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## Copyright (C) 2004-2011 David Legland <david.legland@grignon.inra.fr>
## Copyright (C) 2004-2011 INRA - CEPIA Nantes - MIAJ (Jouy-en-Josas)
## Copyright (C) 2012 Adapted to Octave by Juan Pablo Carbajal <carbajal@ifi.uzh.ch>
## All rights reserved.
## 
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions are met:
## 
##     1 Redistributions of source code must retain the above copyright notice,
##       this list of conditions and the following disclaimer.
##     2 Redistributions in binary form must reproduce the above copyright
##       notice, this list of conditions and the following disclaimer in the
##       documentation and/or other materials provided with the distribution.
## 
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ''AS IS''
## AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
## ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
## ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
## DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
## SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
## CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
## OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

## -*- texinfo -*-
## @deftypefn {Function File} {@var{line} =} createLine(varargin)
## Create a straight line from 2 points, or from other inputs
##
##   Line is represented in a parametric form : [x0 y0 dx dy]
##   x = x0 + t*dx
##   y = y0 + t*dy;
##
##
##   L = createLine(p1, p2);
##   Returns the line going through the two given points.
##   
##   L = createLine(x0, y0, dx, dy);
##   Returns the line going through point (x0, y0) and with direction
##   vector(dx, dy).
##
##   L = createLine(LINE);
##   where LINE is an array of 4 values, creates the line going through the
##   point (LINE(1) LINE(2)), and with direction given by vector (LINE(3)
##   LINE(4)). 
##   
##   L = createLine(THETA);
##   Create a polar line originated at (0,0) and with angle THETA.
##
##   L = createLine(RHO, THETA);
##   Create a polar line with normal theta, and with min distance to origin
##   equal to rho. rho can be negative, in this case, the line is the same
##   as with CREATELINE(-rho, theta+pi), but the orientation is different.
##
##
##   Note: in all cases, parameters can be vertical arrays of the same
##   dimension. The result is then an array of lines, of dimensions [N*4].
##
##   NOTE : A line can also be represented with a 1*5 array : 
##   [x0 y0 dx dy t].
##   whith 't' being one of the following : 
##   - t=0 : line is a singleton (x0,y0)
##   - t=1 : line is an edge segment, between points (x0,y0) and (x0+dx,
##   y0+dy).
##   - t=Inf : line is a Ray, originated from (x0,y0) and going to infinity
##   in the direction(dx,dy).
##   - t=-Inf : line is a Ray, originated from (x0,y0) and going to infinity
##   in the direction(-dx,-dy).
##   - t=NaN : line is a real straight line, and contains all points
##   verifying the above equation.
##   This seems us a convenient way to represent uniformly all kind of lines
##   (including edges, rays, and even point).
##
##   NOTE2 : Any line object can be represented using a 1x6 array :
##   [x0 y0 dx dy t0 t1]
##   the first 4 parameters define the supporting line,
##   t0 represent the position of the first point on the line, 
##   and t1 the position of the last point.
##   * for edges : t0 = 0, and t1=1
##   * for straight lines : t0 = -inf, t1=inf
##   * for rays : t0=0, t1=inf (or t0=-inf,t1=0 for inverted ray).
##   I propose to call these objects 'lineArc'
##
## @seealso{lines2d, createEdge, createRay}
## @end deftypefn

function line = createLine(varargin)

  if length(varargin)==1
      # Only one input parameter. It can be :
      # - line angle
      # - array of four parameters
      # TODO : add control for arrays of lines.
      var = varargin{1};
      
      if size(var, 2)==4
          # 4 parameters of the line in a single array.
          line = var;
      elseif size(var, 2)==1
          # 1 parameter : angle of the line, going through origin.
          line = [zeros(size(var)) zeros(size(var)) cos(var) sin(var)];
      else
          error('wrong number of dimension for arg1 : can be 1 or 4');
      end
      
  elseif length(varargin)==2    
      # 2 input parameters. They can be :
      # - line angle and signed distance to origin.
      # - 2 points, then 2 arrays of 1*2 double.
      v1 = varargin{1};
      v2 = varargin{2};
      if size(v1, 2)==1
          # first param is angle of line, and second param is signed distance
          # to origin.
          line = [v1.*cos(v2) v1.*sin(v2) -sin(v2) cos(v2)];
      else
          # first input parameter is first point, and second input is the
          # second point.
          line = [v1(:,1), v1(:,2), v2(:,1)-v1(:,1), v2(:,2)-v1(:,2)];    
      end
      
  elseif length(varargin)==3
      # 3 input parameters :
      # first one is a point belonging to the line,
      # second and third ones are direction vector of the line (dx and dy).
      p = varargin{1};
      line = [p(:,1) p(:,2) varargin{2} varargin{3}];
     
  elseif length(varargin)==4
      # 4 input parameters :
      # they are x0, y0 (point belongng to line) and dx, dy (direction vector
      # of the line).
      # All parameters should have the same size.
      line = [varargin{1} varargin{2} varargin{3} varargin{4}];
  else
      error('Wrong number of arguments in ''createLine'' ');
  end

endfunction

%!test
%! p1 = [1 1];
%! p2 = [2 3];
%! lin = createLine(p1, p2);
%! assert (p1, lin(1,1:2), 1e-6);
%! assert (p2-p1, lin(1,3:4), 1e-6);

%!test
%! p1 = [1 1;1 1];
%! p2 = [2 3;2 4];
%! lin = createLine(p1, p2);
%! assert (2, size(lin, 1));
%! assert (p1, lin(:,1:2), 1e-6);
%! assert (p2-p1, lin(:,3:4), 1e-6);