/usr/include/oce/SelectBasics_SensitiveEntity.hxx is in liboce-visualization-dev 0.15-4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Please do not edit this file; modify original file instead.
// The copyright and license terms as defined for the original file apply to
// this header file considered to be the "object code" form of the original source.
#ifndef _SelectBasics_SensitiveEntity_HeaderFile
#define _SelectBasics_SensitiveEntity_HeaderFile
#ifndef _Standard_HeaderFile
#include <Standard.hxx>
#endif
#ifndef _Standard_DefineHandle_HeaderFile
#include <Standard_DefineHandle.hxx>
#endif
#ifndef _Handle_SelectBasics_SensitiveEntity_HeaderFile
#include <Handle_SelectBasics_SensitiveEntity.hxx>
#endif
#ifndef _Handle_SelectBasics_EntityOwner_HeaderFile
#include <Handle_SelectBasics_EntityOwner.hxx>
#endif
#ifndef _Standard_ShortReal_HeaderFile
#include <Standard_ShortReal.hxx>
#endif
#ifndef _MMgt_TShared_HeaderFile
#include <MMgt_TShared.hxx>
#endif
#ifndef _Standard_Boolean_HeaderFile
#include <Standard_Boolean.hxx>
#endif
#ifndef _SelectBasics_PickArgs_HeaderFile
#include <SelectBasics_PickArgs.hxx>
#endif
#ifndef _Standard_Real_HeaderFile
#include <Standard_Real.hxx>
#endif
#ifndef _Standard_Integer_HeaderFile
#include <Standard_Integer.hxx>
#endif
class SelectBasics_EntityOwner;
class SelectBasics_ListOfBox2d;
class TColgp_Array1OfPnt2d;
class Bnd_Box2d;
//! root class ; the inheriting classes will be able to give <br>
//! sensitive Areas for the dynamic selection algorithms <br>
class SelectBasics_SensitiveEntity : public MMgt_TShared {
public:
Standard_EXPORT virtual void Set(const Handle(SelectBasics_EntityOwner)& TheOwnerId) ;
Standard_EXPORT const Handle_SelectBasics_EntityOwner& OwnerId() const;
//! to be implemented specifically by each type of <br>
//! sensitive primitive . <br>
//! <br>
Standard_EXPORT virtual void Areas(SelectBasics_ListOfBox2d& aresult) = 0;
//! Checks whether the sensitive entity matches the picking detection <br>
//! area (close to the picking line). This method takes into account depth <br>
//! limits produced by abstract view: far/near planes, clippings. <br>
//! Please port existing implementations of your picking detection, which <br>
//! were done at Matches (X, Y, Tol, DMin) method to this one, introducing <br>
//! the depth checks. Please note that the previous method is suppressed <br>
//! and the virtual implementations are not used by OCC selection framework. <br>
//! The porting procedure for simple sensitives (or if you are not interested <br>
//! in implementing full scale depth checks) can be simplified to writing the <br>
//! following code snippet: <br>
//! @code <br>
//! { // example code for porting descendants of Select3D_SensitiveEntity <br>
//! <br>
//! // invoke implementation of obsolete matches method (if implemented)... <br>
//! if (!Matches (thePickArgs.X(), thePickArgs.Y(), thePickArgs.Tolerance(), theMatchDMin)) <br>
//! return Standard_False; <br>
//! <br>
//! // invoke your implementation of computing depth (if implemented)... <br>
//! Standard_Real aDetectDepth = ComputeDepth (thePickArgs.PickLine()); <br>
//! <br>
//! return !thePickArgs.IsClipped(aDetectDepth); <br>
//! } <br>
//! @endcode <br>
//! @param thePickArgs [in] the picking arguments. <br>
//! @param theMatchDMin [out] the minimum distance on xy plane from point <br>
//! of picking to center of gravity of the detected sub-part of sensitive <br>
//! entity or the whole sensitive (e.g. used for resolving selection of <br>
//! coinciding circles, selection will be set to the one whose center is <br>
//! closest to the picking point). <br>
//! @param theMatchDepth [out] the minimum detected depth: depth of the <br>
//! closest detected sub-part of sensitive entity (or the whole sensitive). <br>
//! @return True if the sensitive matches the detection area. <br>
//! This method is an entry point for picking detection framework. <br>
//! The method is triggered when it is required to compose list of <br>
//! detected sensitive entities. The sensitives are filtered out from <br>
//! detection result if returned value is False. The passed entities are <br>
//! then can be sorted by "theDetectDist", "theDetectDepth" parameters. <br>
Standard_EXPORT virtual Standard_Boolean Matches(const SelectBasics_PickArgs& thePickArgs,Standard_Real& theMatchDMin,Standard_Real& theMatchDepth) = 0;
//! returns True if the box (Xmin,YMin)------(Xmax,Ymax) <br>
//! contains the SensitiveEntity. <br>
//! Necessary for selection using elastic boxes,or segments. <br>
Standard_EXPORT virtual Standard_Boolean Matches(const Standard_Real XMin,const Standard_Real YMin,const Standard_Real XMax,const Standard_Real YMax,const Standard_Real aTol) = 0;
//! returns True if the polyline xi,yi <br>
//! contains the SensitiveEntity. <br>
//! Necessary for selection using polyline selection <br>
Standard_EXPORT virtual Standard_Boolean Matches(const TColgp_Array1OfPnt2d& Polyline,const Bnd_Box2d& aBox,const Standard_Real aTol) = 0;
Standard_EXPORT virtual Standard_Boolean NeedsConversion() const = 0;
//! returns True if able to give 3D information <br>
//! (Depth,...). See Select3D <br>
Standard_EXPORT virtual Standard_Boolean Is3D() const = 0;
//! returns the max number of boxes the entity is able to give <br>
//! at a time <br>
Standard_EXPORT virtual Standard_Integer MaxBoxes() const = 0;
void SetSensitivityFactor(const Standard_ShortReal aFactor) ;
//! allows a better sensitivity for <br>
//! a specific entity in selection algorithms <br>
//! useful for small sized entities. <br>
Standard_ShortReal SensitivityFactor() const;
DEFINE_STANDARD_RTTI(SelectBasics_SensitiveEntity)
protected:
Standard_EXPORT SelectBasics_SensitiveEntity(const Handle(SelectBasics_EntityOwner)& OwnerId,const Standard_ShortReal aSensitivityFactor = 1);
Handle_SelectBasics_EntityOwner myOwnerId;
private:
Standard_ShortReal mySFactor;
};
#include <SelectBasics_SensitiveEntity.lxx>
// other Inline functions and methods (like "C++: function call" methods)
#endif
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