/usr/include/capnp/schema.capnp is in libcapnp-dev 0.5.3-2ubuntu1.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 | # Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors
# Licensed under the MIT License:
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
using Cxx = import "/capnp/c++.capnp";
@0xa93fc509624c72d9;
$Cxx.namespace("capnp::schema");
using Id = UInt64;
# The globally-unique ID of a file, type, or annotation.
struct Node {
id @0 :Id;
displayName @1 :Text;
# Name to present to humans to identify this Node. You should not attempt to parse this. Its
# format could change. It is not guaranteed to be unique.
#
# (On Zooko's triangle, this is the node's nickname.)
displayNamePrefixLength @2 :UInt32;
# If you want a shorter version of `displayName` (just naming this node, without its surrounding
# scope), chop off this many characters from the beginning of `displayName`.
scopeId @3 :Id;
# ID of the lexical parent node. Typically, the scope node will have a NestedNode pointing back
# at this node, but robust code should avoid relying on this (and, in fact, group nodes are not
# listed in the outer struct's nestedNodes, since they are listed in the fields). `scopeId` is
# zero if the node has no parent, which is normally only the case with files, but should be
# allowed for any kind of node (in order to make runtime type generation easier).
parameters @32 :List(Parameter);
# If this node is parameterized (generic), the list of parameters. Empty for non-generic types.
isGeneric @33 :Bool;
# True if this node is generic, meaning that it or one of its parent scopes has a non-empty
# `parameters`.
struct Parameter {
# Information about one of the node's parameters.
name @0 :Text;
}
nestedNodes @4 :List(NestedNode);
# List of nodes nested within this node, along with the names under which they were declared.
struct NestedNode {
name @0 :Text;
# Unqualified symbol name. Unlike Node.displayName, this *can* be used programmatically.
#
# (On Zooko's triangle, this is the node's petname according to its parent scope.)
id @1 :Id;
# ID of the nested node. Typically, the target node's scopeId points back to this node, but
# robust code should avoid relying on this.
}
annotations @5 :List(Annotation);
# Annotations applied to this node.
union {
# Info specific to each kind of node.
file @6 :Void;
struct :group {
dataWordCount @7 :UInt16;
# Size of the data section, in words.
pointerCount @8 :UInt16;
# Size of the pointer section, in pointers (which are one word each).
preferredListEncoding @9 :ElementSize;
# The preferred element size to use when encoding a list of this struct. If this is anything
# other than `inlineComposite` then the struct is one word or less in size and is a candidate
# for list packing optimization.
isGroup @10 :Bool;
# If true, then this "struct" node is actually not an independent node, but merely represents
# some named union or group within a particular parent struct. This node's scopeId refers
# to the parent struct, which may itself be a union/group in yet another struct.
#
# All group nodes share the same dataWordCount and pointerCount as the top-level
# struct, and their fields live in the same ordinal and offset spaces as all other fields in
# the struct.
#
# Note that a named union is considered a special kind of group -- in fact, a named union
# is exactly equivalent to a group that contains nothing but an unnamed union.
discriminantCount @11 :UInt16;
# Number of fields in this struct which are members of an anonymous union, and thus may
# overlap. If this is non-zero, then a 16-bit discriminant is present indicating which
# of the overlapping fields is active. This can never be 1 -- if it is non-zero, it must be
# two or more.
#
# Note that the fields of an unnamed union are considered fields of the scope containing the
# union -- an unnamed union is not its own group. So, a top-level struct may contain a
# non-zero discriminant count. Named unions, on the other hand, are equivalent to groups
# containing unnamed unions. So, a named union has its own independent schema node, with
# `isGroup` = true.
discriminantOffset @12 :UInt32;
# If `discriminantCount` is non-zero, this is the offset of the union discriminant, in
# multiples of 16 bits.
fields @13 :List(Field);
# Fields defined within this scope (either the struct's top-level fields, or the fields of
# a particular group; see `isGroup`).
#
# The fields are sorted by ordinal number, but note that because groups share the same
# ordinal space, the field's index in this list is not necessarily exactly its ordinal.
# On the other hand, the field's position in this list does remain the same even as the
# protocol evolves, since it is not possible to insert or remove an earlier ordinal.
# Therefore, for most use cases, if you want to identify a field by number, it may make the
# most sense to use the field's index in this list rather than its ordinal.
}
enum :group {
enumerants@14 :List(Enumerant);
# Enumerants ordered by numeric value (ordinal).
}
interface :group {
methods @15 :List(Method);
# Methods ordered by ordinal.
superclasses @31 :List(Superclass);
# Superclasses of this interface.
}
const :group {
type @16 :Type;
value @17 :Value;
}
annotation :group {
type @18 :Type;
targetsFile @19 :Bool;
targetsConst @20 :Bool;
targetsEnum @21 :Bool;
targetsEnumerant @22 :Bool;
targetsStruct @23 :Bool;
targetsField @24 :Bool;
targetsUnion @25 :Bool;
targetsGroup @26 :Bool;
targetsInterface @27 :Bool;
targetsMethod @28 :Bool;
targetsParam @29 :Bool;
targetsAnnotation @30 :Bool;
}
}
}
struct Field {
# Schema for a field of a struct.
name @0 :Text;
codeOrder @1 :UInt16;
# Indicates where this member appeared in the code, relative to other members.
# Code ordering may have semantic relevance -- programmers tend to place related fields
# together. So, using code ordering makes sense in human-readable formats where ordering is
# otherwise irrelevant, like JSON. The values of codeOrder are tightly-packed, so the maximum
# value is count(members) - 1. Fields that are members of a union are only ordered relative to
# the other members of that union, so the maximum value there is count(union.members).
annotations @2 :List(Annotation);
const noDiscriminant :UInt16 = 0xffff;
discriminantValue @3 :UInt16 = Field.noDiscriminant;
# If the field is in a union, this is the value which the union's discriminant should take when
# the field is active. If the field is not in a union, this is 0xffff.
union {
slot :group {
# A regular, non-group, non-fixed-list field.
offset @4 :UInt32;
# Offset, in units of the field's size, from the beginning of the section in which the field
# resides. E.g. for a UInt32 field, multiply this by 4 to get the byte offset from the
# beginning of the data section.
type @5 :Type;
defaultValue @6 :Value;
hadExplicitDefault @10 :Bool;
# Whether the default value was specified explicitly. Non-explicit default values are always
# zero or empty values. Usually, whether the default value was explicit shouldn't matter.
# The main use case for this flag is for structs representing method parameters:
# explicitly-defaulted parameters may be allowed to be omitted when calling the method.
}
group :group {
# A group.
typeId @7 :Id;
# The ID of the group's node.
}
}
ordinal :union {
implicit @8 :Void;
explicit @9 :UInt16;
# The original ordinal number given to the field. You probably should NOT use this; if you need
# a numeric identifier for a field, use its position within the field array for its scope.
# The ordinal is given here mainly just so that the original schema text can be reproduced given
# the compiled version -- i.e. so that `capnp compile -ocapnp` can do its job.
}
}
struct Enumerant {
# Schema for member of an enum.
name @0 :Text;
codeOrder @1 :UInt16;
# Specifies order in which the enumerants were declared in the code.
# Like Struct.Field.codeOrder.
annotations @2 :List(Annotation);
}
struct Superclass {
id @0 :Id;
brand @1 :Brand;
}
struct Method {
# Schema for method of an interface.
name @0 :Text;
codeOrder @1 :UInt16;
# Specifies order in which the methods were declared in the code.
# Like Struct.Field.codeOrder.
implicitParameters @7 :List(Node.Parameter);
# The parameters listed in [] (typically, type / generic parameters), whose bindings are intended
# to be inferred rather than specified explicitly, although not all languages support this.
paramStructType @2 :Id;
# ID of the parameter struct type. If a named parameter list was specified in the method
# declaration (rather than a single struct parameter type) then a corresponding struct type is
# auto-generated. Such an auto-generated type will not be listed in the interface's
# `nestedNodes` and its `scopeId` will be zero -- it is completely detached from the namespace.
# (Awkwardly, it does of course inherit generic parameters from the method's scope, which makes
# this a situation where you can't just climb the scope chain to find where a particular
# generic parameter was introduced. Making the `scopeId` zero was a mistake.)
paramBrand @5 :Brand;
# Brand of param struct type.
resultStructType @3 :Id;
# ID of the return struct type; similar to `paramStructType`.
resultBrand @6 :Brand;
# Brand of result struct type.
annotations @4 :List(Annotation);
}
struct Type {
# Represents a type expression.
union {
# The ordinals intentionally match those of Value.
void @0 :Void;
bool @1 :Void;
int8 @2 :Void;
int16 @3 :Void;
int32 @4 :Void;
int64 @5 :Void;
uint8 @6 :Void;
uint16 @7 :Void;
uint32 @8 :Void;
uint64 @9 :Void;
float32 @10 :Void;
float64 @11 :Void;
text @12 :Void;
data @13 :Void;
list :group {
elementType @14 :Type;
}
enum :group {
typeId @15 :Id;
brand @21 :Brand;
}
struct :group {
typeId @16 :Id;
brand @22 :Brand;
}
interface :group {
typeId @17 :Id;
brand @23 :Brand;
}
anyPointer :union {
unconstrained @18 :Void;
# A regular AnyPointer.
parameter :group {
# This is actually a reference to a type parameter defined within this scope.
scopeId @19 :Id;
# ID of the generic type whose parameter we're referencing. This should be a parent of the
# current scope.
parameterIndex @20 :UInt16;
# Index of the parameter within the generic type's parameter list.
}
implicitMethodParameter :group {
# This is actually a reference to an implicit (generic) parameter of a method. The only
# legal context for this type to appear is inside Method.paramBrand or Method.resultBrand.
parameterIndex @24 :UInt16;
}
}
}
}
struct Brand {
# Specifies bindings for parameters of generics. Since these bindings turn a generic into a
# non-generic, we call it the "brand".
scopes @0 :List(Scope);
# For each of the target type and each of its parent scopes, a parameterization may be included
# in this list. If no parameterization is included for a particular relevant scope, then either
# that scope has no parameters or all parameters should be considered to be `AnyPointer`.
struct Scope {
scopeId @0 :Id;
# ID of the scope to which these params apply.
union {
bind @1 :List(Binding);
# List of parameter bindings.
inherit @2 :Void;
# The place where this Brand appears is actually within this scope or a sub-scope,
# and the bindings for this scope should be inherited from the reference point.
}
}
struct Binding {
union {
unbound @0 :Void;
type @1 :Type;
# TODO(someday): Allow non-type parameters? Unsure if useful.
}
}
}
struct Value {
# Represents a value, e.g. a field default value, constant value, or annotation value.
union {
# The ordinals intentionally match those of Type.
void @0 :Void;
bool @1 :Bool;
int8 @2 :Int8;
int16 @3 :Int16;
int32 @4 :Int32;
int64 @5 :Int64;
uint8 @6 :UInt8;
uint16 @7 :UInt16;
uint32 @8 :UInt32;
uint64 @9 :UInt64;
float32 @10 :Float32;
float64 @11 :Float64;
text @12 :Text;
data @13 :Data;
list @14 :AnyPointer;
enum @15 :UInt16;
struct @16 :AnyPointer;
interface @17 :Void;
# The only interface value that can be represented statically is "null", whose methods always
# throw exceptions.
anyPointer @18 :AnyPointer;
}
}
struct Annotation {
# Describes an annotation applied to a declaration. Note AnnotationNode describes the
# annotation's declaration, while this describes a use of the annotation.
id @0 :Id;
# ID of the annotation node.
brand @2 :Brand;
# Brand of the annotation.
#
# Note that the annotation itself is not allowed to be parameterized, but its scope might be.
value @1 :Value;
}
enum ElementSize {
# Possible element sizes for encoded lists. These correspond exactly to the possible values of
# the 3-bit element size component of a list pointer.
empty @0; # aka "void", but that's a keyword.
bit @1;
byte @2;
twoBytes @3;
fourBytes @4;
eightBytes @5;
pointer @6;
inlineComposite @7;
}
struct CodeGeneratorRequest {
nodes @0 :List(Node);
# All nodes parsed by the compiler, including for the files on the command line and their
# imports.
requestedFiles @1 :List(RequestedFile);
# Files which were listed on the command line.
struct RequestedFile {
id @0 :Id;
# ID of the file.
filename @1 :Text;
# Name of the file as it appeared on the command-line (minus the src-prefix). You may use
# this to decide where to write the output.
imports @2 :List(Import);
# List of all imported paths seen in this file.
struct Import {
id @0 :Id;
# ID of the imported file.
name @1 :Text;
# Name which *this* file used to refer to the foreign file. This may be a relative name.
# This information is provided because it might be useful for code generation, e.g. to
# generate #include directives in C++. We don't put this in Node.file because this
# information is only meaningful at compile time anyway.
#
# (On Zooko's triangle, this is the import's petname according to the importing file.)
}
}
}
|