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/*!
	@file
	@author		Albert Semenov
	@date		01/2008
*/
/*
	This file is part of MyGUI.

	MyGUI is free software: you can redistribute it and/or modify
	it under the terms of the GNU Lesser General Public License as published by
	the Free Software Foundation, either version 3 of the License, or
	(at your option) any later version.

	MyGUI is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU Lesser General Public License for more details.

	You should have received a copy of the GNU Lesser General Public License
	along with MyGUI.  If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_CONTROLLER_MANAGER_H__
#define __MYGUI_CONTROLLER_MANAGER_H__

#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_ControllerItem.h"
#include "MyGUI_IUnlinkWidget.h"
#include "MyGUI_WidgetDefines.h"
#include "MyGUI_ActionController.h"

namespace MyGUI
{

	class MYGUI_EXPORT ControllerManager :
		public Singleton<ControllerManager>,
		public IUnlinkWidget
	{
	public:
		ControllerManager();

		void initialise();
		void shutdown();

		/** Create controller.
			@param _type Controller type name. Should be on of internal controllers or registered by user.
		*/
		ControllerItem* createItem(const std::string& _type);

		/** Add controller over widget.
			If specified widget already have controller with same type previous controller removed.
			@param _widget to be controlled
			@param _item controller created through createItem(const std::string& _type)
			@note _item will be deleted automatically at end of controller lifetime
				(if not removed by removeItem(Widget* _widget) before)
		*/
		void addItem(Widget* _widget, ControllerItem* _item);

		/** Stop and remove all controllers over specified widget.
			@param _widget Pointer to widget for removing control from.
		*/
		void removeItem(Widget* _widget);

	private:
		void _unlinkWidget(Widget* _widget);
		void frameEntered(float _time);
		void clear();

	private:
		typedef std::pair<Widget*, ControllerItem*> PairControllerItem;
		typedef std::list<PairControllerItem> ListControllerItem;
		ListControllerItem mListItem;

		bool mIsInitialise;
	};

} // namespace MyGUI

#endif // __MYGUI_CONTROLLER_MANAGER_H__