/usr/include/simgear/screen/jpgfactory.hxx is in libsimgear-dev 3.0.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 | // jpgfactory.hxx -- jpeg frontend for TR library
//
// Written by Norman Vine, started August 2001.
//
// Copyright (C) 2001 Norman Vine - nhv@yahoo.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
//
// $Id$
#ifndef _FG_JPGFACTORY_HXX
#define _FG_JPGFACTORY_HXX
#ifdef __cplusplus
extern "C" {
#endif
#ifdef HAVE_WINDOWS_H
# define XMD_H // to avoid INT32 redefinition
#endif
#include <stdlib.h>
#include <stdio.h>
#include <jpeglib.h>
#include <jerror.h>
#ifdef __cplusplus
}
#endif
#include <simgear/screen/tr.h>
extern void (*jpgRenderFrame)(void);
/* should look at how VNC does this */
class trJpgFactory {
private:
int imageWidth;
int imageHeight;
GLubyte *tile;
GLubyte *buffer;
TRcontext *tr;
unsigned char *IMAGE;
int IMAGESIZE;
struct jpeg_compress_struct cinfo;
struct jpeg_error_mgr jerr;
int jpeg_init();
int compress();
typedef enum {
DEFAULT_XS = 320,
DEFAULT_YS = 240
} JPG_FACTORY_ENUM;
public:
trJpgFactory();
~trJpgFactory();
int init(int width = 0, int height = 0 );
void destroy(int error = 0);
int render();
void setFrustum(GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble zNear, GLdouble zFar) { trFrustum(tr, left, right, bottom, top, zNear, zFar); }
unsigned char *data() { return IMAGE ; }
struct jpeg_compress_struct *JPGinfo() { return &cinfo ; }
};
#endif // #ifndef _FG_JPGFACTORY_HXX
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