(d))
}
_, r := dodiv(n, d)
return r
}
func int64div(n, d int64) int64 {
// Check for 32 bit operands
if int64(int32(n)) == n && int64(int32(d)) == d {
if int32(n) == -0x80000000 && int32(d) == -1 {
// special case: 32-bit -0x80000000 / -1 = -0x80000000,
// but 64-bit -0x80000000 / -1 = 0x80000000.
return 0x80000000
}
if int32(d) == 0 {
panicdivide()
}
return int64(int32(n) / int32(d))
}
nneg := n < 0
dneg := d < 0
if nneg {
n = -n
}
if dneg {
d = -d
}
uq, _ := dodiv(uint64(n), uint64(d))
q := int64(uq)
if nneg != dneg {
q = -q
}
return q
}
func int64mod(n, d int64) int64 {
// Check for 32 bit operands
if int64(int32(n)) == n && int64(int32(d)) == d {
if int32(d) == 0 {
panicdivide()
}
return int64(int32(n) % int32(d))
}
nneg := n < 0
if nneg {
n = -n
}
if d < 0 {
d = -d
}
_, ur := dodiv(uint64(n), uint64(d))
r := int64(ur)
if nneg {
r = -r
}
return r
}
//go:noescape
func _mul64by32(lo64 *uint64, a uint64, b uint32) (hi32 uint32)
//go:noescape
func _div64by32(a uint64, b uint32, r *uint32) (q uint32)
func dodiv(n, d uint64) (q, r uint64) {
if GOARCH == "arm" {
// arm doesn't have a division instruction, so
// slowdodiv is the best that we can do.
// TODO: revisit for arm64.
return slowdodiv(n, d)
}
if d > n {
return 0, n
}
if uint32(d>>32) != 0 {
t := uint32(n>>32) / uint32(d>>32)
var lo64 uint64
hi32 := _mul64by32(&lo64, d, t)
if hi32 != 0 || lo64 > n {
return slowdodiv(n, d)
}
return uint64(t), n - lo64
}
// d is 32 bit
var qhi uint32
if uint32(n>>32) >= uint32(d) {
if uint32(d) == 0 {
panicdivide()
}
qhi = uint32(n>>32) / uint32(d)
n -= uint64(uint32(d)*qhi) << 32
} else {
qhi = 0
}
var rlo uint32
qlo := _div64by32(n, uint32(d), &rlo)
return uint64(qhi)<<32 + uint64(qlo), uint64(rlo)
}
func slowdodiv(n, d uint64) (q, r uint64) {
if d == 0 {
panicdivide()
}
// Set up the divisor and find the number of iterations needed.
capn := n
if n >= sign64 {
capn = sign64
}
i := 0
for d < capn {
d <<= 1
i++
}
for ; i >= 0; i-- {
q <<= 1
if n >= d {
n -= d
q |= 1
}
d >>= 1
}
return q, n
}
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