/usr/share/pyshared/mayavi/tools/server.py is in mayavi2 4.1.0-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 | """ Powerful utility for running a TCP/UDP server that is used to script
Mayavi2 from the network. This uses Twisted. This particular version
has been written for the wxPython, adding support for a Qt4 version
should be trivial.
The key functions exposed are::
serve_tcp(...)
serve_udp(...)
See the function documentation for more information. Here is sample
usage::
from mayavi import mlab
from mayavi.tools import server
mlab.test_plot3d()
server.serve_tcp()
The TCP server will listen on port 8007 by default in the above. Any
data sent to the server is simply exec'd, meaning you can do pretty much
anything you want. The `engine`, `scene`, `camera` and `mlab` are all
available and can be used. For example after running the above you can
do this::
$ telnet localhost 8007
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
scene.camera.azimuth(45)
mlab.clf()
mlab.test_contour3d()
scene.camera.zoom(1.5)
The nice thing about this is that you do not loose any interactivity of
your app and can continue to use its UI as before, any network commands
will be simply run on top of this.
**Warning** while this is very powerful it is also a **huge security
hole** since the remote user can do pretty much anything they want.
"""
# Author: Prabhu Ramachandran <prabhu@aero.iitb.ac.in>
# Copyright (c) 2009, Enthought, Inc.
# License: BSD Style.
import sys
import wx
# Install wxreactor; must be done before the reactor is imported below.
from twisted.internet import wxreactor
wxreactor.install()
# The usual twisted imports.
from twisted.internet.protocol import Protocol, DatagramProtocol, Factory
from twisted.internet import reactor
from twisted.python import log
################################################################################
# `M2UDP` protocol.
################################################################################
class M2UDP(DatagramProtocol):
"""Implements a brain dead but supremely powerful UDP API. Any data
coming in is simply exec'd. Meaning you can do pretty much anything
you want. The `engine`, `scene`, `camera` and `mlab` are all
available and can be used. For example you can easily send this on
the network::
scene.camera.azimuth(45)
mlab.clf()
mlab.test_contour3d()
scene.camera.zoom(1.5)
And these will run just fine retaining the full interactivity of the
mayavi app.
"""
def datagramReceived(self, data, (host, port)):
"""Given a line of data, simply execs it to do whatever."""
log.msg("Received: %r from %s:%d" % (data, host, port))
c = data.strip()
if len(c) > 0:
mlab = self.mlab
engine = self.engine
scene = self.scene
camera = scene.camera
try:
exec c in locals(), globals()
except:
log.err()
scene.render()
################################################################################
# `M2TCP` protocol
################################################################################
class M2TCP(Protocol):
"""Implements a brain dead but suprememly powerful TCP API. Any
data coming in is simply exec'd. Meaning you can do pretty much
anything you want. The `engine`, `scene`, `camera` and `mlab` are
all available and can be used. For example you can easily send this
on the network::
scene.camera.azimuth(45)
mlab.clf()
mlab.test_contour3d()
scene.camera.zoom(1.5)
And these will run just fine retaining the full interactivity of the
mayavi app.
"""
# Maximum number of concurrent connections allowed.
maxConnect = 1
def connectionMade(self):
log.msg('ConnectionMade')
self.factory.numConnect += 1
if self.factory.numConnect > self.maxConnect:
self.transport.write("Server already in use, try later\n")
self.transport.loseConnection()
def connectionLost(self, reason):
log.msg('ConnectionLost')
self.factory.numConnect -= 1
def dataReceived(self, data):
"""Given a line of data, simply execs it to do whatever."""
c = data.strip()
log.msg('Received:', c)
if len(c) > 0:
mlab = self.factory.mlab
engine = self.factory.engine
scene = self.factory.scene
camera = scene.camera
try:
exec c in locals(), globals()
except:
log.err()
scene.render()
################################################################################
# Utility functions.
################################################################################
def serve_udp(engine=None, port=9007, logto=sys.stdout):
"""Serve the `M2UDP` protocol using the given `engine` on the
specified `port` logging messages to given `logto` which is a
file-like object. This function will block till the service is
closed. There is no need to call `mlab.show()` after or before
this. The Mayavi UI will be fully responsive.
**Parameters**
:engine: Mayavi engine to use. If this is `None`,
`mlab.get_engine()` is used to find an appropriate engine.
:port: int: port to serve on.
:logto: file : File like object to log messages to. If this is
`None` it disables logging.
**Examples**
Here is a very simple example::
from mayavi import mlab
from mayavi.tools import server
mlab.test_plot3d()
server.serve_udp()
Test it like so::
import socket
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s.bind(('', 9008))
s.sendto('camera.azimuth(10)', ('', 9007))
**Warning**
Data sent is exec'd so this is a security hole.
"""
from mayavi import mlab
e = engine or mlab.get_engine()
# Setup the protocol with the right attributes.
proto = M2UDP()
proto.engine = e
proto.scene = e.current_scene.scene
proto.mlab = mlab
if logto is not None:
log.startLogging(logto)
log.msg('Serving Mayavi2 UDP server on port', port)
log.msg('Using Engine', e)
# Register the running wxApp.
reactor.registerWxApp(wx.GetApp())
# Listen on port 9007 using above protocol.
reactor.listenUDP(port, proto)
# Run the server + app. This will block.
reactor.run()
def serve_tcp(engine=None, port=8007, logto=sys.stdout, max_connect=1):
"""Serve the `M2TCP` protocol using the given `engine` on the
specified `port` logging messages to given `logto` which is a
file-like object. This function will block till the service is
closed. There is no need to call `mlab.show()` after or before
this. The Mayavi UI will be fully responsive.
**Parameters**
:engine: Mayavi engine to use. If this is `None`,
`mlab.get_engine()` is used to find an appropriate engine.
:port: int: port to serve on.
:logto: file: File like object to log messages to. If this is
`None` it disables logging.
:max_connect: int: Maximum number of simultaneous connections to
support.
**Examples**
Here is a very simple example::
from mayavi import mlab
from mayavi.tools import server
mlab.test_plot3d()
server.serve_tcp()
The TCP server will listen on port 8007 by default in the above.
Any data sent to the server is simply exec'd, meaning you can do
pretty much anything you want. The `engine`, `scene`, `camera` and
`mlab` are all available and can be used. For example after running
the above you can do this::
$ telnet localhost 8007
Trying 127.0.0.1...
Connected to localhost.
Escape character is '^]'.
scene.camera.azimuth(45)
mlab.clf()
mlab.test_contour3d()
scene.camera.zoom(1.5)
**Warning**
Data sent is exec'd so this is a security hole.
"""
from mayavi import mlab
e = engine or mlab.get_engine()
# Setup the factory with the right attributes.
factory = Factory()
factory.protocol = M2TCP
factory.maxConnect = max_connect
factory.numConnect = 0
factory.engine = e
factory.scene = e.current_scene.scene
factory.mlab = mlab
if logto is not None:
log.startLogging(logto)
log.msg('Serving Mayavi2 TCP server on port', port)
log.msg('Using Engine', e)
# Register the running wxApp.
reactor.registerWxApp(wx.GetApp())
# Listen on port 9007 using above protocol.
reactor.listenTCP(port, factory)
# Run the server + app. This will block.
reactor.run()
################################################################################
# Examples and tests.
################################################################################
def test_tcp():
"""Simple test for the TCP server."""
from mayavi import mlab
mlab.test_plot3d()
serve_tcp()
def test_udp():
"""Simple test for the UDP server."""
from mayavi import mlab
mlab.test_plot3d()
serve_udp()
if __name__ == '__main__':
test_tcp()
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