/usr/include/xercesc/util/NameIdPool.hpp is in libxerces-c2-dev 2.8.0+deb1-3build1.
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* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: NameIdPool.hpp 568078 2007-08-21 11:43:25Z amassari $
*/
#if !defined(NAMEIDPOOL_HPP)
#define NAMEIDPOOL_HPP
#include <xercesc/util/XMemory.hpp>
#include <xercesc/util/XMLString.hpp>
#include <xercesc/util/PlatformUtils.hpp>
XERCES_CPP_NAMESPACE_BEGIN
//
// Forward declare the enumerator so he can be our friend. Can you say
// friend? Sure...
//
template <class TElem> class NameIdPoolEnumerator;
//
// This class is provided to serve as the basis of many of the pools that
// are used by the scanner and validators. They often need to be able to
// store objects in such a way that they can be quickly accessed by the
// name field of the object, and such that each element added is assigned
// a unique id via which it can be accessed almost instantly.
//
// Object names are enforced as being unique, since that's what all these
// pools require. So its effectively a hash table in conjunction with an
// array of references into the hash table by id. Ids are assigned such that
// id N can be used to get the Nth element from the array of references.
// This provides very fast access by id.
//
// The way these pools are used, elements are never removed except when the
// whole thing is flushed. This makes it very easy to maintain the two
// access methods in sync.
//
// For efficiency reasons, the id refererence array is never flushed until
// the dtor. This way, it does not have to be regrown every time its reused.
//
// All elements are assumed to be owned by the pool!
//
// We have to have a bucket element structure to use to maintain the linked
// lists for each bucket. Because some of the compilers we have to support
// are totally brain dead, it cannot be a nested class as it should be.
//
template <class TElem> struct NameIdPoolBucketElem
{
public :
NameIdPoolBucketElem
(
TElem* const value
, NameIdPoolBucketElem<TElem>* const next
);
~NameIdPoolBucketElem();
TElem* fData;
NameIdPoolBucketElem<TElem>* fNext;
private:
// -----------------------------------------------------------------------
// Unimplemented constructors and operators
// -----------------------------------------------------------------------
NameIdPoolBucketElem(const NameIdPoolBucketElem<TElem>&);
NameIdPoolBucketElem<TElem>& operator=(const NameIdPoolBucketElem<TElem>&);
};
template <class TElem> class NameIdPool : public XMemory
{
public :
// -----------------------------------------------------------------------
// Contructors and Destructor
// -----------------------------------------------------------------------
NameIdPool
(
const unsigned int hashModulus
, const unsigned int initSize = 128
, MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager
);
~NameIdPool();
// -----------------------------------------------------------------------
// Element management
// -----------------------------------------------------------------------
bool containsKey(const XMLCh* const key) const;
void removeAll();
// -----------------------------------------------------------------------
// Getters
// -----------------------------------------------------------------------
TElem* getByKey(const XMLCh* const key);
const TElem* getByKey(const XMLCh* const key) const;
TElem* getById(const unsigned elemId);
const TElem* getById(const unsigned elemId) const;
MemoryManager* getMemoryManager() const;
// -----------------------------------------------------------------------
// Putters
//
// Dups are not allowed and cause an IllegalArgumentException. The id
// of the new element is returned.
// -----------------------------------------------------------------------
unsigned int put(TElem* const valueToAdopt);
protected :
// -----------------------------------------------------------------------
// Declare the enumerator our friend so he can see our members
// -----------------------------------------------------------------------
friend class NameIdPoolEnumerator<TElem>;
private :
// -----------------------------------------------------------------------
// Unused constructors and operators
// -----------------------------------------------------------------------
NameIdPool(const NameIdPool<TElem>&);
NameIdPool<TElem>& operator=(const NameIdPool<TElem>&);
// -----------------------------------------------------------------------
// Private helper methods
// -----------------------------------------------------------------------
NameIdPoolBucketElem<TElem>* findBucketElem
(
const XMLCh* const key
, unsigned int& hashVal
);
const NameIdPoolBucketElem<TElem>* findBucketElem
(
const XMLCh* const key
, unsigned int& hashVal
) const;
// -----------------------------------------------------------------------
// Data members
//
// fBucketList
// This is the array that contains the heads of all of the list
// buckets, one for each possible hash value.
//
// fIdPtrs
// fIdPtrsCount
// This is the array of pointers to the bucket elements in order of
// their assigned ids. So taking id N and referencing this array
// gives you the element with that id. The count field indicates
// the current size of this list. When fIdCounter+1 reaches this
// value the list must be expanded.
//
// fIdCounter
// This is used to give out unique ids to added elements. It starts
// at zero (which means empty), and is bumped up for each newly added
// element. So the first element is 1, the next is 2, etc... This
// means that this value is set to the top index of the fIdPtrs array.
//
// fHashModulus
// This is the modulus to use in this pool. The fBucketList array
// is of this size. It should be a prime number.
// -----------------------------------------------------------------------
MemoryManager* fMemoryManager;
NameIdPoolBucketElem<TElem>** fBucketList;
TElem** fIdPtrs;
unsigned int fIdPtrsCount;
unsigned int fIdCounter;
unsigned int fHashModulus;
};
//
// An enumerator for a name id pool. It derives from the basic enumerator
// class, so that pools can be generically enumerated.
//
template <class TElem> class NameIdPoolEnumerator : public XMLEnumerator<TElem>, public XMemory
{
public :
// -----------------------------------------------------------------------
// Constructors and Destructor
// -----------------------------------------------------------------------
NameIdPoolEnumerator
(
NameIdPool<TElem>* const toEnum
, MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager
);
NameIdPoolEnumerator
(
const NameIdPoolEnumerator<TElem>& toCopy
);
virtual ~NameIdPoolEnumerator();
// -----------------------------------------------------------------------
// Public operators
// -----------------------------------------------------------------------
NameIdPoolEnumerator<TElem>& operator=
(
const NameIdPoolEnumerator<TElem>& toAssign
);
// -----------------------------------------------------------------------
// Enum interface
// -----------------------------------------------------------------------
bool hasMoreElements() const;
TElem& nextElement();
void Reset();
int size() const;
private :
// -----------------------------------------------------------------------
// Data Members
//
// fCurIndex
// This is the current index into the pool's id mapping array. This
// is now we enumerate it.
//
// fToEnum
// The name id pool that is being enumerated.
// -----------------------------------------------------------------------
unsigned int fCurIndex;
NameIdPool<TElem>* fToEnum;
MemoryManager* fMemoryManager;
};
XERCES_CPP_NAMESPACE_END
#if !defined(XERCES_TMPLSINC)
#include <xercesc/util/NameIdPool.c>
#endif
#endif
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