/usr/include/wx-3.0/wx/valnum.h is in wx3.0-headers 3.0.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 | /////////////////////////////////////////////////////////////////////////////
// Name: wx/valnum.h
// Purpose: Numeric validator classes.
// Author: Vadim Zeitlin based on the submission of Fulvio Senore
// Created: 2010-11-06
// Copyright: (c) 2010 wxWidgets team
// (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_VALNUM_H_
#define _WX_VALNUM_H_
#include "wx/defs.h"
#if wxUSE_VALIDATORS
#include "wx/validate.h"
#include <limits>
// Bit masks used for numeric validator styles.
enum wxNumValidatorStyle
{
wxNUM_VAL_DEFAULT = 0x0,
wxNUM_VAL_THOUSANDS_SEPARATOR = 0x1,
wxNUM_VAL_ZERO_AS_BLANK = 0x2,
wxNUM_VAL_NO_TRAILING_ZEROES = 0x4
};
// ----------------------------------------------------------------------------
// Base class for all numeric validators.
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxNumValidatorBase : public wxValidator
{
public:
// Change the validator style. Usually it's specified during construction.
void SetStyle(int style) { m_style = style; }
// Override base class method to not do anything but always return success:
// we don't need this as we do our validation on the fly here.
virtual bool Validate(wxWindow * WXUNUSED(parent)) { return true; }
protected:
wxNumValidatorBase(int style)
{
m_style = style;
}
wxNumValidatorBase(const wxNumValidatorBase& other) : wxValidator()
{
m_style = other.m_style;
}
bool HasFlag(wxNumValidatorStyle style) const
{
return (m_style & style) != 0;
}
// Get the text entry of the associated control. Normally shouldn't ever
// return NULL (and will assert if it does return it) but the caller should
// still test the return value for safety.
wxTextEntry *GetTextEntry() const;
// Convert wxNUM_VAL_THOUSANDS_SEPARATOR and wxNUM_VAL_NO_TRAILING_ZEROES
// bits of our style to the corresponding wxNumberFormatter::Style values.
int GetFormatFlags() const;
// Return true if pressing a '-' key is acceptable for the current control
// contents and insertion point. This is meant to be called from the
// derived class IsCharOk() implementation.
bool IsMinusOk(const wxString& val, int pos) const;
// Return the string which would result from inserting the given character
// at the specified position.
wxString GetValueAfterInsertingChar(wxString val, int pos, wxChar ch) const
{
val.insert(pos, ch);
return val;
}
private:
// Check whether the specified character can be inserted in the control at
// the given position in the string representing the current controls
// contents.
//
// Notice that the base class checks for '-' itself so it's never passed to
// this function.
virtual bool IsCharOk(const wxString& val, int pos, wxChar ch) const = 0;
// NormalizeString the contents of the string if it's a valid number, return
// empty string otherwise.
virtual wxString NormalizeString(const wxString& s) const = 0;
// Event handlers.
void OnChar(wxKeyEvent& event);
void OnKillFocus(wxFocusEvent& event);
// Determine the current insertion point and text in the associated control.
void GetCurrentValueAndInsertionPoint(wxString& val, int& pos) const;
// Combination of wxVAL_NUM_XXX values.
int m_style;
wxDECLARE_EVENT_TABLE();
wxDECLARE_NO_ASSIGN_CLASS(wxNumValidatorBase);
};
namespace wxPrivate
{
// This is a helper class used by wxIntegerValidator and wxFloatingPointValidator
// below that implements Transfer{To,From}Window() adapted to the type of the
// variable.
//
// The template argument B is the name of the base class which must derive from
// wxNumValidatorBase and define LongestValueType type and {To,As}String()
// methods i.e. basically be one of wx{Integer,Number}ValidatorBase classes.
//
// The template argument T is just the type handled by the validator that will
// inherit from this one.
template <class B, typename T>
class wxNumValidator : public B
{
public:
typedef B BaseValidator;
typedef T ValueType;
typedef typename BaseValidator::LongestValueType LongestValueType;
// FIXME-VC6: This compiler fails to compile the assert below with a
// nonsensical error C2248: "'LongestValueType' : cannot access protected
// typedef declared in class 'wxIntegerValidatorBase'" so just disable the
// check for it.
#ifndef __VISUALC6__
wxCOMPILE_TIME_ASSERT
(
sizeof(ValueType) <= sizeof(LongestValueType),
UnsupportedType
);
#endif // __VISUALC6__
void SetMin(ValueType min)
{
this->DoSetMin(min);
}
void SetMax(ValueType max)
{
this->DoSetMax(max);
}
void SetRange(ValueType min, ValueType max)
{
SetMin(min);
SetMax(max);
}
virtual bool TransferToWindow()
{
if ( m_value )
{
wxTextEntry * const control = BaseValidator::GetTextEntry();
if ( !control )
return false;
control->SetValue(NormalizeValue(*m_value));
}
return true;
}
virtual bool TransferFromWindow()
{
if ( m_value )
{
wxTextEntry * const control = BaseValidator::GetTextEntry();
if ( !control )
return false;
const wxString s(control->GetValue());
LongestValueType value;
if ( s.empty() && BaseValidator::HasFlag(wxNUM_VAL_ZERO_AS_BLANK) )
value = 0;
else if ( !BaseValidator::FromString(s, &value) )
return false;
if ( !this->IsInRange(value) )
return false;
*m_value = static_cast<ValueType>(value);
}
return true;
}
protected:
wxNumValidator(ValueType *value, int style)
: BaseValidator(style),
m_value(value)
{
}
// Implement wxNumValidatorBase virtual method which is the same for
// both integer and floating point numbers.
virtual wxString NormalizeString(const wxString& s) const
{
LongestValueType value;
return BaseValidator::FromString(s, &value) ? NormalizeValue(value)
: wxString();
}
private:
// Just a helper which is a common part of TransferToWindow() and
// NormalizeString(): returns string representation of a number honouring
// wxNUM_VAL_ZERO_AS_BLANK flag.
wxString NormalizeValue(LongestValueType value) const
{
wxString s;
if ( value != 0 || !BaseValidator::HasFlag(wxNUM_VAL_ZERO_AS_BLANK) )
s = this->ToString(value);
return s;
}
ValueType * const m_value;
wxDECLARE_NO_ASSIGN_CLASS(wxNumValidator);
};
} // namespace wxPrivate
// ----------------------------------------------------------------------------
// Validators for integer numbers.
// ----------------------------------------------------------------------------
// Base class for integer numbers validator. This class contains all non
// type-dependent code of wxIntegerValidator<> and always works with values of
// type LongestValueType. It is not meant to be used directly, please use
// wxIntegerValidator<> only instead.
class WXDLLIMPEXP_CORE wxIntegerValidatorBase : public wxNumValidatorBase
{
protected:
// Define the type we use here, it should be the maximal-sized integer type
// we support to make it possible to base wxIntegerValidator<> for any type
// on it.
#ifdef wxLongLong_t
typedef wxLongLong_t LongestValueType;
#else
typedef long LongestValueType;
#endif
wxIntegerValidatorBase(int style)
: wxNumValidatorBase(style)
{
wxASSERT_MSG( !(style & wxNUM_VAL_NO_TRAILING_ZEROES),
"This style doesn't make sense for integers." );
}
wxIntegerValidatorBase(const wxIntegerValidatorBase& other)
: wxNumValidatorBase(other)
{
m_min = other.m_min;
m_max = other.m_max;
}
// Provide methods for wxNumValidator use.
wxString ToString(LongestValueType value) const;
static bool FromString(const wxString& s, LongestValueType *value);
void DoSetMin(LongestValueType min) { m_min = min; }
void DoSetMax(LongestValueType max) { m_max = max; }
bool IsInRange(LongestValueType value) const
{
return m_min <= value && value <= m_max;
}
// Implement wxNumValidatorBase pure virtual method.
virtual bool IsCharOk(const wxString& val, int pos, wxChar ch) const;
private:
// Minimal and maximal values accepted (inclusive).
LongestValueType m_min, m_max;
wxDECLARE_NO_ASSIGN_CLASS(wxIntegerValidatorBase);
};
// Validator for integer numbers. It can actually work with any integer type
// (short, int or long and long long if supported) and their unsigned versions
// as well.
template <typename T>
class wxIntegerValidator
: public wxPrivate::wxNumValidator<wxIntegerValidatorBase, T>
{
public:
typedef T ValueType;
typedef
wxPrivate::wxNumValidator<wxIntegerValidatorBase, T> Base;
// Ctor for an integer validator.
//
// Sets the range appropriately for the type, including setting 0 as the
// minimal value for the unsigned types.
wxIntegerValidator(ValueType *value = NULL, int style = wxNUM_VAL_DEFAULT)
: Base(value, style)
{
this->DoSetMin(std::numeric_limits<ValueType>::min());
this->DoSetMax(std::numeric_limits<ValueType>::max());
}
virtual wxObject *Clone() const { return new wxIntegerValidator(*this); }
private:
wxDECLARE_NO_ASSIGN_CLASS(wxIntegerValidator);
};
// Helper function for creating integer validators which allows to avoid
// explicitly specifying the type as it deduces it from its parameter.
template <typename T>
inline wxIntegerValidator<T>
wxMakeIntegerValidator(T *value, int style = wxNUM_VAL_DEFAULT)
{
return wxIntegerValidator<T>(value, style);
}
// ----------------------------------------------------------------------------
// Validators for floating point numbers.
// ----------------------------------------------------------------------------
// Similar to wxIntegerValidatorBase, this class is not meant to be used
// directly, only wxFloatingPointValidator<> should be used in the user code.
class WXDLLIMPEXP_CORE wxFloatingPointValidatorBase : public wxNumValidatorBase
{
public:
// Set precision i.e. the number of digits shown (and accepted on input)
// after the decimal point. By default this is set to the maximal precision
// supported by the type handled by the validator.
void SetPrecision(unsigned precision) { m_precision = precision; }
protected:
// Notice that we can't use "long double" here because it's not supported
// by wxNumberFormatter yet, so restrict ourselves to just double (and
// float).
typedef double LongestValueType;
wxFloatingPointValidatorBase(int style)
: wxNumValidatorBase(style)
{
}
wxFloatingPointValidatorBase(const wxFloatingPointValidatorBase& other)
: wxNumValidatorBase(other)
{
m_precision = other.m_precision;
m_min = other.m_min;
m_max = other.m_max;
}
// Provide methods for wxNumValidator use.
wxString ToString(LongestValueType value) const;
static bool FromString(const wxString& s, LongestValueType *value);
void DoSetMin(LongestValueType min) { m_min = min; }
void DoSetMax(LongestValueType max) { m_max = max; }
bool IsInRange(LongestValueType value) const
{
return m_min <= value && value <= m_max;
}
// Implement wxNumValidatorBase pure virtual method.
virtual bool IsCharOk(const wxString& val, int pos, wxChar ch) const;
private:
// Maximum number of decimals digits after the decimal separator.
unsigned m_precision;
// Minimal and maximal values accepted (inclusive).
LongestValueType m_min, m_max;
wxDECLARE_NO_ASSIGN_CLASS(wxFloatingPointValidatorBase);
};
// Validator for floating point numbers. It can be used with float, double or
// long double values.
template <typename T>
class wxFloatingPointValidator
: public wxPrivate::wxNumValidator<wxFloatingPointValidatorBase, T>
{
public:
typedef T ValueType;
typedef wxPrivate::wxNumValidator<wxFloatingPointValidatorBase, T> Base;
// Ctor using implicit (maximal) precision for this type.
wxFloatingPointValidator(ValueType *value = NULL,
int style = wxNUM_VAL_DEFAULT)
: Base(value, style)
{
DoSetMinMax();
this->SetPrecision(std::numeric_limits<ValueType>::digits10);
}
// Ctor specifying an explicit precision.
wxFloatingPointValidator(int precision,
ValueType *value = NULL,
int style = wxNUM_VAL_DEFAULT)
: Base(value, style)
{
DoSetMinMax();
this->SetPrecision(precision);
}
virtual wxObject *Clone() const
{
return new wxFloatingPointValidator(*this);
}
private:
void DoSetMinMax()
{
// NB: Do not use min(), it's not the smallest representable value for
// the floating point types but rather the smallest representable
// positive value.
this->DoSetMin(-std::numeric_limits<ValueType>::max());
this->DoSetMax( std::numeric_limits<ValueType>::max());
}
};
// Helper similar to wxMakeIntValidator().
//
// NB: Unfortunately we can't just have a wxMakeNumericValidator() which would
// return either wxIntegerValidator<> or wxFloatingPointValidator<> so we
// do need two different functions.
template <typename T>
inline wxFloatingPointValidator<T>
wxMakeFloatingPointValidator(T *value, int style = wxNUM_VAL_DEFAULT)
{
return wxFloatingPointValidator<T>(value, style);
}
template <typename T>
inline wxFloatingPointValidator<T>
wxMakeFloatingPointValidator(int precision, T *value, int style = wxNUM_VAL_DEFAULT)
{
return wxFloatingPointValidator<T>(precision, value, style);
}
#endif // wxUSE_VALIDATORS
#endif // _WX_VALNUM_H_
|