/usr/include/poker-eval/rules_astud.h is in libpoker-eval-dev 138.0-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | /*
* Copyright (C) 1999-2006
* Brian Goetz <brian@quiotix.com>
* Loic Dachary <loic@dachary.org>
*
* This program gives you software freedom; you can copy, convey,
* propagate, redistribute and/or modify this program under the terms of
* the GNU General Public License (GPL) as published by the Free Software
* Foundation (FSF), either version 3 of the License, or (at your option)
* any later version of the GPL published by the FSF.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program in a file in the toplevel directory called "GPLv3".
* If not, see <http://www.gnu.org/licenses/>.
*/
/*
Note that this file has two #if .. #endif sections -- one for
StdDeck macros to prevent double-inclusion, and one to define the
generic Rules_ macros if RULES_ASTUD is defined
*/
#ifndef __RULES_ASTUD_H__
#define __RULES_ASTUD_H__
#include "pokereval_export.h"
#define AStudRules_HandType_NOPAIR 0
#define AStudRules_HandType_ONEPAIR 1
#define AStudRules_HandType_TWOPAIR 2
#define AStudRules_HandType_TRIPS 3
#define AStudRules_HandType_STRAIGHT 4
#define AStudRules_HandType_FULLHOUSE 5
#define AStudRules_HandType_FLUSH 6
#define AStudRules_HandType_QUADS 7
#define AStudRules_HandType_STFLUSH 8
#define AStudRules_HandType_FIRST AStudRules_HandType_NOPAIR
#define AStudRules_HandType_LAST AStudRules_HandType_STFLUSH
#define AStudRules_HandType_COUNT 9
#define AStudRules_TEN_STRAIGHT \
((1 << AStudDeck_Rank_ACE ) \
| (1 << AStudDeck_Rank_7 ) \
| (1 << AStudDeck_Rank_8 ) \
| (1 << AStudDeck_Rank_9 ) \
| (1 << AStudDeck_Rank_TEN ))
extern const POKEREVAL_EXPORT char *AStudRules_handTypeNames[AStudRules_HandType_LAST+1];
extern const POKEREVAL_EXPORT char *AStudRules_handTypeNamesPadded[AStudRules_HandType_LAST+1];
extern POKEREVAL_EXPORT int AStudRules_nSigCards[AStudRules_HandType_LAST+1];
extern POKEREVAL_EXPORT int AStudRules_HandVal_toString(HandVal handval, char *outString);
extern POKEREVAL_EXPORT int AStudRules_HandVal_print(HandVal handval);
#endif
#ifdef RULES_ASTUD
#if defined(HandType_COUNT)
#include "rules_undef.h"
#endif
#define HandType_NOPAIR AStudRules_HandType_NOPAIR
#define HandType_ONEPAIR AStudRules_HandType_ONEPAIR
#define HandType_TWOPAIR AStudRules_HandType_TWOPAIR
#define HandType_TRIPS AStudRules_HandType_TRIPS
#define HandType_STRAIGHT AStudRules_HandType_STRAIGHT
#define HandType_FLUSH AStudRules_HandType_FLUSH
#define HandType_FULLHOUSE AStudRules_HandType_FULLHOUSE
#define HandType_QUADS AStudRules_HandType_QUADS
#define HandType_STFLUSH AStudRules_HandType_STFLUSH
#define HandType_FIRST AStudRules_HandType_FIRST
#define HandType_COUNT AStudRules_HandType_COUNT
#define HandType_LAST AStudRules_HandType_LAST
#define handTypeNames AStudRules_handTypeNames
#define handTypeNamesPadded AStudRules_handTypeNamesPadded
#define nSigCards AStudRules_nSigCards
#define HandVal_print AStudRules_HandVal_print
#define HandVal_toString AStudRules_HandVal_toString
#endif
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