/usr/include/recon/ConversationManager.hxx is in librecon-1.9-dev 1.9.6-1.
This file is owned by root:root, with mode 0o644.
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#define ConversationManager_hxx
#ifdef WIN32
#define BOOST__STDC_CONSTANT_MACROS_DEFINED // elminate duplicate define warnings under windows
#include <stdint.h> // Use Visual Studio's stdint.h
#define _MSC_STDINT_H_ // This define will ensure that stdint.h in sipXport tree is not used
#endif
#include "BridgeMixer.hxx"
#include <resip/stack/Uri.hxx>
#include <resip/dum/InviteSessionHandler.hxx>
#include <resip/dum/DialogSetHandler.hxx>
#include <resip/dum/SubscriptionHandler.hxx>
#include <resip/dum/OutOfDialogHandler.hxx>
#include <resip/dum/RedirectHandler.hxx>
#include <rutil/Mutex.hxx>
#include <rutil/SharedPtr.hxx>
#include "MediaResourceCache.hxx"
#include "MediaEvent.hxx"
#include "HandleTypes.hxx"
#include "MediaInterface.hxx"
#include "reflow/FlowManager.hxx"
class CpMediaInterfaceFactory;
namespace resip
{
class DialogUsageManager;
}
namespace recon
{
class Conversation;
class Participant;
class UserAgent;
class ConversationProfile;
class RemoteParticipant;
/**
This class is one of two main classes of concern to an application
using the UserAgent library. This class should be subclassed by
the application and the ConversationManager handlers should be
implemented by it.
This class is responsible for handling tasks that are directly
related to managing Conversations. All non-conversation
handling is done via the UserAgent class.
This class handles tasks such as:
-Creation and destruction of Conversations
-Participant management and creation
-Placing and receiving calls
-Playing audio and/or tones into a conversation
-Managing local audio properties
Author: Scott Godin (sgodin AT SipSpectrum DOT com)
*/
class ConversationManager : public resip::InviteSessionHandler,
public resip::DialogSetHandler,
public resip::OutOfDialogHandler,
public resip::ClientSubscriptionHandler,
public resip::ServerSubscriptionHandler,
public resip::RedirectHandler
{
public:
/**
Note: sipXtapi Media Interfaces have a finite number of supported endpoints
that are allowed in each bridge mixer - by default this value is 10
(2 are used for local mic / speaker, 1 for a MediaParticipant, leaving
7 remaining for RemoteParticipants). This limit is controlled by the
preprocessor define DEFAULT_BRIDGE_MAX_IN_OUTPUTS (see
http://www.resiprocate.org/Limitations_with_sipXtapi_media_Integration
for more details.
sipXGlobalMediaInterfaceMode - uses 1 global sipXtapi media interface and
allows for participants to exist in multiple conversations at the same
time and have the bridge mixer properly control their mixing. In this
mode, there can only be a single MediaParticipant for all conversations.
This architecture/mode is appropriate for single user agent devices (ie.
sip phones).
sipXConversationMediaInterfaceMode - uses 1 sipXtapi media interface per
conversation. Using this mode, participants cannot exist in multiple
conversations at the same time, however the limit of 7 participants is
no longer global, it now applies to each conversation. A separate
media participant for each conversation can also exist.
This architecture/mode is appropriate for server applications, such as
multi-party conference servers (up to 7 participants per conference),
music on hold servers and call park servers. Other API's that won't
function in this mode are:
-joinConversation
-addParticipant - only applies to the LocalParticipant
-moveParticipant - only applies to the LocalParticipant
Note: For inbound (UAS) Remote Participant sessions, ensure that you
add the Remote Participant to a conversation before you return
call accept() for alert() with early media.
*/
typedef enum
{
sipXGlobalMediaInterfaceMode,
sipXConversationMediaInterfaceMode
} MediaInterfaceMode;
ConversationManager(bool localAudioEnabled=true, MediaInterfaceMode mediaInterfaceMode = sipXGlobalMediaInterfaceMode);
ConversationManager(bool localAudioEnabled, MediaInterfaceMode mediaInterfaceMode, int defaultSampleRate, int maxSampleRate);
virtual ~ConversationManager();
typedef enum
{
ForkSelectAutomatic, // create a conversation for each early fork. accept the first fork from which a 200 is received. automatically kill other forks
ForkSelectManual // create a conversation for each early fork. let the application dispose of extra forks. ex: app may form conference.
} ParticipantForkSelectMode;
///////////////////////////////////////////////////////////////////////
// Conversation methods //////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
/**
Create a new empty Conversation to which participants
can be added.
@param broadcastOnly - if set to true, then all participants in
the conversation will be SIP held and will
receive media from an added MediaParticipant.
This option is useful for implementing music
on hold servers.
@return A handle to the newly created conversation.
*/
virtual ConversationHandle createConversation(bool broadcastOnly=false);
/**
Destroys an existing Conversation, and ends all
participants that solely belong to this conversation.
@param handle Handle of conversation to destroy
*/
virtual void destroyConversation(ConversationHandle convHandle);
/**
Joins all participants from source conversation into
destination conversation and destroys source conversation.
@param sourceConvHandle Handle of source conversation
@param destConvHandle Handle of destination conversation
@note This API cannot be used when sipXConversationMediaInterfaceMode
is enabled.
*/
virtual void joinConversation(ConversationHandle sourceConvHandle, ConversationHandle destConvHandle);
///////////////////////////////////////////////////////////////////////
// Participant methods ///////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////
/**
Creates a new remote participant in the specified conversation
that is attempted to be reached at the specified address.
For SIP the address is a URI. ForkSelectMode can be set to either
automatic or manual. When ForkSelectMode is set to auto the
conversation manager will automatically dispose of any related
conversations that were created, due to forking.
@param convHandle Handle of the conversation to create the
RemoteParticipant in
@param destination Uri of the remote participant to reach
@param forkSelectMode Determines behavior if forking occurs
@return A handle to the newly created remote participant
*/
virtual ParticipantHandle createRemoteParticipant(ConversationHandle convHandle, const resip::NameAddr& destination, ParticipantForkSelectMode forkSelectMode = ForkSelectAutomatic);
virtual ParticipantHandle createRemoteParticipant(ConversationHandle convHandle, const resip::NameAddr& destination, ParticipantForkSelectMode forkSelectMode, resip::SharedPtr<resip::UserProfile>& callerProfile, const std::multimap<resip::Data,resip::Data>& extraHeaders);
/**
Creates a new media resource participant in the specified conversation.
Media is played from a source specified by the url and may be a local
audio file, audio file fetched via HTTP or tones. The URL can contain
parameters that specify properties of the media playback, such as
number of repeats.
Media Urls are of the following format:
tone:<tone> - Tones can be any DTMF digit 0-9,*,#,A-D or a special tone:
dialtone, busy, fastbusy, ringback, ring, backspace, callwaiting,
holding, or loudfastbusy
file:<filepath> - If filename only, then reads from application directory
(Use | instead of : for drive specifier)
http:<http-url> - Standard HTTP url that reference an audio file to be fetched
cache:<cache-name> - You can play from a memory buffer/cache any items you
have added with the addBufferToMediaResourceCache api.
optional arguments are: [;duration=<duration>][;local-only][;remote-only][;repeat][;prefetch]
@note 'repeat' option only makes sense for file and http URLs
@note 'prefetch' option only makes sense for http URLs
@note audio files may be AU, WAV or RAW formats. Audiofiles
should be 16bit mono, 8khz, PCM to avoid runtime conversion.
@note http referenced audio files must be WAV files,
16 or 8bit, 8Khz, Mono.
Sample mediaUrls:
tone:0 - play DTMF tone 0 until participant is destroyed
tone:*;duration=1000 - play DTMF tone 1 for 1000ms, then automatically destroy participant
tone:dialtone;local-only - play special tone "Dialtone" to local speaker only, until participant is destroyed
tone:ringback;remote-only - play special tone "Ringback" to remote participants only, until participant is destroyed
file://ringback.wav;local-only - play the file ringback.wav to local speaker only, until completed (automatically destroyed) or participant is manually destroyed
file://ringback.wav;duration=1000 - play the file ringback.wav for 1000ms (or until completed, if shorter), then automatically destroy participant
file://ringback.wav;repeat - play the file ringback.wav, repeating when complete until participant is destroyed
file://hi.wav;repeat;duration=9000 - play the file hi.wav for 9000ms, repeating as required, then automatically destroy the participant
cache:welcomeprompt;local-only - plays a prompt from the media cache with key/name "welcomeprompt" to the local speaker only
http://www.wav.com/test.wav;repeat - play the file test.wav, repeating when complete until participant is destroyed
http://www.wav.com/test.wav;prefetch - play the file test.wav, ensure that some audio is prefetched in order to assure smooth playback,
until completed (automatically destroyed) or participant is manually destroyed
@param convHandle Handle of the conversation to create the
RemoteParticipant in
@param mediaUrl Url of media to play. See above.
@return A handle to the newly created media participant
*/
virtual ParticipantHandle createMediaResourceParticipant(ConversationHandle convHandle, const resip::Uri& mediaUrl);
/**
Creates a new local participant in the specified conversation.
A local participant is a representation of the local source (speaker)
and sink (microphone). The local participant is generally only
created once and is added to conversations in which the local speaker
and/or microphone should be involved.
@return A handle to the newly created local participant
*/
virtual ParticipantHandle createLocalParticipant();
/**
Ends connections to the participant and removes it from all active
conversations.
@param partHandle Handle of the participant to destroy
*/
virtual void destroyParticipant(ParticipantHandle partHandle);
/**
Adds the specified participant to the specified conversation.
@param convHandle Handle of the conversation to add to
@param partHandle Handle of the participant to add
@note When running in sipXConversationMediaInterfaceMode you cannot
add a participant to more than one conversation.
*/
virtual void addParticipant(ConversationHandle convHandle, ParticipantHandle partHandle);
/**
Removed the specified participant from the specified conversation.
The participants media to/from the conversation is stopped. If the
participant no longer exists in any conversation, then they are destroyed.
For a remote participant this means the call will be released.
@param convHandle Handle of the conversation to remove from
@param partHandle Handle of the participant to remove
@note When running in sipXConversationMediaInterfaceMode this method
can only be used on the LocalPartipant.
*/
virtual void removeParticipant(ConversationHandle convHandle, ParticipantHandle partHandle);
/**
Removed the specified participant from the specified conversation.
The participants media to/from the conversation is stopped. If the
participant no longer exists in any conversation, then they are destroyed.
For a remote participant this means the call will be released.
@param partHandle Handle of the participant to move
@param sourceConvHandle Handle of the conversation to move from
@param destConvHandle Handle of the conversation to move to
@note When running in sipXConversationMediaInterfaceMode this method
can only be used on the LocalPartipant.
*/
virtual void moveParticipant(ParticipantHandle partHandle, ConversationHandle sourceConvHandle, ConversationHandle destConvHandle);
/**
Modifies how the participant contributes to the particular conversation.
The send and receive gain can be set to a number between 0 and 100.
@param convHandle Handle of the conversation to apply modication to
@param partHandle Handle of the participant to modify
*/
virtual void modifyParticipantContribution(ConversationHandle convHandle, ParticipantHandle partHandle, unsigned int inputGain, unsigned int outputGain);
/**
Logs a multiline representation of the current state
of the mixing matrix.
*/
virtual void outputBridgeMatrix();
/**
Signal to the participant that it should provide ringback. Only
applicable to RemoteParticipants. For SIP this causes a 180 to be sent.
The early flag indicates if we are sending early media or not.
(ie. For SIP - SDP in 180).
@param partHandle Handle of the participant to alert
@param earlyFlag Set to true to send early media
*/
virtual void alertParticipant(ParticipantHandle partHandle, bool earlyFlag = true);
/**
Signal to the participant that the call is answered. Only applicable
to RemoteParticipants. For SIP this causes a 200 to be sent.
@param partHandle Handle of the participant to answer
*/
virtual void answerParticipant(ParticipantHandle partHandle);
/**
Rejects an incoming remote participant with the specified code.
Can also be used to reject an outbound participant request (due to REFER).
@param partHandle Handle of the participant to reject
@param rejectCode Code sent to remote participant for rejection
*/
virtual void rejectParticipant(ParticipantHandle partHandle, unsigned int rejectCode);
/**
Redirects the participant to another endpoint. For SIP this would
either be a 302 response or would initiate blind transfer (REFER)
request, depending on the state.
@param partHandle Handle of the participant to redirect
@param destination Uri of destination to redirect to
*/
virtual void redirectParticipant(ParticipantHandle partHandle, const resip::NameAddr& destination);
/**
This is used for attended transfer scenarios where both participants
are no longer managed by the conversation manager � for SIP this will
send a REFER with embedded Replaces header. Note: Replace option cannot
be used with early dialogs in SIP.
@param partHandle Handle of the participant to redirect
@param destPartHandle Handle ot the participant to redirect to
*/
virtual void redirectToParticipant(ParticipantHandle partHandle, ParticipantHandle destPartHandle);
/**
This function is used to add a chunk of memory to a media/prompt cache.
Cached prompts can later be played back via createMediaParticipant.
Note: The caller is free to dispose of the memory upon return.
@param name name of the cached item - used for playback
@param buffer Data object containing the media
@param type Type of media that is being added. (RAW_PCM_16 = 0)
*/
virtual void addBufferToMediaResourceCache(const resip::Data& name, const resip::Data& buffer, int type);
/**
Builds a session capabilties SDPContents based on the passed in ipaddress
and codec ordering.
Note: Codec ordering is an array of sipX internal codecId's. Id's for
codecs not loaded are ignored.
*/
virtual void buildSessionCapabilities(const resip::Data& ipaddress, unsigned int numCodecIds,
unsigned int codecIds[], resip::SdpContents& sessionCaps);
///////////////////////////////////////////////////////////////////////
// Conversation Manager Handlers //////////////////////////////////////
///////////////////////////////////////////////////////////////////////
// !slg! Note: We should eventually be passing back a generic ParticipantInfo object
// and not the entire SipMessage for these callbacks
/**
Notifies an application about a new remote participant that is attempting
to contact it.
@param partHandle Handle of the new incoming participant
@param msg Includes information about the caller such as name and address
@param autoAnswer Set to true if auto answer has been requested
*/
virtual void onIncomingParticipant(ParticipantHandle partHandle, const resip::SipMessage& msg, bool autoAnswer, ConversationProfile& conversationProfile) = 0;
/**
Notifies an application about a new remote participant that is trying
to be contacted. This event is required to notify the application if a
call request has been initiated by a signaling mechanism other than
the application, such as an out-of-dialog REFER request.
@param partHandle Handle of the new remote participant
@param msg Includes information about the destination requested
to be attempted
*/
virtual void onRequestOutgoingParticipant(ParticipantHandle partHandle, const resip::SipMessage& msg, ConversationProfile& conversationProfile) = 0;
/**
Notifies an application about a disconnect by a remote participant.
For SIP this could be a BYE or a CANCEL request.
@param partHandle Handle of the participant that terminated
@param statusCode The status Code for the termination.
*/
virtual void onParticipantTerminated(ParticipantHandle partHandle, unsigned int statusCode) = 0;
/**
Notifies an application when a conversation has been destroyed.
This is useful for tracking conversations that get created when forking
occurs, and are destroyed when forked call is answered or ended.
@param convHandle Handle of the destroyed conversation
*/
virtual void onConversationDestroyed(ConversationHandle convHandle) = 0;
/**
Notifies an application when a Participant has been destroyed. This is
useful for tracking when audio playback via MediaResourceParticipants has
stopped.
@param partHandle Handle of the destroyed participant
*/
virtual void onParticipantDestroyed(ParticipantHandle partHandle) = 0;
/**
Notifies an applications that a outbound remote participant request has
forked. A new Related Conversation and Participant are created.
Both new handles and original handles are conveyed to the application
so it can track related conversations.
@param relatedConvHandle Handle of newly created related conversation
@param relatedPartHandle Handle of the newly created related participant
@param origConvHandle Handle of the conversation that contained the
participant that forked
@param origParticipant Handle of the participant that forked
*/
virtual void onRelatedConversation(ConversationHandle relatedConvHandle, ParticipantHandle relatedPartHandle,
ConversationHandle origConvHandle, ParticipantHandle origPartHandle) = 0;
/**
Notifies an application that a remote participant call attempt is
alerting the remote party.
@param partHandle Handle of the participant that is alerting
@param msg SIP message that caused the alerting
*/
virtual void onParticipantAlerting(ParticipantHandle partHandle, const resip::SipMessage& msg) = 0;
/**
Notifies an application that a remote participant call attempt is
now connected.
@param partHandle Handle of the participant that is connected
@param msg SIP message that caused the connection
*/
virtual void onParticipantConnected(ParticipantHandle partHandle, const resip::SipMessage& msg) = 0;
/**
Notifies an application that a redirect request has succeeded.
Indicates blind transfer or attended transfer status.
@param partHandle Handle of the participant that was redirected
*/
virtual void onParticipantRedirectSuccess(ParticipantHandle partHandle) = 0;
/**
Notifies an application that a redirect request has failed.
Indicates blind transfer or attended transfer status.
@param partHandle Handle of the participant that was redirected
*/
virtual void onParticipantRedirectFailure(ParticipantHandle partHandle, unsigned int statusCode) = 0;
/**
Notifies an application when an RFC2833 DTMF event is received from a
particular remote participant.
@param partHandle Handle of the participant that received the digit
@param dtmf Integer representation of the DTMF tone received (from RFC2833 event codes)
@param duration Duration (in milliseconds) of the DTMF tone received
@param up Set to true if the DTMF key is up (otherwise down)
*/
virtual void onDtmfEvent(ParticipantHandle partHandle, int dtmf, int duration, bool up) = 0;
///////////////////////////////////////////////////////////////////////
// Media Related Methods - this may not be the right spot for these - move to LocalParticipant?
///////////////////////////////////////////////////////////////////////
virtual void setSpeakerVolume(int volume);
virtual void setMicrophoneGain(int gain);
virtual void muteMicrophone(bool mute);
virtual void enableEchoCancel(bool enable);
virtual void enableAutoGainControl(bool enable);
virtual void enableNoiseReduction(bool enable);
virtual void setSipXTOSValue(int tos) { mSipXTOSValue = tos; }
protected:
// Invite Session Handler /////////////////////////////////////////////////////
virtual void onNewSession(resip::ClientInviteSessionHandle h, resip::InviteSession::OfferAnswerType oat, const resip::SipMessage& msg);
virtual void onNewSession(resip::ServerInviteSessionHandle h, resip::InviteSession::OfferAnswerType oat, const resip::SipMessage& msg);
virtual void onFailure(resip::ClientInviteSessionHandle h, const resip::SipMessage& msg);
virtual void onEarlyMedia(resip::ClientInviteSessionHandle, const resip::SipMessage&, const resip::SdpContents&);
virtual void onProvisional(resip::ClientInviteSessionHandle, const resip::SipMessage& msg);
virtual void onConnected(resip::ClientInviteSessionHandle h, const resip::SipMessage& msg);
virtual void onConnected(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onConnectedConfirmed(resip::InviteSessionHandle, const resip::SipMessage &msg);
virtual void onStaleCallTimeout(resip::ClientInviteSessionHandle);
virtual void onTerminated(resip::InviteSessionHandle h, resip::InviteSessionHandler::TerminatedReason reason, const resip::SipMessage* msg);
virtual void onRedirected(resip::ClientInviteSessionHandle, const resip::SipMessage& msg);
virtual void onAnswer(resip::InviteSessionHandle, const resip::SipMessage& msg, const resip::SdpContents&);
virtual void onOffer(resip::InviteSessionHandle handle, const resip::SipMessage& msg, const resip::SdpContents& offer);
virtual void onOfferRequired(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onOfferRejected(resip::InviteSessionHandle, const resip::SipMessage* msg);
virtual void onOfferRequestRejected(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onRemoteSdpChanged(resip::InviteSessionHandle, const resip::SipMessage& msg, const resip::SdpContents& sdp);
virtual void onInfo(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onInfoSuccess(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onInfoFailure(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onRefer(resip::InviteSessionHandle, resip::ServerSubscriptionHandle, const resip::SipMessage& msg);
virtual void onReferAccepted(resip::InviteSessionHandle, resip::ClientSubscriptionHandle, const resip::SipMessage& msg);
virtual void onReferRejected(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onReferNoSub(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onMessage(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onMessageSuccess(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onMessageFailure(resip::InviteSessionHandle, const resip::SipMessage& msg);
virtual void onForkDestroyed(resip::ClientInviteSessionHandle);
// DialogSetHandler //////////////////////////////////////////////
virtual void onTrying(resip::AppDialogSetHandle, const resip::SipMessage& msg);
virtual void onNonDialogCreatingProvisional(resip::AppDialogSetHandle, const resip::SipMessage& msg);
// ClientSubscriptionHandler ///////////////////////////////////////////////////
virtual void onUpdatePending(resip::ClientSubscriptionHandle h, const resip::SipMessage& notify, bool outOfOrder);
virtual void onUpdateActive(resip::ClientSubscriptionHandle h, const resip::SipMessage& notify, bool outOfOrder);
virtual void onUpdateExtension(resip::ClientSubscriptionHandle, const resip::SipMessage& notify, bool outOfOrder);
virtual void onTerminated(resip::ClientSubscriptionHandle h, const resip::SipMessage* notify);
virtual void onNewSubscription(resip::ClientSubscriptionHandle h, const resip::SipMessage& notify);
virtual int onRequestRetry(resip::ClientSubscriptionHandle h, int retryMinimum, const resip::SipMessage& notify);
// ServerSubscriptionHandler ///////////////////////////////////////////////////
virtual void onNewSubscription(resip::ServerSubscriptionHandle, const resip::SipMessage& sub);
virtual void onNewSubscriptionFromRefer(resip::ServerSubscriptionHandle, const resip::SipMessage& sub);
virtual void onRefresh(resip::ServerSubscriptionHandle, const resip::SipMessage& sub);
virtual void onTerminated(resip::ServerSubscriptionHandle);
virtual void onReadyToSend(resip::ServerSubscriptionHandle, resip::SipMessage&);
virtual void onNotifyRejected(resip::ServerSubscriptionHandle, const resip::SipMessage& msg);
virtual void onError(resip::ServerSubscriptionHandle, const resip::SipMessage& msg);
virtual void onExpiredByClient(resip::ServerSubscriptionHandle, const resip::SipMessage& sub, resip::SipMessage& notify);
virtual void onExpired(resip::ServerSubscriptionHandle, resip::SipMessage& notify);
virtual bool hasDefaultExpires() const;
virtual UInt32 getDefaultExpires() const;
// OutOfDialogHandler //////////////////////////////////////////////////////////
virtual void onSuccess(resip::ClientOutOfDialogReqHandle, const resip::SipMessage& response);
virtual void onFailure(resip::ClientOutOfDialogReqHandle, const resip::SipMessage& response);
virtual void onReceivedRequest(resip::ServerOutOfDialogReqHandle, const resip::SipMessage& request);
// RedirectHandler /////////////////////////////////////////////////////////////
virtual void onRedirectReceived(resip::AppDialogSetHandle, const resip::SipMessage& response);
virtual bool onTryingNextTarget(resip::AppDialogSetHandle, const resip::SipMessage& request);
UserAgent* getUserAgent() { return mUserAgent; }
private:
void init(int defaultSampleRate = 0, int maxSampleRate = 0);
friend class DefaultDialogSet;
friend class Subscription;
friend class UserAgentShutdownCmd;
void shutdown(void);
// Note: In general the following fns are not thread safe and must be called from dum process
// loop only
friend class Conversation;
friend class OutputBridgeMixWeightsCmd;
void registerConversation(Conversation *);
void unregisterConversation(Conversation *);
friend class Participant;
void registerParticipant(Participant *);
void unregisterParticipant(Participant *);
friend class RemoteParticipant;
friend class UserAgent;
void setUserAgent(UserAgent *userAgent);
friend class DtmfEvent;
friend class MediaEvent;
void notifyMediaEvent(ConversationHandle conversationHandle, int mediaConnectionId, MediaEvent::MediaEventType eventType);
/**
Notifies ConversationManager when an RFC2833 DTMF event is received from a
particular remote participant.
@param conversationHandle Handle of the conversation that received the digit
@param mediaConnectionId sipX media connectionId for the participant who sent the signal
@param dtmf Integer representation of the DTMF tone received (from RFC2833 event codes)
@param duration Duration (in milliseconds) of the DTMF tone received
@param up Set to true if the DTMF key is up (otherwise down)
*/
void notifyDtmfEvent(ConversationHandle conversationHandle, int connectionId, int dtmf, int duration, bool up);
friend class RemoteParticipantDialogSet;
friend class MediaResourceParticipant;
friend class LocalParticipant;
friend class BridgeMixer;
friend class MediaInterface;
unsigned int allocateRTPPort();
void freeRTPPort(unsigned int port);
flowmanager::FlowManager& getFlowManager() { return mFlowManager; }
// exists here (as opposed to RemoteParticipant) - since it is required for OPTIONS responses
virtual void buildSdpOffer(ConversationProfile* profile, resip::SdpContents& offer);
friend class MediaResourceParticipantDeleterCmd;
friend class CreateConversationCmd;
friend class DestroyConversationCmd;
friend class JoinConversationCmd;
friend class CreateRemoteParticipantCmd;
friend class CreateMediaResourceParticipantCmd;
friend class CreateLocalParticipantCmd;
friend class DestroyParticipantCmd;
friend class AddParticipantCmd;
friend class RemoveParticipantCmd;
friend class MoveParticipantCmd;
friend class ModifyParticipantContributionCmd;
friend class AlertParticipantCmd;
friend class AnswerParticipantCmd;
friend class RejectParticipantCmd;
friend class RedirectParticipantCmd;
friend class RedirectToParticipantCmd;
private:
UserAgent* mUserAgent;
typedef std::map<ConversationHandle, Conversation *> ConversationMap;
ConversationMap mConversations;
resip::Mutex mConversationHandleMutex;
ConversationHandle mCurrentConversationHandle;
ConversationHandle getNewConversationHandle(); // thread safe
Conversation* getConversation(ConversationHandle convHandle);
typedef std::map<ParticipantHandle, Participant *> ParticipantMap;
ParticipantMap mParticipants;
resip::Mutex mParticipantHandleMutex;
ParticipantHandle mCurrentParticipantHandle;
ParticipantHandle getNewParticipantHandle(); // thread safe
Participant* getParticipant(ParticipantHandle partHandle);
bool mLocalAudioEnabled;
MediaInterfaceMode mMediaInterfaceMode;
MediaInterfaceMode getMediaInterfaceMode() const { return mMediaInterfaceMode; }
void post(resip::Message *message);
void post(resip::ApplicationMessage& message, unsigned int ms=0);
std::deque<unsigned int> mRTPPortFreeList;
void initRTPPortFreeList();
MediaResourceCache mMediaResourceCache;
// FlowManager Instance
flowmanager::FlowManager mFlowManager;
// sipX Media related members
void createMediaInterfaceAndMixer(bool giveFocus, ConversationHandle ownerConversationHandle,
resip::SharedPtr<MediaInterface>& mediaInterface, BridgeMixer** bridgeMixer);
resip::SharedPtr<MediaInterface> getMediaInterface() const { assert(mMediaInterface.get()); return mMediaInterface; }
CpMediaInterfaceFactory* getMediaInterfaceFactory() { return mMediaFactory; }
BridgeMixer* getBridgeMixer() { return mBridgeMixer; }
CpMediaInterfaceFactory* mMediaFactory;
resip::SharedPtr<MediaInterface> mMediaInterface;
BridgeMixer* mBridgeMixer;
int mSipXTOSValue;
};
}
#endif
/* ====================================================================
Copyright (c) 2007-2008, Plantronics, Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of Plantronics nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
==================================================================== */
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