/usr/include/wx-3.0/wx/button.h is in wx3.0-headers 3.0.0-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: wx/button.h
// Purpose: wxButtonBase class
// Author: Vadim Zetlin
// Modified by:
// Created: 15.08.00
// Copyright: (c) Vadim Zetlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_BUTTON_H_BASE_
#define _WX_BUTTON_H_BASE_
#include "wx/defs.h"
#if wxUSE_BUTTON
#include "wx/anybutton.h"
extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[];
// ----------------------------------------------------------------------------
// wxButton: a push button
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxButtonBase : public wxAnyButton
{
public:
wxButtonBase() { }
// show the authentication needed symbol on the button: this is currently
// only implemented on Windows Vista and newer (on which it shows the UAC
// shield symbol)
void SetAuthNeeded(bool show = true) { DoSetAuthNeeded(show); }
bool GetAuthNeeded() const { return DoGetAuthNeeded(); }
// make this button the default button in its top level window
//
// returns the old default item (possibly NULL)
virtual wxWindow *SetDefault();
// returns the default button size for this platform
static wxSize GetDefaultSize();
protected:
wxDECLARE_NO_COPY_CLASS(wxButtonBase);
};
#if defined(__WXUNIVERSAL__)
#include "wx/univ/button.h"
#elif defined(__WXMSW__)
#include "wx/msw/button.h"
#elif defined(__WXMOTIF__)
#include "wx/motif/button.h"
#elif defined(__WXGTK20__)
#include "wx/gtk/button.h"
#elif defined(__WXGTK__)
#include "wx/gtk1/button.h"
#elif defined(__WXMAC__)
#include "wx/osx/button.h"
#elif defined(__WXCOCOA__)
#include "wx/cocoa/button.h"
#elif defined(__WXPM__)
#include "wx/os2/button.h"
#endif
#endif // wxUSE_BUTTON
#endif // _WX_BUTTON_H_BASE_
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