/usr/include/tesseract/renderer.h is in libtesseract-dev 3.03.02-3.
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// File: renderer.h
// Description: Rendering interface to inject into TessBaseAPI
//
// (C) Copyright 2011, Google Inc.
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
///////////////////////////////////////////////////////////////////////
#ifndef TESSERACT_API_RENDERER_H__
#define TESSERACT_API_RENDERER_H__
// To avoid collision with other typenames include the ABSOLUTE MINIMUM
// complexity of includes here. Use forward declarations wherever possible
// and hide includes of complex types in baseapi.cpp.
#include "genericvector.h"
#include "platform.h"
#include "publictypes.h"
namespace tesseract {
class TessBaseAPI;
/**
* Interface for rendering tesseract results into a document, such as text,
* HOCR or pdf. This class is abstract. Specific classes handle individual
* formats. This interface is then used to inject the renderer class into
* tesseract when processing images.
*
* For simplicity implementing this with tesesract version 3.01,
* the renderer contains document state that is cleared from document
* to document just as the TessBaseAPI is. This way the base API can just
* delegate its rendering functionality to injected renderers, and the
* renderers can manage the associated state needed for the specific formats
* in addition to the heuristics for producing it.
*/
class TESS_API TessResultRenderer {
public:
virtual ~TessResultRenderer();
// Takes ownership of pointer so must be new'd instance.
// Renderers arent ordered, but appends the sequences of next parameter
// and existing next(). The renderers should be unique across both lists.
void insert(TessResultRenderer* next);
// Returns the next renderer or NULL.
TessResultRenderer* next() { return next_; }
/**
* Starts a new document with the given title.
* This clears the contents of the output data.
*/
bool BeginDocument(const char* title);
/**
* Adds the recognized text from the source image to the current document.
* Invalid if BeginDocument not yet called.
*
* Note that this API is a bit weird but is designed to fit into the
* current TessBaseAPI implementation where the api has lots of state
* information that we might want to add in.
*/
bool AddImage(TessBaseAPI* api);
/**
* Called to inform the renderer when tesseract failed on an image.
*/
bool AddError(TessBaseAPI* api);
/**
* Finishes the document and finalizes the output data
* Invalid if BeginDocument not yet called.
*/
bool EndDocument();
const char* full_typename() const { return full_typename_; }
const char* file_extension() const { return file_extension_; }
const char* title() const { return title_; }
/**
* Returns the index of the last image given to AddImage or AddError
* (i.e. images are incremented whether the image succeeded or not)
*
* This is always defined. It means either the number of the
* current image, the last image ended, or in the completed document
* depending on when in the document lifecycle you are looking at it.
* Will return -1 if a document was never started.
*/
int imagenum() const { return imagenum_; }
/**
* The results are not defined if EndDocument has not yet been called.
* Returns the current output from the renderer. The data is owned by
* the renderer and only valid until the next call into the renderer
* that may modify document state (such as Begin/End Document
* or AddImage.
*/
virtual bool GetOutput(const char** data, int* data_len) const;
protected:
/**
* Called by concrete classes
*/
TessResultRenderer(const char* type, const char* extension);
// Hook for specialized handling in BeginDocument()
virtual bool BeginDocumentHandler();
// This must be overriden to render the OCR'd results
virtual bool AddImageHandler(TessBaseAPI* api) = 0;
// The default handler ignores the error and just returns true
virtual bool AddErrorHandler(TessBaseAPI* api);
// Hook for specialized handling in EndDocument()
virtual bool EndDocumentHandler();
// Clear output data.
void ResetData();
// Renderers can call this method to allocate data storage in advance,
// which can cut down on allocations and copying. This isnt required,
// and if used can still request less than will ultimately be used without
// worrying about data corruption. It's purely performance.
// Note that relative_len is in addition to what is already being used.
void ReserveAdditionalData(int relative_len);
// Renderers can call this to append '\0' terminated strings into
// the output string returned by GetOutput.
// This method will grow the output buffer if needed.
void AppendString(const char* s);
// Renderers can call this to append binary byte sequences into
// the output string returned by GetOutput. Note that s is not necessarily
// '\0' terminated (and can contain '\0' within it).
// This method will grow the output buffer if needed.
void AppendData(const char* s, int len);
private:
const char* full_typename_; // name of renderer
const char* file_extension_; // standard extension for generated output
const char* title_; // title of document being renderered
int imagenum_; // index of last image added
char* output_data_; // output bytes
int output_alloc_; // bytes allocated
int output_len_; // bytes actually used
TessResultRenderer* next_; // Can link multiple renderers together.
};
/**
* Renders tesseract output into a plain UTF-8 text string
*/
class TESS_API TessTextRenderer : public TessResultRenderer {
public:
TessTextRenderer();
protected:
virtual bool AddImageHandler(TessBaseAPI* api);
};
/**
* Renders tesseract output into an hocr text string
*/
class TESS_API TessHOcrRenderer : public TessResultRenderer {
public:
TessHOcrRenderer();
protected:
virtual bool BeginDocumentHandler();
virtual bool AddImageHandler(TessBaseAPI* api);
virtual bool EndDocumentHandler();
};
/**
* Renders tesseract output into searchable PDF
*/
class TESS_API TessPDFRenderer : public TessResultRenderer {
public:
TessPDFRenderer(const char *datadir);
protected:
virtual bool BeginDocumentHandler();
virtual bool AddImageHandler(TessBaseAPI* api);
virtual bool EndDocumentHandler();
private:
// We don't want to have every image in memory at once,
// so we store some metadata as we go along producing
// PDFs one page at a time. At the end that metadata is
// used to make everything that isn't easily handled in a
// streaming fashion.
long int obj_; // counter for PDF objects
GenericVector<long int> offsets_; // offset of every PDF object in bytes
GenericVector<long int> pages_; // object number for every /Page object
const char *datadir_; // where to find the custom font
// Bookkeeping only. DIY = Do It Yourself.
void AppendPDFObjectDIY(size_t objectsize);
// Bookkeeping + emit data.
void AppendPDFObject(const char *data);
// Create the /Contents object for an entire page.
static char* GetPDFTextObjects(TessBaseAPI* api,
double width, double height,
int page_number);
// Attempt to create PFD object from an image without transcoding.
static bool fileToPDFObj(char *filename, long int objnum,
char **pdf_object, long int *pdf_object_size);
// Turn a Pix into a the very best PDF object that we can.
static bool pixToPDFObj(Pix *pix, long int objnum,
char **pdf_object, long int *pdf_object_size);
};
/**
* Renders tesseract output into a plain UTF-8 text string
*/
class TESS_API TessUnlvRenderer : public TessResultRenderer {
public:
TessUnlvRenderer();
protected:
virtual bool AddImageHandler(TessBaseAPI* api);
};
/**
* Renders tesseract output into a plain UTF-8 text string
*/
class TESS_API TessBoxTextRenderer : public TessResultRenderer {
public:
TessBoxTextRenderer();
protected:
virtual bool AddImageHandler(TessBaseAPI* api);
};
} // namespace tesseract.
#endif // TESSERACT_API_RENDERER_H__
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