/usr/include/qpid/SessionState.h is in libqpidcommon2-dev 0.16-7ubuntu5.
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#define QPID_SESSIONSTATE_H
/*
*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*
*/
#include <qpid/SessionId.h>
#include <qpid/framing/SequenceNumber.h>
#include <qpid/framing/SequenceSet.h>
#include <qpid/framing/AMQFrame.h>
#include <qpid/framing/FrameHandler.h>
#include <boost/operators.hpp>
#include <boost/range/iterator_range.hpp>
#include <vector>
#include <iosfwd>
#include <qpid/CommonImportExport.h>
namespace qpid {
using framing::SequenceNumber;
using framing::SequenceSet;
/** A point in the session. Points to command id + offset */
struct SessionPoint : boost::totally_ordered1<SessionPoint> {
QPID_COMMON_EXTERN SessionPoint(SequenceNumber command = 0, uint64_t offset = 0);
SequenceNumber command;
uint64_t offset;
/** Advance past frame f */
QPID_COMMON_EXTERN void advance(const framing::AMQFrame& f);
QPID_COMMON_EXTERN bool operator<(const SessionPoint&) const;
QPID_COMMON_EXTERN bool operator==(const SessionPoint&) const;
};
QPID_COMMON_EXTERN std::ostream& operator<<(std::ostream&, const SessionPoint&);
/**
* Support for session idempotence barrier and resume as defined in
* AMQP 0-10.
*
* We only issue/use contiguous confirmations, out-of-order confirmation
* is ignored. Out of order completion is fully supported.
*
* Raises NotImplemented if the command point is set greater than the
* max currently received command data, either explicitly via
* session.command-point or implicitly via session.gap.
*
* Partial replay is not supported, replay always begins on a command
* boundary, and we never confirm partial commands.
*
* The SessionPoint data structure does store offsets so this class
* could be extended to support partial replay without
* source-incompatbile API changes.
*/
class SessionState {
typedef std::vector<framing::AMQFrame> ReplayList;
public:
typedef boost::iterator_range<ReplayList::iterator> ReplayRange;
struct Configuration {
QPID_COMMON_EXTERN Configuration(size_t flush=1024*1024, size_t hard=0);
size_t replayFlushLimit; // Flush when the replay list >= N bytes. 0 disables.
size_t replayHardLimit; // Kill session if replay list > N bytes. 0 disables.
};
QPID_COMMON_EXTERN SessionState(const SessionId& =SessionId(), const Configuration& =Configuration());
QPID_COMMON_EXTERN virtual ~SessionState();
bool hasState() const;
const SessionId& getId() const { return id; }
QPID_COMMON_EXTERN virtual uint32_t getTimeout() const;
QPID_COMMON_EXTERN virtual void setTimeout(uint32_t seconds);
bool operator==(const SessionId& other) const { return id == other; }
bool operator==(const SessionState& other) const { return id == other.id; }
// ==== Functions for sender state.
/** Record frame f for replay. Should not be called during replay. */
QPID_COMMON_EXTERN virtual void senderRecord(const framing::AMQFrame& f);
/** @return true if we should send flush for confirmed and completed commands. */
QPID_COMMON_EXTERN virtual bool senderNeedFlush() const;
/** Called when flush for confirmed and completed commands is sent to peer. */
QPID_COMMON_EXTERN virtual void senderRecordFlush();
/** True if we should reply to the next incoming completed command */
QPID_COMMON_EXTERN virtual bool senderNeedKnownCompleted() const;
/** Called when knownCompleted is sent to peer. */
QPID_COMMON_EXTERN virtual void senderRecordKnownCompleted();
/** Called when the peer confirms up to comfirmed. */
QPID_COMMON_EXTERN virtual void senderConfirmed(const SessionPoint& confirmed);
/** Called when the peer indicates commands completed */
QPID_COMMON_EXTERN virtual void senderCompleted(const SequenceSet& commands);
/** Point from which the next new (not replayed) data will be sent. */
QPID_COMMON_EXTERN virtual SessionPoint senderGetCommandPoint();
/** Set of outstanding incomplete commands */
QPID_COMMON_EXTERN virtual SequenceSet senderGetIncomplete() const;
/** Point from which we can replay. */
QPID_COMMON_EXTERN virtual SessionPoint senderGetReplayPoint() const;
/** Peer expecting commands from this point.
*@return Range of frames to be replayed.
*/
QPID_COMMON_EXTERN virtual ReplayRange senderExpected(const SessionPoint& expected);
// ==== Functions for receiver state
/** Set the command point. */
QPID_COMMON_EXTERN virtual void receiverSetCommandPoint(const SessionPoint& point);
/** Returns true if frame should be be processed, false if it is a duplicate. */
QPID_COMMON_EXTERN virtual bool receiverRecord(const framing::AMQFrame& f);
/** Command completed locally */
QPID_COMMON_EXTERN virtual void receiverCompleted(SequenceNumber command, bool cumulative=false);
/** Peer has indicated commands are known completed */
QPID_COMMON_EXTERN virtual void receiverKnownCompleted(const SequenceSet& commands);
/** True if the next completed control should set the timely-reply argument
* to request a knonw-completed response.
*/
QPID_COMMON_EXTERN virtual bool receiverNeedKnownCompleted() const;
/** Get the incoming command point */
QPID_COMMON_EXTERN virtual const SessionPoint& receiverGetExpected() const;
/** Get the received high-water-mark, may be > getExpected() during replay */
QPID_COMMON_EXTERN virtual const SessionPoint& receiverGetReceived() const;
/** Completed received commands that the peer may not know about. */
QPID_COMMON_EXTERN virtual const SequenceSet& receiverGetUnknownComplete() const;
/** Incomplete received commands. */
QPID_COMMON_EXTERN virtual const SequenceSet& receiverGetIncomplete() const;
/** ID of the command currently being handled. */
QPID_COMMON_EXTERN virtual SequenceNumber receiverGetCurrent() const;
/** Set the state variables, used to create a session that will resume
* from some previously established point.
*/
QPID_COMMON_EXTERN virtual void setState(
const SequenceNumber& replayStart,
const SequenceNumber& sendCommandPoint,
const SequenceSet& sentIncomplete,
const SequenceNumber& expected,
const SequenceNumber& received,
const SequenceSet& unknownCompleted,
const SequenceSet& receivedIncomplete
);
/**
* So called 'push' bridges work by faking a subscribe request
* (and the accompanying flows etc) to the local broker to initiate
* the outflow of messages for the bridge.
*
* As the peer doesn't send these it cannot include them in its
* session state. To keep the session state on either side of the
* bridge in sync, this hack allows the tracking of state for
* received messages to be disabled for the faked commands and
* subsequently re-enabled.
*/
QPID_COMMON_EXTERN void disableReceiverTracking();
QPID_COMMON_EXTERN void enableReceiverTracking();
private:
struct SendState {
SendState();
// invariant: replayPoint <= flushPoint <= sendPoint
SessionPoint replayPoint; // Can replay from this point
SessionPoint flushPoint; // Point of last flush
SessionPoint sendPoint; // Send from this point
ReplayList replayList; // Starts from replayPoint.
size_t unflushedSize; // Un-flushed bytes in replay list.
size_t replaySize; // Total bytes in replay list.
SequenceSet incomplete; // Commands sent and not yet completed.
size_t bytesSinceKnownCompleted; // Bytes sent since we last issued a knownCompleted.
} sender;
struct ReceiveState {
ReceiveState();
SessionPoint expected; // Expected from here
SessionPoint received; // Received to here. Invariant: expected <= received.
SequenceSet unknownCompleted; // Received & completed, may not not known-complete by peer.
SequenceSet incomplete; // Incomplete received commands.
size_t bytesSinceKnownCompleted; // Bytes sent since we last issued a knownCompleted.
} receiver;
SessionId id;
uint32_t timeout;
Configuration config;
bool stateful;
bool receiverTrackingDisabled;//very nasty hack for 'push' bridges
};
inline bool operator==(const SessionId& id, const SessionState& s) { return s == id; }
} // namespace qpid
#endif /*!QPID_SESSIONSTATE_H*/
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