/usr/include/wxSVG/SVGSVGElement.h is in libwxsvg-dev 2:1.2~dfsg0-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Name: SVGSVGElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_SVG_ELEMENT_H
#define WX_SVG_SVG_ELEMENT_H
#include "SVGElement.h"
#include "SVGTests.h"
#include "SVGLangSpace.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGStylable.h"
#include "SVGLocatable.h"
#include "SVGFitToViewBox.h"
#include "SVGZoomAndPan.h"
#include "EventTarget.h"
#include "DocumentEvent.h"
#include "ViewCSS.h"
#include "DocumentCSS.h"
#include "SVGAnimatedLength.h"
#include "String_wxsvg.h"
#include "SVGRect.h"
#include "SVGViewSpec.h"
#include "SVGPoint.h"
#include "NodeList.h"
#include "SVGNumber.h"
#include "SVGLength.h"
#include "SVGAngle.h"
#include "SVGMatrix.h"
#include "SVGTransform.h"
#include "Element.h"
class wxSVGSVGElement:
public wxSVGElement,
public wxSVGTests,
public wxSVGLangSpace,
public wxSVGExternalResourcesRequired,
public wxSVGStylable,
public wxSVGLocatable,
public wxSVGFitToViewBox,
public wxSVGZoomAndPan,
public wxEventTarget,
public wxDocumentEvent,
public wxViewCSS,
public wxDocumentCSS
{
protected:
wxSVGAnimatedLength m_x;
wxSVGAnimatedLength m_y;
wxSVGAnimatedLength m_width;
wxSVGAnimatedLength m_height;
wxString m_contentScriptType;
wxString m_contentStyleType;
wxSVGRect m_viewport;
double m_pixelUnitToMillimeterX;
double m_pixelUnitToMillimeterY;
double m_screenPixelToMillimeterX;
double m_screenPixelToMillimeterY;
bool m_useCurrentView;
wxSVGViewSpec m_currentView;
double m_currentScale;
wxSVGPoint m_currentTranslate;
public:
inline const wxSVGAnimatedLength& GetX() const { WX_SVG_ANIM_LENGTH_CALC_WIDTH(m_x, GetViewportElement()); return m_x; }
inline void SetX(const wxSVGAnimatedLength& n) { m_x = n; }
inline void SetX(const wxSVGLength& n) { m_x.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetY() const { WX_SVG_ANIM_LENGTH_CALC_HEIGHT(m_y, GetViewportElement()); return m_y; }
inline void SetY(const wxSVGAnimatedLength& n) { m_y = n; }
inline void SetY(const wxSVGLength& n) { m_y.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetWidth() const { WX_SVG_ANIM_LENGTH_CALC_WIDTH(m_width, GetViewportElement()); return m_width; }
inline void SetWidth(const wxSVGAnimatedLength& n) { m_width = n; }
inline void SetWidth(const wxSVGLength& n) { m_width.SetBaseVal(n); }
inline const wxSVGAnimatedLength& GetHeight() const { WX_SVG_ANIM_LENGTH_CALC_HEIGHT(m_height, GetViewportElement()); return m_height; }
inline void SetHeight(const wxSVGAnimatedLength& n) { m_height = n; }
inline void SetHeight(const wxSVGLength& n) { m_height.SetBaseVal(n); }
inline const wxString& GetContentScriptType() const { return m_contentScriptType; }
inline void SetContentScriptType(const wxString& n) { m_contentScriptType = n; }
inline const wxString& GetContentStyleType() const { return m_contentStyleType; }
inline void SetContentStyleType(const wxString& n) { m_contentStyleType = n; }
inline const wxSVGRect& GetViewport() const { return m_viewport; }
inline void SetViewport(const wxSVGRect& n) { m_viewport = n; }
inline double GetPixelUnitToMillimeterX() const { return m_pixelUnitToMillimeterX; }
inline void SetPixelUnitToMillimeterX(double n) { m_pixelUnitToMillimeterX = n; }
inline double GetPixelUnitToMillimeterY() const { return m_pixelUnitToMillimeterY; }
inline void SetPixelUnitToMillimeterY(double n) { m_pixelUnitToMillimeterY = n; }
inline double GetScreenPixelToMillimeterX() const { return m_screenPixelToMillimeterX; }
inline void SetScreenPixelToMillimeterX(double n) { m_screenPixelToMillimeterX = n; }
inline double GetScreenPixelToMillimeterY() const { return m_screenPixelToMillimeterY; }
inline void SetScreenPixelToMillimeterY(double n) { m_screenPixelToMillimeterY = n; }
inline bool GetUseCurrentView() const { return m_useCurrentView; }
inline void SetUseCurrentView(bool n) { m_useCurrentView = n; }
inline const wxSVGViewSpec& GetCurrentView() const { return m_currentView; }
inline void SetCurrentView(const wxSVGViewSpec& n) { m_currentView = n; }
inline double GetCurrentScale() const { return m_currentScale; }
inline void SetCurrentScale(double n) { m_currentScale = n; }
inline const wxSVGPoint& GetCurrentTranslate() const { return m_currentTranslate; }
inline void SetCurrentTranslate(const wxSVGPoint& n) { m_currentTranslate = n; }
public:
wxSVGSVGElement(wxString tagName = wxT("svg")):
wxSVGElement(tagName), m_pixelUnitToMillimeterX(0), m_pixelUnitToMillimeterY(0), m_screenPixelToMillimeterX(0), m_screenPixelToMillimeterY(0), m_useCurrentView(0), m_currentScale(0) {}
virtual ~wxSVGSVGElement() {}
wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGSVGElement(*this); }
wxSVGRect GetBBox(wxSVG_COORDINATES coordinates = wxSVG_COORDINATES_USER) { return wxSVGLocatable::GetChildrenBBox(this, coordinates); }
wxSVGRect GetResultBBox(wxSVG_COORDINATES coordinates = wxSVG_COORDINATES_USER) { return wxSVGLocatable::GetChildrenResultBBox(this, coordinates); }
wxSVGMatrix GetCTM() { return wxSVGLocatable::GetCTM(this); }
wxSVGMatrix GetScreenCTM() { return wxSVGLocatable::GetScreenCTM(this); }
wxSvgXmlElement* GetElementById(const wxString& elementId) const;
void UpdateMatrix(wxSVGMatrix& matrix) { wxSVGFitToViewBox::UpdateMatrix(matrix, GetWidth().GetAnimVal(), GetHeight().GetAnimVal()); }
virtual unsigned long SuspendRedraw(unsigned long max_wait_milliseconds);
virtual void UnsuspendRedraw(unsigned long suspend_handle_id);
virtual void UnsuspendRedrawAll();
virtual void ForceRedraw();
virtual void PauseAnimations();
virtual void UnpauseAnimations();
virtual bool AnimationsPaused();
virtual double GetCurrentTime();
virtual void SetCurrentTime(double seconds);
virtual wxNodeList GetIntersectionList(const wxSVGRect& rect, const wxSVGElement& referenceElement);
virtual wxNodeList GetEnclosureList(const wxSVGRect& rect, const wxSVGElement& referenceElement);
virtual bool CheckIntersection(const wxSVGElement& element, const wxSVGRect& rect);
virtual bool CheckEnclosure(const wxSVGElement& element, const wxSVGRect& rect);
virtual void DeselectAll();
virtual wxSVGNumber CreateSVGNumber();
virtual wxSVGLength CreateSVGLength();
virtual wxSVGAngle CreateSVGAngle();
virtual wxSVGPoint CreateSVGPoint();
virtual wxSVGMatrix CreateSVGMatrix();
virtual wxSVGRect CreateSVGRect();
virtual wxSVGTransform CreateSVGTransform();
virtual wxSVGTransform CreateSVGTransformFromMatrix(const wxSVGMatrix& matrix);
bool HasAttribute(const wxString& name);
wxString GetAttribute(const wxString& name);
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
virtual wxSVGDTD GetDtd() const { return wxSVG_SVG_ELEMENT; }
};
#endif // WX_SVG_SVG_ELEMENT_H
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