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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>GMime 2.6 Reference Manual: Frequently Asked Questions</title>
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<h2><span class="refentrytitle">Frequently Asked Questions</span></h2>
<p>Frequently Asked Questions — 
Find answers to common questions in the GMime manual
</p>
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<div class="refsect1">
<a name="id-1.2.10.3"></a><h2>Questions and Answers</h2>
<p>This is an "index" of the reference manual
    organized by common "How do I..." questions. If you
    aren't sure which documentation to read for the question you have,
    this list is a good place to start.
    </p>
<div class="qandaset">
<a name="id-1.2.10.3.3"></a><table border="0" style="width: 100%;">
<colgroup>
<col align="left" width="1%">
<col>
</colgroup>
<tbody>
<tr class="qandadiv"><td align="left" valign="top" colspan="2"><h5 class="title">
<a name="id-1.2.10.3.3.1"></a>1. General</h5></td></tr>
<tr class="question">
<td align="left" valign="top">
<a name="id-1.2.10.3.3.1.2"></a><a name="id-1.2.10.3.3.1.2.1"></a><p><b>1.1.</b></p>
</td>
<td align="left" valign="top"><p>Where can I get help with GMime, submit a bug report, or make a feature request?</p></td>
</tr>
<tr class="answer">
<td align="left" valign="top"></td>
<td align="left" valign="top"><p>See the <a class="link" href="gmime-resources.html" title="Mailing lists and bug reports">documentation on this
            topic</a>.</p></td>
</tr>
<tr class="question">
<td align="left" valign="top">
<a name="id-1.2.10.3.3.1.3"></a><a name="id-1.2.10.3.3.1.3.1"></a><p><b>1.2.</b></p>
</td>
<td align="left" valign="top"><p>How do I port from one GMime version to another?</p></td>
</tr>
<tr class="answer">
<td align="left" valign="top"></td>
<td align="left" valign="top"><p>See the <a class="link" href="gmime-changes-2-6.html" title="Changes from 2.4 to 2.6">list of
            incompatible changes from 2.4 to 2.6</a>.</p></td>
</tr>
<tr class="question">
<td align="left" valign="top">
<a name="id-1.2.10.3.3.1.4"></a><a name="id-1.2.10.3.3.1.4.1"></a><p><b>1.3.</b></p>
</td>
<td align="left" valign="top"><p>How does memory management work in GMime? Should I free data returned from functions?</p></td>
</tr>
<tr class="answer">
<td align="left" valign="top"></td>
<td align="left" valign="top">
<p>Most accessor functions return a pointer to internal
	    members. When these internal members are objects
	    themselves (e.g. subclasses
	    of <a class="ulink" href="http://developer.gnome.org/doc/API/2.0/gobject/gobject-The-Base-Object-Type.html" target="_top">GObject</a>),
	    there is no need to unref them unless otherwise stated in
	    the documentation for that particular function.</p>
<p>For accessor functions that return strings, they will be
            declared "const" if they should not be freed. Non-const
            strings should be freed with <a class="ulink" href="http://developer.gnome.org/doc/API/2.0/glib/glib-Memory-Allocation.html#g-free" target="_top">g_free()</a>.</p>
</td>
</tr>
<tr class="question">
<td align="left" valign="top">
<a name="id-1.2.10.3.3.1.5"></a><a name="id-1.2.10.3.3.1.5.1"></a><p><b>1.4.</b></p>
</td>
<td align="left" valign="top"><p>How do I use GMime with threads?</p></td>
</tr>
<tr class="answer">
<td align="left" valign="top"></td>
<td align="left" valign="top">
<p>First, read the <a class="ulink" href="http://developer.gnome.org/doc/API/2.0/glib/glib-Threads.html" target="_top">GThread</a> documentation for
            portable threading primitives.</p>
<p>Secondly, all functions
            in gmime-charset, gmime-iconv
            and gmime-utils should
            be thread-safe. Objects subclassing 
            <a class="ulink" href="http://developer.gnome.org/doc/API/2.0/gobject/gobject-The-Base-Object-Type.html" target="_top">GObject</a>
            are not. This means that you'll have to do your own mutex
            locking if you want to access the same GObjects from
            multiple threads.
            </p>
</td>
</tr>
<tr class="question">
<td align="left" valign="top">
<a name="id-1.2.10.3.3.1.6"></a><a name="id-1.2.10.3.3.1.6.1"></a><p><b>1.5.</b></p>
</td>
<td align="left" valign="top"><p>How do I use GMime with C++?</p></td>
</tr>
<tr class="answer">
<td align="left" valign="top"></td>
<td align="left" valign="top"><p>The GMime header files use the subset of C that's
            also valid C++, so you can simply use the normal GMime API
            in a C++ program.</p></td>
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