/usr/include/Poco/Net/RawSocket.h is in libpoco-dev 1.3.6p1-4.
This file is owned by root:root, with mode 0o644.
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// RawSocket.h
//
// $Id: //poco/1.3/Net/include/Poco/Net/RawSocket.h#1 $
//
// Library: Net
// Package: Sockets
// Module: RawSocket
//
// Definition of the RawSocket class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// Permission is hereby granted, free of charge, to any person or organization
// obtaining a copy of the software and accompanying documentation covered by
// this license (the "Software") to use, reproduce, display, distribute,
// execute, and transmit the Software, and to prepare derivative works of the
// Software, and to permit third-parties to whom the Software is furnished to
// do so, all subject to the following:
//
// The copyright notices in the Software and this entire statement, including
// the above license grant, this restriction and the following disclaimer,
// must be included in all copies of the Software, in whole or in part, and
// all derivative works of the Software, unless such copies or derivative
// works are solely in the form of machine-executable object code generated by
// a source language processor.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
// SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
// FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
// ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.
//
#ifndef Net_RawSocket_INCLUDED
#define Net_RawSocket_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/Socket.h"
namespace Poco {
namespace Net {
class Net_API RawSocket: public Socket
/// This class provides an interface to a
/// raw IP socket.
{
public:
RawSocket();
/// Creates an unconnected IPv4 raw socket.
RawSocket(IPAddress::Family family, int proto = IPPROTO_RAW);
/// Creates an unconnected raw socket.
///
/// The socket will be created for the
/// given address family.
RawSocket(const SocketAddress& address, bool reuseAddress = false);
/// Creates a raw socket and binds it
/// to the given address.
///
/// Depending on the address family, the socket
/// will be either an IPv4 or an IPv6 socket.
RawSocket(const Socket& socket);
/// Creates the RawSocket with the SocketImpl
/// from another socket. The SocketImpl must be
/// a RawSocketImpl, otherwise an InvalidArgumentException
/// will be thrown.
~RawSocket();
/// Destroys the RawSocket.
RawSocket& operator = (const Socket& socket);
/// Assignment operator.
///
/// Releases the socket's SocketImpl and
/// attaches the SocketImpl from the other socket and
/// increments the reference count of the SocketImpl.
void connect(const SocketAddress& address);
/// Restricts incoming and outgoing
/// packets to the specified address.
///
/// Cannot be used together with bind().
void bind(const SocketAddress& address, bool reuseAddress = false);
/// Bind a local address to the socket.
///
/// This is usually only done when establishing a server
/// socket.
///
/// If reuseAddress is true, sets the SO_REUSEADDR
/// socket option.
///
/// Cannot be used together with connect().
int sendBytes(const void* buffer, int length, int flags = 0);
/// Sends the contents of the given buffer through
/// the socket.
///
/// Returns the number of bytes sent, which may be
/// less than the number of bytes specified.
int receiveBytes(void* buffer, int length, int flags = 0);
/// Receives data from the socket and stores it
/// in buffer. Up to length bytes are received.
///
/// Returns the number of bytes received.
int sendTo(const void* buffer, int length, const SocketAddress& address, int flags = 0);
/// Sends the contents of the given buffer through
/// the socket to the given address.
///
/// Returns the number of bytes sent, which may be
/// less than the number of bytes specified.
int receiveFrom(void* buffer, int length, SocketAddress& address, int flags = 0);
/// Receives data from the socket and stores it
/// in buffer. Up to length bytes are received.
/// Stores the address of the sender in address.
///
/// Returns the number of bytes received.
void setBroadcast(bool flag);
/// Sets the value of the SO_BROADCAST socket option.
///
/// Setting this flag allows sending datagrams to
/// the broadcast address.
bool getBroadcast() const;
/// Returns the value of the SO_BROADCAST socket option.
protected:
RawSocket(SocketImpl* pImpl);
/// Creates the Socket and attaches the given SocketImpl.
/// The socket takes owership of the SocketImpl.
///
/// The SocketImpl must be a StreamSocketImpl, otherwise
/// an InvalidArgumentException will be thrown.
};
//
// inlines
//
inline void RawSocket::setBroadcast(bool flag)
{
impl()->setBroadcast(flag);
}
inline bool RawSocket::getBroadcast() const
{
return impl()->getBroadcast();
}
} } // namespace Poco::Net
#endif // Net_RawSocket_INCLUDED
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