/usr/share/go-1.6/src/runtime/symtab.go is in golang-1.6-src 1.6.1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 | // Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import (
"runtime/internal/sys"
"unsafe"
)
// NOTE: Func does not expose the actual unexported fields, because we return *Func
// values to users, and we want to keep them from being able to overwrite the data
// with (say) *f = Func{}.
// All code operating on a *Func must call raw to get the *_func instead.
// A Func represents a Go function in the running binary.
type Func struct {
opaque struct{} // unexported field to disallow conversions
}
func (f *Func) raw() *_func {
return (*_func)(unsafe.Pointer(f))
}
// funcdata.h
const (
_PCDATA_StackMapIndex = 0
_FUNCDATA_ArgsPointerMaps = 0
_FUNCDATA_LocalsPointerMaps = 1
_ArgsSizeUnknown = -0x80000000
)
// moduledata records information about the layout of the executable
// image. It is written by the linker. Any changes here must be
// matched changes to the code in cmd/internal/ld/symtab.go:symtab.
// moduledata is stored in read-only memory; none of the pointers here
// are visible to the garbage collector.
type moduledata struct {
pclntable []byte
ftab []functab
filetab []uint32
findfunctab uintptr
minpc, maxpc uintptr
text, etext uintptr
noptrdata, enoptrdata uintptr
data, edata uintptr
bss, ebss uintptr
noptrbss, enoptrbss uintptr
end, gcdata, gcbss uintptr
typelinks []*_type
modulename string
modulehashes []modulehash
gcdatamask, gcbssmask bitvector
next *moduledata
}
// For each shared library a module links against, the linker creates an entry in the
// moduledata.modulehashes slice containing the name of the module, the abi hash seen
// at link time and a pointer to the runtime abi hash. These are checked in
// moduledataverify1 below.
type modulehash struct {
modulename string
linktimehash string
runtimehash *string
}
var firstmoduledata moduledata // linker symbol
var lastmoduledatap *moduledata // linker symbol
type functab struct {
entry uintptr
funcoff uintptr
}
const minfunc = 16 // minimum function size
const pcbucketsize = 256 * minfunc // size of bucket in the pc->func lookup table
// findfunctab is an array of these structures.
// Each bucket represents 4096 bytes of the text segment.
// Each subbucket represents 256 bytes of the text segment.
// To find a function given a pc, locate the bucket and subbucket for
// that pc. Add together the idx and subbucket value to obtain a
// function index. Then scan the functab array starting at that
// index to find the target function.
// This table uses 20 bytes for every 4096 bytes of code, or ~0.5% overhead.
type findfuncbucket struct {
idx uint32
subbuckets [16]byte
}
func moduledataverify() {
for datap := &firstmoduledata; datap != nil; datap = datap.next {
moduledataverify1(datap)
}
}
const debugPcln = false
func moduledataverify1(datap *moduledata) {
// See golang.org/s/go12symtab for header: 0xfffffffb,
// two zero bytes, a byte giving the PC quantum,
// and a byte giving the pointer width in bytes.
pcln := *(**[8]byte)(unsafe.Pointer(&datap.pclntable))
pcln32 := *(**[2]uint32)(unsafe.Pointer(&datap.pclntable))
if pcln32[0] != 0xfffffffb || pcln[4] != 0 || pcln[5] != 0 || pcln[6] != sys.PCQuantum || pcln[7] != sys.PtrSize {
println("runtime: function symbol table header:", hex(pcln32[0]), hex(pcln[4]), hex(pcln[5]), hex(pcln[6]), hex(pcln[7]))
throw("invalid function symbol table\n")
}
// ftab is lookup table for function by program counter.
nftab := len(datap.ftab) - 1
var pcCache pcvalueCache
for i := 0; i < nftab; i++ {
// NOTE: ftab[nftab].entry is legal; it is the address beyond the final function.
if datap.ftab[i].entry > datap.ftab[i+1].entry {
f1 := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i].funcoff]))
f2 := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i+1].funcoff]))
f2name := "end"
if i+1 < nftab {
f2name = funcname(f2)
}
println("function symbol table not sorted by program counter:", hex(datap.ftab[i].entry), funcname(f1), ">", hex(datap.ftab[i+1].entry), f2name)
for j := 0; j <= i; j++ {
print("\t", hex(datap.ftab[j].entry), " ", funcname((*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[j].funcoff]))), "\n")
}
throw("invalid runtime symbol table")
}
if debugPcln || nftab-i < 5 {
// Check a PC near but not at the very end.
// The very end might be just padding that is not covered by the tables.
// No architecture rounds function entries to more than 16 bytes,
// but if one came along we'd need to subtract more here.
// But don't use the next PC if it corresponds to a foreign object chunk
// (no pcln table, f2.pcln == 0). That chunk might have an alignment
// more than 16 bytes.
f := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i].funcoff]))
end := f.entry
if i+1 < nftab {
f2 := (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[i+1].funcoff]))
if f2.pcln != 0 {
end = f2.entry - 16
if end < f.entry {
end = f.entry
}
}
}
pcvalue(f, f.pcfile, end, &pcCache, true)
pcvalue(f, f.pcln, end, &pcCache, true)
pcvalue(f, f.pcsp, end, &pcCache, true)
}
}
if datap.minpc != datap.ftab[0].entry ||
datap.maxpc != datap.ftab[nftab].entry {
throw("minpc or maxpc invalid")
}
for _, modulehash := range datap.modulehashes {
if modulehash.linktimehash != *modulehash.runtimehash {
println("abi mismatch detected between", datap.modulename, "and", modulehash.modulename)
throw("abi mismatch")
}
}
}
// FuncForPC returns a *Func describing the function that contains the
// given program counter address, or else nil.
func FuncForPC(pc uintptr) *Func {
return (*Func)(unsafe.Pointer(findfunc(pc)))
}
// Name returns the name of the function.
func (f *Func) Name() string {
return funcname(f.raw())
}
// Entry returns the entry address of the function.
func (f *Func) Entry() uintptr {
return f.raw().entry
}
// FileLine returns the file name and line number of the
// source code corresponding to the program counter pc.
// The result will not be accurate if pc is not a program
// counter within f.
func (f *Func) FileLine(pc uintptr) (file string, line int) {
// Pass strict=false here, because anyone can call this function,
// and they might just be wrong about targetpc belonging to f.
file, line32 := funcline1(f.raw(), pc, false)
return file, int(line32)
}
func findmoduledatap(pc uintptr) *moduledata {
for datap := &firstmoduledata; datap != nil; datap = datap.next {
if datap.minpc <= pc && pc <= datap.maxpc {
return datap
}
}
return nil
}
func findfunc(pc uintptr) *_func {
datap := findmoduledatap(pc)
if datap == nil {
return nil
}
const nsub = uintptr(len(findfuncbucket{}.subbuckets))
x := pc - datap.minpc
b := x / pcbucketsize
i := x % pcbucketsize / (pcbucketsize / nsub)
ffb := (*findfuncbucket)(add(unsafe.Pointer(datap.findfunctab), b*unsafe.Sizeof(findfuncbucket{})))
idx := ffb.idx + uint32(ffb.subbuckets[i])
if pc < datap.ftab[idx].entry {
throw("findfunc: bad findfunctab entry")
}
// linear search to find func with pc >= entry.
for datap.ftab[idx+1].entry <= pc {
idx++
}
return (*_func)(unsafe.Pointer(&datap.pclntable[datap.ftab[idx].funcoff]))
}
type pcvalueCache struct {
entries [16]pcvalueCacheEnt
}
type pcvalueCacheEnt struct {
// targetpc and off together are the key of this cache entry.
targetpc uintptr
off int32
// val is the value of this cached pcvalue entry.
val int32
}
func pcvalue(f *_func, off int32, targetpc uintptr, cache *pcvalueCache, strict bool) int32 {
if off == 0 {
return -1
}
// Check the cache. This speeds up walks of deep stacks, which
// tend to have the same recursive functions over and over.
//
// This cache is small enough that full associativity is
// cheaper than doing the hashing for a less associative
// cache.
if cache != nil {
for _, ent := range cache.entries {
// We check off first because we're more
// likely to have multiple entries with
// different offsets for the same targetpc
// than the other way around, so we'll usually
// fail in the first clause.
if ent.off == off && ent.targetpc == targetpc {
return ent.val
}
}
}
datap := findmoduledatap(f.entry) // inefficient
if datap == nil {
if strict && panicking == 0 {
print("runtime: no module data for ", hex(f.entry), "\n")
throw("no module data")
}
return -1
}
p := datap.pclntable[off:]
pc := f.entry
val := int32(-1)
for {
var ok bool
p, ok = step(p, &pc, &val, pc == f.entry)
if !ok {
break
}
if targetpc < pc {
// Replace a random entry in the cache. Random
// replacement prevents a performance cliff if
// a recursive stack's cycle is slightly
// larger than the cache.
if cache != nil {
ci := fastrand1() % uint32(len(cache.entries))
cache.entries[ci] = pcvalueCacheEnt{
targetpc: targetpc,
off: off,
val: val,
}
}
return val
}
}
// If there was a table, it should have covered all program counters.
// If not, something is wrong.
if panicking != 0 || !strict {
return -1
}
print("runtime: invalid pc-encoded table f=", funcname(f), " pc=", hex(pc), " targetpc=", hex(targetpc), " tab=", p, "\n")
p = datap.pclntable[off:]
pc = f.entry
val = -1
for {
var ok bool
p, ok = step(p, &pc, &val, pc == f.entry)
if !ok {
break
}
print("\tvalue=", val, " until pc=", hex(pc), "\n")
}
throw("invalid runtime symbol table")
return -1
}
func cfuncname(f *_func) *byte {
if f == nil || f.nameoff == 0 {
return nil
}
datap := findmoduledatap(f.entry) // inefficient
if datap == nil {
return nil
}
return &datap.pclntable[f.nameoff]
}
func funcname(f *_func) string {
return gostringnocopy(cfuncname(f))
}
func funcline1(f *_func, targetpc uintptr, strict bool) (file string, line int32) {
datap := findmoduledatap(f.entry) // inefficient
if datap == nil {
return "?", 0
}
fileno := int(pcvalue(f, f.pcfile, targetpc, nil, strict))
line = pcvalue(f, f.pcln, targetpc, nil, strict)
if fileno == -1 || line == -1 || fileno >= len(datap.filetab) {
// print("looking for ", hex(targetpc), " in ", funcname(f), " got file=", fileno, " line=", lineno, "\n")
return "?", 0
}
file = gostringnocopy(&datap.pclntable[datap.filetab[fileno]])
return
}
func funcline(f *_func, targetpc uintptr) (file string, line int32) {
return funcline1(f, targetpc, true)
}
func funcspdelta(f *_func, targetpc uintptr, cache *pcvalueCache) int32 {
x := pcvalue(f, f.pcsp, targetpc, cache, true)
if x&(sys.PtrSize-1) != 0 {
print("invalid spdelta ", funcname(f), " ", hex(f.entry), " ", hex(targetpc), " ", hex(f.pcsp), " ", x, "\n")
}
return x
}
func pcdatavalue(f *_func, table int32, targetpc uintptr, cache *pcvalueCache) int32 {
if table < 0 || table >= f.npcdata {
return -1
}
off := *(*int32)(add(unsafe.Pointer(&f.nfuncdata), unsafe.Sizeof(f.nfuncdata)+uintptr(table)*4))
return pcvalue(f, off, targetpc, cache, true)
}
func funcdata(f *_func, i int32) unsafe.Pointer {
if i < 0 || i >= f.nfuncdata {
return nil
}
p := add(unsafe.Pointer(&f.nfuncdata), unsafe.Sizeof(f.nfuncdata)+uintptr(f.npcdata)*4)
if sys.PtrSize == 8 && uintptr(p)&4 != 0 {
if uintptr(unsafe.Pointer(f))&4 != 0 {
println("runtime: misaligned func", f)
}
p = add(p, 4)
}
return *(*unsafe.Pointer)(add(p, uintptr(i)*sys.PtrSize))
}
// step advances to the next pc, value pair in the encoded table.
func step(p []byte, pc *uintptr, val *int32, first bool) (newp []byte, ok bool) {
p, uvdelta := readvarint(p)
if uvdelta == 0 && !first {
return nil, false
}
if uvdelta&1 != 0 {
uvdelta = ^(uvdelta >> 1)
} else {
uvdelta >>= 1
}
vdelta := int32(uvdelta)
p, pcdelta := readvarint(p)
*pc += uintptr(pcdelta * sys.PCQuantum)
*val += vdelta
return p, true
}
// readvarint reads a varint from p.
func readvarint(p []byte) (newp []byte, val uint32) {
var v, shift uint32
for {
b := p[0]
p = p[1:]
v |= (uint32(b) & 0x7F) << shift
if b&0x80 == 0 {
break
}
shift += 7
}
return p, v
}
type stackmap struct {
n int32 // number of bitmaps
nbit int32 // number of bits in each bitmap
bytedata [1]byte // bitmaps, each starting on a 32-bit boundary
}
//go:nowritebarrier
func stackmapdata(stkmap *stackmap, n int32) bitvector {
if n < 0 || n >= stkmap.n {
throw("stackmapdata: index out of range")
}
return bitvector{stkmap.nbit, (*byte)(add(unsafe.Pointer(&stkmap.bytedata), uintptr(n*((stkmap.nbit+31)/32*4))))}
}
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