/usr/share/glib-2.0/schemas/org.gnome.quadrapassel.gschema.xml is in quadrapassel 1:3.8.2-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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<schemalist>
<schema path="/org/gnome/quadrapassel/" id="org.gnome.quadrapassel">
<key type="s" name="block-pixmap">
<default>'7blocks-gw.png'</default>
<summary>Image to use for drawing blocks</summary>
<description>Image to use for drawing blocks.</description>
</key>
<key type="s" name="theme">
<default>'clean'</default>
<summary>The theme used for rendering the blocks</summary>
<description>The name of the theme used for rendering the blocks and the background.</description>
</key>
<key type="i" name="starting-level">
<default>1</default>
<range min="1" max="20"/>
<summary>Level to start with</summary>
<description>Level to start with.</description>
</key>
<key type="b" name="do-preview">
<default>true</default>
<summary>Whether to preview the next block</summary>
<description>Whether to preview the next block.</description>
</key>
<key type="b" name="show-shadow">
<default>false</default>
<summary>Whether to show where the moving piece will land</summary>
<description>Whether to show where the moving piece will land.</description>
</key>
<key type="b" name="random-block-colors">
<default>false</default>
<summary>Whether to give blocks random colors</summary>
<description>Whether to give blocks random colors.</description>
</key>
<key type="b" name="rotate-counter-clock-wise">
<default>true</default>
<summary>Whether to rotate counter clock wise</summary>
<description>Whether to rotate counter clock wise.</description>
</key>
<key type="i" name="line-fill-height">
<default>0</default>
<range min="0" max="19"/>
<summary>The number of rows to fill</summary>
<description>The number of rows that are filled with random blocks at the start of the game.</description>
</key>
<key type="i" name="line-fill-probability">
<default>5</default>
<range min="0" max="10"/>
<summary>The density of filled rows</summary>
<description>The density of blocks in rows filled at the start of the game. The value is between 0 (for no blocks) and 10 (for a completely filled row).</description>
</key>
<key type="b" name="sound">
<default>true</default>
<summary>Whether to play sounds</summary>
<description>Whether to play sounds.</description>
</key>
<key type="b" name="pick-difficult-blocks">
<default>true</default>
<summary>Whether to pick blocks that are hard to place</summary>
<description>Whether to pick blocks that are hard to place.</description>
</key>
<key type="i" name="key-left">
<default>65361</default>
<summary>Move left</summary>
<description>Key press to move left.</description>
</key>
<key type="i" name="key-right">
<default>65363</default>
<summary>Move right</summary>
<description>Key press to move right.</description>
</key>
<key type="i" name="key-down">
<default>65364</default>
<summary>Move down</summary>
<description>Key press to move down.</description>
</key>
<key type="i" name="key-drop">
<default>32</default>
<summary>Drop</summary>
<description>Key press to drop.</description>
</key>
<key type="i" name="key-rotate">
<default>65362</default>
<summary>Rotate</summary>
<description>Key press to rotate.</description>
</key>
<key type="i" name="key-pause">
<default>65299</default>
<summary>Pause</summary>
<description>Key press to pause.</description>
</key>
<key type="i" name="window-width">
<default>500</default>
<summary>Width of the window in pixels</summary>
</key>
<key type="i" name="window-height">
<default>500</default>
<summary>Height of the window in pixels</summary>
</key>
<key type="b" name="window-is-maximized">
<default>false</default>
<summary>true if the window is maximized</summary>
</key>
<key type="b" name="window-is-fullscreen">
<default>false</default>
<summary>true if the window is fullscren</summary>
</key>
</schema>
</schemalist>
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