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# Created by Octave 3.8.0, Tue Feb 25 00:02:56 2014 UTC <root@aatxe>
# name: cache
# type: cell
# rows: 3
# columns: 4
# name: <cell-element>
# type: sq_string
# elements: 1
# length: 10
createCube


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# type: sq_string
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# length: 887
 -- Function File: [V,E,F] = createCube ()
 -- Function File: [V,F] = createCube ()
 -- Function File: MESH = createCube ()
     Create a 3D mesh representing the unit cube

     [V E F] = createCube Create a unit cube, as a polyhedra
     representation.  c has the form [V E F], where V is a 8-by-3 array
     with vertices coordinates, E is a 12-by-2 array containing indices
     of neighbour vertices, and F is a 6-by-4 array containing vertices
     array of each face.

     [V F] = createCube; Returns only the vertices and the face vertex
     indices.

     MESH = createCube; Returns the data as a mesh structure, with
     fields 'vertices', 'edges' and 'faces'.

     Example
          [n e f] = createCube;
          drawMesh(n, f);

     See also: meshes3d, drawMesh, createOctahedron, createTetrahedron,
     createDodecahedron, createIcosahedron, createCubeOctahedron.




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# type: sq_string
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Create a 3D mesh representing the unit cube



# name: <cell-element>
# type: sq_string
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# length: 20
createCubeOctahedron


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# length: 725
 -- Function File: [V, E, F] = createCubeOctahedron ()
 -- Function File: MESH = createCubeOctahedron ()
     Create a 3D mesh representing a cube-octahedron

     [V E F] = createCubeOctahedron; Cubeoctahedron can be seen either
     as a truncated cube, or as a truncated octahedron.  V is the
     12-by-3 array of vertex coordinates E is the 27-by-2 array of edge
     vertex indices F is the 1-by-14 cell array of face vertex indices

     [V F] = createCubeOctahedron; Returns only the vertices and the
     face vertex indices.

     MESH = createCubeOctahedron; Returns the data as a mesh structure,
     with fields 'vertices', 'edges' and 'faces'.

     See also: meshes3d, drawMesh, createCube, createOctahedron.




# name: <cell-element>
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Create a 3D mesh representing a cube-octahedron



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drawMesh


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 -- Function File: H = drawMesh (VERTICES, FACES)
 -- Function File: H = drawMesh (MESH)
 -- Function File: H = drawMesh (..., COLOR)
 -- Function File: H = drawMesh (..., NAME,VALUE)
     Draw a 3D mesh defined by vertices and faces

     drawMesh(VERTICES, FACES) Draws the 3D mesh defined by vertices
     VERTICES and the faces FACES. vertices is a [NVx3] array containing
     coordinates of vertices, and FACES is either a [NFx3] or [NFx4]
     array containing indices of vertices of the triangular or
     rectangular faces.  FACES can also be a cell array, in the content
     of each cell is an array of indices to the vertices of the current
     face.  Faces can have different number of vertices.

     drawMesh(MESH) Where mesh is a structure with fields 'vertices' and
     'faces', draws the given mesh.

     drawMesh(..., COLOR) Use the specified color to render the mesh
     faces.

     drawMesh(..., NAME, VALUE) Use one or several pairs of parameter
     name/value to specify drawing options.  Options are the same as the
     'patch' function.

     H = drawMesh(...); Also returns a handle to the created patch.

     WARNING: This function doesn't work with gnuplot (as of version
     4.1)

     Example:
              [v f] = createSoccerBall;
              drawMesh(v, f);

     See also: polyhedra, meshes3d, patch.




# name: <cell-element>
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Draw a 3D mesh defined by vertices and faces



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meshes3d_Contents


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 -- Function File: meshes3d_Contents ()
     MESHES3D 3D Surface Meshes Version 1.0 21-Mar-2011 .

     Creation, vizualization, and manipulation of 3D surface meshes or
     polyhedra.

     Meshes and Polyhedra are represented by a couple of variables {V,
     F}: V: Nv-by-3 array of vertices: [x1 y1 z1; ... ; xn yn zn]; F: is
     either a NF-by-3 or NF-by-4 array containing reference for vertices
     of each face, or a NF-by-1 cell array, where each cell is an array
     containing a variable number of node indices.  For some functions,
     the array E of edges is needed.  It consists in a NE-by-2 array
     containing indices of source and target vertices.

     The library provides function to create basic polyhedric meshes
     (the 5 platonic solids, plus few others), as well as functions to
     perform basic computations (surface area, normal angles, face
     centroids ...).  The 'MengerSponge' structure is an example of mesh
     that is not simply connected (multiple tunnels in the structure).

     The drawMesh function is mainly a wrapper to the Matlab 'patch'
     function, allowing passing arguments more quickly.

     Example
              # create a soccer ball mesh and display it
              [n e f] = createSoccerBall;
              drawMesh(n, f, 'faceColor', 'g', 'linewidth', 2);
              axis equal;

     General functions meshFace - Return the vertex indices of a face in
     a mesh computeMeshEdges - Computes edges array from face array
     meshEdgeFaces - Compute index of faces adjacent to each edge of a
     mesh faceCentroids - Compute centroids of a mesh faces faceNormal -
     Compute normal vector of faces in a 3D mesh

     Measures on meshes meshSurfaceArea - Surface area of a polyhedral
     mesh trimeshSurfaceArea - Surface area of a triangular mesh
     meshEdgeLength - Lengths of edges of a polygonal or polyhedral mesh
     meshDihedralAngles - Dihedral at edges of a polyhedal mesh
     polyhedronNormalAngle - Compute normal angle at a vertex of a 3D
     polyhedron polyhedronMeanBreadth - Mean breadth of a convex
     polyhedron

     Basic processing triangulateFaces - Convert face array to an array
     of triangular faces meshReduce - Merge coplanar faces of a
     polyhedral mesh minConvexHull - Return the unique minimal convex
     hull of a set of 3D points polyhedronSlice - Intersect a convex
     polyhedron with a plane.  checkMeshAdjacentFaces - Check if
     adjacent faces of a mesh have similar orientation clipMeshVertices
     - Clip vertices of a surfacic mesh and remove outer faces
     clipConvexPolyhedronHP - Clip a convex polyhedron by a plane

     Typical polyhedra polyhedra - Index of classical polyhedral meshes
     createCube - Create a 3D mesh representing the unit cube
     createOctahedron - Create a 3D mesh representing an octahedron
     createCubeOctahedron - Create a 3D mesh representing a
     cube-octahedron createIcosahedron - Create a 3D mesh representing
     an Icosahedron.  createDodecahedron - Create a 3D mesh representing
     a dodecahedron createTetrahedron - Create a 3D mesh representing a
     tetrahedron createRhombododecahedron - Create a 3D mesh
     representing a rhombododecahedron createTetrakaidecahedron - Create
     a 3D mesh representing a tetrakaidecahedron

     Less typical polyhedra createSoccerBall - Create a 3D mesh
     representing a soccer ball createMengerSponge - Create a cube with
     an inside cross removed steinerPolytope - Create a steiner polytope
     from a set of vectors

     Drawing functions drawFaceNormals - Draw normal vector of each face
     in a mesh drawMesh - Draw a 3D mesh defined by vertices and faces




# name: <cell-element>
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MESHES3D 3D Surface Meshes Version 1.0 21-Mar-2011 .