This file is indexed.

/usr/include/isc/queue.h is in libbind-dev 1:9.10.3.dfsg.P4-8ubuntu1.12.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
/*
 * Copyright (C) 2011-2013  Internet Systems Consortium, Inc. ("ISC")
 *
 * Permission to use, copy, modify, and/or distribute this software for any
 * purpose with or without fee is hereby granted, provided that the above
 * copyright notice and this permission notice appear in all copies.
 *
 * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH
 * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
 * AND FITNESS.  IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT,
 * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
 * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
 * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
 * PERFORMANCE OF THIS SOFTWARE.
 */

/* $Id$ */

/*
 * This is a generic implementation of a two-lock concurrent queue.
 * There are built-in mutex locks for the head and tail of the queue,
 * allowing elements to be safely added and removed at the same time.
 *
 * NULL is "end of list"
 * -1 is "not linked"
 */

#ifndef ISC_QUEUE_H
#define ISC_QUEUE_H 1
#include <isc/assertions.h>
#include <isc/boolean.h>
#include <isc/mutex.h>

#ifdef ISC_QUEUE_CHECKINIT
#define ISC_QLINK_INSIST(x) ISC_INSIST(x)
#else
#define ISC_QLINK_INSIST(x) (void)0
#endif

#define ISC_QLINK(type) struct { type *prev, *next; }

#define ISC_QLINK_INIT(elt, link) \
	do { \
		(elt)->link.next = (elt)->link.prev = (void *)(-1); \
	} while(0)

#define ISC_QLINK_LINKED(elt, link) ((void*)(elt)->link.next != (void*)(-1))

#define ISC_QUEUE(type) struct { \
	type *head, *tail; \
	isc_mutex_t headlock, taillock; \
}

#define ISC_QUEUE_INIT(queue, link) \
	do { \
		(void) isc_mutex_init(&(queue).taillock); \
		(void) isc_mutex_init(&(queue).headlock); \
		(queue).tail = (queue).head = NULL; \
	} while (0)

#define ISC_QUEUE_EMPTY(queue) ISC_TF((queue).head == NULL)

#define ISC_QUEUE_DESTROY(queue) \
	do { \
		ISC_QLINK_INSIST(ISC_QUEUE_EMPTY(queue)); \
		(void) isc_mutex_destroy(&(queue).taillock); \
		(void) isc_mutex_destroy(&(queue).headlock); \
	} while (0)

/*
 * queues are meant to separate the locks at either end.  For best effect, that
 * means keeping the ends separate - i.e. non-empty queues work best.
 *
 * a push to an empty queue has to take the pop lock to update
 * the pop side of the queue.
 * Popping the last entry has to take the push lock to update
 * the push side of the queue.
 *
 * The order is (pop, push), because a pop is presumably in the
 * latency path and a push is when we're done.
 *
 * We do an MT hot test in push to see if we need both locks, so we can
 * acquire them in order.  Hopefully that makes the case where we get
 * the push lock and find we need the pop lock (and have to release it) rare.
 *
 * > 1 entry - no collision, push works on one end, pop on the other
 *   0 entry - headlock race
 *     pop wins - return(NULL), push adds new as both head/tail
 *     push wins - updates head/tail, becomes 1 entry case.
 *   1 entry - taillock race
 *     pop wins - return(pop) sets head/tail NULL, becomes 0 entry case
 *     push wins - updates {head,tail}->link.next, pop updates head
 *                 with new ->link.next and doesn't update tail
 *
 */
#define ISC_QUEUE_PUSH(queue, elt, link) \
	do { \
		isc_boolean_t headlocked = ISC_FALSE; \
		ISC_QLINK_INSIST(!ISC_QLINK_LINKED(elt, link)); \
		if ((queue).head == NULL) { \
			LOCK(&(queue).headlock); \
			headlocked = ISC_TRUE; \
		} \
		LOCK(&(queue).taillock); \
		if ((queue).tail == NULL && !headlocked) { \
			UNLOCK(&(queue).taillock); \
			LOCK(&(queue).headlock); \
			LOCK(&(queue).taillock); \
			headlocked = ISC_TRUE; \
		} \
		(elt)->link.prev = (queue).tail; \
		(elt)->link.next = NULL; \
		if ((queue).tail != NULL) \
			(queue).tail->link.next = (elt); \
		(queue).tail = (elt); \
		UNLOCK(&(queue).taillock); \
		if (headlocked) { \
			if ((queue).head == NULL) \
				(queue).head = (elt); \
			UNLOCK(&(queue).headlock); \
		} \
	} while (0)

#define ISC_QUEUE_POP(queue, link, ret) \
	do { \
		LOCK(&(queue).headlock); \
		ret = (queue).head; \
		while (ret != NULL) { \
			if (ret->link.next == NULL) { \
				LOCK(&(queue).taillock); \
				if (ret->link.next == NULL) { \
					(queue).head = (queue).tail = NULL; \
					UNLOCK(&(queue).taillock); \
					break; \
				}\
				UNLOCK(&(queue).taillock); \
			} \
			(queue).head = ret->link.next; \
			(queue).head->link.prev = NULL; \
			break; \
		} \
		UNLOCK(&(queue).headlock); \
		if (ret != NULL) \
			(ret)->link.next = (ret)->link.prev = (void *)(-1); \
	} while(0)

#define ISC_QUEUE_UNLINK(queue, elt, link) \
	do { \
		ISC_QLINK_INSIST(ISC_QLINK_LINKED(elt, link)); \
		LOCK(&(queue).headlock); \
		LOCK(&(queue).taillock); \
		if ((elt)->link.prev == NULL) \
			(queue).head = (elt)->link.next; \
		else \
			(elt)->link.prev->link.next = (elt)->link.next; \
		if ((elt)->link.next == NULL) \
			(queue).tail = (elt)->link.prev; \
		else \
			(elt)->link.next->link.prev = (elt)->link.prev; \
		UNLOCK(&(queue).taillock); \
		UNLOCK(&(queue).headlock); \
		(elt)->link.next = (elt)->link.prev = (void *)(-1); \
	} while(0)

#endif /* ISC_QUEUE_H */