This file is indexed.

/usr/include/osgAnimation/ActionCallback is in libopenscenegraph-dev 3.2.0~rc1-4.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
/*  -*-c++-*-
 *  Copyright (C) 2009 Cedric Pinson <cedric.pinson@plopbyte.net>
 *
 * This library is open source and may be redistributed and/or modified under
 * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
 * (at your option) any later version.  The full license is in LICENSE file
 * included with this distribution, and on the openscenegraph.org website.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * OpenSceneGraph Public License for more details.
*/

#ifndef OSGANIMATION_ACTION_CALLBACK_H
#define OSGANIMATION_ACTION_CALLBACK_H

#include <osgAnimation/Export>
#include <osgAnimation/Action>

namespace osgAnimation
{

    /** Callback used to run new action on the timeline.*/
    class OSGANIMATION_EXPORT RunAction : public Action::Callback
    {
    public:
        RunAction(Action* a, int priority = 0) : _action(a), _priority(priority) {}
        virtual void operator()(Action* action, ActionVisitor* visitor);

        Action* getAction() const { return _action.get(); }
        int getPriority() const { return _priority; }
    protected:
        osg::ref_ptr<Action> _action;
        int _priority;

    };

}

#endif