This file is indexed.

/usr/include/OpenLayer/RenderModes.hpp is in libopenlayer-dev 2.1-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
#ifndef OL_RENDER_MODES_HPP
#define OL_RENDER_MODES_HPP

#include "Rgba.hpp"
#include "TextureInfo.hpp"
#include "Declspec.hpp"


// RENDER MODES //


namespace ol {


class MultiMode;
class Bitmap;


enum ETexCoord {
   OL_TC_TOPLEFT,
   OL_TC_TOPRIGHT,
   OL_TC_BOTTOMRIGHT,
   OL_TC_BOTTOMLEFT
};


// RenderMode - The base class of the mode the bitmap is rendered with //

class OL_LIB_DECLSPEC RenderMode {
public:
   virtual ~RenderMode(){}

   // The sum of two RenderModes returns a combination of those two //
   MultiMode operator+( const RenderMode &other ) const;

   // Internal functions //

   virtual void Select() const {}
   virtual void Unselect() const {}

   virtual bool SetsTexCoords() const { return false; }
   virtual void SetTexCoord( ETexCoord coord, OlRect &renderRect, OlTexCoords &texCoordRect, float w, float h ) const;
   static void PrimarySetTexCoord( ETexCoord coord, OlRect &renderRect, OlTexCoords &texCoordRect, float w, float h );

   virtual OlRect GetRenderRect( OlRect current ) const;
   virtual OlTexCoords GetTexCoords( OlTexCoords current ) const;

   //virtual OlRect GetRenderArea() const;
};



// Renders the bitmap tinted to a color //

class OL_LIB_DECLSPEC TintMode : public RenderMode {
public:

   // The bitmap will be tinted to the given color //
   // The alpha value of the color tells the intensity of the tinting //
   TintMode( Rgba color ) : color( color ) {}
	virtual ~TintMode(){}

   // Internal functions //

   virtual void Select() const;
   virtual void Unselect() const;
protected:
   Rgba color;
};


// Renders the bitmap with an additional alpha channel from an another bitmap //
// The values of the alpha channels are multiplied together //

class OL_LIB_DECLSPEC GainAlphaMode : public RenderMode {
public:
   GainAlphaMode( const Bitmap &alphaFrom, float anchorX = 0.0, float anchorY = 0.0 ) : alphaFrom( alphaFrom ), x( anchorX ), y( anchorY ) {}
	virtual ~GainAlphaMode(){}
   // Internal functions //

   virtual void Select() const;
   virtual void Unselect() const;

   virtual bool SetsTexCoords() const { return true; }
   virtual void SetTexCoord( ETexCoord coord, OlRect &renderRect, OlTexCoords &texCoordRect, float w, float h ) const;

   virtual OlRect GetRenderRect( OlRect current ) const;
   virtual OlTexCoords GetTexCoords( OlTexCoords current ) const;

protected:
   const Bitmap &alphaFrom;
   float x, y;
};



enum OlFlippingChoise {
   HORIZONTAL,
   VERTICAL,
   BOTH
};



// Flips the bitmap in the specified way //

class OL_LIB_DECLSPEC FlippedMode : public RenderMode {
public:
   FlippedMode( OlFlippingChoise mode ) : mode( mode ) {}
   virtual ~FlippedMode(){}

   virtual OlTexCoords GetTexCoords( OlTexCoords current ) const;
protected:
   OlFlippingChoise mode;
};


class Rect;

// Clips the bitmap to a region //

class OL_LIB_DECLSPEC ClippedMode : public RenderMode {
public:
   ClippedMode( float x, float y, float w, float h )
      : clipRect( x, y, w, h ) {}

   ClippedMode( const Rect &clipArea );
   
   virtual ~ClippedMode(){}

   virtual OlRect GetRenderRect( OlRect current ) const;
   virtual OlTexCoords GetTexCoords( OlTexCoords current ) const;
private:
   OlRect clipRect;
};



enum OlSlicingChoise {
   HORIZONTAL_SLICE,
   VERTICAL_SLICE
};


// Stretches a one pixel wide slice of the bitmap to fill the entire bitmap //

class OL_LIB_DECLSPEC SliceMultiplyMode : public RenderMode {
public:
   SliceMultiplyMode( float slicePos, OlSlicingChoise mode )
      : slicePos( slicePos ), mode( mode ) {}
	virtual ~SliceMultiplyMode(){}

   virtual OlTexCoords GetTexCoords( OlTexCoords current ) const;
private:
   float slicePos;
   OlSlicingChoise mode;
};



// Specifies different color channel cofficients for each corner of the Bitmap

class OL_LIB_DECLSPEC GradientMode : public RenderMode {
public:
   GradientMode( Rgba topLeft, Rgba topRight, Rgba bottomRight, Rgba bottomLeft ) {
      corners[0] = topLeft;
      corners[1] = topRight;
      corners[2] = bottomRight;
      corners[3] = bottomLeft;
   }

   // Specifies different alpha values for each corner of the Bitmap
   GradientMode( float topLeft, float topRight, float bottomRight, float bottomLeft ) {
      corners[0] = Rgba(1.0f, 1.0f, 1.0f, topLeft);
      corners[1] = Rgba(1.0f, 1.0f, 1.0f, topRight);
      corners[2] = Rgba(1.0f, 1.0f, 1.0f, bottomRight);
      corners[3] = Rgba(1.0f, 1.0f, 1.0f, bottomLeft);
   }
   virtual ~GradientMode(){}

   virtual OlTexCoords GetTexCoords( OlTexCoords current ) const;
private:
   enum {
      NUM_CORNERS = 4
   };

   Rgba corners[NUM_CORNERS];
};

/*
class Perspective : public RenderMode {
public:
   Perspective( float topStretch, float bottomStretch )
      : topStretch( topStretch ), bottomStretch( bottomStretch ) {}

   virtual OlRect GetRenderRect( OlRect current ) const;
private:
   float topStretch;
   float bottomStretch;
};*/


#ifndef OL_NO_RENDER_MODE_ALIASES

typedef TintMode Tinted;
typedef GainAlphaMode AlphaFrom;
typedef FlippedMode Flipped;
typedef ClippedMode Clipped;
typedef SliceMultiplyMode SliceExpanded;
typedef GradientMode Gradient;

#endif


// Combines two RenderModes to a single entity //
// (You can use the sum operator of BlendingModes which returns a MultiMode) //

class OL_LIB_DECLSPEC MultiMode : public RenderMode {
public:
   MultiMode( const RenderMode &mode1, const RenderMode &mode2 ) : mode1( mode1 ), mode2( mode2 ) {}
   virtual ~MultiMode(){}

   virtual void Select() const;
   virtual void Unselect() const;

   virtual bool SetsTexCoords() const;
   virtual void SetTexCoord( ETexCoord coord, OlRect &renderRect, OlTexCoords &texCoordRect, float w, float h ) const;

   virtual OlRect GetRenderRect( OlRect current ) const;
   virtual OlTexCoords GetTexCoords( OlTexCoords current ) const;
protected:
   const RenderMode &mode1;
   const RenderMode &mode2;
};


}


#endif // OL_RENDER_MODES_HPP