/usr/include/Wt/WPainterPath is in libwt-dev 3.3.0-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 | // This may look like C code, but it's really -*- C++ -*-
/*
* Copyright (C) 2008 Emweb bvba, Kessel-Lo, Belgium.
*
* See the LICENSE file for terms of use.
*/
#ifndef WPAINTERPATH_H_
#define WPAINTERPATH_H_
#include <Wt/WPointF>
#include <Wt/WRectF>
#include <Wt/WTransform>
#include <vector>
namespace Wt {
/*! \class WPainterPath Wt/WPainterPath Wt/WPainterPath
* \brief A path defining a shape.
*
* A painter path represents a (complex) path that may be composed of
* lines, arcs and bezier curve segments, and painted onto a paint device
* using WPainter::drawPath().
*
* The path that is composed in a painter path may consist of multiple
* closed sub-paths. Only the last sub-path can be left open.
*
* To compose a path, this class maintains a current position, which
* is the starting point for the next drawing operation. An operation
* may draw a line (see lineTo()), arc (see arcTo()), or bezier curve
* (see quadTo() and cubicTo()) from the current position to a new
* position. A new sub path may be started by moving the current
* position to a new location (see moveTo()), which automatically
* closes the previous sub path.
*
* When sub paths overlap, the result is undefined (it is dependent on
* the underlying painting device).
*
* Usage example:
* \if cpp
* \code
* Wt::WPainter painter(...);
*
* Wt::WPainterPath path(Wt::WPointF(10, 10));
* path.lineTo(10, 20);
* path.lineTo(30, 20);
* path.closeSubPath();
*
* painter.setPen(Wt::red);
* painter.setBrush(Wt::blue);
* painter.drawPath(path);
* \endcode
* \elseif java
* \code
* WPainter painter = new WPainter();
*
* WPainterPath path = new WPainterPath(new WPointF(10, 10));
* path.lineTo(10, 20);
* path.lineTo(30, 20);
* path.closeSubPath();
*
* painter.setPen(new WPen(WColor.red));
* painter.setBrush(new WBrush(WColor.blue));
* painter.drawPath(path);
* \endcode
* \endif
*
* \sa WPainter::drawPath()
*
* \ingroup painting
*/
class WT_API WPainterPath
{
public:
/*! \brief Default constructor.
*
* Creates an empty path, and sets the current position to (0, 0).
*/
WPainterPath();
/*! \brief Construct a new path, and set the initial position.
*
* Creates an empty path, and sets the current position to
* \p startPoint.
*/
WPainterPath(const WPointF& startPoint);
/*! \brief Copy constructor.
*/
WPainterPath(const WPainterPath& path);
/*! \brief Assignment operator.
*/
WPainterPath& operator= (const WPainterPath& path);
/*! \brief Returns the current position.
*
* Returns the current position, which is the end point of the last
* move or draw operation, and which well be the start point of the
* next draw operation.
*/
WPointF currentPosition() const;
/*! \brief Returns whether the path is empty.
*
* Returns \c true if the path contains no drawing operations. Note that
* move operations are not considered drawing operations.
*/
bool isEmpty() const;
/*! \brief Comparison operator.
*
* Returns \c true if the paths are exactly the same.
*/
bool operator== (const WPainterPath& path) const;
/*! \brief Comparison operator.
*
* Returns \c true if the paths are different.
*/
bool operator!= (const WPainterPath& path) const;
/*! \brief Closes the last sub path.
*
* Draws a line from the current position to the start position of
* the last sub path (which is the end point of the last move
* operation), and sets the current position to (0, 0).
*/
void closeSubPath();
/*! \brief Moves the current position to a new location.
*
* Moves the current position to a new point, implicitly closing the last
* sub path.
*
* \sa closeSubPath(), moveTo(double, double)
*/
void moveTo(const WPointF& point);
/*! \brief Moves the current position to a new location.
*
* Moves the current position to a new point, implicitly closing the last
* sub path.
*
* \sa closeSubPath(), moveTo(const WPointF&)
*/
void moveTo(double x, double y);
/*! \brief Draws a straight line.
*
* Draws a straight line from the current position to \p point,
* which becomes the new current position.
*
* \sa lineTo(double, double)
*/
void lineTo(const WPointF& point);
/*! \brief Draws a straight line.
*
* Draws a straight line from the current position to (\p x,
* \p y), which becomes the new current position.
*
* \sa lineTo(const WPointF&)
*/
void lineTo(double x, double y);
/*! \brief Draws a cubic bezier curve.
*
* Draws a cubic bezier curve from the current position to
* \p endPoint, which becomes the new current position. The
* bezier curve uses the two control points <i>c1</i> and \p c2.
*
* \sa cubicTo(double, double, double, double, double, double)
*/
void cubicTo(const WPointF& c1, const WPointF& c2, const WPointF& endPoint);
/*! \brief Draws a cubic bezier curve.
*
* This is an overloaded method provided for convenience.
*
* \sa cubicTo(const WPointF&, const WPointF&, const WPointF&)
*/
void cubicTo(double c1x, double c1y, double c2x, double c2y,
double endPointx, double endPointy);
/*! \brief Draws an arc.
*
* Draws an arc which is a segment of a circle. The circle is
* defined with center (<i>cx</i>, <i>cy</i>) and \p radius. The
* segment starts at \p startAngle, and spans an angle given by
* \p spanAngle. These angles are expressed in degrees, and are
* measured counter-clockwise starting from the 3 o'clock position.
*
* Implicitly draws a line from the current position to the start of
* the arc, if the current position is different from the start.
*
* \sa arcMoveTo()
*/
void arcTo(double cx, double cy, double radius,
double startAngle, double spanAngle);
/*! \brief Moves to a point on an arc.
*
* Moves to a point on a circle. The circle is defined with center
* (<i>cx</i>, <i>cy</i>) and \p radius, and the point is at
* \p angle degrees measured counter-clockwise starting from the
* 3 o'clock position.
*
* \sa arcTo()
*/
void arcMoveTo(double cx, double cy, double radius, double angle);
/*! \brief Move to a point on an arc.
*
* Moves to a point on an ellipse. The ellipse fits in the
* rectangle defined by top left position (\p x,
* <i>y</i>), and size <i>width</i> x \p height, and the point is at
* \p angle degrees measured counter-clockwise starting from the
* 3 o'clock position.
*
* \sa arcTo()
*/
void arcMoveTo(double x, double y, double width, double height, double angle);
/*! \brief Draws a quadratic bezier curve
*
* Draws a quadratic bezier curve from the current position to
* \p endPoint, which becomes the new current position. The
* bezier curve uses the single control point \p c.
*
* \sa quadTo(double, double, double, double)
*/
void quadTo(const WPointF& c, const WPointF& endPoint);
/*! \brief Draws a quadratic bezier curve.
*
* This is an overloaded method provided for convenience.
*
* \sa quadTo(const WPointF&, const WPointF&)
*/
void quadTo(double cx, double cy, double endPointx, double endPointy);
/*! \brief Draws an ellipse.
*
* This method closes the current sub path, and adds an ellipse that is
* bounded by the rectangle \p boundingRectangle.
*
* \p Note: some renderers only support circles (width == height)
*
* \sa addEllipse(double, double, double, double), arcTo()
*/
void addEllipse(const WRectF& boundingRectangle);
/*! \brief Draws an ellipse.
*
* This method closes the current sub path, and adds an ellipse that is
* bounded by the rectangle defined by top left position (\p x,
* <i>y</i>), and size <i>width</i> x \p height.
*
* \note Some renderers only support circles (width == height)
*
* \sa addEllipse(const WRectF&), arcTo()
*/
void addEllipse(double x, double y, double width, double height);
/*! \brief Draws a rectangle.
*
* This method closes the current sub path, and adds a rectangle
* that is defined by \p rectangle.
*
* \sa addRect(double, double, double, double)
*/
void addRect(const WRectF& rectangle);
/*! \brief Draws a rectangle.
*
* This method closes the current sub path, and adds a rectangle
* that is defined by top left position (<i>x</i>, \p y), and
* size <i>width</i> x \p height.
*
* \sa addRect(const WRectF&)
*/
void addRect(double x, double y, double width, double height);
/*! \brief Adds a polygon.
*
* If the first point is different from the current position, the last
* sub path is first closed, otherwise the last sub path is extended
* with the polygon.
*
* \sa moveTo(), lineTo()
*/
void addPolygon(const std::vector<WPointF>& points);
/*! \brief Adds a path.
*
* Adds an entire \p path to the current path. If the path's
* begin position is different from the current position, the last
* sub path is first closed, otherwise the last sub path is extended
* with the path's first sub path.
*
* \sa connectPath(const WPainterPath&)
*/
void addPath(const WPainterPath& path);
/*! \brief Adds a path, connecting.
*
* Adds an entire \p path to the current path. If the path's
* begin position is different from the current position, the last
* sub path is first closed, otherwise the last sub path is extended
* with the path's first sub path.
*
* \sa connectPath(const WPainterPath&)
*/
void connectPath(const WPainterPath& path);
/*! \brief A segment.
*/
class Segment {
public:
enum Type {
MoveTo, LineTo,
CubicC1, CubicC2, CubicEnd,
QuadC, QuadEnd,
ArcC, ArcR, ArcAngleSweep
};
double x() const { return x_; }
double y() const { return y_; }
Type type() const { return type_; }
bool operator== (const Segment& other) const;
bool operator!= (const Segment& other) const;
private:
Segment(double x, double y, Type type);
double x_, y_;
Type type_;
friend class WPainterPath;
};
const std::vector<Segment>& segments() const { return segments_; }
/* Returns the start position before drawing segment i */
WPointF positionAtSegment(int i) const;
bool asRect(WRectF& result) const;
/*! \brief Returns the bounding box of the control points.
*
* Returns the bounding box of all control points. This is guaranteed to
* be a superset of the actual bounding box.
*
* The \p transform is applied to the path first.
*/
WRectF controlPointRect(const WTransform& transform = WTransform::Identity)
const;
private:
bool isRect_;
std::vector<Segment> segments_;
WPointF getSubPathStart() const;
WPointF beginPosition() const;
static WPointF getArcPosition(double cx, double cy, double rx, double ry,
double angle);
/* Draws an arc (<b>deprecated</b>).
*
* Draws an arc which is a segment of an ellipse, which fits in the
* rectangle defined by top left position (\p x,
* <i>y</i>), and size <i>width</i> x \p height. The segment starts at
* \p startAngle, and spans an angle given by
* \p spanAngle. These angles are expressed in degrees, and are
* measured counter-clockwise starting from the 3 o'clock position.
*
* \sa arcMoveTo(double cx, double cy, double radius, double startAngle, double sweepLength)
*/
void arcTo(double x, double y, double width, double height,
double startAngle, double sweepLength);
friend class WSvgImage;
};
}
#endif // WPAINTERPATH_H_
|