/usr/share/pyshared/sugar3/graphics/palettewindow.py is in python-sugar3 0.98.7-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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# Copyright (C) 2008, One Laptop Per Child
# Copyright (C) 2009, Tomeu Vizoso
# Copyright (C) 2011, Benjamin Berg <benjamin@sipsolutions.net>
# Copyright (C) 2011, Marco Pesenti Gritti <marco@marcopg.org>
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., 59 Temple Place - Suite 330,
# Boston, MA 02111-1307, USA.
"""
STABLE.
"""
import logging
import math
from gi.repository import Gdk
from gi.repository import Gtk
from gi.repository import GObject
from gi.repository import GLib
from gi.repository import SugarGestures
from sugar3.graphics import palettegroup
from sugar3.graphics import animator
from sugar3.graphics import style
def _calculate_gap(a, b):
"""Helper function to find the gap position and size of widget a"""
# Test for each side if the palette and invoker are
# adjacent to each other.
gap = True
if a.y + a.height == b.y:
gap_side = Gtk.PositionType.BOTTOM
elif a.x + a.width == b.x:
gap_side = Gtk.PositionType.RIGHT
elif a.x == b.x + b.width:
gap_side = Gtk.PositionType.LEFT
elif a.y == b.y + b.height:
gap_side = Gtk.PositionType.TOP
else:
gap = False
if gap:
if gap_side == Gtk.PositionType.BOTTOM or gap_side == Gtk.PositionType.TOP:
gap_start = min(a.width, max(0, b.x - a.x))
gap_size = max(0, min(a.width,
(b.x + b.width) - a.x) - gap_start)
elif gap_side == Gtk.PositionType.RIGHT or gap_side == Gtk.PositionType.LEFT:
gap_start = min(a.height, max(0, b.y - a.y))
gap_size = max(0, min(a.height,
(b.y + b.height) - a.y) - gap_start)
if gap and gap_size > 0:
return (gap_side, gap_start, gap_size)
else:
return False
class _PaletteMenuWidget(Gtk.Menu):
__gtype_name__ = "SugarPaletteMenuWidget"
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self):
Gtk.Menu.__init__(self)
accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
self.get_toplevel().add_accel_group(accel_group)
self._popup_position = (0, 0)
self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
self._up = False
self._invoker = None
self._menus = []
def set_accept_focus(self, focus):
pass
def get_origin(self):
res_, x, y = self.get_toplevel().get_window().get_origin()
return x, y
def move(self, x, y):
self._popup_position = (x, y)
def set_transient_for(self, window):
pass
def set_invoker(self, invoker):
pass
def _position(self, widget, data):
return self._popup_position[0], self._popup_position[1], False
def popup(self, invoker):
if self._up:
return
# We need to track certain mouse events in order to close the palette
# when the mouse leaves the palette and the invoker widget, but
# GtkMenu makes our lives hard here.
#
# GtkMenu takes a grab on the root window, meaning that normal
# enter/leave events are not sent to the relevant widgets.
# However, connecting enter-notify and leave-notify events in this
# GtkMenu subclass mean that we get to see the events being grabbed.
# With certain filtering in place (see _enter_notify_cb and
# _leave_notify_cb) we are able to accurately determine when the
# mouse leaves/enters the palette menu. Some spurious events are
# generated but the important thing is that the last event generated
# in response to a user action is always reliable (i.e. we will
# always get a leave event last if the user left the menu,
# even if we get some strange enter events leading up to it).
#
# This is complicated with submenus; in this case the submenu takes
# the grab, so we must also listen for events on any submenus of
# the palette and apply the same considerations.
#
# The remaining challenge is tracking when the mouse enters or leaves
# the invoker area. While the appropriate GtkMenu grab is active,
# we do get informed of such events, however these events will only
# arrive if the user has entered the menu. If the user hovers over
# the invoker and then leaves the invoker without entering the palette,
# we get no enter/leave event.
# We work around this by tracking mouse motion events. When the mouse
# moves, we compare the mouse coordinates to the region occupied by the
# invoker, and this lets us track enter/leave for the invoker widget.
self._invoker = invoker
self._find_all_menus(self)
self.realize()
for menu in self._menus:
if self._invoker:
menu.connect('motion-notify-event', self._motion_notify_cb)
menu.connect('enter-notify-event', self._enter_notify_cb)
menu.connect('leave-notify-event', self._leave_notify_cb)
menu.connect('button-release-event', self._button_release_event_cb)
self._entered = False
self._mouse_in_palette = False
self._mouse_in_invoker = False
Gtk.Menu.popup(self, None, None, self._position, None, 0, 0)
self._up = True
def popdown(self):
if not self._up:
return
Gtk.Menu.popdown(self)
for menu in self._menus:
menu.disconnect_by_func(self._motion_notify_cb)
menu.disconnect_by_func(self._enter_notify_cb)
menu.disconnect_by_func(self._leave_notify_cb)
self._up = False
self._menus = []
self._invoker = None
def _find_all_menus(self, menu):
"""
Recursively find all submenus of menu, adding them to self._menus.
"""
self._menus.append(menu)
for child in menu.get_children():
if not isinstance(child, Gtk.MenuItem):
continue
submenu = child.get_submenu()
if submenu and isinstance(submenu, Gtk.Menu):
self._find_all_menus(submenu)
def _enter_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = True
self._reevaluate_state()
return False
def _leave_notify_cb(self, widget, event):
if event.mode in (Gdk.CrossingMode.GRAB, Gdk.CrossingMode.GTK_GRAB):
return False
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
if Gtk.get_event_widget(event) not in self._menus:
return False
self._mouse_in_palette = False
self._reevaluate_state()
return False
def _motion_notify_cb(self, widget, event):
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
x = event.x_root
y = event.y_root
if type(self._invoker) is CellRendererInvoker:
in_invoker = self._invoker.point_in_cell_renderer(x, y)
else:
rect = self._invoker.get_rect()
in_invoker = x >= rect.x and x < (rect.x + rect.width) \
and y >= rect.y and y < (rect.y + rect.height)
if in_invoker != self._mouse_in_invoker:
self._mouse_in_invoker = in_invoker
self._reevaluate_state()
def _button_release_event_cb(self, widget, event):
x = event.x_root
y = event.y_root
if type(self._invoker) is CellRendererInvoker:
in_invoker = self._invoker.point_in_cell_renderer(x, y)
else:
rect = self._invoker.get_rect()
in_invoker = x >= rect.x and x < (rect.x + rect.width) \
and y >= rect.y and y < (rect.y + rect.height)
if in_invoker:
return True
def _reevaluate_state(self):
if self._entered:
# If we previously advised that the mouse was inside, but now the
# mouse is outside both the invoker and the palette, notify that
# the mouse has left.
if not self._mouse_in_palette and not self._mouse_in_invoker:
self._entered = False
self.emit('leave-notify')
else:
# If we previously advised that the mouse had left, but now the
# mouse is inside either the palette or the invoker, notify that
# the mouse has entered.
if self._mouse_in_palette or self._mouse_in_invoker:
self._entered = True
self.emit('enter-notify')
class _PaletteWindowWidget(Gtk.Window):
__gtype_name__ = 'SugarPaletteWindowWidget'
__gsignals__ = {
'enter-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'leave-notify': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self, palette=None):
Gtk.Window.__init__(self)
self._palette = palette
self.set_decorated(False)
self.set_resizable(False)
self.set_position(Gtk.WindowPosition.NONE)
context = self.get_style_context()
# Just assume all borders are the same
border = context.get_border(Gtk.StateFlags.ACTIVE).right
self.set_border_width(border)
accel_group = Gtk.AccelGroup()
self.sugar_accel_group = accel_group
self.add_accel_group(accel_group)
self._old_alloc = None
self._invoker = None
self._should_accept_focus = True
def set_accept_focus(self, focus):
self._should_accept_focus = focus
if self.get_window() != None:
self.get_window().set_accept_focus(focus)
def get_origin(self):
res_, x, y = self.get_window().get_origin()
return x, y
def do_realize(self):
Gtk.Window.do_realize(self)
self.get_window().set_accept_focus(self._should_accept_focus)
self.set_type_hint(Gdk.WindowTypeHint.DIALOG)
def do_get_preferred_width(self):
minimum, natural = Gtk.Window.do_get_preferred_width(self)
label_width = 0
if self._palette is not None:
label_width = self._palette.get_label_width()
size = max(natural, label_width + 2 * self.get_border_width(),
style.GRID_CELL_SIZE * 3)
return size, size
def do_size_allocate(self, allocation):
Gtk.Window.do_size_allocate(self, allocation)
if self._old_alloc is None or \
self._old_alloc.x != allocation.x or \
self._old_alloc.y != allocation.y or \
self._old_alloc.width != allocation.width or \
self._old_alloc.height != allocation.height:
self.queue_draw()
# We need to store old allocation because when size_allocate
# is called widget.allocation is already updated.
# Gtk.Window resizing is different from normal containers:
# the X window is resized, widget.allocation is updated from
# the configure request handler and finally size_allocate is called.
self._old_alloc = allocation
def set_invoker(self, invoker):
self._invoker = invoker
def get_rect(self):
win_x, win_y = self.get_origin()
rectangle = self.get_allocation()
x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural = self.get_preferred_size()
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = natural.height
return rect
def do_draw(self, cr):
# Fall trough to the container expose handler.
# (Leaving out the window expose handler which redraws everything)
Gtk.Window.do_draw(self, cr)
if self._invoker is not None and self._invoker.has_rectangle_gap():
invoker = self._invoker.get_rect()
palette = self.get_rect()
gap = _calculate_gap(palette, invoker)
else:
gap = False
allocation = self.get_allocation()
context = self.get_style_context()
context.add_class('toolitem')
if gap:
Gtk.render_frame_gap(context, cr, 0, 0, allocation.width, allocation.height,
gap[0], gap[1], gap[1] + gap[2])
else:
Gtk.render_frame(context, cr, 0, 0, allocation.width, allocation.height)
return False
def __enter_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL and \
event.detail != Gdk.NotifyType.INFERIOR:
self.emit('enter-notify')
return False
def __leave_notify_event_cb(self, widget, event):
if event.mode != Gdk.CrossingMode.NORMAL:
return False
if event.detail != Gdk.NotifyType.INFERIOR:
self.emit('leave-notify')
def popup(self, invoker):
if self.get_visible():
return
self.connect('enter-notify-event', self.__enter_notify_event_cb)
self.connect('leave-notify-event', self.__leave_notify_event_cb)
self.show()
def popdown(self):
if not self.get_visible():
return
self.disconnect_by_func(self.__enter_notify_event_cb)
self.disconnect_by_func(self.__leave_notify_event_cb)
self.hide()
class MouseSpeedDetector(GObject.GObject):
__gsignals__ = {
'motion-slow': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'motion-fast': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
_MOTION_SLOW = 1
_MOTION_FAST = 2
def __init__(self, delay, thresh):
"""Create MouseSpeedDetector object,
delay in msec
threshold in pixels (per tick of 'delay' msec)"""
GObject.GObject.__init__(self)
self.parent = None
self._threshold = thresh
self._delay = delay
self._state = None
self._timeout_hid = None
self._mouse_pos = None
def start(self):
self.stop()
self._mouse_pos = self._get_mouse_position()
self._timeout_hid = GObject.timeout_add(self._delay, self._timer_cb)
def stop(self):
if self._timeout_hid is not None:
GObject.source_remove(self._timeout_hid)
self._state = None
def _get_mouse_position(self):
if hasattr(self.parent, 'get_display'):
display = self.parent.get_display()
else:
display = Gdk.Display.get_default()
manager = display.get_device_manager()
pointer_device = manager.get_client_pointer()
screen, x, y = pointer_device.get_position()
return (x, y)
def _detect_motion(self):
oldx, oldy = self._mouse_pos
(x, y) = self._get_mouse_position()
self._mouse_pos = (x, y)
dist2 = (oldx - x) ** 2 + (oldy - y) ** 2
if dist2 > self._threshold ** 2:
return True
else:
return False
def _timer_cb(self):
motion = self._detect_motion()
if motion and self._state != self._MOTION_FAST:
self.emit('motion-fast')
self._state = self._MOTION_FAST
elif not motion and self._state != self._MOTION_SLOW:
self.emit('motion-slow')
self._state = self._MOTION_SLOW
return True
class PaletteWindow(GObject.GObject):
"""
Base class for _ToolbarPalette and Palette.
Provides basic management of child widget, invoker, and animation.
"""
PRIMARY = 0
SECONDARY = 1
__gsignals__ = {
'popup': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'popdown': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
def __init__(self, **kwargs):
self._group_id = None
self._invoker = None
self._invoker_hids = []
self._cursor_x = 0
self._cursor_y = 0
self._alignment = None
self._up = False
self._palette_state = None
self._widget = None
self._popup_anim = animator.Animator(.5, 10)
self._popup_anim.add(_PopupAnimation(self))
self._popdown_anim = animator.Animator(0.6, 10)
self._popdown_anim.add(_PopdownAnimation(self))
GObject.GObject.__init__(self, **kwargs)
self.set_group_id('default')
self._mouse_detector = MouseSpeedDetector(200, 5)
def _setup_widget(self):
self._widget.connect('show', self.__show_cb)
self._widget.connect('hide', self.__hide_cb)
self._widget.connect('destroy', self.__destroy_cb)
self._widget.connect('enter-notify', self.__enter_notify_cb)
self._widget.connect('leave-notify', self.__leave_notify_cb)
self._set_effective_group_id(self._group_id)
self._widget.set_invoker(self._invoker)
self._mouse_detector.connect('motion-slow', self._mouse_slow_cb)
self._mouse_detector.parent = self._widget
def _teardown_widget(self):
self._widget.disconnect_by_func(self.__show_cb)
self._widget.disconnect_by_func(self.__hide_cb)
self._widget.disconnect_by_func(self.__destroy_cb)
self._widget.disconnect_by_func(self.__enter_notify_cb)
self._widget.disconnect_by_func(self.__leave_notify_cb)
self._set_effective_group_id(None)
def destroy(self):
if self._widget is not None:
self._widget.destroy()
def __destroy_cb(self, palette):
self._mouse_detector.disconnect_by_func(self._mouse_slow_cb)
def set_invoker(self, invoker):
for hid in self._invoker_hids[:]:
self._invoker.disconnect(hid)
self._invoker_hids.remove(hid)
self._invoker = invoker
if self._widget is not None:
self._widget.set_invoker(invoker)
if invoker is not None:
self._invoker_hids.append(self._invoker.connect(
'mouse-enter', self._invoker_mouse_enter_cb))
self._invoker_hids.append(self._invoker.connect(
'mouse-leave', self._invoker_mouse_leave_cb))
self._invoker_hids.append(self._invoker.connect(
'right-click', self._invoker_right_click_cb))
self._invoker_hids.append(self._invoker.connect(
'toggle-state', self._invoker_toggle_state_cb))
def get_invoker(self):
return self._invoker
invoker = GObject.property(type=object,
getter=get_invoker,
setter=set_invoker)
def _mouse_slow_cb(self, widget):
self._mouse_detector.stop()
self._palette_do_popup()
def _palette_do_popup(self):
immediate = False
if self.is_up():
self._popdown_anim.stop()
return
if self._group_id:
group = palettegroup.get_group(self._group_id)
if group and group.is_up():
immediate = True
group.popdown()
self.popup(immediate=immediate)
def is_up(self):
return self._up
def _set_effective_group_id(self, group_id):
if self._group_id:
group = palettegroup.get_group(self._group_id)
group.remove(self)
if group_id:
group = palettegroup.get_group(group_id)
group.add(self)
def set_group_id(self, group_id):
self._set_effective_group_id(group_id)
self._group_id = group_id
def get_group_id(self):
return self._group_id
group_id = GObject.property(type=str,
getter=get_group_id,
setter=set_group_id)
def update_position(self):
invoker = self._invoker
if invoker is None or self._alignment is None:
logging.error('Cannot update the palette position.')
return
rect = self._widget.size_request()
position = invoker.get_position_for_alignment(self._alignment, rect)
if position is None:
position = invoker.get_position(rect)
self._widget.move(position.x, position.y)
def get_full_size_request(self):
return self._widget.size_request()
def popup(self, immediate=False):
if self._invoker is not None:
full_size_request = self.get_full_size_request()
self._alignment = self._invoker.get_alignment(full_size_request)
self.update_position()
try:
self._widget.set_transient_for(self._invoker.get_toplevel())
except TypeError:
# the expected parent window did likely change e.g. SL #4221
# popdown the Palette
self.emit('popdown')
return
self._popdown_anim.stop()
if not immediate:
self._popup_anim.start()
else:
self._popup_anim.stop()
self._widget.popup(self._invoker)
# we have to invoke update_position() twice
# since WM could ignore first move() request
self.update_position()
def popdown(self, immediate=False):
self._popup_anim.stop()
self._mouse_detector.stop()
if not immediate:
self._popdown_anim.start()
else:
self._popdown_anim.stop()
if self._widget is not None:
self._widget.popdown()
def on_invoker_enter(self):
self._popdown_anim.stop()
self._mouse_detector.start()
def on_invoker_leave(self):
self._mouse_detector.stop()
self.popdown()
def on_enter(self):
self._popdown_anim.stop()
def on_leave(self):
self.popdown()
def _invoker_mouse_enter_cb(self, invoker):
if not self._invoker.locked:
self.on_invoker_enter()
def _invoker_mouse_leave_cb(self, invoker):
if not self._invoker.locked:
self.on_invoker_leave()
def _invoker_right_click_cb(self, invoker):
self.popup(immediate=True, state=self.SECONDARY)
def _invoker_toggle_state_cb(self, invoker):
if self.is_up() and self._palette_state == self.SECONDARY:
self.popdown(immediate=True)
else:
self.popup(immediate=True, state=self.SECONDARY)
def __enter_notify_cb(self, widget):
if not self._invoker.locked:
self.on_enter()
def __leave_notify_cb(self, widget):
if not self._invoker.locked:
self.on_leave()
def __show_cb(self, widget):
if self._invoker is not None:
self._invoker.notify_popup()
self._up = True
self.emit('popup')
def __hide_cb(self, widget):
if self._invoker:
self._invoker.notify_popdown()
self._up = False
self.emit('popdown')
def get_rect(self):
win_x, win_y = self._widget.get_origin()
rectangle = self._widget.get_allocation()
x = win_x + rectangle.x
y = win_y + rectangle.y
minimum, natural_ = self._widget.get_preferred_size()
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = minimum.width
rect.height = minimum.height
return rect
def get_palette_state(self):
return self._palette_state
def _set_palette_state(self, state):
self._palette_state = state
def set_palette_state(self, state):
self._set_palette_state(state)
palette_state = property(get_palette_state)
class _PopupAnimation(animator.Animation):
def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popup(immediate=True)
class _PopdownAnimation(animator.Animation):
def __init__(self, palette):
animator.Animation.__init__(self, 0.0, 1.0)
self._palette = palette
def next_frame(self, current):
if current == 1.0:
self._palette.popdown(immediate=True)
class Invoker(GObject.GObject):
__gtype_name__ = 'SugarPaletteInvoker'
__gsignals__ = {
'mouse-enter': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'mouse-leave': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'right-click': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'toggle-state': (GObject.SignalFlags.RUN_FIRST, None, ([])),
'focus-out': (GObject.SignalFlags.RUN_FIRST, None, ([])),
}
ANCHORED = 0
AT_CURSOR = 1
BOTTOM = [(0.0, 0.0, 0.0, 1.0), (-1.0, 0.0, 1.0, 1.0)]
RIGHT = [(0.0, 0.0, 1.0, 0.0), (0.0, -1.0, 1.0, 1.0)]
TOP = [(0.0, -1.0, 0.0, 0.0), (-1.0, -1.0, 1.0, 0.0)]
LEFT = [(-1.0, 0.0, 0.0, 0.0), (-1.0, -1.0, 0.0, 1.0)]
def __init__(self):
GObject.GObject.__init__(self)
self.parent = None
self._screen_area = Gdk.Rectangle()
self._screen_area.x = self._screen_area.y = 0
self._screen_area.width = Gdk.Screen.width()
self._screen_area.height = Gdk.Screen.height()
self._position_hint = self.ANCHORED
self._cursor_x = -1
self._cursor_y = -1
self._palette = None
self._cache_palette = True
self._toggle_palette = False
self._lock_palette = False
self.locked = False
def attach(self, parent):
self.parent = parent
def detach(self):
self.parent = None
if self._palette is not None:
self._palette.destroy()
self._palette = None
def _get_position_for_alignment(self, alignment, palette_dim):
palette_halign = alignment[0]
palette_valign = alignment[1]
invoker_halign = alignment[2]
invoker_valign = alignment[3]
if self._cursor_x == -1 or self._cursor_y == -1:
if hasattr(self.parent, 'get_display'):
display = self.parent.get_display()
else:
display = Gdk.Display.get_default()
manager = display.get_device_manager()
pointer_device = manager.get_client_pointer()
screen, x, y = pointer_device.get_position()
self._cursor_x = x
self._cursor_y = y
if self._position_hint is self.ANCHORED:
rect = self.get_rect()
else:
dist = style.PALETTE_CURSOR_DISTANCE
rect = Gdk.Rectangle()
rect.x = self._cursor_x - dist
rect.y = self._cursor_y - dist
rect.width = rect.height = dist * 2
palette_width, palette_height = palette_dim.width, palette_dim.height
x = rect.x + rect.width * invoker_halign + \
palette_width * palette_halign
y = rect.y + rect.height * invoker_valign + \
palette_height * palette_valign
rect = Gdk.Rectangle()
rect.x = int(x)
rect.y = int(y)
rect.width = palette_width
rect.height = palette_height
return rect
def _in_screen(self, rect):
return rect.x >= self._screen_area.x and \
rect.y >= self._screen_area.y and \
rect.x + rect.width <= self._screen_area.width and \
rect.y + rect.height <= self._screen_area.height
def _get_area_in_screen(self, rect):
"""Return area of rectangle visible in the screen"""
x1 = max(rect.x, self._screen_area.x)
y1 = max(rect.y, self._screen_area.y)
x2 = min(rect.x + rect.width,
self._screen_area.x + self._screen_area.width)
y2 = min(rect.y + rect.height,
self._screen_area.y + self._screen_area.height)
return (x2 - x1) * (y2 - y1)
def _get_alignments(self):
if self._position_hint is self.AT_CURSOR:
return [(0.0, 0.0, 1.0, 1.0),
(0.0, -1.0, 1.0, 0.0),
(-1.0, -1.0, 0.0, 0.0),
(-1.0, 0.0, 0.0, 1.0)]
else:
return self.BOTTOM + self.RIGHT + self.TOP + self.LEFT
def get_position_for_alignment(self, alignment, palette_dim):
rect = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(rect):
return rect
else:
return None
def get_position(self, palette_dim):
alignment = self.get_alignment(palette_dim)
rect = self._get_position_for_alignment(alignment, palette_dim)
# In case our efforts to find an optimum place inside the screen
# failed, just make sure the palette fits inside the screen if at all
# possible.
rect.x = max(0, rect.x)
rect.y = max(0, rect.y)
rect.x = min(rect.x, self._screen_area.width - rect.width)
rect.y = min(rect.y, self._screen_area.height - rect.height)
return rect
def get_alignment(self, palette_dim):
best_alignment = None
best_area = -1
for alignment in self._get_alignments():
pos = self._get_position_for_alignment(alignment, palette_dim)
if self._in_screen(pos):
return alignment
area = self._get_area_in_screen(pos)
if area > best_area:
best_alignment = alignment
best_area = area
# Palette horiz/vert alignment
ph = best_alignment[0]
pv = best_alignment[1]
# Invoker horiz/vert alignment
ih = best_alignment[2]
iv = best_alignment[3]
rect = self.get_rect()
screen_area = self._screen_area
if best_alignment in self.LEFT or best_alignment in self.RIGHT:
dtop = rect.y - screen_area.y
dbottom = screen_area.y + screen_area.height - rect.y - rect.width
iv = 0
# Set palette_valign to align to screen on the top
if dtop > dbottom:
pv = -float(dtop) / palette_dim.height
# Set palette_valign to align to screen on the bottom
else:
pv = -float(palette_dim.height - dbottom - rect.height) \
/ palette_dim.height
elif best_alignment in self.TOP or best_alignment in self.BOTTOM:
dleft = rect.x - screen_area.x
dright = screen_area.x + screen_area.width - rect.x - rect.width
ih = 0
# Set palette_halign to align to screen on left
if dleft > dright:
ph = -float(dleft) / palette_dim.width
# Set palette_halign to align to screen on right
else:
ph = -float(palette_dim.width - dright - rect.width) \
/ palette_dim.width
return (ph, pv, ih, iv)
def has_rectangle_gap(self):
return False
def draw_rectangle(self, event, palette):
pass
def notify_popup(self):
pass
def notify_popdown(self):
self._cursor_x = -1
self._cursor_y = -1
def _ensure_palette_exists(self):
if self.parent and self.palette is None:
palette = self.parent.create_palette()
if palette is not None:
self.palette = palette
def notify_mouse_enter(self):
self._ensure_palette_exists()
self.emit('mouse-enter')
def notify_mouse_leave(self):
self.emit('mouse-leave')
def notify_right_click(self):
self._ensure_palette_exists()
self.emit('right-click')
def notify_toggle_state(self):
self._ensure_palette_exists()
self.emit('toggle-state')
def get_palette(self):
return self._palette
def set_palette(self, palette):
if self._palette is not None:
self._palette.popdown(immediate=True)
self._palette.props.invoker = None
# GTK pops down the palette before it invokes the actions on the
# menu item. We need to postpone destruction of the palette until
# after all signals have propagated from the menu item to the
# palette owner.
GLib.idle_add(lambda old_palette=self._palette:
old_palette.destroy(),
priority=GObject.PRIORITY_LOW)
self._palette = palette
if self._palette is not None:
self._palette.props.invoker = self
self._palette.connect('popdown', self.__palette_popdown_cb)
palette = GObject.property(
type=object, setter=set_palette, getter=get_palette)
def get_cache_palette(self):
return self._cache_palette
def set_cache_palette(self, cache_palette):
self._cache_palette = cache_palette
cache_palette = GObject.property(type=object, setter=set_cache_palette,
getter=get_cache_palette)
"""Whether the invoker will cache the palette after its creation. Defaults
to True.
"""
def get_toggle_palette(self):
return self._toggle_palette
def set_toggle_palette(self, toggle_palette):
self._toggle_palette = toggle_palette
toggle_palette = GObject.property(type=object, setter=set_toggle_palette,
getter=get_toggle_palette)
"""Whether the invoker will popup/popdown the Palette on
button left click/touch tap. Defaults to False.
"""
def get_lock_palette(self):
return self._lock_palette
def set_lock_palette(self, lock_palette):
self._lock_palette = lock_palette
lock_palette = GObject.property(type=object, setter=set_lock_palette,
getter=get_lock_palette)
"""Whether the invoker will lock the Palette and
ignore mouse events. Defaults to False.
"""
def __palette_popdown_cb(self, palette):
if not self.props.cache_palette:
self.set_palette(None)
class WidgetInvoker(Invoker):
def __init__(self, parent=None, widget=None):
Invoker.__init__(self)
self._widget = None
self._expanded = False
self._enter_hid = None
self._leave_hid = None
self._release_hid = None
self._click_hid = None
self._touch_hid = None
self._draw_hid = None
self._long_pressed_recognized = False
self._long_pressed_hid = None
self._long_pressed_controller = SugarGestures.LongPressController()
if parent or widget:
self.attach_widget(parent, widget)
def attach_widget(self, parent, widget=None):
if widget:
self._widget = widget
else:
self._widget = parent
self.notify('widget')
self._enter_hid = self._widget.connect('enter-notify-event',
self.__enter_notify_event_cb)
self._leave_hid = self._widget.connect('leave-notify-event',
self.__leave_notify_event_cb)
if GObject.signal_lookup('clicked', self._widget) != 0:
self._click_hid = self._widget.connect('clicked',
self.__click_event_cb)
self._touch_hid = self._widget.connect('touch-event',
self.__touch_event_cb)
self._release_hid = self._widget.connect('button-release-event',
self.__button_release_event_cb)
self._draw_hid = self._widget.connect_after('draw', self.__drawing_cb)
self._long_pressed_hid = self._long_pressed_controller.connect(
'pressed', self.__long_pressed_event_cb, self._widget)
self._long_pressed_controller.attach(self._widget,
SugarGestures.EventControllerFlags.NONE)
self.attach(parent)
def detach(self):
Invoker.detach(self)
self._widget.disconnect(self._enter_hid)
self._widget.disconnect(self._leave_hid)
self._widget.disconnect(self._release_hid)
self._widget.disconnect(self._draw_hid)
if self._click_hid:
self._widget.disconnect(self._click_hid)
self._widget.disconnect(self._touch_hid)
self._long_pressed_controller.detach(self._widget)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
def get_rect(self):
allocation = self._widget.get_allocation()
window = self._widget.get_window()
if window is not None:
res_, x, y = window.get_origin()
else:
logging.warning(
"Trying to position palette with invoker that's not realized.")
x = 0
y = 0
if not self._widget.get_has_window():
x += allocation.x
y += allocation.y
rect = Gdk.Rectangle()
rect.x = x
rect.y = y
rect.width = allocation.width
rect.height = allocation.height
return rect
def has_rectangle_gap(self):
return True
def draw_rectangle(self, cr, palette):
allocation = self.parent.get_allocation()
context = self.parent.get_style_context()
context.add_class('toolitem')
gap = _calculate_gap(self.get_rect(), palette.get_rect())
if gap:
Gtk.render_frame_gap(context, cr, 0, 0,
allocation.width,
allocation.height,
gap[0], gap[1], gap[1] + gap[2])
def __enter_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_enter()
def __leave_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
def __touch_event_cb(self, button, event):
if event.type == Gdk.EventType.TOUCH_END:
if self._long_pressed_recognized:
self._long_pressed_recognized = False
return True
return False
def __click_event_cb(self, button):
event = Gtk.get_current_event()
if not event:
# not an event from a user interaction, this can be when
# the clicked event is emitted on a 'active' property
# change of ToggleToolButton for example
return
if event and button != Gtk.get_event_widget(event):
# another special case for the ToggleToolButton: this handles
# the case where we select an item and the active property
# of the other one changes to 'False'
return
if self.props.lock_palette and not self.locked:
self.locked = True
if hasattr(self.parent, 'set_expanded'):
self.parent.set_expanded(True)
if self.props.toggle_palette:
self.notify_toggle_state()
def __button_release_event_cb(self, widget, event):
if event.button == 1 and not self._click_hid:
if self.props.lock_palette and not self.locked:
self.locked = True
if hasattr(self.parent, 'set_expanded'):
self.parent.set_expanded(True)
if self.props.toggle_palette:
self.notify_toggle_state()
elif event.button == 3:
self.notify_right_click()
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
self._long_pressed_recognized = True
self.notify_right_click()
def get_toplevel(self):
return self._widget.get_toplevel()
def notify_popup(self):
Invoker.notify_popup(self)
self._widget.queue_draw()
def notify_popdown(self):
self.locked = False
Invoker.notify_popdown(self)
self._widget.queue_draw()
def _get_widget(self):
return self._widget
widget = GObject.property(type=object, getter=_get_widget, setter=None)
def __drawing_cb(self, widget, cr):
if not self.props.lock_palette:
return False
alloc = widget.get_allocation()
arrow_size = style.TOOLBAR_ARROW_SIZE / 2
y = alloc.height - arrow_size
x = (alloc.width - arrow_size) / 2
context = widget.get_style_context()
context.add_class('toolitem')
if self.locked:
Gtk.render_arrow(context, cr, 0, x, y, arrow_size)
else:
Gtk.render_arrow(context, cr, math.pi, x, y, arrow_size)
class CursorInvoker(Invoker):
def __init__(self, parent=None):
Invoker.__init__(self)
self._position_hint = self.AT_CURSOR
self._enter_hid = None
self._leave_hid = None
self._release_hid = None
self._item = None
self._long_pressed_recognized = False
self._long_pressed_hid = None
self._long_pressed_controller = SugarGestures.LongPressController()
if parent:
self.attach(parent)
def attach(self, parent):
Invoker.attach(self, parent)
self._item = parent
self._enter_hid = self._item.connect('enter-notify-event',
self.__enter_notify_event_cb)
self._leave_hid = self._item.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = self._item.connect('button-release-event',
self.__button_release_event_cb)
self._long_pressed_hid = self._long_pressed_controller.connect('pressed', \
self.__long_pressed_event_cb, self._item)
self._long_pressed_controller.attach(self._item, \
SugarGestures.EventControllerFlags.NONE)
def detach(self):
Invoker.detach(self)
self._item.disconnect(self._enter_hid)
self._item.disconnect(self._leave_hid)
self._item.disconnect(self._release_hid)
self._long_pressed_controller.detach(self._item)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
def get_default_position(self):
return self.AT_CURSOR
def get_rect(self):
window = self._item.get_window()
allocation = self._item.get_allocation()
rect = Gdk.Rectangle()
rect.x, rect.y = window.get_root_coords(allocation.x, allocation.y)
rect.width = allocation.width
rect.height = allocation.height
return rect
def __enter_notify_event_cb(self, button, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_enter()
return False
def __leave_notify_event_cb(self, button, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
return False
def __button_release_event_cb(self, button, event):
if self._long_pressed_recognized:
self._long_pressed_recognized = False
return True
if event.button == 1:
if self.props.toggle_palette:
self.notify_toggle_state()
if event.button == 3:
self.notify_right_click()
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
self._long_pressed_recognized = True
self.notify_right_click()
def get_toplevel(self):
return self._item.get_toplevel()
class ToolInvoker(WidgetInvoker):
def __init__(self, parent=None):
WidgetInvoker.__init__(self)
if parent:
self.attach_tool(parent)
def attach_tool(self, widget):
self.attach_widget(widget, widget.get_child())
def _get_alignments(self):
parent = self._widget.get_parent()
if parent is None:
return WidgetInvoker._get_alignments(self)
if parent.get_orientation() is Gtk.Orientation.HORIZONTAL:
return self.BOTTOM + self.TOP
else:
return self.LEFT + self.RIGHT
class CellRendererInvoker(Invoker):
def __init__(self):
Invoker.__init__(self)
self._position_hint = self.AT_CURSOR
self._tree_view = None
self._cell_renderer = None
self._motion_hid = None
self._leave_hid = None
self._release_hid = None
self._long_pressed_hid = None
self.path = None
self._long_pressed_controller = SugarGestures.LongPressController()
def attach_cell_renderer(self, tree_view, cell_renderer):
self._tree_view = tree_view
self._cell_renderer = cell_renderer
self._motion_hid = tree_view.connect('motion-notify-event',
self.__motion_notify_event_cb)
self._leave_hid = tree_view.connect('leave-notify-event',
self.__leave_notify_event_cb)
self._release_hid = tree_view.connect('button-release-event',
self.__button_release_event_cb)
self._long_pressed_hid = self._long_pressed_controller.connect( \
'pressed', self.__long_pressed_event_cb, tree_view)
self._long_pressed_controller.attach(tree_view,
SugarGestures.EventControllerFlags.NONE)
Invoker.attach(self, cell_renderer)
def detach(self):
Invoker.detach(self)
self._tree_view.disconnect(self._motion_hid)
self._tree_view.disconnect(self._leave_hid)
self._tree_view.disconnect(self._release_hid)
self._long_pressed_controller.detach(self._tree_view)
self._long_pressed_controller.disconnect(self._long_pressed_hid)
def get_rect(self):
allocation = self._tree_view.get_allocation()
window = self._tree_view.get_window()
if window is not None:
res, x, y = window.get_origin()
else:
logging.warning(
"Trying to position palette with invoker that's not realized.")
x = 0
y = 0
rect = Gdk.Rectangle()
rect.x = x + allocation.x
rect.y = y + allocation.y
rect.width = allocation.width
rect.height = allocation.height
return rect
def __motion_notify_event_cb(self, widget, event):
if event.window != widget.get_bin_window():
return
if self.point_in_cell_renderer(event.x, event.y):
tree_view = self._tree_view
path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
int(event.y))
if path != self.path:
if self.path is not None:
self._redraw_path(self.path)
if path is not None:
self._redraw_path(path)
if self.palette is not None:
self.palette.popdown(immediate=True)
self.palette = None
self.path = path
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
self.notify_mouse_enter()
else:
if self.path is not None:
self._redraw_path(self.path)
self.path = None
if event.get_source_device().get_source() == \
Gdk.InputSource.TOUCHSCREEN:
return False
self.notify_mouse_leave()
def _redraw_path(self, path):
column = None
for column in self._tree_view.get_columns():
if self._cell_renderer in column.get_cells():
break
assert column is not None
area = self._tree_view.get_background_area(path, column)
x, y = \
self._tree_view.convert_bin_window_to_widget_coords(area.x, area.y)
self._tree_view.queue_draw_area(x, y, area.width, area.height)
def __leave_notify_event_cb(self, widget, event):
if event.mode == Gdk.CrossingMode.NORMAL:
self.notify_mouse_leave()
return False
def __button_release_event_cb(self, widget, event):
if event.button == 1 and self.point_in_cell_renderer(event.x,
event.y):
tree_view = self._tree_view
path, column_, x_, y_ = tree_view.get_path_at_pos(int(event.x),
int(event.y))
self._cell_renderer.emit('clicked', path)
# So the treeview receives it and knows a drag isn't going on
return False
if event.button == 3 and self.point_in_cell_renderer(event.x,
event.y):
self.notify_right_click()
return True
else:
return False
def __long_pressed_event_cb(self, controller, x, y, widget):
if self.point_in_cell_renderer(x, y):
self.notify_right_click()
def point_in_cell_renderer(self, event_x, event_y):
pos = self._tree_view.get_path_at_pos(int(event_x), int(event_y))
if pos is None:
return False
path_, column, x, y_ = pos
for cell_renderer in column.get_cells():
if cell_renderer == self._cell_renderer:
cell_x, cell_width = column.cell_get_position(cell_renderer)
if x > cell_x and x < (cell_x + cell_width):
return True
return False
return False
def get_toplevel(self):
return self._tree_view.get_toplevel()
def notify_popup(self):
Invoker.notify_popup(self)
def notify_popdown(self):
Invoker.notify_popdown(self)
self.palette = None
def get_default_position(self):
return self.AT_CURSOR
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