This file is indexed.

/usr/include/Wt/Ext/MessageBox is in libwtext-dev 3.3.0-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
// This may look like C code, but it's really -*- C++ -*-
/*
 * Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
 *
 * See the LICENSE file for terms of use.
 */
#ifndef EXT_MESSAGEBOX_H_
#define EXT_MESSAGEBOX_H_

#include <Wt/Ext/Dialog>
#include <Wt/Ext/ExtDllDefs.h>

namespace Wt {
  namespace Ext {

/*! \class MessageBox Wt/Ext/MessageBox Wt/Ext/MessageBox
 *  \brief A standard dialog for confirmation or to get simple user input.
 *
 * The message box shows a message in a dialog window, with a number
 * of buttons. These buttons may only be standard buttons.
 *
 * There are two distinct ways for using a %MessageBox, which reflect
 * the two ways of dealing with a Dialog box.
 *
 * The easiest way is using the static show() method, which shows a
 * message box, blocks the current thread, and returns the button that
 * was pressed by the user. Since this uses the Dialog::exec(), it suffers
 * from the same scalability issues.
 *
 * The more elaborate way is by creating a MessageBox, and connecting
 * the buttonClicked signal to a method. This method then interpretes
 * the result and deletes the message box.
 *
 * The API is slightly different from the WMessageBox API:
 * <ul>
 *   <li>no support for non-standard buttons (WMessageBox::addButton()),
 *     or access to buttons (WMessageBox::button()).
 *   <li>supports only Yes, No, Ok and Cancel buttons.</li>
 *   <li>supports more JavaScript like standard functionality, to prompt for
 *     input (enablePrompt(), enableTextArea()).</li>
 * </ul>
 *
 * \image html ExtMessageBox-1.png "Example of a MessageBox"
 *
 * \ingroup ext
 */
class WT_EXT_API MessageBox : public Dialog
{
public:
  using Dialog::show;

  /*! \brief Create an empty message box.
   *
   * The button labels may be set fixed English (if i18n = false), or fetched
   * from a resource bundle if i18n = true. In that case, the key for each
   * button is exactly the same as the English text.
   */
  MessageBox(bool i18n = false);

  /*! \brief Create a message box with given caption, text, icon, and
   *         buttons.
   *
   * The button labels may be set fixed English (if i18n = false), or fetched
   * from a resource bundle if i18n = true. In that case, the key for each
   * button is exactly the same as the English text.
   */
  MessageBox(const WString& caption, const WString& text, Icon icon,
	     WFlags<StandardButton> buttons, bool i18n = false);

  virtual ~MessageBox();

  /*! \brief Set the text for the message box.
   */
  void setText(const WString& text);

  /*! \brief Get the message box text.
   */
  const WString& text() const { return text_; }

  /*! \brief Set the icon.
   */
  void setIcon(Icon icon);

  /*! \brief Get the icon.
   */
  Icon icon() const { return icon_; }

  /*! \brief Set standard buttons for the message box.
   */
  void setButtons(WFlags<StandardButton> buttons);

  /*! \brief Get the standard buttons.
   */
  WFlags<StandardButton> buttons() const { return buttons_; }

  /*! \brief Get the result of this message box.
   *
   * This value is only defined after a button has been clicked.
   */
  StandardButton result() { return result_; }

  /*! \brief Show a single-line input field.
   *
   * A message box may contain either a prompt, or a text area field, but
   * not both. The value may be set using setValue() and retrieved using
   * value().
   *
   * \sa enableTextArea(), setValue(), value()
   */
  void enablePrompt(bool enable);

  /*! \brief Return if the messagebox may show a prompt.
   *
   * \sa enablePrompt()
   */  
  bool hasPrompt() const { return prompt_; }

  /*! \brief Show a multi-line input field.
   *
   * A message box may contain either a prompt, or a text area field, but
   * not both. The value may be set using setValue() and retrieved using
   * value().
   *
   * \sa enablePrompt(), setValue(), value()
   */
  void enableTextArea(bool enable);

  /*! \brief Return if the messagebox may show a prompt.
   *
   * \sa enableTextArea()
   */
  bool hasTextArea() const { return textArea_; }

  /*! \brief Set the value in the input field.
   *
   * \sa enableTextArea(), enablePrompt()
   */ 
  void setValue(const WString& value);

  /*! \brief Get the value of the input field.
   *
   * \sa enableTextArea(), enablePrompt()
   */ 
  const WString& value() const { return value_; }

  /*! \brief Convenience method to show a message box, blocking the current
   *         thread.
   *
   * Show a message box, blocking the current thread until the message box
   * is closed, and return the result.
   */
  static StandardButton show(const WString& caption,
			     const WString& text,
			     WFlags<StandardButton> buttons,
			     bool i18n = false);

  /*! \brief Convenience method to show a message box prompting for
   *         input, blocking the current thread.
   *
   * Show a message box that prompts for input, blocking the current
   * thread until the message box is closed, and return the result.
   *
   * When the user confirmed message box, the <i>value</i> is updated with
   * the edited value.
   */
  static StandardButton prompt(const WString& caption,
			       const WString& text,
			       WString& value, bool multiLine = false,
			       bool i18n = false);

  /*! \brief %Signal emitted when a button is clicked.
   */
  Signal<StandardButton>& buttonClicked() { return buttonClicked_; }

  /*! \brief Show or hide the message box.
   */
  virtual void setHidden(bool hidden,
			 const WAnimation& animation = WAnimation());

  virtual void refresh();

protected:
  void enableProgressBar(bool enable, bool infinite = false);
  void updateProgress(double value);
  virtual std::string buttonText(int buttonIndex) const;

private:
  Signal<StandardButton> buttonClicked_;
  WString                text_;
  WString                value_;
  WFlags<StandardButton> buttons_;
  Icon                   icon_;
  bool                   i18n_;
  bool                   prompt_;
  bool                   textArea_;
  bool                   progress_;
  double                 progressValue_;
  bool                   progressInfinite_;

  bool                   firstDisplay_;
  bool                  *catchDelete_;
  StandardButton         result_;
  JSignal<std::string, std::string> extButtonClicked_;

  void createConfig(std::ostream& config);
  void onClick(std::string buttonId, std::string value);
  virtual std::string renderRemoveJs();

  static const char *buttonText_[];
};

  }
}

#endif // EXT_MESSAGEBOX_