This file is indexed.

/usr/include/MYGUI/MyGUI_CustomAllocator.h is in libmygui-dev 3.2.0-5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
/*!
	@file
	@author		Albert Semenov
	@date		05/2009
*/
/*
	This file is part of MyGUI.

	MyGUI is free software: you can redistribute it and/or modify
	it under the terms of the GNU Lesser General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	MyGUI is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU Lesser General Public License for more details.

	You should have received a copy of the GNU Lesser General Public License
	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_CUSTOM_ALLOCATOR_H__
#define __MYGUI_CUSTOM_ALLOCATOR_H__

#include <memory>
#include <limits>

// for Ogre version
#include <OgrePrerequisites.h>

#if OGRE_VERSION < MYGUI_DEFINE_VERSION(1, 6, 0)
#include <OgreMemoryManager.h>
#include <OgreNoMemoryMacros.h>
#endif

namespace MyGUI
{

	template<typename T>
	class Allocator
	{
	public:
		//    typedefs
		typedef T value_type;
		typedef value_type* pointer;
		typedef const value_type* const_pointer;
		typedef value_type& reference;
		typedef const value_type& const_reference;
		typedef std::size_t size_type;
		typedef std::ptrdiff_t difference_type;

	public:
		//    convert an allocator<T> to allocator<U>
		template<typename U>
		struct rebind
		{
			typedef Allocator<U> other;
		};

	public:
		inline explicit Allocator() { }
		inline ~Allocator() { }
		template<typename U>
		inline explicit Allocator(Allocator<U> const&) { }

		//    address
		inline pointer address(reference r)
		{
			return &r;
		}
		inline const_pointer address(const_reference r)
		{
			return &r;
		}

		//    memory allocation
		inline pointer allocate(size_type cnt, typename std::allocator<void>::const_pointer = 0)
		{
			return reinterpret_cast<pointer>(::operator new (cnt * sizeof (T)));
		}
		inline void deallocate(pointer p, size_type)
		{
			::operator delete (p);
		}

		//    size
		inline size_type max_size() const
		{
			return (std::numeric_limits<size_type>::max)() / sizeof(T);
		}

		//    construction/destruction
		inline void construct(pointer p, const T& t)
		{
			new (p) T(t);
		}
		inline void destroy(pointer p)
		{
			p->~T();
		}

		inline bool operator==(Allocator const&)
		{
			return true;
		}
		inline bool operator!=(Allocator const& a)
		{
			return !operator==(a);
		}
	};

} // namespace MyGUI

#if OGRE_VERSION < MYGUI_DEFINE_VERSION(1, 6, 0)
#include <OgreMemoryMacros.h>
#endif

#endif // __MYGUI_CUSTOM_ALLOCATOR_H__