/usr/include/wxSVG/SVGFEGaussianBlurElement.h is in libwxsvg-dev 2:1.2~dfsg0-1ubuntu1.
This file is owned by root:root, with mode 0o644.
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// Name: SVGFEGaussianBlurElement.h
// Author: Alex Thuering
// Copyright: (c) 2005 Alex Thuering
// Licence: wxWindows licence
// Notes: generated by generate.py
//////////////////////////////////////////////////////////////////////////////
#ifndef WX_SVG_FE_GAUSSIAN_BLUR_ELEMENT_H
#define WX_SVG_FE_GAUSSIAN_BLUR_ELEMENT_H
#include "SVGElement.h"
#include "SVGFilterPrimitiveStandardAttributes.h"
#include "SVGAnimatedString.h"
#include "SVGAnimatedNumber.h"
#include "String_wxsvg.h"
#include "Element.h"
class wxSVGFEGaussianBlurElement:
public wxSVGElement,
public wxSVGFilterPrimitiveStandardAttributes
{
protected:
wxSVGAnimatedString m_in1;
wxSVGAnimatedNumber m_stdDeviationX;
wxSVGAnimatedNumber m_stdDeviationY;
bool HasCustomAttribute(const wxString& name);
wxString GetCustomAttribute(const wxString& name);
bool SetCustomAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetCustomAttributes() const;
public:
inline const wxSVGAnimatedString& GetIn1() const { return m_in1; }
inline void SetIn1(const wxSVGAnimatedString& n) { m_in1 = n; }
inline void SetIn1(const wxString& n) { m_in1.SetBaseVal(n); }
inline const wxSVGAnimatedNumber& GetStdDeviationX() const { return m_stdDeviationX; }
inline void SetStdDeviationX(const wxSVGAnimatedNumber& n) { m_stdDeviationX = n; }
inline void SetStdDeviationX(float n) { m_stdDeviationX.SetBaseVal(n); }
inline const wxSVGAnimatedNumber& GetStdDeviationY() const { return m_stdDeviationY; }
inline void SetStdDeviationY(const wxSVGAnimatedNumber& n) { m_stdDeviationY = n; }
inline void SetStdDeviationY(float n) { m_stdDeviationY.SetBaseVal(n); }
public:
wxSVGFEGaussianBlurElement(wxString tagName = wxT("feGaussianBlur")):
wxSVGElement(tagName) {}
virtual ~wxSVGFEGaussianBlurElement() {}
wxSvgXmlNode* CloneNode(bool deep = true) { return new wxSVGFEGaussianBlurElement(*this); }
virtual void SetStdDeviation(double stdDeviationX, double stdDeviationY);
bool HasAttribute(const wxString& name);
wxString GetAttribute(const wxString& name);
bool SetAttribute(const wxString& name, const wxString& value);
wxSvgXmlAttrHash GetAttributes() const;
virtual wxSVGDTD GetDtd() const { return wxSVG_FEGAUSSIANBLUR_ELEMENT; }
};
#endif // WX_SVG_FE_GAUSSIAN_BLUR_ELEMENT_H
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