/usr/share/go-1.6/src/runtime/hashmap.go is in golang-1.6-src 1.6.1-0ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 | // Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
// This file contains the implementation of Go's map type.
//
// A map is just a hash table. The data is arranged
// into an array of buckets. Each bucket contains up to
// 8 key/value pairs. The low-order bits of the hash are
// used to select a bucket. Each bucket contains a few
// high-order bits of each hash to distinguish the entries
// within a single bucket.
//
// If more than 8 keys hash to a bucket, we chain on
// extra buckets.
//
// When the hashtable grows, we allocate a new array
// of buckets twice as big. Buckets are incrementally
// copied from the old bucket array to the new bucket array.
//
// Map iterators walk through the array of buckets and
// return the keys in walk order (bucket #, then overflow
// chain order, then bucket index). To maintain iteration
// semantics, we never move keys within their bucket (if
// we did, keys might be returned 0 or 2 times). When
// growing the table, iterators remain iterating through the
// old table and must check the new table if the bucket
// they are iterating through has been moved ("evacuated")
// to the new table.
// Picking loadFactor: too large and we have lots of overflow
// buckets, too small and we waste a lot of space. I wrote
// a simple program to check some stats for different loads:
// (64-bit, 8 byte keys and values)
// loadFactor %overflow bytes/entry hitprobe missprobe
// 4.00 2.13 20.77 3.00 4.00
// 4.50 4.05 17.30 3.25 4.50
// 5.00 6.85 14.77 3.50 5.00
// 5.50 10.55 12.94 3.75 5.50
// 6.00 15.27 11.67 4.00 6.00
// 6.50 20.90 10.79 4.25 6.50
// 7.00 27.14 10.15 4.50 7.00
// 7.50 34.03 9.73 4.75 7.50
// 8.00 41.10 9.40 5.00 8.00
//
// %overflow = percentage of buckets which have an overflow bucket
// bytes/entry = overhead bytes used per key/value pair
// hitprobe = # of entries to check when looking up a present key
// missprobe = # of entries to check when looking up an absent key
//
// Keep in mind this data is for maximally loaded tables, i.e. just
// before the table grows. Typical tables will be somewhat less loaded.
import (
"runtime/internal/atomic"
"runtime/internal/sys"
"unsafe"
)
const (
// Maximum number of key/value pairs a bucket can hold.
bucketCntBits = 3
bucketCnt = 1 << bucketCntBits
// Maximum average load of a bucket that triggers growth.
loadFactor = 6.5
// Maximum key or value size to keep inline (instead of mallocing per element).
// Must fit in a uint8.
// Fast versions cannot handle big values - the cutoff size for
// fast versions in ../../cmd/internal/gc/walk.go must be at most this value.
maxKeySize = 128
maxValueSize = 128
// data offset should be the size of the bmap struct, but needs to be
// aligned correctly. For amd64p32 this means 64-bit alignment
// even though pointers are 32 bit.
dataOffset = unsafe.Offsetof(struct {
b bmap
v int64
}{}.v)
// Possible tophash values. We reserve a few possibilities for special marks.
// Each bucket (including its overflow buckets, if any) will have either all or none of its
// entries in the evacuated* states (except during the evacuate() method, which only happens
// during map writes and thus no one else can observe the map during that time).
empty = 0 // cell is empty
evacuatedEmpty = 1 // cell is empty, bucket is evacuated.
evacuatedX = 2 // key/value is valid. Entry has been evacuated to first half of larger table.
evacuatedY = 3 // same as above, but evacuated to second half of larger table.
minTopHash = 4 // minimum tophash for a normal filled cell.
// flags
iterator = 1 // there may be an iterator using buckets
oldIterator = 2 // there may be an iterator using oldbuckets
hashWriting = 4 // a goroutine is writing to the map
// sentinel bucket ID for iterator checks
noCheck = 1<<(8*sys.PtrSize) - 1
)
// A header for a Go map.
type hmap struct {
// Note: the format of the Hmap is encoded in ../../cmd/internal/gc/reflect.go and
// ../reflect/type.go. Don't change this structure without also changing that code!
count int // # live cells == size of map. Must be first (used by len() builtin)
flags uint8
B uint8 // log_2 of # of buckets (can hold up to loadFactor * 2^B items)
hash0 uint32 // hash seed
buckets unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
oldbuckets unsafe.Pointer // previous bucket array of half the size, non-nil only when growing
nevacuate uintptr // progress counter for evacuation (buckets less than this have been evacuated)
// If both key and value do not contain pointers and are inline, then we mark bucket
// type as containing no pointers. This avoids scanning such maps.
// However, bmap.overflow is a pointer. In order to keep overflow buckets
// alive, we store pointers to all overflow buckets in hmap.overflow.
// Overflow is used only if key and value do not contain pointers.
// overflow[0] contains overflow buckets for hmap.buckets.
// overflow[1] contains overflow buckets for hmap.oldbuckets.
// The first indirection allows us to reduce static size of hmap.
// The second indirection allows to store a pointer to the slice in hiter.
overflow *[2]*[]*bmap
}
// A bucket for a Go map.
type bmap struct {
tophash [bucketCnt]uint8
// Followed by bucketCnt keys and then bucketCnt values.
// NOTE: packing all the keys together and then all the values together makes the
// code a bit more complicated than alternating key/value/key/value/... but it allows
// us to eliminate padding which would be needed for, e.g., map[int64]int8.
// Followed by an overflow pointer.
}
// A hash iteration structure.
// If you modify hiter, also change cmd/internal/gc/reflect.go to indicate
// the layout of this structure.
type hiter struct {
key unsafe.Pointer // Must be in first position. Write nil to indicate iteration end (see cmd/internal/gc/range.go).
value unsafe.Pointer // Must be in second position (see cmd/internal/gc/range.go).
t *maptype
h *hmap
buckets unsafe.Pointer // bucket ptr at hash_iter initialization time
bptr *bmap // current bucket
overflow [2]*[]*bmap // keeps overflow buckets alive
startBucket uintptr // bucket iteration started at
offset uint8 // intra-bucket offset to start from during iteration (should be big enough to hold bucketCnt-1)
wrapped bool // already wrapped around from end of bucket array to beginning
B uint8
i uint8
bucket uintptr
checkBucket uintptr
}
func evacuated(b *bmap) bool {
h := b.tophash[0]
return h > empty && h < minTopHash
}
func (b *bmap) overflow(t *maptype) *bmap {
return *(**bmap)(add(unsafe.Pointer(b), uintptr(t.bucketsize)-sys.PtrSize))
}
func (h *hmap) setoverflow(t *maptype, b, ovf *bmap) {
if t.bucket.kind&kindNoPointers != 0 {
h.createOverflow()
*h.overflow[0] = append(*h.overflow[0], ovf)
}
*(**bmap)(add(unsafe.Pointer(b), uintptr(t.bucketsize)-sys.PtrSize)) = ovf
}
func (h *hmap) createOverflow() {
if h.overflow == nil {
h.overflow = new([2]*[]*bmap)
}
if h.overflow[0] == nil {
h.overflow[0] = new([]*bmap)
}
}
// makemap implements a Go map creation make(map[k]v, hint)
// If the compiler has determined that the map or the first bucket
// can be created on the stack, h and/or bucket may be non-nil.
// If h != nil, the map can be created directly in h.
// If bucket != nil, bucket can be used as the first bucket.
func makemap(t *maptype, hint int64, h *hmap, bucket unsafe.Pointer) *hmap {
if sz := unsafe.Sizeof(hmap{}); sz > 48 || sz != uintptr(t.hmap.size) {
println("runtime: sizeof(hmap) =", sz, ", t.hmap.size =", t.hmap.size)
throw("bad hmap size")
}
if hint < 0 || int64(int32(hint)) != hint {
panic("makemap: size out of range")
// TODO: make hint an int, then none of this nonsense
}
if !ismapkey(t.key) {
throw("runtime.makemap: unsupported map key type")
}
// check compiler's and reflect's math
if t.key.size > maxKeySize && (!t.indirectkey || t.keysize != uint8(sys.PtrSize)) ||
t.key.size <= maxKeySize && (t.indirectkey || t.keysize != uint8(t.key.size)) {
throw("key size wrong")
}
if t.elem.size > maxValueSize && (!t.indirectvalue || t.valuesize != uint8(sys.PtrSize)) ||
t.elem.size <= maxValueSize && (t.indirectvalue || t.valuesize != uint8(t.elem.size)) {
throw("value size wrong")
}
// invariants we depend on. We should probably check these at compile time
// somewhere, but for now we'll do it here.
if t.key.align > bucketCnt {
throw("key align too big")
}
if t.elem.align > bucketCnt {
throw("value align too big")
}
if uintptr(t.key.size)%uintptr(t.key.align) != 0 {
throw("key size not a multiple of key align")
}
if uintptr(t.elem.size)%uintptr(t.elem.align) != 0 {
throw("value size not a multiple of value align")
}
if bucketCnt < 8 {
throw("bucketsize too small for proper alignment")
}
if dataOffset%uintptr(t.key.align) != 0 {
throw("need padding in bucket (key)")
}
if dataOffset%uintptr(t.elem.align) != 0 {
throw("need padding in bucket (value)")
}
// make sure zeroptr is large enough
mapzero(t.elem)
// find size parameter which will hold the requested # of elements
B := uint8(0)
for ; hint > bucketCnt && float32(hint) > loadFactor*float32(uintptr(1)<<B); B++ {
}
// allocate initial hash table
// if B == 0, the buckets field is allocated lazily later (in mapassign)
// If hint is large zeroing this memory could take a while.
buckets := bucket
if B != 0 {
buckets = newarray(t.bucket, uintptr(1)<<B)
}
// initialize Hmap
if h == nil {
h = (*hmap)(newobject(t.hmap))
}
h.count = 0
h.B = B
h.flags = 0
h.hash0 = fastrand1()
h.buckets = buckets
h.oldbuckets = nil
h.nevacuate = 0
return h
}
// mapaccess1 returns a pointer to h[key]. Never returns nil, instead
// it will return a reference to the zero object for the value type if
// the key is not in the map.
// NOTE: The returned pointer may keep the whole map live, so don't
// hold onto it for very long.
func mapaccess1(t *maptype, h *hmap, key unsafe.Pointer) unsafe.Pointer {
if raceenabled && h != nil {
callerpc := getcallerpc(unsafe.Pointer(&t))
pc := funcPC(mapaccess1)
racereadpc(unsafe.Pointer(h), callerpc, pc)
raceReadObjectPC(t.key, key, callerpc, pc)
}
if msanenabled && h != nil {
msanread(key, t.key.size)
}
if h == nil || h.count == 0 {
return atomic.Loadp(unsafe.Pointer(&zeroptr))
}
if h.flags&hashWriting != 0 {
throw("concurrent map read and map write")
}
alg := t.key.alg
hash := alg.hash(key, uintptr(h.hash0))
m := uintptr(1)<<h.B - 1
b := (*bmap)(add(h.buckets, (hash&m)*uintptr(t.bucketsize)))
if c := h.oldbuckets; c != nil {
oldb := (*bmap)(add(c, (hash&(m>>1))*uintptr(t.bucketsize)))
if !evacuated(oldb) {
b = oldb
}
}
top := uint8(hash >> (sys.PtrSize*8 - 8))
if top < minTopHash {
top += minTopHash
}
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
if t.indirectkey {
k = *((*unsafe.Pointer)(k))
}
if alg.equal(key, k) {
v := add(unsafe.Pointer(b), dataOffset+bucketCnt*uintptr(t.keysize)+i*uintptr(t.valuesize))
if t.indirectvalue {
v = *((*unsafe.Pointer)(v))
}
return v
}
}
b = b.overflow(t)
if b == nil {
return atomic.Loadp(unsafe.Pointer(&zeroptr))
}
}
}
func mapaccess2(t *maptype, h *hmap, key unsafe.Pointer) (unsafe.Pointer, bool) {
if raceenabled && h != nil {
callerpc := getcallerpc(unsafe.Pointer(&t))
pc := funcPC(mapaccess2)
racereadpc(unsafe.Pointer(h), callerpc, pc)
raceReadObjectPC(t.key, key, callerpc, pc)
}
if msanenabled && h != nil {
msanread(key, t.key.size)
}
if h == nil || h.count == 0 {
return atomic.Loadp(unsafe.Pointer(&zeroptr)), false
}
if h.flags&hashWriting != 0 {
throw("concurrent map read and map write")
}
alg := t.key.alg
hash := alg.hash(key, uintptr(h.hash0))
m := uintptr(1)<<h.B - 1
b := (*bmap)(unsafe.Pointer(uintptr(h.buckets) + (hash&m)*uintptr(t.bucketsize)))
if c := h.oldbuckets; c != nil {
oldb := (*bmap)(unsafe.Pointer(uintptr(c) + (hash&(m>>1))*uintptr(t.bucketsize)))
if !evacuated(oldb) {
b = oldb
}
}
top := uint8(hash >> (sys.PtrSize*8 - 8))
if top < minTopHash {
top += minTopHash
}
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
if t.indirectkey {
k = *((*unsafe.Pointer)(k))
}
if alg.equal(key, k) {
v := add(unsafe.Pointer(b), dataOffset+bucketCnt*uintptr(t.keysize)+i*uintptr(t.valuesize))
if t.indirectvalue {
v = *((*unsafe.Pointer)(v))
}
return v, true
}
}
b = b.overflow(t)
if b == nil {
return atomic.Loadp(unsafe.Pointer(&zeroptr)), false
}
}
}
// returns both key and value. Used by map iterator
func mapaccessK(t *maptype, h *hmap, key unsafe.Pointer) (unsafe.Pointer, unsafe.Pointer) {
if h == nil || h.count == 0 {
return nil, nil
}
if h.flags&hashWriting != 0 {
throw("concurrent map read and map write")
}
alg := t.key.alg
hash := alg.hash(key, uintptr(h.hash0))
m := uintptr(1)<<h.B - 1
b := (*bmap)(unsafe.Pointer(uintptr(h.buckets) + (hash&m)*uintptr(t.bucketsize)))
if c := h.oldbuckets; c != nil {
oldb := (*bmap)(unsafe.Pointer(uintptr(c) + (hash&(m>>1))*uintptr(t.bucketsize)))
if !evacuated(oldb) {
b = oldb
}
}
top := uint8(hash >> (sys.PtrSize*8 - 8))
if top < minTopHash {
top += minTopHash
}
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
if t.indirectkey {
k = *((*unsafe.Pointer)(k))
}
if alg.equal(key, k) {
v := add(unsafe.Pointer(b), dataOffset+bucketCnt*uintptr(t.keysize)+i*uintptr(t.valuesize))
if t.indirectvalue {
v = *((*unsafe.Pointer)(v))
}
return k, v
}
}
b = b.overflow(t)
if b == nil {
return nil, nil
}
}
}
func mapassign1(t *maptype, h *hmap, key unsafe.Pointer, val unsafe.Pointer) {
if h == nil {
panic("assignment to entry in nil map")
}
if raceenabled {
callerpc := getcallerpc(unsafe.Pointer(&t))
pc := funcPC(mapassign1)
racewritepc(unsafe.Pointer(h), callerpc, pc)
raceReadObjectPC(t.key, key, callerpc, pc)
raceReadObjectPC(t.elem, val, callerpc, pc)
}
if msanenabled {
msanread(key, t.key.size)
msanread(val, t.elem.size)
}
if h.flags&hashWriting != 0 {
throw("concurrent map writes")
}
h.flags |= hashWriting
alg := t.key.alg
hash := alg.hash(key, uintptr(h.hash0))
if h.buckets == nil {
h.buckets = newarray(t.bucket, 1)
}
again:
bucket := hash & (uintptr(1)<<h.B - 1)
if h.oldbuckets != nil {
growWork(t, h, bucket)
}
b := (*bmap)(unsafe.Pointer(uintptr(h.buckets) + bucket*uintptr(t.bucketsize)))
top := uint8(hash >> (sys.PtrSize*8 - 8))
if top < minTopHash {
top += minTopHash
}
var inserti *uint8
var insertk unsafe.Pointer
var insertv unsafe.Pointer
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
if b.tophash[i] == empty && inserti == nil {
inserti = &b.tophash[i]
insertk = add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
insertv = add(unsafe.Pointer(b), dataOffset+bucketCnt*uintptr(t.keysize)+i*uintptr(t.valuesize))
}
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
k2 := k
if t.indirectkey {
k2 = *((*unsafe.Pointer)(k2))
}
if !alg.equal(key, k2) {
continue
}
// already have a mapping for key. Update it.
if t.needkeyupdate {
typedmemmove(t.key, k2, key)
}
v := add(unsafe.Pointer(b), dataOffset+bucketCnt*uintptr(t.keysize)+i*uintptr(t.valuesize))
v2 := v
if t.indirectvalue {
v2 = *((*unsafe.Pointer)(v2))
}
typedmemmove(t.elem, v2, val)
goto done
}
ovf := b.overflow(t)
if ovf == nil {
break
}
b = ovf
}
// did not find mapping for key. Allocate new cell & add entry.
if float32(h.count) >= loadFactor*float32((uintptr(1)<<h.B)) && h.count >= bucketCnt {
hashGrow(t, h)
goto again // Growing the table invalidates everything, so try again
}
if inserti == nil {
// all current buckets are full, allocate a new one.
newb := (*bmap)(newobject(t.bucket))
h.setoverflow(t, b, newb)
inserti = &newb.tophash[0]
insertk = add(unsafe.Pointer(newb), dataOffset)
insertv = add(insertk, bucketCnt*uintptr(t.keysize))
}
// store new key/value at insert position
if t.indirectkey {
kmem := newobject(t.key)
*(*unsafe.Pointer)(insertk) = kmem
insertk = kmem
}
if t.indirectvalue {
vmem := newobject(t.elem)
*(*unsafe.Pointer)(insertv) = vmem
insertv = vmem
}
typedmemmove(t.key, insertk, key)
typedmemmove(t.elem, insertv, val)
*inserti = top
h.count++
done:
if h.flags&hashWriting == 0 {
throw("concurrent map writes")
}
h.flags &^= hashWriting
}
func mapdelete(t *maptype, h *hmap, key unsafe.Pointer) {
if raceenabled && h != nil {
callerpc := getcallerpc(unsafe.Pointer(&t))
pc := funcPC(mapdelete)
racewritepc(unsafe.Pointer(h), callerpc, pc)
raceReadObjectPC(t.key, key, callerpc, pc)
}
if msanenabled && h != nil {
msanread(key, t.key.size)
}
if h == nil || h.count == 0 {
return
}
if h.flags&hashWriting != 0 {
throw("concurrent map writes")
}
h.flags |= hashWriting
alg := t.key.alg
hash := alg.hash(key, uintptr(h.hash0))
bucket := hash & (uintptr(1)<<h.B - 1)
if h.oldbuckets != nil {
growWork(t, h, bucket)
}
b := (*bmap)(unsafe.Pointer(uintptr(h.buckets) + bucket*uintptr(t.bucketsize)))
top := uint8(hash >> (sys.PtrSize*8 - 8))
if top < minTopHash {
top += minTopHash
}
for {
for i := uintptr(0); i < bucketCnt; i++ {
if b.tophash[i] != top {
continue
}
k := add(unsafe.Pointer(b), dataOffset+i*uintptr(t.keysize))
k2 := k
if t.indirectkey {
k2 = *((*unsafe.Pointer)(k2))
}
if !alg.equal(key, k2) {
continue
}
memclr(k, uintptr(t.keysize))
v := unsafe.Pointer(uintptr(unsafe.Pointer(b)) + dataOffset + bucketCnt*uintptr(t.keysize) + i*uintptr(t.valuesize))
memclr(v, uintptr(t.valuesize))
b.tophash[i] = empty
h.count--
goto done
}
b = b.overflow(t)
if b == nil {
goto done
}
}
done:
if h.flags&hashWriting == 0 {
throw("concurrent map writes")
}
h.flags &^= hashWriting
}
func mapiterinit(t *maptype, h *hmap, it *hiter) {
// Clear pointer fields so garbage collector does not complain.
it.key = nil
it.value = nil
it.t = nil
it.h = nil
it.buckets = nil
it.bptr = nil
it.overflow[0] = nil
it.overflow[1] = nil
if raceenabled && h != nil {
callerpc := getcallerpc(unsafe.Pointer(&t))
racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapiterinit))
}
if h == nil || h.count == 0 {
it.key = nil
it.value = nil
return
}
if unsafe.Sizeof(hiter{})/sys.PtrSize != 12 {
throw("hash_iter size incorrect") // see ../../cmd/internal/gc/reflect.go
}
it.t = t
it.h = h
// grab snapshot of bucket state
it.B = h.B
it.buckets = h.buckets
if t.bucket.kind&kindNoPointers != 0 {
// Allocate the current slice and remember pointers to both current and old.
// This preserves all relevant overflow buckets alive even if
// the table grows and/or overflow buckets are added to the table
// while we are iterating.
h.createOverflow()
it.overflow = *h.overflow
}
// decide where to start
r := uintptr(fastrand1())
if h.B > 31-bucketCntBits {
r += uintptr(fastrand1()) << 31
}
it.startBucket = r & (uintptr(1)<<h.B - 1)
it.offset = uint8(r >> h.B & (bucketCnt - 1))
// iterator state
it.bucket = it.startBucket
it.wrapped = false
it.bptr = nil
// Remember we have an iterator.
// Can run concurrently with another hash_iter_init().
if old := h.flags; old&(iterator|oldIterator) != iterator|oldIterator {
atomic.Or8(&h.flags, iterator|oldIterator)
}
mapiternext(it)
}
func mapiternext(it *hiter) {
h := it.h
if raceenabled {
callerpc := getcallerpc(unsafe.Pointer(&it))
racereadpc(unsafe.Pointer(h), callerpc, funcPC(mapiternext))
}
t := it.t
bucket := it.bucket
b := it.bptr
i := it.i
checkBucket := it.checkBucket
alg := t.key.alg
next:
if b == nil {
if bucket == it.startBucket && it.wrapped {
// end of iteration
it.key = nil
it.value = nil
return
}
if h.oldbuckets != nil && it.B == h.B {
// Iterator was started in the middle of a grow, and the grow isn't done yet.
// If the bucket we're looking at hasn't been filled in yet (i.e. the old
// bucket hasn't been evacuated) then we need to iterate through the old
// bucket and only return the ones that will be migrated to this bucket.
oldbucket := bucket & (uintptr(1)<<(it.B-1) - 1)
b = (*bmap)(add(h.oldbuckets, oldbucket*uintptr(t.bucketsize)))
if !evacuated(b) {
checkBucket = bucket
} else {
b = (*bmap)(add(it.buckets, bucket*uintptr(t.bucketsize)))
checkBucket = noCheck
}
} else {
b = (*bmap)(add(it.buckets, bucket*uintptr(t.bucketsize)))
checkBucket = noCheck
}
bucket++
if bucket == uintptr(1)<<it.B {
bucket = 0
it.wrapped = true
}
i = 0
}
for ; i < bucketCnt; i++ {
offi := (i + it.offset) & (bucketCnt - 1)
k := add(unsafe.Pointer(b), dataOffset+uintptr(offi)*uintptr(t.keysize))
v := add(unsafe.Pointer(b), dataOffset+bucketCnt*uintptr(t.keysize)+uintptr(offi)*uintptr(t.valuesize))
if b.tophash[offi] != empty && b.tophash[offi] != evacuatedEmpty {
if checkBucket != noCheck {
// Special case: iterator was started during a grow and the
// grow is not done yet. We're working on a bucket whose
// oldbucket has not been evacuated yet. Or at least, it wasn't
// evacuated when we started the bucket. So we're iterating
// through the oldbucket, skipping any keys that will go
// to the other new bucket (each oldbucket expands to two
// buckets during a grow).
k2 := k
if t.indirectkey {
k2 = *((*unsafe.Pointer)(k2))
}
if t.reflexivekey || alg.equal(k2, k2) {
// If the item in the oldbucket is not destined for
// the current new bucket in the iteration, skip it.
hash := alg.hash(k2, uintptr(h.hash0))
if hash&(uintptr(1)<<it.B-1) != checkBucket {
continue
}
} else {
// Hash isn't repeatable if k != k (NaNs). We need a
// repeatable and randomish choice of which direction
// to send NaNs during evacuation. We'll use the low
// bit of tophash to decide which way NaNs go.
// NOTE: this case is why we need two evacuate tophash
// values, evacuatedX and evacuatedY, that differ in
// their low bit.
if checkBucket>>(it.B-1) != uintptr(b.tophash[offi]&1) {
continue
}
}
}
if b.tophash[offi] != evacuatedX && b.tophash[offi] != evacuatedY {
// this is the golden data, we can return it.
if t.indirectkey {
k = *((*unsafe.Pointer)(k))
}
it.key = k
if t.indirectvalue {
v = *((*unsafe.Pointer)(v))
}
it.value = v
} else {
// The hash table has grown since the iterator was started.
// The golden data for this key is now somewhere else.
k2 := k
if t.indirectkey {
k2 = *((*unsafe.Pointer)(k2))
}
if t.reflexivekey || alg.equal(k2, k2) {
// Check the current hash table for the data.
// This code handles the case where the key
// has been deleted, updated, or deleted and reinserted.
// NOTE: we need to regrab the key as it has potentially been
// updated to an equal() but not identical key (e.g. +0.0 vs -0.0).
rk, rv := mapaccessK(t, h, k2)
if rk == nil {
continue // key has been deleted
}
it.key = rk
it.value = rv
} else {
// if key!=key then the entry can't be deleted or
// updated, so we can just return it. That's lucky for
// us because when key!=key we can't look it up
// successfully in the current table.
it.key = k2
if t.indirectvalue {
v = *((*unsafe.Pointer)(v))
}
it.value = v
}
}
it.bucket = bucket
it.bptr = b
it.i = i + 1
it.checkBucket = checkBucket
return
}
}
b = b.overflow(t)
i = 0
goto next
}
func hashGrow(t *maptype, h *hmap) {
if h.oldbuckets != nil {
throw("evacuation not done in time")
}
oldbuckets := h.buckets
newbuckets := newarray(t.bucket, uintptr(1)<<(h.B+1))
flags := h.flags &^ (iterator | oldIterator)
if h.flags&iterator != 0 {
flags |= oldIterator
}
// commit the grow (atomic wrt gc)
h.B++
h.flags = flags
h.oldbuckets = oldbuckets
h.buckets = newbuckets
h.nevacuate = 0
if h.overflow != nil {
// Promote current overflow buckets to the old generation.
if h.overflow[1] != nil {
throw("overflow is not nil")
}
h.overflow[1] = h.overflow[0]
h.overflow[0] = nil
}
// the actual copying of the hash table data is done incrementally
// by growWork() and evacuate().
}
func growWork(t *maptype, h *hmap, bucket uintptr) {
noldbuckets := uintptr(1) << (h.B - 1)
// make sure we evacuate the oldbucket corresponding
// to the bucket we're about to use
evacuate(t, h, bucket&(noldbuckets-1))
// evacuate one more oldbucket to make progress on growing
if h.oldbuckets != nil {
evacuate(t, h, h.nevacuate)
}
}
func evacuate(t *maptype, h *hmap, oldbucket uintptr) {
b := (*bmap)(add(h.oldbuckets, oldbucket*uintptr(t.bucketsize)))
newbit := uintptr(1) << (h.B - 1)
alg := t.key.alg
if !evacuated(b) {
// TODO: reuse overflow buckets instead of using new ones, if there
// is no iterator using the old buckets. (If !oldIterator.)
x := (*bmap)(add(h.buckets, oldbucket*uintptr(t.bucketsize)))
y := (*bmap)(add(h.buckets, (oldbucket+newbit)*uintptr(t.bucketsize)))
xi := 0
yi := 0
xk := add(unsafe.Pointer(x), dataOffset)
yk := add(unsafe.Pointer(y), dataOffset)
xv := add(xk, bucketCnt*uintptr(t.keysize))
yv := add(yk, bucketCnt*uintptr(t.keysize))
for ; b != nil; b = b.overflow(t) {
k := add(unsafe.Pointer(b), dataOffset)
v := add(k, bucketCnt*uintptr(t.keysize))
for i := 0; i < bucketCnt; i, k, v = i+1, add(k, uintptr(t.keysize)), add(v, uintptr(t.valuesize)) {
top := b.tophash[i]
if top == empty {
b.tophash[i] = evacuatedEmpty
continue
}
if top < minTopHash {
throw("bad map state")
}
k2 := k
if t.indirectkey {
k2 = *((*unsafe.Pointer)(k2))
}
// Compute hash to make our evacuation decision (whether we need
// to send this key/value to bucket x or bucket y).
hash := alg.hash(k2, uintptr(h.hash0))
if h.flags&iterator != 0 {
if !t.reflexivekey && !alg.equal(k2, k2) {
// If key != key (NaNs), then the hash could be (and probably
// will be) entirely different from the old hash. Moreover,
// it isn't reproducible. Reproducibility is required in the
// presence of iterators, as our evacuation decision must
// match whatever decision the iterator made.
// Fortunately, we have the freedom to send these keys either
// way. Also, tophash is meaningless for these kinds of keys.
// We let the low bit of tophash drive the evacuation decision.
// We recompute a new random tophash for the next level so
// these keys will get evenly distributed across all buckets
// after multiple grows.
if (top & 1) != 0 {
hash |= newbit
} else {
hash &^= newbit
}
top = uint8(hash >> (sys.PtrSize*8 - 8))
if top < minTopHash {
top += minTopHash
}
}
}
if (hash & newbit) == 0 {
b.tophash[i] = evacuatedX
if xi == bucketCnt {
newx := (*bmap)(newobject(t.bucket))
h.setoverflow(t, x, newx)
x = newx
xi = 0
xk = add(unsafe.Pointer(x), dataOffset)
xv = add(xk, bucketCnt*uintptr(t.keysize))
}
x.tophash[xi] = top
if t.indirectkey {
*(*unsafe.Pointer)(xk) = k2 // copy pointer
} else {
typedmemmove(t.key, xk, k) // copy value
}
if t.indirectvalue {
*(*unsafe.Pointer)(xv) = *(*unsafe.Pointer)(v)
} else {
typedmemmove(t.elem, xv, v)
}
xi++
xk = add(xk, uintptr(t.keysize))
xv = add(xv, uintptr(t.valuesize))
} else {
b.tophash[i] = evacuatedY
if yi == bucketCnt {
newy := (*bmap)(newobject(t.bucket))
h.setoverflow(t, y, newy)
y = newy
yi = 0
yk = add(unsafe.Pointer(y), dataOffset)
yv = add(yk, bucketCnt*uintptr(t.keysize))
}
y.tophash[yi] = top
if t.indirectkey {
*(*unsafe.Pointer)(yk) = k2
} else {
typedmemmove(t.key, yk, k)
}
if t.indirectvalue {
*(*unsafe.Pointer)(yv) = *(*unsafe.Pointer)(v)
} else {
typedmemmove(t.elem, yv, v)
}
yi++
yk = add(yk, uintptr(t.keysize))
yv = add(yv, uintptr(t.valuesize))
}
}
}
// Unlink the overflow buckets & clear key/value to help GC.
if h.flags&oldIterator == 0 {
b = (*bmap)(add(h.oldbuckets, oldbucket*uintptr(t.bucketsize)))
memclr(add(unsafe.Pointer(b), dataOffset), uintptr(t.bucketsize)-dataOffset)
}
}
// Advance evacuation mark
if oldbucket == h.nevacuate {
h.nevacuate = oldbucket + 1
if oldbucket+1 == newbit { // newbit == # of oldbuckets
// Growing is all done. Free old main bucket array.
h.oldbuckets = nil
// Can discard old overflow buckets as well.
// If they are still referenced by an iterator,
// then the iterator holds a pointers to the slice.
if h.overflow != nil {
h.overflow[1] = nil
}
}
}
}
func ismapkey(t *_type) bool {
return t.alg.hash != nil
}
// Reflect stubs. Called from ../reflect/asm_*.s
//go:linkname reflect_makemap reflect.makemap
func reflect_makemap(t *maptype) *hmap {
return makemap(t, 0, nil, nil)
}
//go:linkname reflect_mapaccess reflect.mapaccess
func reflect_mapaccess(t *maptype, h *hmap, key unsafe.Pointer) unsafe.Pointer {
val, ok := mapaccess2(t, h, key)
if !ok {
// reflect wants nil for a missing element
val = nil
}
return val
}
//go:linkname reflect_mapassign reflect.mapassign
func reflect_mapassign(t *maptype, h *hmap, key unsafe.Pointer, val unsafe.Pointer) {
mapassign1(t, h, key, val)
}
//go:linkname reflect_mapdelete reflect.mapdelete
func reflect_mapdelete(t *maptype, h *hmap, key unsafe.Pointer) {
mapdelete(t, h, key)
}
//go:linkname reflect_mapiterinit reflect.mapiterinit
func reflect_mapiterinit(t *maptype, h *hmap) *hiter {
it := new(hiter)
mapiterinit(t, h, it)
return it
}
//go:linkname reflect_mapiternext reflect.mapiternext
func reflect_mapiternext(it *hiter) {
mapiternext(it)
}
//go:linkname reflect_mapiterkey reflect.mapiterkey
func reflect_mapiterkey(it *hiter) unsafe.Pointer {
return it.key
}
//go:linkname reflect_maplen reflect.maplen
func reflect_maplen(h *hmap) int {
if h == nil {
return 0
}
if raceenabled {
callerpc := getcallerpc(unsafe.Pointer(&h))
racereadpc(unsafe.Pointer(h), callerpc, funcPC(reflect_maplen))
}
return h.count
}
//go:linkname reflect_ismapkey reflect.ismapkey
func reflect_ismapkey(t *_type) bool {
return ismapkey(t)
}
var zerolock mutex
const initialZeroSize = 1024
var zeroinitial [initialZeroSize]byte
// All accesses to zeroptr and zerosize must be atomic so that they
// can be accessed without locks in the common case.
var zeroptr unsafe.Pointer = unsafe.Pointer(&zeroinitial)
var zerosize uintptr = initialZeroSize
// mapzero ensures that zeroptr points to a buffer large enough to
// serve as the zero value for t.
func mapzero(t *_type) {
// Is the type small enough for existing buffer?
cursize := uintptr(atomic.Loadp(unsafe.Pointer(&zerosize)))
if t.size <= cursize {
return
}
// Allocate a new buffer.
lock(&zerolock)
cursize = uintptr(atomic.Loadp(unsafe.Pointer(&zerosize)))
if cursize < t.size {
for cursize < t.size {
cursize *= 2
if cursize == 0 {
// need >2GB zero on 32-bit machine
throw("map element too large")
}
}
atomic.Storep1(unsafe.Pointer(&zeroptr), persistentalloc(cursize, 64, &memstats.other_sys))
atomic.Storep1(unsafe.Pointer(&zerosize), unsafe.Pointer(zerosize))
}
unlock(&zerolock)
}
|