/usr/include/MYGUI/MyGUI_LayoutManager.h is in libmygui-dev 3.2.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 | /*!
@file
@author Albert Semenov
@date 11/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_LAYOUT_MANAGER_H__
#define __MYGUI_LAYOUT_MANAGER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_XmlDocument.h"
#include "MyGUI_WidgetDefines.h"
#include "MyGUI_ResourceLayout.h"
#include "MyGUI_BackwardCompatibility.h"
namespace MyGUI
{
typedef delegates::CMultiDelegate3<Widget*, const std::string&, const std::string&> EventHandle_AddUserStringDelegate;
class MYGUI_EXPORT LayoutManager :
public Singleton<LayoutManager>,
public MemberObsolete<LayoutManager>
{
public:
LayoutManager();
void initialise();
void shutdown();
/** Load layout file
@param _file name of layout
@param _prefix will be added to all loaded widgets names
@param _parent widget to load on
@return Return vector of pointers of loaded root widgets (root == without parents)
*/
VectorWidgetPtr loadLayout(const std::string& _file, const std::string& _prefix = "", Widget* _parent = nullptr);
/** Unload layout (actually deletes vector of widgets returned by loadLayout) */
void unloadLayout(VectorWidgetPtr& _widgets);
/** Get ResourceLayout by name */
ResourceLayout* getByName(const std::string& _name, bool _throw = true) const;
/** Check if skin with specified name exist */
bool isExist(const std::string& _name) const;
/** Event : Multidelegate. UserString was added from layout.\n
signature : void method(MyGUI::Widget* _widget, const std::string& _key, const std::string& _value)
@param _widget Widget that got new UserString.
@param _key UserString key.
@param _key UserString value.
@note Happens only when UserString was loaded from layout, but not when it was added in code.
*/
EventHandle_AddUserStringDelegate
eventAddUserString;
const std::string& getCurrentLayout() const;
private:
void _load(xml::ElementPtr _node, const std::string& _file, Version _version);
private:
bool mIsInitialise;
std::string mCurrentLayoutName;
};
} // namespace MyGUI
#endif // __MYGUI_LAYOUT_MANAGER_H__
|