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* Copyright (C) 2010~2010 by CSSlayer *
* wengxt@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
/**
* @addtogroup Fcitx
* @{
*/
/**
* @file ime.h
* @author Yuking yuking_net@sohu.com
* @date 2008-1-16
*
* Public Header for Input Method Develop
*
* The input method is key event centric application. When a key event comes to fcitx,
* the process handling the keyboard event can be separated into 7 phases, PreInput, DoInput, Update Candidates, Prev/Next Page
* PostInput, Hotkey, and key blocker.
*
* The input method engine process key event inside "DoInput".
*
* Each phase will change the INPUT_RETURN_VALUE, if INPUT_RETURN_VALUE is non-zero (non IRV_TO_PROCESS), the following
* phases will not run.
*
* If a key event goes through all phase and still the state is IRV_TO_PROCESS, it will be forwarded.
*
* When it comes to update candidates, if the flag contains IRV_FLAG_UPDATE_CANDIDATE_WORDS, it will trigger the GetCandWords
* of input method engine and clean up all stiring in the input window, after that, it will trigger update candidates hook.
*
* Key blocker is useful if you want to do something in the post input phase, but you don't want forward key if they do nothing.
* There is an default implemention inside fcitx, it will blocks key when raw input buffer is not empty. Those keys
* contains direction key(left/right..), key will cause something input (a,b,c...), key will cause cursor move (home/end...).
*
* DoInput, Update Candidates, Key Blocker are belongs to input method engine, other can be registered by other addon.
*/
#ifndef _FCITX_IME_H_
#define _FCITX_IME_H_
#include <time.h>
#include <fcitx-utils/utf8.h>
#include <fcitx-config/hotkey.h>
#include <fcitx/ui.h>
#include <fcitx/addon.h>
#ifdef __cplusplus
extern "C" {
#endif
/** max length of rawInputBuffer and outputString */
#define MAX_USER_INPUT 300
/** FcitxHotkey internally use 2 hotkeys for everycase */
#define HOT_KEY_COUNT 2
/**
* Only keep for compatible
* @deprecated
*/
#define MAX_CAND_LEN 127
/** max language code length, common 5 length is zh_CN
* a shorter case is en
*/
#define LANGCODE_LENGTH 5
/** when input method priority is larger than 100, it will be disabled by default after install */
#define PRIORITY_DISABLE 100
/** due to backward compatible, this priority will be the most priority one */
#define PRIORITY_MAGIC_FIRST 0xf1527
struct _FcitxInputContext;
struct _FcitxInstance;
struct _FcitxAddon;
struct _FcitxCandidateWordList;
/** input method available status */
typedef enum _FcitxIMAvailableStatus {
IMAS_Enable,
IMAS_Disable,
} FcitxIMAvailableStatus;
/** do input function return value */
typedef enum _INPUT_RETURN_VALUE {
IRV_TO_PROCESS = 0, /* do something */
IRV_FLAG_BLOCK_FOLLOWING_PROCESS = 1 << 0, /* nothing to do, actually non-zero is blocking, but you need a flag for do nothing */
IRV_FLAG_FORWARD_KEY = 1 << 1, /* the key will be forwarded */
IRV_FLAG_RESET_INPUT = 1 << 2, /* reset input */
IRV_FLAG_PENDING_COMMIT_STRING = 1 << 3, /* there is something in input strStringGet buffer, commit it */
IRV_FLAG_UPDATE_INPUT_WINDOW = 1 << 4, /* something updated in input window, let the UI update */
IRV_FLAG_UPDATE_CANDIDATE_WORDS = 1 << 5, /* update the candidate words */
IRV_FLAG_ENG = 1 << 6, /* special */
IRV_FLAG_PUNC = 1 << 7, /* special */
IRV_FLAG_DISPLAY_LAST = 1 << 8, /* special */
IRV_FLAG_DO_PHRASE_TIPS = 1 << 9, /* special */
/* compatible */
IRV_DONOT_PROCESS = IRV_FLAG_FORWARD_KEY,
IRV_COMMIT_STRING = IRV_FLAG_PENDING_COMMIT_STRING | IRV_FLAG_DO_PHRASE_TIPS,
IRV_DO_NOTHING = IRV_FLAG_BLOCK_FOLLOWING_PROCESS,
IRV_CLEAN = IRV_FLAG_RESET_INPUT,
IRV_COMMIT_STRING_REMIND = IRV_FLAG_PENDING_COMMIT_STRING | IRV_FLAG_UPDATE_INPUT_WINDOW,
IRV_DISPLAY_CANDWORDS = IRV_FLAG_UPDATE_INPUT_WINDOW | IRV_FLAG_UPDATE_CANDIDATE_WORDS,
IRV_DONOT_PROCESS_CLEAN = IRV_FLAG_FORWARD_KEY | IRV_FLAG_RESET_INPUT,
IRV_COMMIT_STRING_NEXT = IRV_FLAG_PENDING_COMMIT_STRING | IRV_FLAG_UPDATE_INPUT_WINDOW,
IRV_DISPLAY_MESSAGE = IRV_FLAG_UPDATE_INPUT_WINDOW,
IRV_ENG = IRV_FLAG_PENDING_COMMIT_STRING | IRV_FLAG_ENG | IRV_FLAG_RESET_INPUT,
IRV_PUNC = IRV_FLAG_PENDING_COMMIT_STRING | IRV_FLAG_PUNC | IRV_FLAG_RESET_INPUT,
IRV_DISPLAY_LAST = IRV_FLAG_UPDATE_INPUT_WINDOW | IRV_FLAG_DISPLAY_LAST
} INPUT_RETURN_VALUE;
/**
* Fcitx Input Method class, it can register more than one input
* method in create function
**/
typedef struct _FcitxIMClass {
void* (*Create)(struct _FcitxInstance* instance); /**< interface for create a input method */
void (*Destroy)(void *arg); /**< interface for destroy all input method created by this class */
} FcitxIMClass;
/**
* Fcitx Input Method class, it can register more than one input
* method in create function
**/
typedef struct _FcitxIMClass2 {
void* (*Create)(struct _FcitxInstance* instance); /**< interface for create a input method */
void (*Destroy)(void *arg); /**< interface for destroy all input method created by this class */
void (*ReloadConfig)(void *arg); /**< interface for destroy all input method created by this class */
void (*padding1)(void *arg); /**< padding */
void (*padding2)(void *arg); /**< padding */
void (*padding3)(void *arg); /**< padding */
void (*padding4)(void *arg); /**< padding */
void (*padding5)(void *arg); /**< padding */
} FcitxIMClass2;
typedef enum _FcitxIMCloseEventType {
/**
* when user press inactivate key, default behavior is commit raw preedit.
* If you want to OVERRIDE this behavior, be sure to implement this function.
*
* in some case, your implementation of OnClose should respect the value of
* [Output/SendTextWhenSwitchEng], when this value is true, commit something you
* want.
*
* And no matter in which case, Reset will be called after that.
*
* CET_ChangeByUser will not be emitted once CET_ChangeByInactivate is emitted.
*/
CET_ChangeByInactivate,
/**
* when using lost focus
* this might be variance case to case. the default behavior is to commit
* the preedit, and resetIM.
*
* Controlled by [Output/DontCommitPreeditWhenUnfocus], this option will not
* work for application switch doesn't support async commit.
*
* So OnClose is called when preedit IS committed (not like CET_ChangeByInactivate,
* this behavior cannot be overrided), it give im a chance to choose remember this
* word or not.
*
* Input method need to notice, that the commit is already DONE, do not do extra commit.
*/
CET_LostFocus,
/**
* when user switch to a different input method by hand
* such as ctrl+shift by default, or by ui,
* default behavior is reset IM.
*/
CET_SwitchIM,
CET_ChangeByUser = CET_SwitchIM, // the old name is not accurate, but keep for compatible.
} FcitxIMCloseEventType;
typedef boolean(*FcitxIMInit)(void *arg); /**< FcitxIMInit */
typedef void (*FcitxIMResetIM)(void *arg); /**< FcitxIMResetIM */
typedef INPUT_RETURN_VALUE(*FcitxIMDoInput)(void *arg, FcitxKeySym, unsigned int); /**< FcitxIMDoInput */
typedef INPUT_RETURN_VALUE(*FcitxIMGetCandWords)(void *arg); /**< FcitxIMGetCandWords */
typedef boolean(*FcitxIMPhraseTips)(void *arg); /**< FcitxIMPhraseTips */
typedef void (*FcitxIMSave)(void *arg); /**< FcitxIMSave */
typedef void (*FcitxIMReloadConfig)(void *arg); /**< FcitxIMReloadConfig */
typedef INPUT_RETURN_VALUE (*FcitxIMKeyBlocker)(void* arg, FcitxKeySym, unsigned int); /**< FcitxIMKeyBlocker */
typedef void (*FcitxIMUpdateSurroundingText)(void* arg); /**< FcitxIMKeyBlocker */
typedef void (*FcitxIMOnClose)(void* arg, FcitxIMCloseEventType);
/**
* a more fexible interface for input method
*
* @since 4.2.3
**/
typedef struct _FcitxIMIFace {
FcitxIMResetIM ResetIM /**< Reset input method state */;
FcitxIMDoInput DoInput /**< process key input */;
FcitxIMGetCandWords GetCandWords; /**< get candidate words */
FcitxIMPhraseTips PhraseTips; /**< don't use it */
FcitxIMSave Save; /**< force save input method data */
FcitxIMInit Init; /**< called when switch to this input method */
FcitxIMReloadConfig ReloadConfig; /**< reload configuration */
FcitxIMKeyBlocker KeyBlocker; /**< block unused key */
FcitxIMUpdateSurroundingText UpdateSurroundingText; /**< surrounding text update trigger */
FcitxIMDoInput DoReleaseInput; /**< process key release event */
FcitxIMOnClose OnClose; /**< process when im being switched away */
void* padding[62]; /**< padding */
} FcitxIMIFace;
/**
* Fcitx Input method instance
**/
typedef struct _FcitxIM {
/**
* The name that can be display on the UI
**/
char *strName;
/**
* icon name used to find icon
**/
char *strIconName;
/**
* reset im status
**/
FcitxIMResetIM ResetIM;
/**
* process key input
**/
FcitxIMDoInput DoInput;
/**
* update candidate works function
**/
FcitxIMGetCandWords GetCandWords;
/**
* phrase tips function
**/
FcitxIMPhraseTips PhraseTips;
/**
* save function
**/
FcitxIMSave Save;
/**
* init function
**/
FcitxIMInit Init;
/**
* reload config function
**/
FcitxIMReloadConfig ReloadConfig;
void* unused; /**< unused */
/**
* the pointer to im class
**/
void* klass;
/**
* the priority order
**/
int iPriority;
/**
* Language Code
**/
char langCode[LANGCODE_LENGTH + 1];
/**
* uniqueName
**/
char *uniqueName;
/**
* input method initialized or not
*/
boolean initialized;
/**
* Fcitx Addon
**/
FcitxAddon* owner;
/**
* reload config function
**/
FcitxIMKeyBlocker KeyBlocker;
FcitxIMUpdateSurroundingText UpdateSurroundingText; /**< called when surrounding text updated */
FcitxIMDoInput DoReleaseInput;
FcitxIMOnClose OnClose;
void* padding[8]; /**< padding */
} FcitxIM;
/** a key event is press or release */
typedef enum _FcitxKeyEventType {
FCITX_PRESS_KEY,
FCITX_RELEASE_KEY
} FcitxKeyEventType;
/**
* Global Input State, including displayed message.
**/
typedef struct _FcitxInputState FcitxInputState;
/**
* create a new input state
*
* @return FcitxInputState*
**/
FcitxInputState* FcitxInputStateCreate();
/**
* the string pending commit
*
* @param input input state
* @return char*
**/
char* FcitxInputStateGetOutputString(FcitxInputState* input);
/**
* @brief get last commit string
*
* @param input input state
* @return const char*
*
* @since 4.2.3
**/
const char* FcitxInputStateGetLastCommitString(FcitxInputState * input);
/**
* get current input method, return result can be NULL.
*
* @param instance fcitx instance
* @return _FcitxIM*
**/
struct _FcitxIM* FcitxInstanceGetCurrentIM(struct _FcitxInstance *instance);
/**
* get input method by name
*
* @param instance fcitx instance
* @param index index
* @return _FcitxIM*
*
* @since 4.2.7
**/
struct _FcitxIM* FcitxInstanceGetIMByIndex(struct _FcitxInstance* instance, int index);
/**
* get im index by im name
*
* @param instance fcitx instance
* @param imName im name
* @return int im index
*
* @since 4.2
**/
int FcitxInstanceGetIMIndexByName(struct _FcitxInstance* instance, const char* imName);
/**
* get im index by im name
*
* @param instance fcitx instance
* @param imName im name
* @return int im index
*
* @since 4.2.7
**/
struct _FcitxIM* FcitxInstanceGetIMByName(struct _FcitxInstance* instance, const char* imName);
/**
* enable im
*
* @param instance fcitx instance
* @param ic input context
* @param keepState keep current state or not
* @return void
**/
void FcitxInstanceEnableIM(struct _FcitxInstance* instance, struct _FcitxInputContext* ic, boolean keepState);
/**
* End Input
*
* @param instance
* @param ic input context
* @return void
**/
void FcitxInstanceCloseIM(struct _FcitxInstance* instance, struct _FcitxInputContext* ic);
/**
* Change im state between IS_ACTIVE and IS_ENG
*
* @param instance fcitx instance
* @param ic input context
* @return void
**/
void FcitxInstanceChangeIMState(struct _FcitxInstance* instance, struct _FcitxInputContext* ic);
/**
* reset input state
*
* @param instance fcitx instance
* @return void
**/
void FcitxInstanceResetInput(struct _FcitxInstance* instance);
/**
* send a close event, which can be used by standalone module which will do something link reset first.
*
* @param instance fcitx instance
* @param closeEvent close event type
* @return void
*
* @since 4.2.8.4
**/
void FcitxInstanceSendCloseEvent(struct _FcitxInstance* instance, FcitxIMCloseEventType closeEvent);
/**
* clean whole input window
*
* @param instance fcitx instance
* @return void
**/
void FcitxInstanceCleanInputWindow(struct _FcitxInstance *instance);
/**
* clean preedit string and aux up
*
* @param instance fcitx instance
* @return void
**/
void FcitxInstanceCleanInputWindowUp(struct _FcitxInstance *instance);
/**
* clean candidate word list and aux down
*
* @param instance fcitx instance
* @return void
**/
void FcitxInstanceCleanInputWindowDown(struct _FcitxInstance *instance);
/**
* Sometimes, we use INPUT_RETURN_VALUE not from ProcessKey, so use this function to do the correct thing.
*
* @param instance fcitx instance
* @param retVal input return val
* @return void
**/
void FcitxInstanceProcessInputReturnValue(
struct _FcitxInstance* instance,
INPUT_RETURN_VALUE retVal
);
/**
* register a new input method
*
* @param instance fcitx instance
* @param imclass pointer to input method class
* @param uniqueName uniqueName which cannot be duplicated to others
* @param name input method name
* @param iconName icon name
* @param Init init callback
* @param ResetIM reset callback
* @param DoInput do input callback
* @param GetCandWords get candidate words callback
* @param PhraseTips phrase tips callback
* @param Save save callback
* @param ReloadConfig reload config callback
* @param KeyBlocker key blocker callback
* @param priority order of this input method
* @param langCode language code for this input method
* @return void
**/
void FcitxInstanceRegisterIM(struct _FcitxInstance *instance,
void *imclass,
const char* uniqueName,
const char* name,
const char* iconName,
FcitxIMInit Init,
FcitxIMResetIM ResetIM,
FcitxIMDoInput DoInput,
FcitxIMGetCandWords GetCandWords,
FcitxIMPhraseTips PhraseTips,
FcitxIMSave Save,
FcitxIMReloadConfig ReloadConfig,
FcitxIMKeyBlocker KeyBlocker,
int priority,
const char *langCode
);
/**
* register a new input method
*
* @param instance fcitx instance
* @param imclass pointer to input method class
* @param uniqueName uniqueName which cannot be duplicated to others
* @param name input method name
* @param iconName icon name
* @param iface interface
* @param priority order of this input method
* @param langCode language code for this input method
* @return void
*
* @see FcitxInstanceRegisterIMv2
*
* @since 4.2.3
**/
void FcitxInstanceRegisterIMv2(struct _FcitxInstance *instance,
void *imclass,
const char* uniqueName,
const char* name,
const char* iconName,
FcitxIMIFace iface,
int priority,
const char *langCode
);
/**
* process a key event, should only used by frontend
*
* @param instance fcitx instance
* @param event event type
* @param timestamp timestamp
* @param sym keysym
* @param state key state
* @return INPUT_RETURN_VALUE
**/
INPUT_RETURN_VALUE FcitxInstanceProcessKey(struct _FcitxInstance* instance, FcitxKeyEventType event, long unsigned int timestamp, FcitxKeySym sym, unsigned int state);
/**
* another half part for process key, will be called by FcitxInstanceProcessKey()
*
* @param instance fcitx instance
* @param retVal last return value
* @param event event type
* @param timestamp timestamp
* @param sym keysym
* @param state key state
* @return INPUT_RETURN_VALUE
**/
INPUT_RETURN_VALUE FcitxInstanceDoInputCallback(
struct _FcitxInstance* instance,
INPUT_RETURN_VALUE retVal,
FcitxKeyEventType event,
long unsigned int timestamp,
FcitxKeySym sym,
unsigned int state);
/**
* @brief choose candidate by index
*
* @param instance instance
* @param index idx
* @return INPUT_RETURN_VALUE
**/
void FcitxInstanceChooseCandidateByIndex(
struct _FcitxInstance* instance,
int index);
/**
* send a new key event to client
*
* @param instance fcitx instance
* @param ic input context
* @param event event tpye
* @param sym keysym
* @param state key state
* @return void
**/
void FcitxInstanceForwardKey(struct _FcitxInstance* instance, struct _FcitxInputContext* ic, FcitxKeyEventType event, FcitxKeySym sym, unsigned int state);
/**
* save all input method data
*
* @param instance fcitx instance
* @return void
**/
void FcitxInstanceSaveAllIM(struct _FcitxInstance* instance);
/**
* reload only an addon's configuration, there are some short hand for reloading
* other configuration, "global" for ~/.config/fcitx/config, "profile" for
* ~/.config/fcitx/profile, "addon" for addon info. "ui" for current user interface
* Input method unique can be also used here.
*
* @param instance fcitx instance
* @param addon addon name
* @return void
*
* @since 4.2.7
**/
void FcitxInstanceReloadAddonConfig(struct _FcitxInstance* instance, const char* addon);
/**
* reload all config
*
* @param instance fcitx instance
* @return void
**/
void FcitxInstanceReloadConfig(struct _FcitxInstance* instance);
/**
* switch to input method by index, if index is zero, it will be skipped
*
* @deprecated
*
* @see FcitxInstanceSwitchIMByIndex
*
* @param instance fcitx instance
* @param index input method index
* @return void
**/
FCITX_DEPRECATED void FcitxInstanceSwitchIM(struct _FcitxInstance* instance, int index);
/**
* switch to a input method by name, name need to be valid, otherwise it have no effect
* And if the index is zero, the state will automatically change to inactive
*
* @param instance fcitx instance
* @param name ...
* @return void
*
* @since 4.2.4
**/
void FcitxInstanceSwitchIMByName(struct _FcitxInstance* instance, const char* name);
/**
* switch to a input method by index, index need to be valid, otherwise it have no effect
* And if the object index is zero, the state will automatically change to inactive
* -1 means scroll forward, and -2 means scroll backward.
* -3 means scroll forward without first one, -4 mean scroll backward without first one.
*
*
* @param instance fcitx instance
* @param name ...
* @return void
*
* @since 4.2.4
**/
void FcitxInstanceSwitchIMByIndex(struct _FcitxInstance* instance, int index);
/**
* check is choose key or not, if so, return the choose index
*
* @param sym keysym
* @param state keystate
* @param strChoose choose key string
* @return int
**/
int FcitxHotkeyCheckChooseKey(FcitxKeySym sym, unsigned int state, const char* strChoose);
/**
* check is choose key or not, if so, return the choose index
*
* @param sym keysym
* @param state keystate
* @param strChoose choose key string
* @param candState candidate keystate
* @return int
**/
int FcitxHotkeyCheckChooseKeyAndModifier(FcitxKeySym sym, unsigned int state, const char* strChoose, int candState);
/**
* ...
*
* @param input ...
* @return _FcitxCandidateWordList*
**/
struct _FcitxCandidateWordList* FcitxInputStateGetCandidateList(FcitxInputState* input);
/**
* get current is in remind or not.
*
* @param input input state
* @return remind state
**/
boolean FcitxInputStateGetIsInRemind(FcitxInputState* input);
/**
* set remind state
*
* @param input input state
* @param isInRemind remind state
* @return void
**/
void FcitxInputStateSetIsInRemind(FcitxInputState* input, boolean isInRemind);
/**
* get current key will be only processed by DoInput or not.
*
* @param input input state
* @return DoInput Only state
**/
boolean FcitxInputStateGetIsDoInputOnly(FcitxInputState* input);
/**
* set current key will be only processed by DoInput or not.
*
* @param input input state
* @param isDoInputOnly DoInput Only state
* @return void
**/
void FcitxInputStateSetIsDoInputOnly(FcitxInputState* input, boolean isDoInputOnly);
/**
* get a writable raw input buffer, which is used as a hint for other module
*
* @param input input state
* @return char*
**/
char* FcitxInputStateGetRawInputBuffer(FcitxInputState* input);
/**
* get current cursor position, offset is counted by byte in Preedit String
*
* @param input input state
* @return current cursor position
**/
int FcitxInputStateGetCursorPos(FcitxInputState* input);
/**
* set current cursor position, offset is counted by byte in Preedit String
*
* @param input input state
* @param cursorPos current cursor position
* @return void
**/
void FcitxInputStateSetCursorPos(FcitxInputState* input, int cursorPos);
/**
* get client cursor position, which is similar to cursor position, but used with client preedit
*
* @param input input state
* @return current client cursor position
**/
int FcitxInputStateGetClientCursorPos(FcitxInputState* input);
/**
* set client cursor position, which is similar to cursor position, but used with client preedit
*
* @param input input state
* @param cursorPos current client cursor position
* @return void
**/
void FcitxInputStateSetClientCursorPos(FcitxInputState* input, int cursorPos);
/**
* get auxiliary string displayed in the upper side of input panel
*
* @param input input state
* @return upper auxiliary string
**/
FcitxMessages* FcitxInputStateGetAuxUp(FcitxInputState* input);
/**
* get auxiliary string displayed in the lower side of input panel
*
* @param input input state
* @return lower auxiliary string
**/
FcitxMessages* FcitxInputStateGetAuxDown(FcitxInputState* input);
/**
* get preedit string which will be displayed in the input panel with a cursor
*
* @param input input state
* @return preedit string
**/
FcitxMessages* FcitxInputStateGetPreedit(FcitxInputState* input);
/**
* get preedit string which will be displayed in the client window with a cursor
*
* @param input input state
* @return client preedit string
**/
FcitxMessages* FcitxInputStateGetClientPreedit(FcitxInputState* input);
/**
* get current raw input buffer size
*
* @param input input state
* @return raw input buffer size
**/
int FcitxInputStateGetRawInputBufferSize(FcitxInputState* input);
/**
* set current raw input buffer size
*
* @param input input state
* @param size raw input buffer size
* @return void
**/
void FcitxInputStateSetRawInputBufferSize(FcitxInputState* input, int size);
/**
* get cursor is visible or not
*
* @param input input state
* @return cursor visibility
**/
boolean FcitxInputStateGetShowCursor(FcitxInputState* input);
/**
* set cursor is visible or not
*
* @param input input state
* @param showCursor cursor visibility
* @return void
**/
void FcitxInputStateSetShowCursor(FcitxInputState* input, boolean showCursor);
/**
* get last char is single char or not
*
* @param input input state
* @return int
**/
int FcitxInputStateGetLastIsSingleChar(FcitxInputState* input);
/**
* set last char is single char or not
*
* @param input input state
* @param lastIsSingleChar ...
* @return void
**/
void FcitxInputStateSetLastIsSingleChar(FcitxInputState* input, int lastIsSingleChar);
/**
* set keycode for current key event
*
* @param input input state
* @param value keycode
* @return void
**/
void FcitxInputStateSetKeyCode( FcitxInputState* input, uint32_t value );
/**
* set keysym for current key event
*
* @param input input state
* @param value sym
* @return void
**/
void FcitxInputStateSetKeySym( FcitxInputState* input, uint32_t value );
/**
* set keystate for current key state
*
* @param input input state
* @param state key state
* @return void
**/
void FcitxInputStateSetKeyState( FcitxInputState* input, uint32_t state );
/**
* get keycode for current key event
*
* @param input input state
* @return uint32_t
**/
uint32_t FcitxInputStateGetKeyCode( FcitxInputState* input);
/**
* get keysym for current key event
*
* @param input input state
* @return uint32_t
**/
uint32_t FcitxInputStateGetKeySym( FcitxInputState* input);
/**
* get keystate for current key event
*
* @param input input state
* @return uint32_t
**/
uint32_t FcitxInputStateGetKeyState( FcitxInputState* input);
/**
* get input method from input method list by name
*
* @param instance fcitx instance
* @param imas from available list or full list
* @param name input method name
* @return input method pointer
**/
FcitxIM* FcitxInstanceGetIMFromIMList(struct _FcitxInstance* instance, FcitxIMAvailableStatus imas, const char* name);
/**
* update current input method list
*
* @param instance fcitx instance
* @return void
**/
void FcitxInstanceUpdateIMList(struct _FcitxInstance* instance);
/**
* notify surrounding text changed to im
*
* @param instance instance
* @param ic ic
* @return void
**/
void FcitxInstanceNotifyUpdateSurroundingText(struct _FcitxInstance* instance, struct _FcitxInputContext* ic);
/**
* an standard key blocker, block all the key that cause cursor move when raw input buffer is not empty.
*
* @param input input state
* @param key keysym
* @param state key state
* @return INPUT_RETURN_VALUE
**/
INPUT_RETURN_VALUE FcitxStandardKeyBlocker(FcitxInputState* input, FcitxKeySym key, unsigned int state);
/**
* set local input method name
*
* @param instance Fcitx Instance
* @param ic input context
* @param imname im name
* @return void
**/
void FcitxInstanceSetLocalIMName(struct _FcitxInstance* instance, struct _FcitxInputContext* ic, const char* imname);
/**
* unregister an im entry
*
* @param instance Fcitx Instance
* @param name imname
* @return void
*
* @since 4.2.6
*/
void FcitxInstanceUnregisterIM(struct _FcitxInstance* instance, const char* name);
#ifdef __cplusplus
}
#endif
#endif
/**
* @}
*/
// kate: indent-mode cstyle; space-indent on; indent-width 0;
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