/usr/include/oce/StdPrs_ShadedShape.hxx is in liboce-visualization-dev 0.15-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | // This file is generated by WOK (CPPExt).
// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _StdPrs_ShadedShape_HeaderFile
#define _StdPrs_ShadedShape_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineAlloc_HeaderFile
#include <Standard_DefineAlloc.hxx>
#endif
#ifndef _Standard_Macro_HeaderFile
#include <Standard_Macro.hxx>
#endif
#ifndef _Prs3d_Root_HeaderFile
#include <Prs3d_Root.hxx>
#endif
#ifndef _Handle_Prs3d_Presentation_HeaderFile
#include <Handle_Prs3d_Presentation.hxx>
#endif
#ifndef _Handle_Prs3d_Drawer_HeaderFile
#include <Handle_Prs3d_Drawer.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
class Prs3d_Presentation;
class TopoDS_Shape;
class Prs3d_Drawer;
class gp_Pnt2d;
//! unknown. <br>
class StdPrs_ShadedShape : public Prs3d_Root {
public:
DEFINE_STANDARD_ALLOC
//! Shades <theShape>. <br>
Standard_EXPORT static void Add(const Handle(Prs3d_Presentation)& thePresentation,const TopoDS_Shape& theShape,const Handle(Prs3d_Drawer)& theDrawer) ;
//! Shades <theShape> with texture coordinates. <br>
Standard_EXPORT static void Add(const Handle(Prs3d_Presentation)& thePresentation,const TopoDS_Shape& theShape,const Handle(Prs3d_Drawer)& theDrawer,const Standard_Boolean theHasTexels,const gp_Pnt2d& theUVOrigin,const gp_Pnt2d& theUVRepeat,const gp_Pnt2d& theUVScale) ;
protected:
private:
};
// other Inline functions and methods (like "C++: function call" methods)
#endif
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