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/****************************************************************************
 *
 * $Id: vpFeatureMomentDatabase.h 4056 2013-01-05 13:04:42Z fspindle $
 *
 * This file is part of the ViSP software.
 * Copyright (C) 2005 - 2013 by INRIA. All rights reserved.
 *
 * This software is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * ("GPL") version 2 as published by the Free Software Foundation.
 * See the file LICENSE.txt at the root directory of this source
 * distribution for additional information about the GNU GPL.
 *
 * For using ViSP with software that can not be combined with the GNU
 * GPL, please contact INRIA about acquiring a ViSP Professional
 * Edition License.
 *
 * See http://www.irisa.fr/lagadic/visp/visp.html for more information.
 *
 * This software was developed at:
 * INRIA Rennes - Bretagne Atlantique
 * Campus Universitaire de Beaulieu
 * 35042 Rennes Cedex
 * France
 * http://www.irisa.fr/lagadic
 *
 * If you have questions regarding the use of this file, please contact
 * INRIA at visp@inria.fr
 *
 * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
 * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
 *
 *
 * Description:
 * Pseudo-database used to handle dependencies between moment features.
 *
 * Authors:
 * Filip Novotny
 *
 *****************************************************************************/

/*!
  \file vpFeatureMomentDatabase.h
  \brief Pseudo-database used to handle dependencies between moment features.
*/

#ifndef __FEATUREMOMENTDATABASE_H__
#define __FEATUREMOMENTDATABASE_H__

#include <visp/vpConfig.h>
#include <map>
#include <iostream>
#include <cstring>

class vpFeatureMoment;
class vpMomentObject;
/*!
  \class vpFeatureMomentDatabase

  \ingroup VsFeature2

  \brief This class allows to register all feature moments (implemented in vpFeatureMoment... classes) so they can access each other according to their dependencies.

  Like moments (implemented in vpMoment... classes), a vpFeatureMoment needs to have access to other vpFeatureMoment's values to be computed.
  In most cases, a vpFeatureMoment needs both: vpMoments and vpFeatureMoments which explains the two databases (see vpFeatureMoment::vpFeatureMoment).
  For example vpFeatureMomentAlpha needs additionnal information about centered moments vpMomentCentered AND their interaction matrices obtained
  by vpFeatureMomentCentered in order to compute the moment's value from a vpMomentObject.
  Like the vpMomentCentered is stored in a vpMomentDatabase, the vpFeatureMomentCentered should be stored in a vpFeatureMomentDatabase.

  All moment features in a database can access each other freely at any time. They can also verify if a moment feature is present in the database or not.
  This code illustrates the use of both databases to handle dependencies between moment primitives and moment features:
  \code
#include <visp/vpPoint.h>

#include <visp/vpMomentObject.h>
#include <visp/vpMomentBasic.h>
#include <visp/vpMomentCInvariant.h>
#include <visp/vpMomentCentered.h>
#include <visp/vpMomentCInvariant.h>
#include <visp/vpMomentGravityCenter.h>
#include <visp/vpMomentDatabase.h>

#include <visp/vpFeatureMomentCInvariant.h>
#include <visp/vpFeatureMomentBasic.h>
#include <visp/vpFeatureMomentCentered.h>
#include <visp/vpFeatureMomentDatabase.h>
#include <iostream>
#include <vector>

int main()
{
  try{

  vpPoint p;
  std::vector<vpPoint> vec_p; // vector that contains the vertices

  p.set_x(1); p.set_y(1); // coordinates in meters in the image plane (vertex 1)
  vec_p.push_back(p);
  p.set_x(2); p.set_y(2); // coordinates in meters in the image plane (vertex 2)
  vec_p.push_back(p);

  //////////////////////////////REFERENCE VALUES////////////////////////////////
  vpMomentObject obj(6); // Init object of order 6 because we are
                         // computing C-invariants
  obj.setType(vpMomentObject::DISCRETE); // Discrete mode for object
  obj.fromVector(vec_p);


  vpMomentDatabase mdb; //database for moment primitives. This will
                        //only contain the basic moment.
  vpMomentCentered mc; //Centered moment
  vpMomentBasic bm; //Basic moment
  vpMomentGravityCenter gc; //gravity center
  vpMomentCInvariant ci; //C-type invariant

  bm.linkTo(mdb); //add basic moment to moment database
  mc.linkTo(mdb);  //add centered moment to moment database
  gc.linkTo(mdb); //add gravity center to moment database
  ci.linkTo(mdb); //add C-invariant to moment database

  vpFeatureMomentDatabase fmdb; //feature moment database to store
                                //feature dependencies

  //Declare and link moments to database
  vpFeatureMomentBasic fmb(mdb,0.,0.,1.,&fmdb); fmb.linkTo(fmdb);
  vpFeatureMomentCentered fmc(mdb,0.,0.,1.,&fmdb); fmc.linkTo(fmdb);
  vpFeatureMomentCInvariant fci(mdb,0.,0.,1.,&fmdb); fci.linkTo(fmdb);


  //update the whole moment database
  mdb.updateAll(obj);

  //Compute moments in the correct order with the object
  bm.compute();
  gc.compute();
  mc.compute();
  ci.compute();

  //update the whole feature moment database with a plane
  fmb.update(0.,0.,1.);
  fmc.update(0.,0.,1.);
  fci.update(0.,0.,1.);

  std::cout << fci.interaction(vpFeatureMomentCInvariant::selectC1()) << std::endl;
  }catch(vpException e){
      std::cout << e.getMessage() << std::endl;
  }

  return 0;
}
\endcode
*/
class VISP_EXPORT vpFeatureMomentDatabase{
 private:
  struct cmp_str {
    bool operator()(const char *a, const char *b) const{
      return std::strcmp(a, b) < 0;
    }
    char* operator=(const char *){ return NULL;} // Only to avoid a warning under Visual with /Wall flag
  };
  std::map<const char*,vpFeatureMoment*,cmp_str> featureMomentsDataBase;
  void add(vpFeatureMoment& featureMoment,char* name);
 public:
  /*!
    virtual destructor.
  */
  virtual ~vpFeatureMomentDatabase() {}
  virtual void updateAll(double A=0.0, double B=0.0, double C=1.0);

  vpFeatureMoment& get(const char* type, bool& found);

  //friend std::ostream & operator<<(ostream & os, const vpFeatureMomentDatabase& v);
  friend class vpFeatureMoment;
};

#endif