/usr/share/vala-0.14/vapi/gstreamer-base-0.10.vapi is in valac-0.14 0.14.2-2ubuntu2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 | /* gstreamer-base-0.10.vapi generated by vapigen, do not modify. */
[CCode (cprefix = "Gst", lower_case_cprefix = "gst_")]
namespace Gst {
[CCode (cheader_filename = "gst/base/gstadapter.h")]
public class Adapter : GLib.Object {
[CCode (has_construct_function = false)]
public Adapter ();
public uint available ();
public uint available_fast ();
public void clear ();
public void copy (uchar dest, uint offset, uint size);
public void flush (uint flush);
public uint masked_scan_uint32 (uint32 mask, uint32 pattern, uint offset, uint size);
public uint masked_scan_uint32_peek (uint32 mask, uint32 pattern, uint offset, uint size, uint32 value);
[CCode (array_length = false)]
public unowned uchar[] peek (uint size);
public Gst.ClockTime prev_timestamp (uint64 distance);
public void push (owned Gst.Buffer buf);
public uchar take (uint nbytes);
public Gst.Buffer take_buffer (uint nbytes);
public unowned GLib.List take_list (uint nbytes);
}
[CCode (cheader_filename = "gst/gst.h")]
public class BaseParse : Gst.Element {
public uint flags;
public weak Gst.Segment segment;
public weak Gst.Pad sinkpad;
public weak Gst.Pad srcpad;
[CCode (has_construct_function = false)]
protected BaseParse ();
public bool add_index_entry (uint64 offset, Gst.ClockTime ts, bool key, bool force);
[NoWrapper]
public virtual bool check_valid_frame (Gst.BaseParseFrame frame, uint framesize, int skipsize);
[NoWrapper]
public virtual bool convert (Gst.Format src_format, int64 src_value, Gst.Format dest_format, int64 dest_value);
public bool convert_default (Gst.Format src_format, int64 src_value, Gst.Format dest_format, int64 dest_value);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual Gst.FlowReturn parse_frame (Gst.BaseParseFrame frame);
[NoWrapper]
public virtual Gst.FlowReturn pre_push_frame (Gst.BaseParseFrame frame);
public Gst.FlowReturn push_frame (Gst.BaseParseFrame frame);
public void set_average_bitrate (uint bitrate);
public void set_duration (Gst.Format fmt, int64 duration, int interval);
public void set_frame_rate (uint fps_num, uint fps_den, uint lead_in, uint lead_out);
public void set_has_timing_info (bool has_timing);
public void set_latency (Gst.ClockTime min_latency, Gst.ClockTime max_latency);
public void set_min_frame_size (uint min_size);
public void set_passthrough (bool passthrough);
[NoWrapper]
public virtual bool set_sink_caps (Gst.Caps caps);
public void set_syncable (bool syncable);
[NoWrapper]
public virtual bool src_event (Gst.Event event);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
}
[CCode (cheader_filename = "gst/gst.h", type_id = "gst_base_parse_frame_get_type ()")]
[Compact]
public class BaseParseFrame {
public weak Gst.Buffer buffer;
public uint flags;
public int overhead;
[CCode (has_construct_function = false)]
public BaseParseFrame (Gst.Buffer buffer, Gst.BaseParseFrameFlags flags, int overhead);
public void init ();
}
[CCode (cheader_filename = "gst/base/gstbasesink.h")]
public class BaseSink : Gst.Element {
public int buffers_queued;
public bool can_activate_pull;
public bool can_activate_push;
public Gst.ClockID clock_id;
public Gst.ClockTime end_time;
public bool eos;
public bool eos_queued;
public int events_queued;
public bool flushing;
public bool have_newsegment;
public bool have_preroll;
public bool need_preroll;
public uint64 offset;
public Gst.ActivateMode pad_mode;
public bool playing_async;
public GLib.Queue preroll_queue;
public int preroll_queue_max_len;
public int preroll_queued;
public Gst.Segment segment;
public Gst.Pad sinkpad;
[CCode (has_construct_function = false)]
protected BaseSink ();
[NoWrapper]
public virtual bool activate_pull (bool active);
[NoWrapper]
public virtual Gst.StateChangeReturn async_play ();
[NoWrapper]
public virtual Gst.FlowReturn buffer_alloc (uint64 offset, uint size, Gst.Caps caps, out unowned Gst.Buffer buf);
public Gst.FlowReturn do_preroll (Gst.MiniObject obj);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual void fixate (Gst.Caps caps);
public uint get_blocksize ();
[NoWrapper]
public virtual unowned Gst.Caps get_caps ();
public unowned Gst.Buffer get_last_buffer ();
public Gst.ClockTime get_latency ();
public int64 get_max_lateness ();
public Gst.ClockTime get_render_delay ();
public bool get_sync ();
public uint64 get_throttle_time ();
[NoWrapper]
public virtual void get_times (Gst.Buffer buffer, out Gst.ClockTime start, out Gst.ClockTime end);
public Gst.ClockTimeDiff get_ts_offset ();
public bool is_async_enabled ();
public bool is_last_buffer_enabled ();
public bool is_qos_enabled ();
[NoWrapper]
public virtual Gst.FlowReturn preroll (Gst.Buffer buffer);
public bool query_latency (bool live, bool upstream_live, out Gst.ClockTime min_latency, out Gst.ClockTime max_latency);
[NoWrapper]
public virtual Gst.FlowReturn render (Gst.Buffer buffer);
[NoWrapper]
public virtual Gst.FlowReturn render_list (Gst.BufferList buffer_list);
public void set_async_enabled (bool enabled);
public void set_blocksize (uint blocksize);
[NoWrapper]
public virtual bool set_caps (Gst.Caps caps);
public void set_last_buffer_enabled (bool enabled);
public void set_max_lateness (int64 max_lateness);
public void set_qos_enabled (bool enabled);
public void set_render_delay (Gst.ClockTime delay);
public void set_sync (bool sync);
public void set_throttle_time (uint64 throttle);
public void set_ts_offset (Gst.ClockTimeDiff offset);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
[NoWrapper]
public virtual bool unlock ();
[NoWrapper]
public virtual bool unlock_stop ();
public Gst.ClockReturn wait_clock (Gst.ClockTime time, out Gst.ClockTimeDiff jitter);
public Gst.FlowReturn wait_eos (Gst.ClockTime time, out Gst.ClockTimeDiff jitter);
public Gst.FlowReturn wait_preroll ();
[NoAccessorMethod]
public bool @async { get; set; }
public uint blocksize { get; set; }
[NoAccessorMethod]
public bool enable_last_buffer { get; set; }
public Gst.Buffer last_buffer { get; }
public int64 max_lateness { get; set; }
[NoAccessorMethod]
public uint preroll_queue_len { get; set construct; }
[NoAccessorMethod]
public bool qos { get; set; }
public uint64 render_delay { get; set; }
public bool sync { get; set; }
public uint64 throttle_time { get; set; }
public int64 ts_offset { get; set; }
}
[CCode (cheader_filename = "gst/base/gstbasesrc.h")]
public class BaseSrc : Gst.Element {
public bool can_activate_push;
public Gst.ClockID clock_id;
public void* data;
public Gst.ClockTime end_time;
public GLib.Cond live_cond;
public GLib.Mutex live_lock;
public bool live_running;
public bool need_newsegment;
public int num_buffers_left;
public uint64 offset;
public Gst.ActivateMode pad_mode;
public bool random_access;
public bool seekable;
public Gst.Segment segment;
public uint64 size;
public Gst.Pad srcpad;
[CCode (has_construct_function = false)]
protected BaseSrc ();
[NoWrapper]
public virtual bool check_get_range ();
[NoWrapper]
public virtual Gst.FlowReturn create (uint64 offset, uint size, out unowned Gst.Buffer buf);
[NoWrapper]
public virtual bool do_seek (Gst.Segment segment);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual void fixate (Gst.Caps caps);
public ulong get_blocksize ();
[NoWrapper]
public virtual unowned Gst.Caps get_caps ();
public bool get_do_timestamp ();
[NoWrapper]
public virtual bool get_size (uint64 size);
[NoWrapper]
public virtual void get_times (Gst.Buffer buffer, out Gst.ClockTime start, out Gst.ClockTime end);
public bool is_live ();
[NoWrapper]
public virtual bool is_seekable ();
[NoWrapper]
public virtual bool negotiate ();
[NoWrapper]
public virtual bool newsegment ();
[NoWrapper]
public virtual bool prepare_seek_segment (Gst.Event seek, Gst.Segment segment);
[NoWrapper]
public virtual bool query (Gst.Query query);
public bool query_latency (bool live, out Gst.ClockTime min_latency, out Gst.ClockTime max_latency);
[CCode (has_construct_function = false, type = "gboolean")]
public BaseSrc.seamless_segment (Gst.BaseSrc src, int64 start, int64 stop, int64 position);
public void set_blocksize (ulong blocksize);
[NoWrapper]
public virtual bool set_caps (Gst.Caps caps);
public void set_do_timestamp (bool timestamp);
public void set_dynamic_size (bool @dynamic);
public void set_format (Gst.Format format);
public void set_live (bool live);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
[NoWrapper]
public virtual bool unlock ();
[NoWrapper]
public virtual bool unlock_stop ();
public Gst.FlowReturn wait_playing ();
public ulong blocksize { get; set; }
public bool do_timestamp { get; set; }
[NoAccessorMethod]
public int num_buffers { get; set; }
[NoAccessorMethod]
public bool typefind { get; set; }
}
[CCode (cheader_filename = "gst/base/gstbasetransform.h")]
public class BaseTransform : Gst.Element {
public bool always_in_place;
public Gst.Caps cache_caps1;
public uint cache_caps1_size;
public Gst.Caps cache_caps2;
public uint cache_caps2_size;
public bool delay_configure;
public bool have_newsegment;
public bool have_same_caps;
public bool negotiated;
public bool passthrough;
public bool pending_configure;
public Gst.Segment segment;
public Gst.Pad sinkpad;
public Gst.Pad srcpad;
public GLib.Mutex transform_lock;
[CCode (cname = "GST_BASE_TRANSFORM_SINK_NAME")]
public const string SINK_NAME;
[CCode (cname = "GST_BASE_TRANSFORM_SRC_NAME")]
public const string SRC_NAME;
[CCode (has_construct_function = false)]
protected BaseTransform ();
[NoWrapper]
public virtual bool accept_caps (Gst.PadDirection direction, Gst.Caps caps);
[NoWrapper]
public virtual void before_transform (Gst.Buffer buffer);
[NoWrapper]
public virtual bool event (Gst.Event event);
[NoWrapper]
public virtual void fixate_caps (Gst.PadDirection direction, Gst.Caps caps, Gst.Caps othercaps);
[NoWrapper]
public virtual bool get_unit_size (Gst.Caps caps, out uint size);
public bool is_in_place ();
public bool is_passthrough ();
public bool is_qos_enabled ();
[NoWrapper]
public virtual Gst.FlowReturn prepare_output_buffer (Gst.Buffer input, int size, Gst.Caps caps, out unowned Gst.Buffer buf);
public void reconfigure ();
[NoWrapper]
public virtual bool set_caps (Gst.Caps incaps, Gst.Caps outcaps);
public void set_gap_aware (bool gap_aware);
public void set_in_place (bool in_place);
public void set_passthrough (bool passthrough);
public void set_qos_enabled (bool enabled);
[NoWrapper]
public virtual bool src_event (Gst.Event event);
[NoWrapper]
public virtual bool start ();
[NoWrapper]
public virtual bool stop ();
public void suggest (Gst.Caps caps, uint size);
[NoWrapper]
public virtual Gst.FlowReturn transform (Gst.Buffer inbuf, Gst.Buffer outbuf);
[NoWrapper]
public virtual Gst.Caps transform_caps (Gst.PadDirection direction, Gst.Caps caps);
[NoWrapper]
public virtual Gst.FlowReturn transform_ip (Gst.Buffer buf);
[NoWrapper]
public virtual bool transform_size (Gst.PadDirection direction, Gst.Caps caps, uint size, Gst.Caps othercaps, out uint othersize);
public void update_qos (double proportion, Gst.ClockTimeDiff diff, Gst.ClockTime timestamp);
[NoAccessorMethod]
public bool qos { get; set; }
}
[CCode (cheader_filename = "gst/base/gstbitreader.h")]
[Compact]
public class BitReader {
public uint bit;
public uint byte;
public uchar data;
public uint size;
[CCode (has_construct_function = false)]
public BitReader (uchar data, uint size);
[CCode (has_construct_function = false)]
public BitReader.from_buffer (Gst.Buffer buffer);
public bool get_bits_uint16 (out uint16 val, uint nbits);
public bool get_bits_uint32 (out uint32 val, uint nbits);
public bool get_bits_uint64 (out uint64 val, uint nbits);
public bool get_bits_uint8 (out uchar val, uint nbits);
public uint get_pos ();
public uint get_remaining ();
public uint get_size ();
public void init (uchar data, uint size);
public void init_from_buffer (Gst.Buffer buffer);
public bool peek_bits_uint16 (out uint16 val, uint nbits);
public bool peek_bits_uint32 (out uint32 val, uint nbits);
public bool peek_bits_uint64 (out uint64 val, uint nbits);
public bool peek_bits_uint8 (out uchar val, uint nbits);
public bool set_pos (uint pos);
public bool skip (uint nbits);
public bool skip_to_byte ();
}
[CCode (cheader_filename = "gst/base/gstbytereader.h")]
[Compact]
public class ByteReader {
public uint byte;
public uchar data;
public uint size;
[CCode (has_construct_function = false)]
public ByteReader (uchar data, uint size);
public bool dup_data (uint size, uchar val);
public bool dup_string_utf16 (uint16 str);
public bool dup_string_utf32 (uint32 str);
public bool dup_string_utf8 (string str);
[CCode (has_construct_function = false)]
public ByteReader.from_buffer (Gst.Buffer buffer);
public bool get_data (uint size, out uchar val);
public bool get_float32_be (out float val);
public bool get_float32_le (out float val);
public bool get_float64_be (out double val);
public bool get_float64_le (out double val);
public bool get_int16_be (out int16 val);
public bool get_int16_le (out int16 val);
public bool get_int24_be (out int32 val);
public bool get_int24_le (out int32 val);
public bool get_int32_be (out int32 val);
public bool get_int32_le (out int32 val);
public bool get_int64_be (out int64 val);
public bool get_int64_le (out int64 val);
public bool get_int8 (out char val);
public uint get_pos ();
public uint get_remaining ();
public uint get_size ();
public bool get_string_utf8 (string str);
public bool get_uint16_be (out uint16 val);
public bool get_uint16_le (out uint16 val);
public bool get_uint24_be (out uint32 val);
public bool get_uint24_le (out uint32 val);
public bool get_uint32_be (out uint32 val);
public bool get_uint32_le (out uint32 val);
public bool get_uint64_be (out uint64 val);
public bool get_uint64_le (out uint64 val);
public bool get_uint8 (out uchar val);
public void init (uchar data, uint size);
public void init_from_buffer (Gst.Buffer buffer);
public uint masked_scan_uint32 (uint32 mask, uint32 pattern, uint offset, uint size);
public bool peek_data (uint size, out uchar val);
public bool peek_float32_be (out float val);
public bool peek_float32_le (out float val);
public bool peek_float64_be (out double val);
public bool peek_float64_le (out double val);
public bool peek_int16_be (out int16 val);
public bool peek_int16_le (out int16 val);
public bool peek_int24_be (out int32 val);
public bool peek_int24_le (out int32 val);
public bool peek_int32_be (out int32 val);
public bool peek_int32_le (out int32 val);
public bool peek_int64_be (out int64 val);
public bool peek_int64_le (out int64 val);
public bool peek_int8 (out char val);
public bool peek_string_utf8 (string str);
public bool peek_uint16_be (out uint16 val);
public bool peek_uint16_le (out uint16 val);
public bool peek_uint24_be (out uint32 val);
public bool peek_uint24_le (out uint32 val);
public bool peek_uint32_be (out uint32 val);
public bool peek_uint32_le (out uint32 val);
public bool peek_uint64_be (out uint64 val);
public bool peek_uint64_le (out uint64 val);
public bool peek_uint8 (out uchar val);
public bool set_pos (uint pos);
public bool skip (uint nbytes);
public bool skip_string_utf16 ();
public bool skip_string_utf32 ();
public bool skip_string_utf8 ();
}
[CCode (cheader_filename = "gst/base/gstbytewriter.h")]
public class ByteWriter : Gst.ByteReader {
public uint alloc_size;
public bool fixed;
public bool @owned;
[CCode (has_construct_function = false)]
public ByteWriter ();
public bool ensure_free_space (uint size);
public bool fill (uchar value, uint size);
public unowned Gst.Buffer free_and_get_buffer ();
public uchar free_and_get_data ();
public uint get_remaining ();
public void init ();
public void init_with_buffer (Gst.Buffer buffer, bool initialized);
public void init_with_data (uchar data, uint size, bool initialized);
public void init_with_size (uint size, bool fixed);
public bool put_data (uchar data, uint size);
public bool put_float32_be (float val);
public bool put_float32_le (float val);
public bool put_float64_be (double val);
public bool put_float64_le (double val);
public bool put_int16_be (int16 val);
public bool put_int16_le (int16 val);
public bool put_int24_be (int32 val);
public bool put_int24_le (int32 val);
public bool put_int32_be (int32 val);
public bool put_int32_le (int32 val);
public bool put_int64_be (int64 val);
public bool put_int64_le (int64 val);
public bool put_int8 (char val);
public bool put_string_utf16 (uint16 data);
public bool put_string_utf32 (uint32 data);
public bool put_string_utf8 (string data);
public bool put_uint16_be (uint16 val);
public bool put_uint16_le (uint16 val);
public bool put_uint24_be (uint32 val);
public bool put_uint24_le (uint32 val);
public bool put_uint32_be (uint32 val);
public bool put_uint32_le (uint32 val);
public bool put_uint64_be (uint64 val);
public bool put_uint64_le (uint64 val);
public bool put_uint8 (uchar val);
public void reset ();
public unowned Gst.Buffer reset_and_get_buffer ();
public uchar reset_and_get_data ();
[CCode (has_construct_function = false)]
public ByteWriter.with_buffer (Gst.Buffer buffer, bool initialized);
[CCode (has_construct_function = false)]
public ByteWriter.with_data (uchar data, uint size, bool initialized);
[CCode (has_construct_function = false)]
public ByteWriter.with_size (uint size, bool fixed);
}
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
[Compact]
public class CollectData {
public Gst.Buffer buffer;
public weak Gst.CollectPads collect;
public Gst.Pad pad;
public uint pos;
public weak Gst.Segment segment;
}
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public class CollectPads : Gst.Object {
public weak GLib.Cond cond;
public uint32 cookie;
public weak GLib.SList<Gst.CollectData> data;
public uint eospads;
public weak Gst.CollectPadsFunction func;
public uint numpads;
public uint queuedpads;
public bool started;
public void* user_data;
[CCode (has_construct_function = false)]
public CollectPads ();
public unowned Gst.CollectData add_pad (Gst.Pad pad, uint size);
public unowned Gst.CollectData add_pad_full (Gst.Pad pad, uint size, Gst.CollectDataDestroyNotify destroy_notify);
public uint available ();
public Gst.FlowReturn collect ();
public Gst.FlowReturn collect_range (uint64 offset, uint length);
public uint flush (Gst.CollectData data, uint size);
public bool is_active (Gst.Pad pad);
public unowned Gst.Buffer peek (Gst.CollectData data);
public unowned Gst.Buffer pop (Gst.CollectData data);
public uint read (Gst.CollectData data, uchar bytes, uint size);
public unowned Gst.Buffer read_buffer (Gst.CollectData data, uint size);
public bool remove_pad (Gst.Pad pad);
public void set_clip_function (Gst.CollectPadsClipFunction clipfunc);
public void set_flushing (bool flushing);
public void set_function (Gst.CollectPadsFunction func);
public void start ();
public void stop ();
public Gst.Buffer take_buffer (Gst.CollectData data, uint size);
}
[CCode (cheader_filename = "gst/base/gstdataqueue.h")]
public class DataQueue : GLib.Object {
public void* abidata;
public void* checkdata;
public weak Gst.DataQueueCheckFullFunction checkfull;
public weak Gst.DataQueueSize cur_level;
public weak Gst.DataQueueEmptyCallback emptycallback;
public bool flushing;
public weak Gst.DataQueueFullCallback fullcallback;
public weak GLib.Cond item_add;
public weak GLib.Cond item_del;
public weak GLib.Mutex qlock;
public weak GLib.Queue queue;
[CCode (has_construct_function = false)]
public DataQueue (Gst.DataQueueCheckFullFunction checkfull, void* checkdata);
public bool drop_head (GLib.Type type);
public void flush ();
public void get_level (Gst.DataQueueSize level);
public bool is_empty ();
public bool is_full ();
public void limits_changed ();
[CCode (cname = "gst_data_queue_new_full", has_construct_function = false)]
public DataQueue.new_with_callbacks (Gst.DataQueueCheckFullFunction checkfull, Gst.DataQueueFullCallback fullcallback, Gst.DataQueueEmptyCallback emptycallback, void* checkdata);
public bool pop (out unowned Gst.DataQueueItem item);
public bool push (Gst.DataQueueItem item);
public void set_flushing (bool flushing);
[NoAccessorMethod]
public uint current_level_bytes { get; }
[NoAccessorMethod]
public uint64 current_level_time { get; }
[NoAccessorMethod]
public uint current_level_visible { get; }
public virtual signal void empty ();
public virtual signal void full ();
}
[CCode (cheader_filename = "gst/base/gstdataqueue.h")]
[Compact]
public class DataQueueItem {
public weak GLib.DestroyNotify destroy;
public uint64 duration;
public weak Gst.MiniObject object;
public uint size;
public bool visible;
}
[CCode (cheader_filename = "gst/base/gstdataqueue.h")]
[Compact]
public class DataQueueSize {
public uint bytes;
public uint64 time;
public uint visible;
}
[CCode (cheader_filename = "gst/base/gstpushsrc.h")]
public class PushSrc : Gst.BaseSrc {
[CCode (has_construct_function = false)]
protected PushSrc ();
[NoWrapper]
public virtual Gst.FlowReturn create (out unowned Gst.Buffer buf);
}
[CCode (cheader_filename = "gst/gst.h", cprefix = "GST_BASE_PARSE_FRAME_FLAG_", has_type_id = false)]
public enum BaseParseFrameFlags {
NONE,
NO_FRAME,
CLIP
}
[CCode (cheader_filename = "gst/base/gstbasesrc.h", cprefix = "GST_BASE_SRC_", has_type_id = false)]
public enum BaseSrcFlags {
STARTED,
FLAG_LAST
}
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public delegate void CollectDataDestroyNotify ();
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public delegate unowned Gst.Buffer CollectPadsClipFunction (Gst.CollectPads pads, Gst.CollectData data, Gst.Buffer buffer);
[CCode (cheader_filename = "gst/base/gstcollectpads.h")]
public delegate Gst.FlowReturn CollectPadsFunction (Gst.CollectPads pads);
[CCode (cheader_filename = "gst/base/gstdataqueue.h", has_target = false)]
public delegate bool DataQueueCheckFullFunction (Gst.DataQueue queue, uint visible, uint bytes, uint64 time, void* checkdata);
[CCode (cheader_filename = "gst/base/gstdataqueue.h", has_target = false)]
public delegate void DataQueueEmptyCallback (Gst.DataQueue queue, void* checkdata);
[CCode (cheader_filename = "gst/base/gstdataqueue.h", has_target = false)]
public delegate void DataQueueFullCallback (Gst.DataQueue queue, void* checkdata);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h", has_target = false)]
public delegate Gst.FlowReturn TypeFindHelperGetRangeFunction (Gst.Object obj, uint64 offset, uint length, out unowned Gst.Buffer buffer);
[CCode (cheader_filename = "gst/gst.h")]
public const int BASE_PARSE_FLAG_DRAINING;
[CCode (cheader_filename = "gst/gst.h")]
public const int BASE_PARSE_FLAG_LOST_SYNC;
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper (Gst.Pad src, uint64 size);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper_for_buffer (Gst.Object obj, Gst.Buffer buf, Gst.TypeFindProbability prob);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static Gst.Caps type_find_helper_for_extension (Gst.Object obj, string extension);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper_get_range (Gst.Object obj, Gst.TypeFindHelperGetRangeFunction func, uint64 size, Gst.TypeFindProbability prob);
[CCode (cheader_filename = "gst/base/gsttypefindhelper.h")]
public static unowned Gst.Caps type_find_helper_get_range_ext (Gst.Object obj, Gst.TypeFindHelperGetRangeFunction func, uint64 size, string extension, Gst.TypeFindProbability prob);
}
|