/usr/include/visp/vpFeatureMomentCommon.h is in libvisp-dev 2.8.0-4.
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*
* $Id: vpFeatureMomentCommon.h 4276 2013-06-25 12:36:48Z fspindle $
*
* This file is part of the ViSP software.
* Copyright (C) 2005 - 2013 by INRIA. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* ("GPL") version 2 as published by the Free Software Foundation.
* See the file LICENSE.txt at the root directory of this source
* distribution for additional information about the GNU GPL.
*
* For using ViSP with software that can not be combined with the GNU
* GPL, please contact INRIA about acquiring a ViSP Professional
* Edition License.
*
* See http://www.irisa.fr/lagadic/visp/visp.html for more information.
*
* This software was developed at:
* INRIA Rennes - Bretagne Atlantique
* Campus Universitaire de Beaulieu
* 35042 Rennes Cedex
* France
* http://www.irisa.fr/lagadic
*
* If you have questions regarding the use of this file, please contact
* INRIA at visp@inria.fr
*
* This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
* WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
*
*
* Description:
* Pre-filled pseudo-database used to handle dependencies between common moment features.
*
* Authors:
* Filip Novotny
*
*****************************************************************************/
/*!
\file vpFeatureMomentCommon.h
\brief Pre-filled pseudo-database used to handle dependencies between common moment features.
*/
#ifndef __FEATUREMOMENTCOMMON_H__
#define __FEATUREMOMENTCOMMON_H__
#include <visp/vpFeatureMomentAlpha.h>
#include <visp/vpFeatureMomentGravityCenter.h>
#include <visp/vpFeatureMomentBasic.h>
#include <visp/vpFeatureMomentGravityCenterNormalized.h>
#include <visp/vpFeatureMomentCentered.h>
#include <visp/vpFeatureMomentCInvariant.h>
#include <visp/vpFeatureMomentCommon.h>
#include <visp/vpFeatureMomentAreaNormalized.h>
#include <visp/vpFeatureMomentDatabase.h>
#include <visp/vpFeatureMomentArea.h>
class vpMomentDatabase;
class vpServo;
/*!
\class vpFeatureMomentCommon
\ingroup VsFeature2
\brief This class allows to access common vpFeatureMoments in a pre-filled database.
It is a vpMomentDatabase filled with the following moments:
- vpFeatureMomentGravityCenter
- vpFeatureMomentGravityCenterNormalized
- vpFeatureMomentAreaNormalized
- vpFeatureMomentCInvariant
- vpFeatureMomentAlpha
- vpFeatureMomentCentered
- vpFeatureMomentBasic
There is no need to do the linkTo operations manually nor is it necessary to care about the order of feature computation.
This class has an vpMomentCommon::updateAll method capable of updating the plane parameters AND computing interaction matrices inside the features.
The moment features computed by this class are classical moments
features used in moment-based visual servoing. For more
information see \cite Tahri05z.
To initialize this feature set, the user needs to supply a vpMomentDatabase containing at least the contents of vpMomentCommon.
The features can be retrieved like from a normal vpFeatureMomentDatabase. However, some shortcuts to retrieve the features are provided.
\attention Make sure your object is at least of order 6 when using this pre-filled database.
The following code demonstrates the construction of a 6x6 interaction matrix as described in [1].
\code
#include <visp/vpMomentObject.h>
#include <visp/vpMomentCommon.h>
#include <visp/vpPoint.h>
#include <visp/vpFeatureMoment.h>
#include <visp/vpFeatureMomentCommon.h>
#include <visp/vpServo.h>
#include <iostream>
#include <vector>
int main()
{
// Define source polygon
vpPoint p;
std::vector<vpPoint> vec_p; // vector that contains the vertices of the contour polygon
p.set_x(-0.2); p.set_y(0.1); // coordinates in meters in the image plane (vertex 1)
vec_p.push_back(p);
p.set_x(+0.3); p.set_y(0.1); // coordinates in meters in the image plane (vertex 2)
vec_p.push_back(p);
p.set_x(+0.2); p.set_y(-0.1); // coordinates in meters in the image plane (vertex 3)
vec_p.push_back(p);
p.set_x(-0.2); p.set_y(-0.15); // coordinates in meters in the image plane (vertex 4)
vec_p.push_back(p);
p.set_x(-0.2); p.set_y(0.1); // close the contour (vertex 5 = vertex 1)
vec_p.push_back(p);
vpMomentObject src(6); // Create a source moment object with 6 as maximum order
src.setType(vpMomentObject::DENSE_POLYGON); // The object is defined by a countour polygon
src.fromVector(vec_p); // Init the dense object with the source polygon
vec_p.clear();
//Define destination polygon. This is the source polygon translated
//of 0.1 on x-axis
p.set_x(-0.1); p.set_y(0.1); // coordinates in meters in the image plane (vertex 1)
vec_p.push_back(p);
p.set_x(+0.4); p.set_y(0.1); // coordinates in meters in the image plane (vertex 2)
vec_p.push_back(p);
p.set_x(+0.3); p.set_y(-0.1); // coordinates in meters in the image plane (vertex 3)
vec_p.push_back(p);
p.set_x(-0.1); p.set_y(-0.15); // coordinates in meters in the image plane (vertex 4)
vec_p.push_back(p);
p.set_x(-0.1); p.set_y(0.1); // close the contour (vertex 5 = vertex 1)
vec_p.push_back(p);
vpMomentObject dst(6); // Create a destination moment object with 6 as maximum order
dst.setType(vpMomentObject::DENSE_POLYGON); // The object is defined by a countour polygon
dst.fromVector(vec_p); // Init the dense object with the destination
// polygon
//init classic moment primitives (for source)
vpMomentCommon mdb_src(vpMomentCommon::getSurface(dst),vpMomentCommon::getMu3(dst),vpMomentCommon::getAlpha(dst),1.);
//Init classic features
vpFeatureMomentCommon fmdb_src(mdb_src);
////init classic moment primitives (for destination)
vpMomentCommon mdb_dst(vpMomentCommon::getSurface(dst),vpMomentCommon::getMu3(dst),vpMomentCommon::getAlpha(dst),1.);
//Init classic features
vpFeatureMomentCommon fmdb_dst(mdb_dst);
//update+compute moment primitives from object (for source)
mdb_src.updateAll(src);
//update+compute features (+interaction matrices) from plane
fmdb_src.updateAll(0.,0.,1.);
//update+compute moment primitives from object (for destination)
mdb_dst.updateAll(dst);
//update+compute features (+interaction matrices) from plane
fmdb_dst.updateAll(0.,0.,1.);
//define visual servoing task
vpServo task;
task.setServo(vpServo::EYEINHAND_CAMERA);
task.setInteractionMatrixType(vpServo::CURRENT);
//Add all classic features to the task
//In this example, source and destination features are translated by 0.1
//will produce a movement of 0.1 on x-axis.
task.addFeature(fmdb_src.getFeatureGravityNormalized(),fmdb_dst.getFeatureGravityNormalized());
task.addFeature(fmdb_src.getFeatureAn(),fmdb_dst.getFeatureAn());
//the object is NOT symmetric
//select C4 and C6
task.addFeature(fmdb_src.getFeatureCInvariant(),fmdb_dst.getFeatureCInvariant(),(1 << 3) | (1 << 5));
task.addFeature(fmdb_src.getFeatureAlpha(),fmdb_dst.getFeatureAlpha());
task.setLambda(1) ;
vpColVector v = task.computeControlLaw() ;
task.print();
task.kill();
return 0;
}
\endcode
This code produces the following output:
\code
Visual servoing task:
Type of control law
Eye-in-hand configuration
Control in the camera frame
List of visual features : s
0.0166667,-0.00833333,
1,
-0.312148,0.0249916,
-1.43449,
List of desired visual features : s*
0.116667,-0.00833333,
1,
-0.312148,0.0249916,
-1.43449,
Interaction Matrix Ls
-1 0 -6.938893904e-18 0.007291666667 -1.06875 -0.008333333333
0 -1 3.469446952e-18 1.0171875 -0.007291666667 -0.01666666667
0 0 -1 0.0125 0.025 0
0 0 -4.585529113e-15 -0.2983860943 0.5832596643 -4.376751552e-16
0 0 -3.58244462e-15 0.08633028234 -0.2484618767 3.63421192e-16
4.353086256e-17 -1.339411156e-16 -0 -0.03019436997 -0.0168230563 -1
Error vector (s-s*)
-0.1 0 0 1.831867991e-15 -1.072059108e-15 0
Gain : Zero= 1 Inf= 1 Deriv= 0
\endcode
*/
class VISP_EXPORT vpFeatureMomentCommon : public vpFeatureMomentDatabase{
private:
vpFeatureMomentGravityCenter featureGravity;
vpFeatureMomentGravityCenterNormalized featureGravityNormalized;
vpFeatureMomentAreaNormalized featureAn;
vpFeatureMomentCInvariant featureCInvariant;
vpFeatureMomentAlpha featureAlpha;
vpFeatureMomentCentered featureCentered;
vpFeatureMomentBasic featureMomentBasic;
vpFeatureMomentArea feature_moment_area;
public:
vpFeatureMomentCommon(vpMomentDatabase& moments,double A=0.0,double B=0.0,double C=1.0);
void updateAll(double A,double B,double C);
/*!
Returns alpha.
*/
vpFeatureMomentAlpha& getFeatureAlpha(){ return featureAlpha;}
/*!
Returns normalized surface.
*/
vpFeatureMomentAreaNormalized& getFeatureAn(){ return featureAn;}
/*!
Returns basic moment.
*/
vpFeatureMomentBasic& getFeatureMomentBasic(){ return featureMomentBasic;}
/*!
Returns centered moments.
*/
vpFeatureMomentCentered& getFeatureCentered(){ return featureCentered;}
/*!
Returns non-symmetric invariants.
*/
vpFeatureMomentCInvariant& getFeatureCInvariant(){ return featureCInvariant;}
/*!
Returns normalized gravity center.
*/
vpFeatureMomentGravityCenterNormalized& getFeatureGravityNormalized(){ return featureGravityNormalized;}
/*!
Returns the area
*/
vpFeatureMomentArea& getFeatureArea(){ return feature_moment_area;}
/*!
Returns gravity center
*/
vpFeatureMomentGravityCenter& getFeatureGravityCenter(){ return featureGravity;}
};
#endif
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