/usr/include/root/TAttText.h is in libroot-core-dev 5.34.14-1build1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Author: Rene Brun 12/12/94
/*************************************************************************
* Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *
* All rights reserved. *
* *
* For the licensing terms see $ROOTSYS/LICENSE. *
* For the list of contributors see $ROOTSYS/README/CREDITS. *
*************************************************************************/
#ifndef ROOT_TAttText
#define ROOT_TAttText
//////////////////////////////////////////////////////////////////////////
// //
// TAttText //
// //
// Text attributes. //
// //
//////////////////////////////////////////////////////////////////////////
#ifndef ROOT_Rtypes
#include "Rtypes.h"
#endif
#ifndef ROOT_Riosfwd
#include "Riosfwd.h"
#endif
class TAttText {
protected:
Float_t fTextAngle; //Text angle
Float_t fTextSize; //Text size
Short_t fTextAlign; //Text alignment
Color_t fTextColor; //Text color index
Font_t fTextFont; //Text font number
public:
TAttText();
TAttText(Int_t align, Float_t angle, Color_t color, Style_t font, Float_t tsize);
virtual ~TAttText();
void Copy(TAttText &atttext) const;
virtual Short_t GetTextAlign() const {return fTextAlign;}
virtual Float_t GetTextAngle() const {return fTextAngle;}
virtual Color_t GetTextColor() const {return fTextColor;}
virtual Font_t GetTextFont() const {return fTextFont;}
virtual Float_t GetTextSize() const {return fTextSize;}
virtual void Modify();
virtual void ResetAttText(Option_t *toption="");
virtual void SaveTextAttributes(ostream &out, const char *name, Int_t alidef=12, Float_t angdef=0, Int_t coldef=1, Int_t fondef=61, Float_t sizdef=1);
virtual void SetTextAttributes(); // *MENU*
virtual void SetTextAlign(Short_t align=11) { fTextAlign = align;}
virtual void SetTextAngle(Float_t tangle=0) { fTextAngle = tangle;} // *MENU*
virtual void SetTextColor(Color_t tcolor=1) { fTextColor = tcolor;}
virtual void SetTextFont(Font_t tfont=62) { fTextFont = tfont;}
virtual void SetTextSize(Float_t tsize=1) { fTextSize = tsize;}
virtual void SetTextSizePixels(Int_t npixels);
ClassDef(TAttText,1) //Text attributes
};
enum ETextAlign {kHAlignLeft=10, kHAlignCenter=20, kHAlignRight=30,
kVAlignBottom=1, kVAlignCenter=2, kVAlignTop=3};
#endif
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