/usr/include/root/TGLSphere.h is in libroot-graf3d-gl-dev 5.34.14-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | // @(#)root/gl:$Id$
// Author: Timur Pocheptsov 03/08/2004
// NOTE: This code moved from obsoleted TGLSceneObject.h / .cxx - see these
// attic files for previous CVS history
/*************************************************************************
* Copyright (C) 1995-2006, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TGLSphere
#define ROOT_TGLSphere
#ifndef ROOT_TGLLogicalShape
#include "TGLLogicalShape.h"
#endif
class TBuffer3DSphere;
class TGLSphere : public TGLLogicalShape
{
private:
Double_t fRadius; // Sphere radius
public:
TGLSphere(const TBuffer3DSphere &buffer);
virtual UInt_t DLOffset(Short_t lod) const;
virtual ELODAxes SupportedLODAxes() const { return kLODAxesAll; }
virtual Short_t QuantizeShapeLOD(Short_t shapeLOD, Short_t combiLOD) const;
virtual void DirectDraw(TGLRnrCtx & rnrCtx) const;
ClassDef(TGLSphere,0); // a spherical logical shape
};
#endif
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