This file is indexed.

/usr/include/MYGUI/MyGUI_WidgetUserData.h is in libmygui-dev 3.2.0-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
/*!
	@file
	@author		Albert Semenov
	@date		11/2007
*/
/*
	This file is part of MyGUI.

	MyGUI is free software: you can redistribute it and/or modify
	it under the terms of the GNU Lesser General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	MyGUI is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU Lesser General Public License for more details.

	You should have received a copy of the GNU Lesser General Public License
	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_WIDGET_USER_DATA_H__
#define __MYGUI_WIDGET_USER_DATA_H__

#include "MyGUI_Prerequest.h"
#include "MyGUI_Any.h"

namespace MyGUI
{

	/** UserData is parent of Widget class. Used to store any user data and strings inside widget */
	class MYGUI_EXPORT UserData
	{
	public:
		UserData();
		virtual ~UserData();

		/** Set user string */
		void setUserString(const std::string& _key, const std::string& _value);

		/** Get user string or "" if not found */
		const std::string& getUserString(const std::string& _key) const;

		/** Get map of all user strings */
		const MapString& getUserStrings() const;

		/** Delete user string */
		bool clearUserString(const std::string& _key);

		/** Return true if user string with such key exist */
		bool isUserString(const std::string& _key) const;

		/** Delete all user strings */
		void clearUserStrings();

		/** Set any user data to store inside widget */
		void setUserData(Any _data);

		/** Get user data and cast it to ValueType */
		template <typename ValueType>
		ValueType* getUserData(bool _throw = true)
		{
			return mUserData.castType<ValueType>(_throw);
		}

		/*internal:*/
		void _setInternalData(Any _data);

		template <typename ValueType>
		ValueType* _getInternalData(bool _throw = true)
		{
			return mInternalData.castType<ValueType>(_throw);
		}

	private:
		// пользовательские данные
		MapString mMapUserString;
		Any mUserData;

		// для внутренниего использования
		Any mInternalData;
	};

} // namespace MyGUI

#endif // __MYGUI_WIDGET_USER_DATA_H__