/usr/include/Poco/Net/SocketStream.h is in libpoco-dev 1.3.6p1-4.
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// SocketStream.h
//
// $Id: //poco/1.3/Net/include/Poco/Net/SocketStream.h#2 $
//
// Library: Net
// Package: Sockets
// Module: SocketStream
//
// Definition of the SocketStream class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Net_SocketStream_INCLUDED
#define Net_SocketStream_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/BufferedBidirectionalStreamBuf.h"
#include <istream>
#include <ostream>
namespace Poco {
namespace Net {
class StreamSocketImpl;
class Net_API SocketStreamBuf: public Poco::BufferedBidirectionalStreamBuf
/// This is the streambuf class used for reading from and writing to a socket.
{
public:
SocketStreamBuf(const Socket& socket);
/// Creates a SocketStreamBuf with the given socket.
///
/// The socket's SocketImpl must be a StreamSocketImpl,
/// otherwise an InvalidArgumentException is thrown.
~SocketStreamBuf();
/// Destroys the SocketStreamBuf.
StreamSocketImpl* socketImpl() const;
/// Returns the internal SocketImpl.
protected:
int readFromDevice(char* buffer, std::streamsize length);
int writeToDevice(const char* buffer, std::streamsize length);
private:
enum
{
STREAM_BUFFER_SIZE = 1024
};
StreamSocketImpl* _pImpl;
};
class Net_API SocketIOS: public virtual std::ios
/// The base class for SocketStream, SocketInputStream and
/// SocketOutputStream.
///
/// This class is needed to ensure the correct initialization
/// order of the stream buffer and base classes.
{
public:
SocketIOS(const Socket& socket);
/// Creates the SocketIOS with the given socket.
///
/// The socket's SocketImpl must be a StreamSocketImpl,
/// otherwise an InvalidArgumentException is thrown.
~SocketIOS();
/// Destroys the SocketIOS.
///
/// Flushes the buffer, but does not close the socket.
SocketStreamBuf* rdbuf();
/// Returns a pointer to the internal SocketStreamBuf.
void close();
/// Flushes the stream and closes the socket.
StreamSocket socket() const;
/// Returns the underlying socket.
protected:
SocketStreamBuf _buf;
};
class Net_API SocketOutputStream: public SocketIOS, public std::ostream
/// An output stream for writing to a socket.
{
public:
explicit SocketOutputStream(const Socket& socket);
/// Creates the SocketOutputStream with the given socket.
///
/// The socket's SocketImpl must be a StreamSocketImpl,
/// otherwise an InvalidArgumentException is thrown.
~SocketOutputStream();
/// Destroys the SocketOutputStream.
///
/// Flushes the buffer, but does not close the socket.
};
class Net_API SocketInputStream: public SocketIOS, public std::istream
/// An input stream for reading from a socket.
///
/// When using formatted input from a SocketInputStream,
/// always ensure that a receive timeout is set for the
/// socket. Otherwise your program might unexpectedly
/// hang.
///
/// However, using formatted input from a SocketInputStream
/// is not recommended, due to the read-ahead behavior of
/// istream with formatted reads.
{
public:
explicit SocketInputStream(const Socket& socket);
/// Creates the SocketInputStream with the given socket.
///
/// The socket's SocketImpl must be a StreamSocketImpl,
/// otherwise an InvalidArgumentException is thrown.
~SocketInputStream();
/// Destroys the SocketInputStream.
};
class Net_API SocketStream: public SocketIOS, public std::iostream
/// An bidirectional stream for reading from and writing to a socket.
///
/// When using formatted input from a SocketStream,
/// always ensure that a receive timeout is set for the
/// socket. Otherwise your program might unexpectedly
/// hang.
///
/// However, using formatted input from a SocketStream
/// is not recommended, due to the read-ahead behavior of
/// istream with formatted reads.
{
public:
explicit SocketStream(const Socket& socket);
/// Creates the SocketStream with the given socket.
///
/// The socket's SocketImpl must be a StreamSocketImpl,
/// otherwise an InvalidArgumentException is thrown.
~SocketStream();
/// Destroys the SocketStream.
///
/// Flushes the buffer, but does not close the socket.
};
//
// inlines
//
inline StreamSocketImpl* SocketStreamBuf::socketImpl() const
{
return _pImpl;
}
} } // namespace Poco::Net
#endif // Net_SocketStream_INCLUDED
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