/usr/include/tuxcap/cpSpace.h is in libtuxcap-dev 1.4.0.dfsg2-2.1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 | /* Copyright (c) 2007 Scott Lembcke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
// Number of frames that contact information should persist.
extern int cp_contact_persistence;
// User collision pair function.
typedef int (*cpCollFunc)(cpShape *a, cpShape *b, cpContact *contacts, int numContacts, cpFloat normal_coef, void *data);
// Structure for holding collision pair function information.
// Used internally.
typedef struct cpCollPairFunc {
unsigned int a;
unsigned int b;
cpCollFunc func;
void *data;
} cpCollPairFunc;
typedef struct cpSpace{
// Number of iterations to use in the impulse solver.
int iterations;
// int sleepTicks;
// Self explanatory.
cpVect gravity;
cpFloat damping;
// Time stamp. Is incremented on every call to cpSpaceStep().
int stamp;
// The static and active shape spatial hashes.
cpSpaceHash *staticShapes;
cpSpaceHash *activeShapes;
// List of bodies in the system.
cpArray *bodies;
// List of active arbiters for the impulse solver.
cpArray *arbiters;
// Persistant contact set.
cpHashSet *contactSet;
// List of joints in the system.
cpArray *joints;
// Set of collisionpair functions.
cpHashSet *collFuncSet;
// Default collision pair function.
cpCollPairFunc defaultPairFunc;
} cpSpace;
// Basic allocation/destruction functions.
cpSpace* cpSpaceAlloc(void);
cpSpace* cpSpaceInit(cpSpace *space);
cpSpace* cpSpaceNew(void);
void cpSpaceDestroy(cpSpace *space);
void cpSpaceFree(cpSpace *space);
// Convenience function. Frees all referenced entities. (bodies, shapes and joints)
void cpSpaceFreeChildren(cpSpace *space);
// Collision pair function management functions.
void cpSpaceAddCollisionPairFunc(cpSpace *space, unsigned int a, unsigned int b,
cpCollFunc func, void *data);
void cpSpaceRemoveCollisionPairFunc(cpSpace *space, unsigned int a, unsigned int b);
void cpSpaceSetDefaultCollisionPairFunc(cpSpace *space, cpCollFunc func, void *data);
// Add and remove entities from the system.
void cpSpaceAddShape(cpSpace *space, cpShape *shape);
void cpSpaceAddStaticShape(cpSpace *space, cpShape *shape);
void cpSpaceAddBody(cpSpace *space, cpBody *body);
void cpSpaceAddJoint(cpSpace *space, cpJoint *joint);
void cpSpaceRemoveShape(cpSpace *space, cpShape *shape);
void cpSpaceRemoveStaticShape(cpSpace *space, cpShape *shape);
void cpSpaceRemoveBody(cpSpace *space, cpBody *body);
void cpSpaceRemoveJoint(cpSpace *space, cpJoint *joint);
// Iterator function for iterating the bodies in a space.
typedef void (*cpSpaceBodyIterator)(cpBody *body, void *data);
void cpSpaceEachBody(cpSpace *space, cpSpaceBodyIterator func, void *data);
// Spatial hash management functions.
void cpSpaceResizeStaticHash(cpSpace *space, cpFloat dim, int count);
void cpSpaceResizeActiveHash(cpSpace *space, cpFloat dim, int count);
void cpSpaceRehashStatic(cpSpace *space);
// Update the space.
void cpSpaceStep(cpSpace *space, cpFloat dt);
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