/usr/include/net6/address.hpp is in libnet6-1.3-dev 1:1.3.14-1ubuntu1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 | /* net6 - Library providing IPv4/IPv6 network access
* Copyright (C) 2005 Armin Burgmeier / 0x539 dev group
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef _NET6_ADDRESS_HPP_
#define _NET6_ADDRESS_HPP_
#include <inttypes.h>
#ifdef WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <sys/socket.h>
#include <netinet/in_systm.h>
#include <netinet/in.h>
#include <netinet/ip.h>
#endif
#include <list>
#include <string>
namespace net6
{
/** Abstract base class representing an internet address
*/
class address
{
public:
address();
virtual ~address();
/** Creates a copy of this address. The caller is responsible for
* freeing it.
*/
virtual address* clone() const = 0;
/** Returns the address family of this address (AF_INET or AF_INET6).
*/
int get_family() const;
/** Returns a human-readable string of this address
* (for example 127.0.0.1, or ::1).
*/
virtual std::string get_name() const = 0;
/** Returns the size of underlaying C sockaddr object.
*/
virtual socklen_t get_size() const = 0;
/** Returns the underlaying C sockaddr object.
*/
sockaddr* cobj() { return addr; }
const sockaddr* cobj() const { return addr; }
protected:
sockaddr* addr;
};
/** IPv4 internet address
*/
class ipv4_address : public address
{
public:
static const uint32_t ANY;
static const uint32_t NONE;
static const uint32_t BROADCAST;
static const uint32_t LOOPBACK;
/** Creates a new IPv4 address of type ANY with port <em>port</em>.
*/
ipv4_address(unsigned int port = 0);
/** Creates a new IPv4 address from a 32 bit integer in network
* byte order and with port <em>port</em>.
*/
static ipv4_address create_from_address(uint32_t ip_address,
unsigned int port = 0);
/** Performs a DNS lookup of the host <em>hostname</em> and stores
* its IPv4 address, if any. Otherwise, a net6::error is thrown.
*/
static ipv4_address create_from_hostname(const std::string& hostname,
unsigned int port = 0);
/** Creates an IPv4 address by copying a C sockaddr object.
*/
ipv4_address(const sockaddr_in* other);
/** Creates a copy of an IPv4 address.
*/
ipv4_address(const ipv4_address& other);
virtual ~ipv4_address();
/** Performs a DNS lookup of <em>hostname</em> and returns a list
* with all addresses found for this host.
*/
static std::list<ipv4_address> list(const std::string& hostname,
unsigned int port = 0);
/** Copies an IPv4 address.
*/
ipv4_address& operator=(const ipv4_address& other);
/** Assigns a C sockaddr object to this IPv4 address.
*/
ipv4_address& operator=(const sockaddr_in* other);
/** Creates a copy of this IPv4 address on the heap. The caller
* is responsible for freeing it.
*/
virtual address* clone() const;
/** Returns a human-readable string of this IPv4 address (for
* example 127.0.0.1).
*/
virtual std::string get_name() const;
/** Returns the size of the underlaying C sockaddr_in object.
*/
virtual socklen_t get_size() const;
/** Returns the port assigned to this IPv4 address.
*/
unsigned int get_port() const;
/** Changes the port assigned to this IPv4 address.
*/
void set_port(unsigned int port);
/** Provides access to the underlaying C sockaddr_in object.
*/
sockaddr_in* cobj() { return reinterpret_cast<sockaddr_in*>(addr); }
const sockaddr_in* cobj() const
{ return reinterpret_cast<sockaddr_in*>(addr); }
protected:
// ipv4_address();
};
/** IPv6 internet address
*/
class ipv6_address : public address
{
public:
static const uint8_t ANY[16];
static const uint8_t LOOPBACK[16];
/** Creates a new IPv6 address of type ANY and port <em>port</em>.
*/
ipv6_address(unsigned int port = 0, unsigned int flowinfo = 0,
unsigned int scope_id = 0);
/** Creates a new IPv6 address from the given byte array in
* network byte order and with port <em>port</em>.
*/
static ipv6_address create_from_address(const uint8_t ip_address[16],
unsigned int port = 0,
unsigned int flowinfo = 0,
unsigned int scope_id = 0);
/** Performs a DNS lookup to resolve <em>hostname</em> to an
* IPv6 address. If the host could not be resolved, a net6::error is
* thrown.
*/
static ipv6_address create_from_hostname(const std::string& hostname,
unsigned int port = 0,
unsigned int flowinfo = 0,
unsigned int scope_id = 0);
/** Creates an IPv6 address from a C sockaddr_in6 object.
*/
ipv6_address(const sockaddr_in6* other);
/** Creates a copy of an IPv6 address.
*/
ipv6_address(const ipv6_address& other);
virtual ~ipv6_address();
/** Performs a DNS lookup to retrieve a list with all IPv6
* addresses of <em>hostname</em>.
*/
static std::list<ipv6_address> list(const std::string& hostname,
unsigned int port = 0,
unsigned int flowinfo = 0,
unsigned int scope_id = 0);
/** Creates a copy of an IPv6 address.
*/
ipv6_address& operator=(const ipv6_address& other);
/** Assigns a C sockaddr_in6 object to this IPv6 address object.
*/
ipv6_address& operator=(const sockaddr_in6* addr);
/** Creates a copy of this IPv6 address on the heap. The caller is
* responsible for freeing it.
*/
virtual address* clone() const;
/** Returns a human-readable string of the IPv6 address (like ::1).
*/
virtual std::string get_name() const;
/** Returns the size of the underlaying C sockaddr_in6 object.
*/
virtual socklen_t get_size() const;
/** Returns the port associated with this IPv6 address object.
*/
unsigned int get_port() const;
/** Returns the IPv6 flowinfo assigned to this IPv6 address.
*/
unsigned int get_flowinfo() const;
/** Returns the IPv6 scope id assigned to this IPv6 address.
*/
unsigned int get_scope_id() const;
/** Changes the port associated with this IPv6 address object.
*/
void set_port(unsigned int port);
/** Changes the IPv6 flowinfo assigned to this IPv6 address.
*/
void set_flowinfo(unsigned int flowinfo);
/** Changes the IPv6 scope id assigned to this IPv6 address.
*/
void set_scope_id(unsigned int scope_id);
/** Provides access to the underlaying C sockaddr_in6 object.
*/
sockaddr_in6* cobj() { return reinterpret_cast<sockaddr_in6*>(addr); }
const sockaddr_in6* cobj() const
{ return reinterpret_cast<sockaddr_in6*>(addr); }
protected:
// ipv6_address();
};
}
#endif
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